David Cernat
cffd985038
Merge pull request #266 from TES3MP/0.6.0
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Add hotfix commits for 0.6.0 up to 18 Aug 2017
7 years ago
David Cernat
0820b7e92b
[Server] Add GetCaseInsensitiveFilename() script function
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Additionally, make header order consistent in script function files.
7 years ago
David Cernat
0e2038f045
[General] Record and get player positions before their last cell change
8 years ago
Unknown
bfbfbeac43
Added networking and saving for custom spells
8 years ago
David Cernat
8b79cdd4f4
[Server] Document script functions, part 3
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Also reorder functions in Cells and CharClass so they are consistent with the rest.
8 years ago
David Cernat
5e5440b697
[Server] Document script functions, part 2
8 years ago
David Cernat
cc91b32b2f
[Server] Make spell script functions consistent with others
8 years ago
David Cernat
8bd33e5fbb
[Server] Document script functions, part 1
8 years ago
David Cernat
f65f996418
[Server] Add script functions for werewolf states
8 years ago
David Cernat
ad9fa0631a
[General] Rename jailText to jailEndText and add jailProgressText in PlayerJail
8 years ago
David Cernat
e36c0afc59
[General] Send faction reputation via PlayerFaction packets
8 years ago
David Cernat
be93ec8ef6
[General] Implement ObjectState packet
8 years ago
David Cernat
083b46394d
[General] Add ignoreJailSkillIncreases to PlayerJail packets
8 years ago
David Cernat
5962570c48
[General] Add jailText to PlayerJail packets
8 years ago
David Cernat
3280f0c5ee
[General] Implement PlayerJail packet
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Rework server's DeathFunctions into MechanicsFunctions
Remove connection between PlayerResurrect and jailing
8 years ago
David Cernat
b1b27728e2
[Server] Move functions dealing with PlayerKillCount to QuestFunctions
8 years ago
David Cernat
6dde0ca9c9
[Server] Rework script functons by removing unnecessary vector buffers
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Add new initialization script functions to allow clearing all player changes vectors in a manner consistent with Actor and World functions
Add toOthers boolean to all methods that send packets with player changes vectors
8 years ago
David Cernat
2c05b7f747
[Server] Rename InitiateEvent() into InitializeEvent() for consistency
8 years ago
David Cernat
1d504a665f
[General] Add RANK, EXPULSION and BOTH actions to PlayerFaction packets
8 years ago
David Cernat
60574ae667
[General] Implement jail time as a death penalty
8 years ago
David Cernat
71313c5aa6
[General] Implement PlayerMap packet, part 1
8 years ago
David Cernat
1f682749d6
[General] Add optional notes to PasswordDialogs
8 years ago
Koncord
5292914325
[Server] Simplify native CallPublic & CreateTimerEx
8 years ago
Koncord
e68eee651a
[Server] Fix Resurrect
8 years ago
Koncord
c58c26f6c0
[Server] Implement native CreateTimer & CreateTimerEx
8 years ago
Koncord
9ab58b6708
[Server] Remove redundant SetResurrectType
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Rename SendResurrect to Resurrect
8 years ago
David Cernat
813a3c89c4
[General] Implement PlayerBook packet to track skill books read
8 years ago
David Cernat
b3b73c5cd2
[General] Implement resurrection at nearest shrine or temple
8 years ago
David Cernat
66a3f3d475
[Server] Use cleaner solution for safely reading cell descriptions
8 years ago
David Cernat
78f29302ef
[General] Fix PlayerJournal logic by sending only refIds for its actors
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Additionally, make the refIds for actors usable in script functions.
8 years ago
David Cernat
4ad87faac1
[Server] Create new Settings category for script functions
8 years ago
David Cernat
ebf7740969
[General] Repurpose GameConsole packet as GameSettings & add difficulty to it
8 years ago
Koncord
3803535bd5
[General] Implement CleanChat()
8 years ago
David Cernat
51b95f35cd
[Server] Fix problem with fetching interior cell descriptions
8 years ago
David Cernat
db7709ee18
[Server] Modernize getting and setting of player cells
8 years ago
David Cernat
0d3976950b
[Server] Use consistent names for rotation script functions
8 years ago
David Cernat
70d9374a6a
[General] Implement PlayerKillCount packets
8 years ago
David Cernat
ee5c9b65c5
[General] When changing region, send new region name in PlayerCellChange
8 years ago
David Cernat
f02ed0d621
[Server] Add script functions for getting and setting actor dynamic stat modifiers
8 years ago
Koncord
568b0702fa
[Server] Implement PasswordDialog
8 years ago
Koncord
186e5fe33e
[Server] Remove GetAngleY & remove Y parameter from SetAngle
8 years ago
David Cernat
f4cdedd8cb
[General] Synchronize summoned creatures
8 years ago
David Cernat
4e5c8873e0
[General] Use ObjectSpawn instead of ObjectPlace for actors
8 years ago
David Cernat
940a2b6eb5
[Server] Add script functions for setting and sending ActorEquipment
8 years ago
David Cernat
f47a10dd4a
[Server] Add script callback and getter functions for ActorEquipment
8 years ago
David Cernat
32879adc5b
[General] Allow ObjectTrap to trigger traps, not just disarm them
8 years ago
David Cernat
93aa674eff
[Server] Add SendObjectTrap() script function
8 years ago
David Cernat
dbdb11b5f0
[Server] Add script functions for dialogue
8 years ago
David Cernat
870fd9a78b
[General] Remove ObjectUnlock packet, use ObjectLock with 0 lock instead
8 years ago
David Cernat
0595192129
[Server] Make GetFactionExpelledState() return a bool instead of an int
8 years ago