Commit Graph

1737 Commits (39dc6fc3556e28a9722e2f3b5f59f389c7d5ff67)

Author SHA1 Message Date
Bret Curtis 584fcd4716 Merge branch 'master' of github.com:OpenMW/openmw 5 years ago
Bret Curtis 224923d6c8 update appdata license and dejavufont license file 5 years ago
David Cernat ff10aa816b Add OpenMW commits up to 25 Jul 2020
# Conflicts:
#   .travis.yml
5 years ago
CedricMocquillon 1f4f10c723 Add a tab level in advanced settings 5 years ago
Petr Mikheev 2e6aa155a3 New settings 'preview if stand still' and 'deferred preview rotation'. 5 years ago
Petr Mikheev 8ac7ffc32b Remove 'separate preview camera' and make the new behavior the default one.
Also minor refactoring in camera.cpp
5 years ago
Petr Mikheev 4d206d2c67 Improved preview mode 5 years ago
Petr Mikheev 383fa3d3ab Make 'zoom out when move' configurable. 5 years ago
Petr Mikheev ef03f2c033 Auto switch shoulder 5 years ago
David Cernat 39e429c9eb Add OpenMW commits up to 11 Jul 2020
# Conflicts:
#   .travis.yml
#   apps/openmw/mwmechanics/actors.cpp
5 years ago
Petr Mikheev 280862f58b New setting "third person camera distance" 5 years ago
psi29a 46db69a349 Merge branch 'swimming' into 'master'
Swimming-related fixes

See merge request OpenMW/openmw!247

(cherry picked from commit 8be328ef80f29e9692e29d24beefa8ced16537a7)

738c71fd Extend the "turn to movement direction" mode for swimming up and down.
10d3e82b New setting "swim upward coef"
5 years ago
CedricMocquillon 998bf5da34 Add new checkbox for the new setting 'trainers training skills based on base skill' 5 years ago
CedricMocquillon 281cef9769 The 3 skill selected by a trainer are based on its 3 best skills.
The skills are sorted either on their base value or on their modified one
depending on the new setting 'trainers training skills based on base skill'
5 years ago
David Cernat 5eb7eb8d88 Add OpenMW commits up to 4 Jul 2020
# Conflicts:
#	.travis.yml
#	CI/before_script.linux.sh
#	apps/openmw/engine.cpp
#	apps/openmw/mwbase/windowmanager.hpp
#	apps/openmw/mwgui/charactercreation.cpp
#	apps/openmw/mwgui/windowmanagerimp.hpp
#	apps/openmw/mwmechanics/character.cpp
5 years ago
Dillon 8f9de7289d fix typos 5 years ago
Alexei Dobrohotov c53516a4b7
Merge pull request #2940 from akortunov/deadzone
Make joysticks dead zone configurable
5 years ago
Andrei Kortunov 230e06dec7 Make joysticks dead zone configurable (bug #5502) 5 years ago
Bret Curtis 355996c2ff supress -> suppress 5 years ago
Petr Mikheev 63f828fea8 Bugfix for "turn to movement direction" 5 years ago
Petr Mikheev 63137a3b5a Make vertical offset of "view over shoulder" configurable 5 years ago
psi29a abc77075b9 Merge branch 'doc-formattopics' into 'master'
Follow up to MR 126 - make it more obvious for end users how to set colors

See merge request OpenMW/openmw!234
5 years ago
fredzio 6d4d53fc7c Add a setting to the launcher to enable/disable the dialogue topic
formatting stuff.
5 years ago
David Cernat 3b2eb6f62c Add OpenMW commits up to 22 Jun 2020
# Conflicts:
#	.travis.yml
#	CMakeLists.txt
5 years ago
Petr Mikheev b4c699348f Improved strafe movement 5 years ago
Petr Mikheev d3bd67d747 Advanced third person camera. 5 years ago
fredzio ae27ad6bcd Follow up to MR 126
Fill settings-default.cfg with default values as RGBA values are not intuitive for end users.
Add a boolean setting to enable the formatting (disabled by default).
5 years ago
Alexei Dobrohotov 0d70318304 Merge branch 'launcher-search-datafiles-tab' into 'master'
Add a search function to the "Datafiles" tab of the OpenMW launcher

See merge request OpenMW/openmw!191
5 years ago
Cédric Mocquillon 6e397e4008 Add a search function to the "Datafiles" tab of the OpenMW launcher 5 years ago
psi29a 981184109e Merge branch 'formattopics' into 'master'
Change color of keywords in the dialogue window (#2159)

See merge request OpenMW/openmw!126
5 years ago
Bret Curtis c944acf26b
Merge pull request #2913 from akortunov/warnfix
Get rid of ECLD and dependencies
5 years ago
Andrei Kortunov d1a3cc98ff Get rid of ECLD and dependencies 5 years ago
Andrei Kortunov 50d692a097
Merge pull request #2914 from akortunov/master
Fix typos in shaders
5 years ago
Andrei Kortunov 9bc0e9b4b7 Fix typos in shaders 5 years ago
psi29a 66b5cf9f1d Merge branch 'master' into 'near_far_mode_in_launcher'
# Conflicts:
#   files/settings-default.cfg
5 years ago
psi29a 6f8eefcb16 Switching object paging active grid default option to false for now until the light limit problem is resolved. 5 years ago
psi29a 0dc7715c35 Merge branch 'object_paging_retry' into 'master'
Object Paging

See merge request OpenMW/openmw!209
5 years ago
Andrei Kortunov f30cb9f8bc Calculate viewNormal only when needed 5 years ago
bzzt lost a hitlab login c7fda6d280 activegrid paging = 2xfps
Signed-off-by: Bret Curtis <psi29a@gmail.com>
5 years ago
bzzt lost a hitlab login 4dccabeb83 fix analyzation not taking instancecount in account + settings calibration
Signed-off-by: Bret Curtis <psi29a@gmail.com>
5 years ago
bzzt lost a hitlab login 77b92aee9c fix shadowsglitch by bounds overflow
Signed-off-by: Bret Curtis <psi29a@gmail.com>
5 years ago
bzzt lost a hitlab login 00e56ae862 batch debug colours
Signed-off-by: Bret Curtis <psi29a@gmail.com>
5 years ago
bzzt lost a hitlab login 8a624e5a71 minsize based on mergedecision solves partial culling
Signed-off-by: Bret Curtis <psi29a@gmail.com>
5 years ago
bzzt lost a hitlab login ce505a9bb3 crashfix + optimiziation
Signed-off-by: Bret Curtis <psi29a@gmail.com>
5 years ago
bzzt d684f1a78f terrainbased objectpaging
Signed-off-by: Bret Curtis <psi29a@gmail.com>
5 years ago
David Cernat e5b1843089 Add OpenMW commits up to 11 Jun 2020
# Conflicts:
#	apps/openmw/mwbase/world.hpp
#	apps/openmw/mwgui/jailscreen.cpp
#	apps/openmw/mwmechanics/activespells.cpp
#	apps/openmw/mwmechanics/aiactivate.cpp
#	apps/openmw/mwmechanics/aiactivate.hpp
#	apps/openmw/mwmechanics/creaturestats.cpp
#	apps/openmw/mwscript/aiextensions.cpp
#	apps/openmw/mwscript/statsextensions.cpp
#	apps/openmw/mwworld/worldimp.cpp
#	apps/openmw/mwworld/worldimp.hpp
5 years ago
Capostrophic 91514aed5d Don't deliberately do redundant assignments 5 years ago
Capostrophic 1c50d25853 Minor shader fixes
Don't initialize uniform bool to false explicitly
Attempt not to calculate specular lighting if the material specular color is black
5 years ago
David Cernat 62df188fd4 Add OpenMW commits up to 16 May 2020
# Conflicts:
#	CI/before_script.linux.sh
#	apps/openmw/mwbase/world.hpp
#	apps/openmw/mwinput/inputmanagerimp.cpp
#	apps/openmw/mwscript/globalscripts.cpp
#	apps/openmw/mwscript/interpretercontext.cpp
#	apps/openmw/mwworld/cellstore.cpp
#	apps/openmw/mwworld/cellstore.hpp
#	apps/openmw/mwworld/worldimp.cpp
#	apps/openmw/mwworld/worldimp.hpp
#	components/interpreter/context.hpp
5 years ago
Capostrophic 58d78fb126 Always pass the vertex color to the fragment shader 5 years ago
Capostrophic c0b322b264 Improve color mode handling in shaders 5 years ago
David Cernat 053a5a6258 Add OpenMW commits up to 9 May 2020
# Conflicts:
#	apps/openmw/mwmechanics/spellcasting.cpp
#	apps/openmw/mwscript/aiextensions.cpp
5 years ago
psi29a b72720f357 Merge branch 'shadow-transparency-rework' into 'master'
Only alpha-test shadows when necessary

See merge request OpenMW/openmw!170
5 years ago
Bret Curtis aaa8990006
Merge pull request #2799 from Capostrophic/simplewaterfog
Fix simple water with radial fog enabled
5 years ago
Sisah b19f53aab6 Fix parallax and specular for android 5 years ago
fredzio 947f3cf13c Optionally change color of keywords in the dialogue window based on the
next answer:
- if the answer was already heard, apply "color topic exhaused" setting
- if the answer was never heard, and the current actor is specified in
the dialog, apply "color topic specific"
- otherwise, do nothing special
5 years ago
elsid b150d681a9
Update same navmesh tile with limited frequency 5 years ago
Bret Curtis 5f0f2f0f16 rename to better reflect what is going on per AnyOldName3 comment; added none option 5 years ago
Bret Curtis aca223f6c8 fix unrelated rst issue; rename to bounds 5 years ago
Bret Curtis 980525cba4 better said 5 years ago
Bret Curtis ae729a1ac7 add ability to set the type of near far method to be used in shadow calculation; default to bounding volumes; cleaned up code while there and re-ordered items 5 years ago
Bret Curtis 3ba77b933a "compute tight scene bounds" reset back to true until it is decided how best to handle this in settings 5 years ago
bzzt dc33eeadf1 tightscenebound is uncessary after water bbfix 5 years ago
David Cernat a20f8e77dc Add OpenMW commits up to 25 Apr 2020
# Conflicts:
#	.travis.yml
#	apps/openmw/mwclass/container.cpp
#	apps/openmw/mwclass/door.cpp
5 years ago
Capostrophic 688e804548 Fix simple water with radial fog enabled 5 years ago
AnyOldName3 53b9b41159 Rely on existing alpha test for non-blended shadow casting 5 years ago
Capostrophic bbf6b4e517 Don't radialize underwater fog 5 years ago
Capostrophic 36d82abafd Make book layer have lower priority than the layer for other GUI windows 5 years ago
David Cernat 25a632c650 Add OpenMW commits up to 13 Apr 2020
# Conflicts:
#	CMakeLists.txt
#	README.md
#	apps/openmw/engine.cpp
#	apps/openmw/mwclass/creaturelevlist.cpp
#	apps/openmw/mwgui/quickkeysmenu.cpp
5 years ago
AnyOldName3 12044a607b Only alpha-test shadows when necessary
Previously we always discarded shadow map fragments if the alpha channel of the output would have been low, but there were some (modded) assets that have non-one alpha but have testing or blending disabled so end up opaque anyway. This lets the shadows of those objects match.
5 years ago
Bret Curtis b243ee6f74
Merge pull request #2744 from OpenMW/debian_appstream
add launchable type
5 years ago
David Cernat 7bc3298ed4 Add OpenMW commits up to 1 Apr 2020
# Conflicts:
#	.travis.yml
#	CI/before_install.linux.sh
#	apps/openmw/mwphysics/physicssystem.cpp
5 years ago
Andrei Kortunov e63325ebff Support for camera rotation via gyroscope on Android (feature #5311) 5 years ago
Bret Curtis deac2abc0f add launchable type; rename files to be conform to freedesktop.org and debian standards 5 years ago
Andrei Kortunov 9d254aefb3
Merge pull request #2731 from Capostrophic/gender
Fix Gender column filtering (bug #4601)
5 years ago
Capostrophic 18bfc6f2c5 Fix Gender column filtering (bug #4601) and correct filter descs 5 years ago
James Moore a37bdfd492 Implement a refresh button on data files page 5 years ago
fredzio e1b5dd97b8 Add a filter in the alchemy window.
A button allow to switch between ingredient name and magic effect.
Switching reset the filter.
The default filter can be set in the layout file.

The player can show only ingredients whose either name or effect
match the filter
Only effect that are known to the player (via alchemy skill) are
taken into account
5 years ago
Alexei Dobrohotov e80fbf4786
Merge pull request #2721 from akortunov/radial_fog
Support for radial fog
5 years ago
Andrei Kortunov 02444add2a Support for radial fog (feature #4708) 5 years ago
elsid 7ae7cb181d
Support recast mesh rendering 5 years ago
David Cernat 43e7df6df8 Add OpenMW commits up to 11 Mar 2020 5 years ago
Capostrophic 624a9ac353 Force shaders for objects affected by new envmap option 5 years ago
Capostrophic 2b3ecff004 Remove broken fixed function pipeline support
Added by mistake
5 years ago
Capostrophic 6999f1fd28 Add an option to apply lighting to environment maps 5 years ago
Capostrophic 19a7245251 Add bump mapping support 5 years ago
Capostrophic 54334932d9 Move user string assignment to layout files 5 years ago
Frederic Chardon 78d58a344d Item search in inventory (feature #4831) 5 years ago
David Cernat 85fb1d1a0b Add OpenMW commits up to 19 Feb 2020
# Conflicts:
#	apps/openmw/mwworld/scene.cpp
5 years ago
Capostrophic 122dffe4c1 Make uncapped Damage Fatigue optional (bug #5264)
Cap Absorb Fatigue
5 years ago
David Cernat 60b6f92fa3 Add OpenMW commits up to 13 Jan 2020
# Conflicts:
#	apps/openmw/mwmechanics/actors.cpp
5 years ago
Andrei Kortunov 2b8e976c6a Adjust settings menu 5 years ago
David Cernat a58f09fd6c Add OpenMW commits up to 2 Jan 2020
# Conflicts:
#	apps/openmw/mwmechanics/enchanting.cpp
#	apps/openmw/mwworld/scene.cpp
5 years ago
Andrei Kortunov 71e1d576cd Allow to enchant multiple projectiles at once (feature #3517) 5 years ago
David Cernat 9d6f3fdd09 Add OpenMW commits up to 1 Dec 2019
# Conflicts:
#	CMakeLists.txt
#	apps/openmw/mwscript/aiextensions.cpp
#	apps/openmw/mwscript/statsextensions.cpp
5 years ago
elsid 6be103bc54
Increase recast scale factor and tile size
Increased recast scale fixes navmesh around (-28585, -29951, 483).
Increased tile size compensates decrease of total navmesh area.
5 years ago
David Cernat 3c3015d0da [Browser] Remove unused buttons from the server browser for now 5 years ago
David Cernat 0c98c5d09e Add OpenMW commits up to 19 Nov 2019
# Conflicts:
#	apps/openmw/mwmechanics/aipursue.cpp
#	apps/openmw/mwmechanics/summoning.cpp
5 years ago
Capostrophic ae1f456b0a Default setting value tweaks 5 years ago
Andrei Kortunov 6a625b1dac Scale magic items frames in the quick keys menu 5 years ago