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13370 commits

Author SHA1 Message Date
scrawl
9975ec1678 Missing clone function 2015-03-29 19:39:22 +02:00
scrawl
5162e9c09e Add comment 2015-03-29 19:39:22 +02:00
scrawl
a7272b73d0 Add utility for assembling body parts / equipment 2015-03-29 19:39:22 +02:00
Marc Zinnschlag
6d165dabb6 improved layout of report table 2015-03-29 18:21:18 +02:00
Marc Zinnschlag
46ccd27a6d improved find result text 2015-03-29 18:16:43 +02:00
Marc Zinnschlag
e8091c4e7e added field column to report table 2015-03-29 15:28:31 +02:00
Marc Zinnschlag
416b8165cd moved getColumnId function from IdTable to IdTable base and made it virtual 2015-03-29 15:28:11 +02:00
Marc Zinnschlag
a8cdd30124 added ID column to report table 2015-03-29 13:55:31 +02:00
Marc Zinnschlag
4042b12013 changed data structure for report model 2015-03-29 13:43:11 +02:00
scrawl
6183926732 Particle fix 2015-03-28 22:21:16 +01:00
scrawl
00deacc27e OpenCS: lighting modes 2015-03-28 21:26:16 +01:00
scrawl
173887c2d9 AlphaController copy fix 2015-03-28 21:19:16 +01:00
scrawl
232e34bddd OpenCS: port lighting toolbar, fix multiple context GL objects issue 2015-03-28 20:15:17 +01:00
Marc Zinnschlag
1ec0db231c add a separate display type for ID column 2015-03-28 14:48:06 +01:00
Marc Zinnschlag
c5f1c2127d extend global search to all record and reference tables 2015-03-28 14:36:28 +01:00
Marc Zinnschlag
13a4fb3fdc make return key press in search input trigger a new search 2015-03-28 13:05:18 +01:00
Marc Zinnschlag
8e9365741f make search sub-views re-usable (clear before starting a new search) 2015-03-28 12:53:01 +01:00
Marc Zinnschlag
eaaf816dd3 simplified search rules 2015-03-28 12:05:49 +01:00
Marc Zinnschlag
128ccd8151 improved search type naming 2015-03-28 11:54:32 +01:00
dteviot
be6ee927b9 AiWander, use closest two points if distance is too small (Fixes #1317)
In AiWander, if wander distance is set too small to get two points, take the closest two points.
2015-03-28 20:05:54 +13:00
scrawl
c5fd92fde1 Show a default warning texture for not found textures 2015-03-28 02:58:04 +01:00
scrawl
bb32c761df *very* early texture manager, need a lot more thought to design this properly 2015-03-28 02:27:59 +01:00
scrawl
322fcdc2d3 Transform world space particles when attaching to a node 2015-03-28 00:30:49 +01:00
scrawl
961aba5e2b Revert part of e91d9d0903 2015-03-28 00:11:25 +01:00
scrawl
ac2612926e Disable unRefImageDataAfterApply 2015-03-27 23:25:15 +01:00
Marc Zinnschlag
babefacbfa improved message text in search results 2015-03-27 19:10:45 +01:00
Marc Zinnschlag
705ee67265 fixed hints getting mixed up with message text 2015-03-27 18:55:48 +01:00
scrawl
236d628884 Merge branch 'master' of https://github.com/OpenMW/openmw into osg
Conflicts:
	apps/opencs/model/doc/document.cpp
	apps/opencs/model/doc/documentmanager.cpp
	components/CMakeLists.txt
	components/bsa/resources.cpp
	components/nif/data.hpp
	components/nif/node.cpp
	components/nifogre/mesh.hpp
	components/nifogre/ogrenifloader.cpp
	components/nifogre/particles.cpp
2015-03-27 17:30:48 +01:00
scrawl
e91d9d0903 Fix for behaviour of scaled particle nodes
Not sure if used in vanilla assets so may be low priority, but couldn't help looking into this.
2015-03-27 17:00:10 +01:00
Marc Zinnschlag
23cf859fee added search stages (cell table only for now) 2015-03-27 16:33:54 +01:00
scrawl
c10c146ad1 Skeleton based bounding box callback for RigGeometry (Bug #455) 2015-03-26 23:15:46 +01:00
scrawl
99e1720980 Add SceneManager and clone utility 2015-03-26 18:02:51 +01:00
scrawl
60f288195f Fix for copy construction of particle system templates 2015-03-26 17:39:33 +01:00
scrawl
99c9907ff3 Fix emitter/particlesystem scene graph order problems 2015-03-26 17:38:17 +01:00
scrawl
e3bfbcb44b OpenCS: connect navigation button to OSG camera manipulators 2015-03-26 00:55:58 +01:00
scrawl
1edccdbe55 OpenCS: apply visibility flags to osg node 2015-03-26 00:27:39 +01:00
scrawl
5fb8877746 Don't set the root node to dynamic 2015-03-26 00:11:23 +01:00
scrawl
72400747f2 OpenCS: preliminary port of cell rendering to OSG 2015-03-25 23:35:10 +01:00
scrawl
aedafe651a OpenCS: delete physicssystem, will be replaced with OSG picking 2015-03-25 19:08:09 +01:00
scrawl
caa93f767b Skip creating meshes for hidden nodes with no VisControllers
There's quite a bit of garbage in base_anim.nif, so this change should result in a much leaner scene graph.
2015-03-25 18:46:55 +01:00
scrawl
e938fa4a9d Implement extrapolation mode in ControllerFunction (Bug #1871) 2015-03-25 18:12:43 +01:00
scrawl
96d51f0bb7 NiParticleRotation seems to be unused 2015-03-25 16:34:51 +01:00
scrawl
46cbec9a4a Add skinning auto-detection in nifosg loader 2015-03-25 15:39:41 +01:00
Marc Zinnschlag
78c6268891 added search class and search box widget 2015-03-25 11:56:14 +01:00
scrawl
b7867d6f0a Stop warning about unused nif properties 2015-03-25 05:29:00 +01:00
scrawl
60ede8dede Stop warning about NiFogProperty (unused in MW) 2015-03-25 05:14:07 +01:00
scrawl
6d9deaa386 Implement planar collider for particles (Fixes #2149) 2015-03-25 04:57:01 +01:00
scrawl
c179977f20 Fix quaternion rotation order 2015-03-25 01:58:41 +01:00
scrawl
20866b44f7 FlipController fix, DetailTexture & DarkTexture tested 2015-03-25 00:55:09 +01:00
scrawl
b072e803ce Use correct ambient/diffuse default values when no NiMaterialProperty exists 2015-03-24 23:55:21 +01:00