Jordan Milne
3b1d285cf3
fix compile errors, work with unmodified SDL
2013-01-08 21:01:58 -04:00
scrawl
e18cf452d4
Updated shiny again. Some recent changes were accidently overwritten by eduard on 12/30/2012
2013-01-08 13:24:40 +01:00
Jordan Milne
884d3ea4d8
Rip out OIS, fill the holes with SDL goodness. WIP.
2013-01-08 06:19:05 -04:00
eduard
c85400b809
Merge https://github.com/zinnschlag/openmw into comparestring
...
Conflicts:
apps/openmw/mwdialogue/dialoguemanagerimp.cpp
apps/openmw/mwworld/worldimp.cpp
components/esm_store/reclists.hpp
components/misc/stringops.hpp
2012-12-30 13:09:37 +01:00
scrawl
693eeabeca
shiny: fix GLSL texture units when shaders were disabled
2012-11-19 13:55:26 +01:00
scrawl
7b35b82833
adding shiny
2012-11-06 19:09:44 +01:00
scrawl
fb3ac6ad4a
no submodule
2012-11-06 19:08:15 +01:00
scrawl
94f2937c8f
missed a warning
2012-10-09 19:28:10 +02:00
scrawl
d97184cd4d
fixing some warnings
2012-10-09 17:48:44 +02:00
scrawl
1f087645a7
update shiny to auto-delete the corresponding cache if a shader was edited
2012-10-01 17:02:14 +02:00
scrawl
6ac2a12296
item selection working on the preview
2012-09-14 14:34:18 +02:00
scrawl
b516813b28
fix a problem with older boost versions
2012-09-09 15:08:11 +02:00
Marc Zinnschlag
21a8dc5ae7
silenced a completely pointless warning
2012-09-06 11:43:04 +02:00
scrawl
c27ff546e4
shader cache
2012-09-02 19:40:26 +02:00
Michael Mc Donnell
d7572d815e
Do not define OIS_DYNAMIC_LIB in ICSPrerequisites.h
...
Fixes http://bugs.openmw.org/issues/381
2012-08-28 15:32:12 -04:00
scrawl
86d6f190bf
Input system rewrite
2012-08-12 20:45:02 +02:00
scrawl
6077965d27
fix the directx startup issue on windows
2012-07-26 23:09:46 +02:00
scrawl
d5384403f3
forgot something else
2012-07-23 15:46:18 +02:00
scrawl
5572421576
submodule update for "fix a typo"
2012-07-23 15:40:10 +02:00
scrawl
ac5bd38df9
some cmake fixes
2012-07-23 14:59:57 +02:00
scrawl
268987835d
fix the crash
2012-07-23 12:19:53 +02:00
scrawl
f0b3142966
switch to glsl 1.2
2012-07-23 02:54:50 +02:00
scrawl
b2dcf5adcd
support system install for boost wave
2012-07-22 14:41:23 +02:00
scrawl
6bfcf2bc1b
- exchanged the preprocessor again, no warnings now
...
- disable line directives for now, causing some trouble
2012-07-22 02:45:39 +02:00
scrawl
21728020f6
fixed the water on local map
2012-07-20 14:45:42 +02:00
scrawl
9d7470e14c
temp commit
2012-07-19 20:18:34 +02:00
scrawl
739455e6f8
new water WIP, caustics, chromatic abberation, accurate fresnel, underwater reflection, etc
2012-07-19 16:23:30 +02:00
scrawl
778e59ee37
terrain as it was before, with about 4x less code
2012-07-15 08:21:43 +02:00
scrawl
93c641efa7
terrain albedo
2012-07-14 18:25:43 +02:00
scrawl
16c2ea3a75
terrain colourmap
2012-07-14 11:13:38 +02:00
scrawl
7731e9a6fa
finished cleaning up sky
2012-07-13 09:13:12 +02:00
scrawl
b8384162b6
merge
2012-07-13 06:16:55 +02:00
scrawl
ad7383be43
sky
2012-07-11 09:08:55 +02:00
scrawl
b2313be6d7
submodule update
2012-07-11 04:31:33 +02:00
scrawl
865bfc6f47
sync mrt_output setting
2012-07-11 02:31:03 +02:00
scrawl
1a9f59d5d4
shadows
2012-07-10 00:07:33 +02:00
scrawl
07fd9986ef
accidently removed the map.
2012-07-09 20:14:07 +02:00
scrawl
b803d0e949
converted shadow caster shader
2012-07-09 19:46:36 +02:00
scrawl
81d30ff63a
temp commit
2012-07-09 19:20:41 +02:00
scrawl
e517e75d09
update
2012-07-07 01:25:14 +02:00
scrawl
a095572205
fixed some textures, started with sky
2012-07-06 10:31:48 +02:00
scrawl
71c865e2e9
let there be light
2012-07-06 07:10:10 +02:00
scrawl
33c48b9481
update
2012-07-06 04:28:08 +02:00
scrawl
9bd888d9a1
transparency
2012-07-05 00:39:25 +02:00
scrawl
19ecc7f890
fix performance
2012-07-04 17:28:22 +02:00
scrawl
f8e3213996
fog, mrt depth
2012-07-04 16:57:14 +02:00
scrawl
a1e48b0feb
builds now
2012-07-03 22:48:16 +02:00
scrawl
24399a45c1
add submodule with current code
2012-07-03 22:27:22 +02:00
scrawl
250fcab7c2
moved the mygui resources to a more suitable location
2012-03-22 17:11:24 +01:00
scrawl
6827aac42c
fix all mygui.log warnings, fix journal
2012-03-22 17:02:02 +01:00
scrawl
75d5714fe0
TextEdit, TextBoxEdit, DispEdit fix more consistent
2012-03-22 16:45:27 +01:00
scrawl
d67ee8b511
console fix more consitent
2012-03-22 16:18:49 +01:00
scrawl
6b4a35667c
fix window titles
2012-03-22 16:13:36 +01:00
scrawl
755e05e742
fixed ListBox selected item colour
2012-03-22 16:04:11 +01:00
scrawl
d1508f5a59
List -> ListBox
2012-03-22 15:28:06 +01:00
scrawl
560e702973
fixed scroll bars
2012-03-22 15:23:23 +01:00
scrawl
26aae9d2ce
fix class name typo
2012-03-22 15:10:29 +01:00
scrawl
161d519206
fixed the dialogue history topic selection
2012-03-22 15:01:37 +01:00
scrawl
3b76f6dcf4
fixed console log
2012-03-22 13:44:39 +01:00
scrawl
43349eb539
fixed console command line
2012-03-22 13:34:02 +01:00
scrawl
ceea51fe9f
fixed TextEdit, TextBoxEdit, DispositionEdit
2012-03-22 13:29:54 +01:00
scrawl
9933de7c6a
Edit -> EditBox
2012-03-22 12:21:03 +01:00
scrawl
0af8591c03
Window_MinMax
2012-03-21 21:49:37 +01:00
scrawl
433a318abb
colour -> textcolour
2012-03-21 19:31:56 +01:00
scrawl
37290d9638
fix text colours
2012-03-21 19:23:32 +01:00
scrawl
98f3192448
forgot to git add some stuff
2012-03-21 18:38:08 +01:00
scrawl
9b31b6272f
fixed the mouse cursors and fixed MWAttribute & MWSkill
2012-03-21 16:07:56 +01:00
scrawl
2f662a226c
replaced all the StaticText in layouts
2012-03-21 14:56:12 +01:00
scrawl
64212c0ee6
replaced all the StaticImage and StaticText in code
2012-03-21 14:54:02 +01:00
scrawl
99461765da
restored another bunch of stuff
2012-03-21 14:00:24 +01:00
scrawl
0d56a55756
restored journal window background
2012-03-21 13:57:26 +01:00
scrawl
66baf9ec81
Merge branch 'master' into mygui
2012-03-20 20:02:30 +01:00
scrawl
3a00fbb950
removed mygui from source tree and use system install instead
2012-03-18 15:11:37 +01:00
Marc Zinnschlag
4bdfbb6d4f
Merge branch 'master' into dialogue
...
Conflicts:
apps/openmw/mwscript/docs/vmformat.txt
2012-03-05 11:34:06 +01:00
scrawl
694a537b57
- removed caelum sources, resources, build scripts
2012-02-21 00:14:20 +01:00
Marc Zinnschlag
d9945a976d
Merge remote branch 'gus/DialogueSystem' into dialogue
2012-02-12 13:47:04 +01:00
gugus
abe38e5f87
Started to weire the dialogue manager and the dialogue GUI
2012-02-05 10:54:56 +01:00
Cris Mihalache
6d4fa9274e
Moved OpenEngine systems into their appropriate classes
2012-01-29 17:31:18 +02:00
Marc Zinnschlag
e3631003e9
Merge remote branch 'yacoby/detailed_fps'
2012-01-17 14:04:00 +01:00
Jacob Essex
e73640e720
Improved code, added labels to the counter
2012-01-17 11:58:06 +00:00
gugus
edbf4f7bdc
forgot to update core.xml
2012-01-16 19:35:35 +01:00
gugus
ba2fc27c2d
oups forgot Cmake stuff
2012-01-16 18:10:16 +01:00
gugus
eb4dea3d87
Previous/Next button implemented
2012-01-16 17:46:25 +01:00
Jacob Essex
18e4b73a86
Added a more detailed fps counter displaying the triangle and batch count
2012-01-16 15:33:21 +00:00
gugus
9031f62962
The journal is now in the center of the screen.
2012-01-11 12:58:39 +01:00
gugus
0178e22605
correct CMake error
2011-12-26 18:36:15 +01:00
gugus
bc51ba5a38
Add the journal window (J key). It's still not in the right position.
2011-11-28 16:51:11 +01:00
Marc Zinnschlag
b157273cd9
Merge branch 'next'
...
Conflicts:
apps/openmw/main.cpp
2011-07-31 19:28:12 +02:00
Lukasz Gromanowski
ac9b1715d5
Added new command line option: "encoding"
...
Added new command line option: "encoding" which allow to
change font encoding used in game messages.
Currently there are three evailable encodings:
win1250 - Central and Eastern European (languages
that use Latin script, such as Polish,
Czech, Slovak, Hungarian, Slovene, Bosnian,
Croatian, Serbian (Latin script),
Romanian and Albanian)
win1251 - languages that use the Cyrillic alphabet
such as Russian, Bulgarian, Serbian Cyrillic
and others
win1252 - Western European (Latin) - default
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2011-07-17 22:16:50 +02:00
Nikolay Kasyanov
b7c006b898
Mac: further fixes for new resource folder location
2011-06-26 21:15:29 +04:00
Sebastian Wick
23194a932f
creating the buttons on the fly
2011-06-19 19:41:42 +02:00
Sebastian Wick
5db8e8c449
InterMessageBox game mode
2011-06-19 19:10:44 +02:00
Sebastian Wick
e77240dceb
basics for InteractiveMessageBox
2011-06-18 15:50:41 +02:00
Sebastian Wick
d74f834735
make to boxes apear on the correct place even if the oldest is erased
2011-06-16 18:12:50 +02:00
Sebastian Wick
6dc35247da
Word wrap for MessageBox
2011-06-15 19:42:20 +02:00
Sebastian Wick
fc25ccef4e
MW_Dialog set ro right propertys
2011-06-14 22:11:36 +02:00
Sebastian Wick
aab07f379e
added openmw_messagebox_layout.xml to CMakeLists.txt
2011-06-14 18:55:07 +02:00
Sebastian Wick
2d93705baa
created xml file for the layout; MessageBox class
2011-06-14 18:25:07 +02:00
Nikolay Kasyanov
4e7a056e9e
Now working mac app bundle generated during build
...
(includes plugins & resources).
Still need to copy frameworks before deployment.
FindOGRE.cmake finds Ogre plugins dir on OS X.
Default OS X data path set to the data subdir
near .app.
README_Mac updated.
2011-03-27 23:28:46 +04:00
Nikolay Kasyanov
9ddd8e6bf7
README_Mac updated, removed dependency from uuid library on OS X
2011-03-10 11:25:16 +03:00