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188 commits

Author SHA1 Message Date
Jordan Milne
3b1d285cf3 fix compile errors, work with unmodified SDL 2013-01-08 21:01:58 -04:00
scrawl
e18cf452d4 Updated shiny again. Some recent changes were accidently overwritten by eduard on 12/30/2012 2013-01-08 13:24:40 +01:00
Jordan Milne
884d3ea4d8 Rip out OIS, fill the holes with SDL goodness. WIP. 2013-01-08 06:19:05 -04:00
eduard
c85400b809 Merge https://github.com/zinnschlag/openmw into comparestring
Conflicts:
	apps/openmw/mwdialogue/dialoguemanagerimp.cpp
	apps/openmw/mwworld/worldimp.cpp
	components/esm_store/reclists.hpp
	components/misc/stringops.hpp
2012-12-30 13:09:37 +01:00
scrawl
693eeabeca shiny: fix GLSL texture units when shaders were disabled 2012-11-19 13:55:26 +01:00
scrawl
7b35b82833 adding shiny 2012-11-06 19:09:44 +01:00
scrawl
fb3ac6ad4a no submodule 2012-11-06 19:08:15 +01:00
scrawl
94f2937c8f missed a warning 2012-10-09 19:28:10 +02:00
scrawl
d97184cd4d fixing some warnings 2012-10-09 17:48:44 +02:00
scrawl
1f087645a7 update shiny to auto-delete the corresponding cache if a shader was edited 2012-10-01 17:02:14 +02:00
scrawl
6ac2a12296 item selection working on the preview 2012-09-14 14:34:18 +02:00
scrawl
b516813b28 fix a problem with older boost versions 2012-09-09 15:08:11 +02:00
Marc Zinnschlag
21a8dc5ae7 silenced a completely pointless warning 2012-09-06 11:43:04 +02:00
scrawl
c27ff546e4 shader cache 2012-09-02 19:40:26 +02:00
Michael Mc Donnell
d7572d815e Do not define OIS_DYNAMIC_LIB in ICSPrerequisites.h
Fixes http://bugs.openmw.org/issues/381
2012-08-28 15:32:12 -04:00
scrawl
86d6f190bf Input system rewrite 2012-08-12 20:45:02 +02:00
scrawl
6077965d27 fix the directx startup issue on windows 2012-07-26 23:09:46 +02:00
scrawl
d5384403f3 forgot something else 2012-07-23 15:46:18 +02:00
scrawl
5572421576 submodule update for "fix a typo" 2012-07-23 15:40:10 +02:00
scrawl
ac5bd38df9 some cmake fixes 2012-07-23 14:59:57 +02:00
scrawl
268987835d fix the crash 2012-07-23 12:19:53 +02:00
scrawl
f0b3142966 switch to glsl 1.2 2012-07-23 02:54:50 +02:00
scrawl
b2dcf5adcd support system install for boost wave 2012-07-22 14:41:23 +02:00
scrawl
6bfcf2bc1b - exchanged the preprocessor again, no warnings now
- disable line directives for now, causing some trouble
2012-07-22 02:45:39 +02:00
scrawl
21728020f6 fixed the water on local map 2012-07-20 14:45:42 +02:00
scrawl
9d7470e14c temp commit 2012-07-19 20:18:34 +02:00
scrawl
739455e6f8 new water WIP, caustics, chromatic abberation, accurate fresnel, underwater reflection, etc 2012-07-19 16:23:30 +02:00
scrawl
778e59ee37 terrain as it was before, with about 4x less code 2012-07-15 08:21:43 +02:00
scrawl
93c641efa7 terrain albedo 2012-07-14 18:25:43 +02:00
scrawl
16c2ea3a75 terrain colourmap 2012-07-14 11:13:38 +02:00
scrawl
7731e9a6fa finished cleaning up sky 2012-07-13 09:13:12 +02:00
scrawl
b8384162b6 merge 2012-07-13 06:16:55 +02:00
scrawl
ad7383be43 sky 2012-07-11 09:08:55 +02:00
scrawl
b2313be6d7 submodule update 2012-07-11 04:31:33 +02:00
scrawl
865bfc6f47 sync mrt_output setting 2012-07-11 02:31:03 +02:00
scrawl
1a9f59d5d4 shadows 2012-07-10 00:07:33 +02:00
scrawl
07fd9986ef accidently removed the map. 2012-07-09 20:14:07 +02:00
scrawl
b803d0e949 converted shadow caster shader 2012-07-09 19:46:36 +02:00
scrawl
81d30ff63a temp commit 2012-07-09 19:20:41 +02:00
scrawl
e517e75d09 update 2012-07-07 01:25:14 +02:00
scrawl
a095572205 fixed some textures, started with sky 2012-07-06 10:31:48 +02:00
scrawl
71c865e2e9 let there be light 2012-07-06 07:10:10 +02:00
scrawl
33c48b9481 update 2012-07-06 04:28:08 +02:00
scrawl
9bd888d9a1 transparency 2012-07-05 00:39:25 +02:00
scrawl
19ecc7f890 fix performance 2012-07-04 17:28:22 +02:00
scrawl
f8e3213996 fog, mrt depth 2012-07-04 16:57:14 +02:00
scrawl
a1e48b0feb builds now 2012-07-03 22:48:16 +02:00
scrawl
24399a45c1 add submodule with current code 2012-07-03 22:27:22 +02:00
scrawl
250fcab7c2 moved the mygui resources to a more suitable location 2012-03-22 17:11:24 +01:00
scrawl
6827aac42c fix all mygui.log warnings, fix journal 2012-03-22 17:02:02 +01:00
scrawl
75d5714fe0 TextEdit, TextBoxEdit, DispEdit fix more consistent 2012-03-22 16:45:27 +01:00
scrawl
d67ee8b511 console fix more consitent 2012-03-22 16:18:49 +01:00
scrawl
6b4a35667c fix window titles 2012-03-22 16:13:36 +01:00
scrawl
755e05e742 fixed ListBox selected item colour 2012-03-22 16:04:11 +01:00
scrawl
d1508f5a59 List -> ListBox 2012-03-22 15:28:06 +01:00
scrawl
560e702973 fixed scroll bars 2012-03-22 15:23:23 +01:00
scrawl
26aae9d2ce fix class name typo 2012-03-22 15:10:29 +01:00
scrawl
161d519206 fixed the dialogue history topic selection 2012-03-22 15:01:37 +01:00
scrawl
3b76f6dcf4 fixed console log 2012-03-22 13:44:39 +01:00
scrawl
43349eb539 fixed console command line 2012-03-22 13:34:02 +01:00
scrawl
ceea51fe9f fixed TextEdit, TextBoxEdit, DispositionEdit 2012-03-22 13:29:54 +01:00
scrawl
9933de7c6a Edit -> EditBox 2012-03-22 12:21:03 +01:00
scrawl
0af8591c03 Window_MinMax 2012-03-21 21:49:37 +01:00
scrawl
433a318abb colour -> textcolour 2012-03-21 19:31:56 +01:00
scrawl
37290d9638 fix text colours 2012-03-21 19:23:32 +01:00
scrawl
98f3192448 forgot to git add some stuff 2012-03-21 18:38:08 +01:00
scrawl
9b31b6272f fixed the mouse cursors and fixed MWAttribute & MWSkill 2012-03-21 16:07:56 +01:00
scrawl
2f662a226c replaced all the StaticText in layouts 2012-03-21 14:56:12 +01:00
scrawl
64212c0ee6 replaced all the StaticImage and StaticText in code 2012-03-21 14:54:02 +01:00
scrawl
99461765da restored another bunch of stuff 2012-03-21 14:00:24 +01:00
scrawl
0d56a55756 restored journal window background 2012-03-21 13:57:26 +01:00
scrawl
66baf9ec81 Merge branch 'master' into mygui 2012-03-20 20:02:30 +01:00
scrawl
3a00fbb950 removed mygui from source tree and use system install instead 2012-03-18 15:11:37 +01:00
Marc Zinnschlag
4bdfbb6d4f Merge branch 'master' into dialogue
Conflicts:
	apps/openmw/mwscript/docs/vmformat.txt
2012-03-05 11:34:06 +01:00
scrawl
694a537b57 - removed caelum sources, resources, build scripts 2012-02-21 00:14:20 +01:00
Marc Zinnschlag
d9945a976d Merge remote branch 'gus/DialogueSystem' into dialogue 2012-02-12 13:47:04 +01:00
gugus
abe38e5f87 Started to weire the dialogue manager and the dialogue GUI 2012-02-05 10:54:56 +01:00
Cris Mihalache
6d4fa9274e Moved OpenEngine systems into their appropriate classes 2012-01-29 17:31:18 +02:00
Marc Zinnschlag
e3631003e9 Merge remote branch 'yacoby/detailed_fps' 2012-01-17 14:04:00 +01:00
Jacob Essex
e73640e720 Improved code, added labels to the counter 2012-01-17 11:58:06 +00:00
gugus
edbf4f7bdc forgot to update core.xml 2012-01-16 19:35:35 +01:00
gugus
ba2fc27c2d oups forgot Cmake stuff 2012-01-16 18:10:16 +01:00
gugus
eb4dea3d87 Previous/Next button implemented 2012-01-16 17:46:25 +01:00
Jacob Essex
18e4b73a86 Added a more detailed fps counter displaying the triangle and batch count 2012-01-16 15:33:21 +00:00
gugus
9031f62962 The journal is now in the center of the screen. 2012-01-11 12:58:39 +01:00
gugus
0178e22605 correct CMake error 2011-12-26 18:36:15 +01:00
gugus
bc51ba5a38 Add the journal window (J key). It's still not in the right position. 2011-11-28 16:51:11 +01:00
Marc Zinnschlag
b157273cd9 Merge branch 'next'
Conflicts:
	apps/openmw/main.cpp
2011-07-31 19:28:12 +02:00
Lukasz Gromanowski
ac9b1715d5 Added new command line option: "encoding"
Added new command line option: "encoding" which allow to
change font encoding used in game messages.

Currently there are three evailable encodings:

    win1250 - Central and Eastern European (languages
              that use Latin script, such as Polish,
              Czech, Slovak, Hungarian, Slovene, Bosnian,
              Croatian, Serbian (Latin script),
              Romanian and Albanian)

    win1251 - languages that use the Cyrillic alphabet
              such as Russian, Bulgarian, Serbian Cyrillic
              and others

    win1252 - Western European (Latin) - default

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2011-07-17 22:16:50 +02:00
Nikolay Kasyanov
b7c006b898 Mac: further fixes for new resource folder location 2011-06-26 21:15:29 +04:00
Sebastian Wick
23194a932f creating the buttons on the fly 2011-06-19 19:41:42 +02:00
Sebastian Wick
5db8e8c449 InterMessageBox game mode 2011-06-19 19:10:44 +02:00
Sebastian Wick
e77240dceb basics for InteractiveMessageBox 2011-06-18 15:50:41 +02:00
Sebastian Wick
d74f834735 make to boxes apear on the correct place even if the oldest is erased 2011-06-16 18:12:50 +02:00
Sebastian Wick
6dc35247da Word wrap for MessageBox 2011-06-15 19:42:20 +02:00
Sebastian Wick
fc25ccef4e MW_Dialog set ro right propertys 2011-06-14 22:11:36 +02:00
Sebastian Wick
aab07f379e added openmw_messagebox_layout.xml to CMakeLists.txt 2011-06-14 18:55:07 +02:00
Sebastian Wick
2d93705baa created xml file for the layout; MessageBox class 2011-06-14 18:25:07 +02:00
Nikolay Kasyanov
4e7a056e9e Now working mac app bundle generated during build
(includes plugins & resources).
Still need to copy frameworks before deployment.
FindOGRE.cmake finds Ogre plugins dir on OS X.
Default OS X data path set to the data subdir
near .app.
README_Mac updated.
2011-03-27 23:28:46 +04:00
Nikolay Kasyanov
9ddd8e6bf7 README_Mac updated, removed dependency from uuid library on OS X 2011-03-10 11:25:16 +03:00