Commit Graph

4977 Commits (403704b92ac2b9c47c2f48a0f86225be2f99177b)

Author SHA1 Message Date
Miroslav Puda d3d5cb4edf New command line option --plain to print contents of scripts, books, dialogs. 12 years ago
Marc Zinnschlag c40e753ea9 Merge remote-tracking branch 'pakanek/master' 12 years ago
Marc Zinnschlag 6d0b8f7bc8 added missing include 12 years ago
Miroslav Puda 3cebb41459 missing break 12 years ago
Edmondo Tommasina f0482dd796 dialogue.cpp: fix build error "‘bind’ is not a member of ‘boost‘"
/var/tmp/portage/games-rpg/openmw-9999/work/openmw-9999/apps/openmw/mwgui/dialogue.cpp:
In constructor ‘MWGui::DialogueWindow::DialogueWindow()’:
/var/tmp/portage/games-rpg/openmw-9999/work/openmw-9999/apps/openmw/mwgui/dialogue.cpp:271:44:
error: ‘bind’ is not a member of ‘boost’
12 years ago
Marc Zinnschlag 5d4c311de7 Merge remote-tracking branch 'scrawl/master' 12 years ago
scrawl d3effdf34c Fix exception when trying to equip a shield while a lockpick is equipped 12 years ago
scrawl d9dd02c610 Security fixes 12 years ago
Marc Zinnschlag c1ceb32b28 Merge remote-tracking branch 'scrawl/master' 12 years ago
scrawl 2715520d6f Cleanup Security class 12 years ago
scrawl 5173779f4b Add sounds for security skill 12 years ago
scrawl 7a2d1cd8ce Security skill 12 years ago
Marc Zinnschlag c626e2b257 Merge branch 'ref'
Conflicts:
	apps/opencs/view/doc/view.hpp
12 years ago
Marc Zinnschlag ca33d66ed9 added missing columns for weapon records 12 years ago
Marc Zinnschlag 2123900db5 added missing columns for NPC records 12 years ago
scrawl c7805e7dd2 Fix sun glare persisting after changing to an interior cell 12 years ago
scrawl 4983d08fe4 Fix a problem with statics disappearing sometimes on the map
Ogre::StaticGeometry doesn't seem to like materials being changed at runtime. It stores raw pointers to Ogre::Technique objects also, which conflicts with shiny's way of managing "unloaded" materials as having zero techniques. If a static geometry object is baked from an unloaded material, it won't find any techniques to use and can't render. By moving the unload call afterwards, it will be detected as in use by a renderable and won't be unloaded. Ideally this needs fixing of Ogre::StaticGeometry to not hold on to Technique objects (they also currently need to be rebuilt whenever user settings are changed, which also causes "unloading" of materials)
12 years ago
Marc Zinnschlag 8d78bea4aa added missing column for misc record 12 years ago
Marc Zinnschlag 862e568f9b added missing columns for Light record 12 years ago
scrawl 60563afc10 Fix a new game crash, reset camera 12 years ago
Chris Robinson 53d1c3939c Merge remote-tracking branch 'zini/master' into animations 12 years ago
Chris Robinson e8bbb755c3 Play the left-arm torch animation when it's equipped 12 years ago
Marc Zinnschlag 749fd418b5 added missing columns for door record 12 years ago
Marc Zinnschlag e2b8f9ea6d Merge remote-tracking branch 'scrawl/master' 12 years ago
scrawl d096b19307 Fix not being able to equip arrows/bolts 12 years ago
scrawl 3cadb5918f Fix containers showing random items from my commit earlier 12 years ago
Chris Robinson ee585046ac Don't show weapons in first-person 12 years ago
Chris Robinson 4b9a888d74 Use the PickProbe animation group as appropriate 12 years ago
Marc Zinnschlag f8c675a638 Merge remote-tracking branch 'graffy76/usersettings' 12 years ago
graffy76 3ce35e691c Commented out sample editor settings page 12 years ago
Marc Zinnschlag cc42b1ef48 Merge remote-tracking branch 'riothamus/riothamus-b752' 12 years ago
riothamus d89dbde940 Bug 752, spacing fix 12 years ago
Marc Zinnschlag ef9abda754 Merge remote-tracking branch 'glorf/weather' 12 years ago
Marc Zinnschlag 9fe5ff46cd Merge remote-tracking branch 'riothamus/riothamus-b752' 12 years ago
riothamus 36f1197b51 Bug 752, cleanup 12 years ago
Glorf 19ce233667 Workaround for MOC compiler problem 12 years ago
riothamus db981a72fe Bug 752 12 years ago
Marc Zinnschlag 2c8a511179 Merge remote-tracking branch 'scrawl/persistence' 12 years ago
scrawl 8a3d3f954b NPC/creature persistence flag 12 years ago
Marc Zinnschlag 54f56b0515 Merge remote-tracking branch 'graffy76/usersettings'
Conflicts:
	apps/opencs/view/doc/view.cpp
	apps/opencs/view/doc/view.hpp
12 years ago
graffy76 13242c2bd5 Eliminated code centering the initial view in the middle of the screen 12 years ago
Marc Zinnschlag 889a87982e added missing columns for creatures 12 years ago
Chris Robinson 6201cb0093 Add a method to clear the animation queue 12 years ago
Glorf af28be915f Use fallback video name 12 years ago
Glorf 0539ca6a9c Bugfix #778 12 years ago
Chris Robinson 6c6200efef Merge remote-tracking branch 'zini/master' into animations 12 years ago
Marc Zinnschlag 9fee99d56c Merge remote-tracking branch 'scrawl/master' 12 years ago
scrawl aaa9aba999 Some fixes 12 years ago
scrawl c41f119ba6 Added new game button 12 years ago
Marc Zinnschlag d794a62d19 added missing columns for container record 12 years ago
Chris Robinson 71d39c2fa0 Merge remote-tracking branch 'zini/master' into animations 12 years ago
Chris Robinson e069215583 Don't clear the last queued animation when it stops 12 years ago
Marc Zinnschlag 28f2a7d2b4 added missing column for clothing records 12 years ago
Chris Robinson 66f55b3178 Play the item up/down sound when readying/unreadying weapons 12 years ago
Chris Robinson b459a010b0 Fix vec.z being applied while not in the air 12 years ago
Chris Robinson 3c5c10144a Remove a duplicate showWeapons call 12 years ago
Marc Zinnschlag 56b2b05f9a Merge remote-tracking branch 'glorf/weather' 12 years ago
Glorf 39c7bc8363 Corrected celestical object sizes 12 years ago
Glorf 9fa2dd5277 Playing with moons part 2 12 years ago
Chris Robinson e8661794fe Avoid trying to find a state for non-actors.
They're only ever play idles, unless PlayGroup is called.
12 years ago
Marc Zinnschlag eba9d3e3ee added missing columns for book record 12 years ago
Marc Zinnschlag fce9939f83 added missing columns for armor record 12 years ago
Marc Zinnschlag 7c57f2c221 added AI-related actor columns 12 years ago
Chris Robinson 355f653614 Use AnimationAlloc instead of AnimationAllocatedObject 12 years ago
Chris Robinson 47a9a4cdff Clean up a for loop 12 years ago
scrawl 96e3b3b7c2 Fix a compile error, OGRE_NEW only works for classes derived from AllocatedObject 12 years ago
Marc Zinnschlag d684120f7a Merge remote-tracking branch 'scrawl/master' 12 years ago
scrawl ac4fa1941d Fix the frame update not getting called on the first frame 12 years ago
Marc Zinnschlag 74d791e207 fixed auto calc column 12 years ago
Marc Zinnschlag 897e55391d added columns for tool IDs 12 years ago
Marc Zinnschlag 52d81dc9fa added columns for enchantments 12 years ago
Chris Robinson 822f130f79 Merge remote-tracking branch 'zini/master' into animations 12 years ago
Chris Robinson 8ec722ac92 Use std::find_if instead of ugly for loops 12 years ago
Marc Zinnschlag 90bae2bead do not create editors for unused columns 12 years ago
Marc Zinnschlag 929b38ff6a added missing columns for apparati records 12 years ago
Chris Robinson f83ee5d316 Play ready/unready animations on the upper body 12 years ago
Torben Carrington 4d10a1c407 Fixed an additional 0 being sent into the AIWander idle parameters vector (Thanks to Chris) 12 years ago
Marc Zinnschlag af191c7382 fixed AiWander arguments 12 years ago
Chris Robinson a9928bb842 Split up the UpperBody group
Also recognize the [un]equip start and stop text keys.
12 years ago
Chris Robinson 70dc2f77ad Move the priority enum to MWMechanics 12 years ago
Chris Robinson 7ba2508556 add a priority for death animations, and store it in the state list 12 years ago
graffy76 c71d921f09 Moved signalUpdateEditorSettings from UserSettingsDialog to
UserSettings.

UserSettings is now derived from QObject.
12 years ago
graffy76 144be59735 Changed enum names to match OpenMW naming conventions 12 years ago
Marc Zinnschlag 7fd277b87a added missing column for potions 12 years ago
Chris Robinson 4e389b5a8f Store whether a given animation loops in the state table 12 years ago
Chris Robinson bbb38c61cc Fix queued animations 12 years ago
Chris Robinson 3988866ecd Make sure active groups are updated after a state is auto-disabled 12 years ago
Chris Robinson 2c556e4036 Be smarter about handling non-moving animations
Don't rely on being told by the play method, so the animation can
automatically change without impacting the character controller.
12 years ago
Marc Zinnschlag 9835c6df11 Merge remote-tracking branch 'scrawl/tradefix' 12 years ago
Chris Robinson 4ea347ac52 Use shared pointers to store animation sources
This ensures references to the sources stay valid as long it the object
is, rather than becoming invalidated whenever one is added or removed.
12 years ago
graffy76 88df3b980f Implemented UserSettings as a singleton. 12 years ago
scrawl b56d50287e Barter mechanic fix 12 years ago
Marc Zinnschlag e14cb6853f Merge remote-tracking branch 'scrawl/containerui' 12 years ago
Marc Zinnschlag da92921387 added columns related to items in inventories 12 years ago
Marc Zinnschlag ee2bc94698 added script column 12 years ago
Marc Zinnschlag e24ecfd5d2 added name column 12 years ago
scrawl 0c4a963132 Container UI rewrite 12 years ago
Marc Zinnschlag 318ebe0cb6 added model column 12 years ago
Marc Zinnschlag 8ef2d04007 added type column 12 years ago
Marc Zinnschlag c22f773f72 load all types of referenceable IDs 12 years ago