Andrei Kortunov
fea34bd73f
Added support for per-group animation files
2018-06-08 17:04:15 +04:00
Andrei Kortunov
02f1f71221
Use link to OpenMW Wiki page instead of direct NifSkope page
2018-06-07 18:48:49 +04:00
AnyOldName3
759e6fb804
Merge remote-tracking branch 'refs/remotes/upstream/master'
2018-05-27 15:41:42 +01:00
Marc Zinnschlag
1daf8474a4
Merged pull request #896
2018-05-24 09:50:22 +02:00
AnyOldName3
86ce33f437
Update documentation
2018-05-21 16:00:51 +01:00
AnyOldName3
44b2cf2b7f
Merge upstream.
2018-05-11 19:15:04 +01:00
scrawl
c610b8acc8
Merge pull request #1649
2018-04-02 17:37:31 +00:00
scrawl
9e176aba9f
Merge pull request #1652
2018-04-02 17:29:40 +00:00
scrawl
80a8ef6d49
Merge pull request #1661
2018-04-02 17:18:39 +00:00
Capostrophic
baaf65bc2c
Add vanilla enchanted weaponry behavior option, on by default ( fixes #4136 )
2018-03-31 11:46:23 +03:00
Simon
9193ff4d15
Reworded one of the descriptions
2018-03-28 13:59:05 +02:00
Capostrophic
2d119e834a
Add vanilla absorb attribute behavior option, on by default ( Fixes #4135 )
2018-03-27 14:27:23 +03:00
Harald H
d3b623b5d3
http to https for supported urls ( #1625 )
...
* http to https for supported urls
* http to https
* http to https
* http to https
* http to https
* http to https
* http to https
* http to https
* http tp https
* http to https
* http to https
* http to https
* http to https
* http to https
* http to https
* http to https
* http to https
* some url fixes
* http to https
2018-03-08 21:23:24 +01:00
AnyOldName3
6d29375d5e
Turning on shadows will now force shaders on
2018-03-03 15:50:36 +00:00
AnyOldName3
4acd9228ee
fix RST error
2018-03-01 18:30:17 +00:00
AnyOldName3
94c7cf414f
Update documentation to clarify the effects of using shadows without shaders.
2018-03-01 18:28:32 +00:00
scrawl
9e9c278527
Merge pull request #1597
2018-02-27 23:48:45 +00:00
bret curtis
81d90d7fb7
break for all errors that would raise when checking for version, make them UNRELEASED
2018-02-27 18:57:37 +01:00
bret curtis
3393ad623f
fix rtd
2018-02-27 16:15:43 +01:00
AnyOldName3
d1a2955fa1
Merge upstream
2018-02-27 14:29:14 +00:00
scrawl
dd3d3f5a8b
Merge pull request #1610
2018-02-24 16:41:02 +00:00
Capostrophic
46377fa348
Update [Windows] documentation
2018-02-24 12:25:11 +03:00
scrawl
ea028a2076
Improve settings documentation
2018-02-22 18:50:07 +00:00
Daniel Vukelich
104495a9a4
Set default number of quicksaves to 1
2018-02-13 21:05:24 -05:00
scrawl
123f7b83d5
Make the CompositeMapRenderer use available time and add related setting
2018-02-13 00:40:41 +00:00
AnyOldName3
0cb9903c88
Tweak headings in settings documentation
2018-01-25 21:30:11 +00:00
AnyOldName3
9f20aaccfb
Add some more advanced settings to control shadows.
2018-01-25 16:08:34 +00:00
AnyOldName3
6ec893b618
Merge remote-tracking branch 'refs/remotes/upstream/master'
2018-01-22 15:54:13 +00:00
Thunderforge
36843ed31e
Adding a tutorial for placing the ring in plain sight ( #1598 )
...
* Rearranging sections
* Adding instructions to place the ring in plain sight
2018-01-15 07:51:57 +01:00
Daniel Vukelich
97924d97c7
Add the option for multiple quicksave slots
...
With more than 1 quicksave slot, slots will be created each time you
quicksave until the maximum number (configured in settings) of
quicksaves has been reached. After that, the oldest quicksave slot will
be replaced each time you quicksave. Saves are numbered sequentially,
unless the maximum number of slots is 1, in which case it is not numbered.
2018-01-12 20:09:39 -05:00
Miloslav Číž
a73ab39fdd
Update refraction scaling docs
2018-01-01 13:42:16 +01:00
Miloslav Číž
3b741dc4b7
Revert "Add slider for refraction size in settings window"
...
This reverts commit ee40b41285
.
2018-01-01 13:28:14 +01:00
AnyOldName3
d63fa5c0b5
Add rst documentation for the shadow settings.
2017-12-27 04:01:10 +00:00
Miloslav Číž
ee40b41285
Add slider for refraction size in settings window
2017-12-09 14:03:56 +01:00
Miloslav Číž
d13fc06baf
Add basic refraction scale documentation
2017-12-09 12:52:28 +01:00
Miloslav Číž
282800b5b2
Create LICENSE ( #1532 )
...
* Create LICENSE
Let's add the license file so that GitHub officially registers it and displays it next to the project.
* move license files
* update licenses in cmakelists.txt
* fix link in README
2017-11-05 15:37:38 +00:00
David Walley
6b56f25f9e
Update tour.rst
2017-09-17 07:47:27 +01:00
David Walley
19d034f370
Docs CS-Manual - tour - add ring to chest
...
Extend the ring tutorial in the CS-Manual to put the ring in a chest.
Images omitted pending decisions on style and where to store them
2017-09-17 07:43:26 +01:00
David Walley
d2b5f7dea5
Update differences.rst
2017-09-16 15:04:15 +01:00
David Walley
b9de4b1eac
Update tour.rst
2017-09-13 12:27:51 +01:00
David Walley
7e83caab11
Manual modding - extend mod installation instructions ( #1448 )
...
Add section on .bsa files
Extend plugins to include .esm files
Fix typo propper->proper.
2017-09-13 11:11:01 +00:00
Thunderforge
10fff499a2
Adding that Reflect Actors can be toggled in the video panel
2017-09-02 19:02:55 -05:00
David Walley
47d6c5091f
OpenMW CS Manual - typo fixes etc ( #1422 )
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* Update files-and-directories.rst
* OpenMW CS Manual - minor typo fixes
2017-08-29 22:39:24 +00:00
Hristos N. Triantafillou
663f3088d1
Use "Remove Branch" instead of "Remove" in normals tutorial
...
* Pherim over at nexusmods advised me that using "Remove" leaves stranded references at the end of the file, and that the proper way to fully remove the unwanted `NiTextureEffect` block is to use "Remove Branch". This commit clarifies that in the normal map conversion tutorial.
2017-08-24 19:50:53 -05:00
scrawl
2611377081
Merge pull request #1350 from akortunov/deathanimationfix
...
Do not allow to loot fighting actors during death animation (bug #3528 )
2017-08-18 22:04:12 +00:00
Andrei Kortunov
dd919b9f2c
Do not allow to loot fighting actors during death animation (bug #3528 )
2017-08-07 09:55:50 +04:00
Bret Curtis
69359b6b4b
expand to max-depth 3 and remove indices and tables
2017-07-28 13:13:45 +02:00
Bret Curtis
f2fc8351bb
remove breath/doxygen autodoc
2017-07-28 10:42:30 +02:00
scrawl
20606a2aff
Add 'prediction time' setting for cell/terrain pre-loading
2017-07-19 16:44:37 +02:00
Andrei Kortunov
f4a187a9c2
Move a setting to show enchanting success chance from GUI to Game section
2017-06-03 23:03:24 +04:00
Andrei Kortunov
9a1ba1e559
Show success chance when self-enchanting (Feature #3492 )
2017-06-03 14:39:15 +04:00
Andrei Kortunov
f17badb3cd
Makes cells cache size configurable
2017-05-25 13:09:40 +04:00
Ryan Tucker
d555c21c28
Converted all settings files to semantic linefeeds.
...
Corrected default segments in Windows settings.
Removed all default declarations in the prose of the setting descriptions except where clarification or additional information was also provided.
Some minor, but not thorough grammar corrections.
2017-05-14 22:04:20 -07:00
Andrei Kortunov
6c1e3a0618
Merged from upstream master
2017-04-21 08:48:22 +04:00
Ryan Tucker
29cf296be5
Added all settings that are in settings.cfg but were not yet documented.
2017-04-19 22:28:18 -07:00
Andrei Kortunov
f0f1df3a96
Properly clear inventory
2017-04-19 20:54:09 +04:00
Andrei Kortunov
8581d68b8e
Updated documentation for windows settings
2017-04-14 22:46:24 +04:00
Andrei Kortunov
00e06095c1
Updated documentation for new weapon tooltips options
2017-04-14 21:49:15 +04:00
scrawl
aed4cbaf29
Update settings documentation
2017-03-14 21:28:57 +01:00
scrawl
8f79fa3d72
Add resource statistics panel opened with F4
2017-02-22 14:28:45 +01:00
Bret Curtis
e0afaf3a7d
finish up openmw-cs
2017-02-17 12:23:24 +01:00
Bret Curtis
a4372b6c5f
get openmw-cs model covered
2017-02-17 12:23:24 +01:00
Bret Curtis
a39b593b9b
add beginning of openmw-cs docs
2017-02-17 12:23:24 +01:00
Bret Curtis
e8bc57c232
add the rest of the openmw source documentation
2017-02-16 16:03:43 +01:00
Bret Curtis
d4ea85a4c6
reorganization and added mwgui
2017-02-16 13:19:22 +01:00
Bret Curtis
4073115159
add mwdialogue
2017-02-15 17:23:23 +01:00
Bret Curtis
19f732c4ee
automate the task of including all the necessary files for openmw
2017-02-15 16:48:59 +01:00
Bret Curtis
4d29bdc85e
make source documentation great again
2017-02-13 21:53:53 +01:00
Bret Curtis
4cc13a20de
make source auto doc easier
2017-02-13 20:09:10 +01:00
Bret Curtis
8044663acd
use breathe not breath
2017-02-13 12:40:56 +01:00
Bret Curtis
6483218cb5
create warnings for missing libs
2017-02-13 10:48:37 +01:00
Bret Curtis
8d1c7edcf6
fix warnings, replace fonts with font, make breath/doxygen/cmake imports optional
2017-02-13 10:29:20 +01:00
scrawl
739a76f5fb
docs/settings: fix setting range
2017-02-04 06:18:23 +01:00
scrawl
76f6964583
docs/settings: add preload settings
2017-02-04 06:04:28 +01:00
scrawl
209f271f5f
docs/settings: remove 'This setting was added in OpenMW version X.Y"
...
Most of these are ancient by now, plus we have the version selector on readthedocs.io
2017-02-04 04:58:42 +01:00
scrawl
0f9ec3f0c7
docs/settings: don't specify setting type redundantly
2017-02-04 04:55:13 +01:00
scrawl
1808b8567e
Add 'small feature culling pixel size' setting specifically for water RTTs, by default set higher than the one in [Camera]
2017-02-01 06:00:14 +01:00
scrawl
fcb4129aee
Add 'small feature culling pixel size' setting
2017-02-01 06:00:14 +01:00
Ryan Tucker
072a678a60
Added fonts to index and a note on quotes
2017-01-08 19:11:07 -08:00
scrawl
ec19938367
Merge pull request #1187 from rhtucker/master
...
Added fonts and paths documents.
2017-01-09 03:03:47 +01:00
Ryan Tucker
b02bbe2bf4
Placed note under proper list item
2017-01-08 12:03:53 -08:00
Ryan Tucker
3f272e2935
Added fonts and paths documents
...
We should have paths on RTD as well because if we change the paths
again, we want the versioning to reflect that without a million notes
informing us of the change.
Also fixed an autocount to work correctly.
2017-01-08 11:58:56 -08:00
AnyOldName3
577e9838b3
Correct lack of quotes in instructions for adding data= lines
2017-01-08 17:35:07 +00:00
HiPhish
c822b1fa35
Write chapters about tables and record types.
...
The "Tables", "Record Types" and "Record Filters" chapters have been
adapted from the already existing manual.
2017-01-08 15:43:33 +01:00
Ryan Tucker
15cdc06162
Finished transferring settings guide from wiki
2016-12-21 22:04:52 -08:00
Ryan Tucker
0c71fde523
Merge remote-tracking branch 'origin/master'
...
# Conflicts:
# docs/source/openmw-mods/index.rst
2016-12-19 21:09:34 -08:00
Ryan Tucker
bf805813e5
Merge branch 'master' of https://github.com/OpenMW/openmw
...
# Conflicts:
# docs/source/openmw-mods/index.rst
2016-12-19 21:06:36 -08:00
Bret Curtis
065bf47e38
Merge branch 'master' into master
2016-12-13 22:07:40 +01:00
Bret Curtis
3f9b36dc3d
Merge branch 'master' into patch-2
2016-12-13 21:57:54 +01:00
jeffreyhaines
829f684899
Removed Oxford comma
2016-12-13 15:39:30 -05:00
jeffreyhaines
6fadcc6748
Replaced "prior" with "previous"
2016-12-13 13:29:22 -05:00
jeffreyhaines
2fe2b57faa
Replaced choose with select
2016-12-13 13:27:43 -05:00
jeffreyhaines
d95a663510
Minor grammar and sentence changes
2016-12-13 11:11:21 -05:00
jeffreyhaines
2d928fac36
Minor spelling correction
2016-12-13 10:46:16 -05:00
Joakim Berg
3adf69f91e
Update convert_bump_mapped_mods.rst
2016-11-19 14:34:35 +01:00
Joakim Berg
12dd60fe20
Update convert_bump_mapped_mods.rst
...
Forgot to fix one link.
2016-11-11 22:53:25 +01:00
Joakim Berg
2feddcbcc5
Updated the bump mapping tutorial
...
Fixed some linking errors, edited a few backslashes to become forwardslashes (the backslashes couldn't even be viewed), made all the paths a bit more correctly formatted by writing them with a ./ first (please tell me if that is a bad idea) and added a link to the On The Rocks! mod, since it is a very common mod with this problem (it is featured in MGSO and Morrowind Rebirth).
2016-11-11 22:52:14 +01:00
Bret Curtis
02d859e298
minor fix to remove Index:, it isn't necessary
2016-11-10 10:50:43 +01:00
Joakim Berg
303fe013ea
Update convert_bump_mapped_mods.rst
2016-11-09 22:51:27 +01:00
Joakim Berg
e957e2b3cc
Update convert_bump_mapped_mods.rst
...
Ok, so another update then. Sorry for another one so soon after the first PR, but I think (or hope) that this will be the last edit for some time. It looks good to me now. ´
Mainly, I changed changed some "=" headers to "-", and while at it, I fixed some typing errors and just edited some text to read better.
2016-11-09 22:47:39 +01:00
Joakim Berg
d7bf2b9e85
Update index.rst
...
Added convert_bump_mapped_mods to the table of contents.
2016-11-09 15:56:07 +01:00
Joakim Berg
3ee28bfeac
Update convert_bump_mapped_mods.rst
...
This should be correct according to the style-guide. Well, except for the British/American spelling. I need a Brit and/or an American to confirm that.
2016-11-09 15:47:50 +01:00
Joakim Berg
1b8cfee5eb
Update convert_bump_mapped_mods.rst
2016-11-09 15:38:49 +01:00
lysol90
2d48c38d0d
Create convert_bump_mapped_mods.rst
...
A tutorial to how normal mapping works with different mods in Morrowind and how they work in OpenMW. It also covers how to convert the mods made for Morrowind to be used with OpenMW.
2016-11-09 13:14:50 +01:00
Ryan Tucker
cffd2bdd30
skeleton for full settings list
2016-10-18 21:46:55 -07:00
rhtucker
b5cd8188f5
fixed nested levels
2016-10-17 13:33:38 -07:00
rhtucker
201a89a698
fixed nested enumerated lists and split numbering
2016-10-17 13:32:34 -07:00
rhtucker
95adab9458
test nested enumerated lists with autonumbers
2016-10-17 13:06:15 -07:00
Ryan Tucker
147ce4d267
Started settings guide and general edits
2016-10-15 19:03:14 -07:00
Ryan Tucker
04cbf5dd02
Added to mod installation guide
2016-09-13 22:16:01 -07:00
Ryan Tucker
f6b38323a3
Started adding to the detailed mod install guide
2016-09-13 20:17:58 -07:00
Ryan Tucker
b35921dc6c
Corrected the back quotes for literals
2016-09-13 19:31:45 -07:00
Ryan Tucker
7c5c304ed5
Started working on a style guide for tutorials
2016-09-12 23:23:24 -07:00
Ryan Tucker
06cc4cf359
Initial commit for OpenMW Modding Reference directory and files
2016-09-11 20:37:55 -07:00
Bret Curtis
7f0d5bde2d
make conf.py independant from cmake macros
...
merged openmw-cs in, using per directory statics
add requirements.txt for sphinx docs
it is breath
update gitignore and openmw-cs
2016-07-29 18:14:54 +02:00
Bret Curtis
ac8d347e9e
we have html output and autodoc functionality
2016-07-05 12:07:31 +02:00
HiPhish
c4658a0ef7
Add OpenMW CS manual to the repository.
...
The manual depends on Sphinx to build. A makefile and a Windows batch
script are included for building, both were automatically generated by
Sphinx. I have left all settings at their default and I have tested that
HTML and PDF output build properly.
2016-02-06 11:04:36 +01:00
vocollapse
772c66eedf
Changed Doxygen file extensions to .cmake for consistency. Also changed output directories for doxygen.
2014-10-12 18:30:39 +02:00
vocollapse
71f3f71f78
added make target for doxygen: make doc, make doc_pages
2014-10-12 11:28:56 +02:00
Arthur Moore
5794751dd9
Updated Doxyfile to latest version.
...
Changes are cosmetic, but allow for more modification of the defaults.
2014-08-24 11:50:43 -04:00
Arthur Moore
96c8322665
Changed doxygen build file options
...
Use 'doxygen docs/Doxyfile' to build the documentation.
2014-08-24 11:43:44 -04:00
Bret Curtis
8419002393
Task #940 : Move licenses to appropriate place in docs. Additional cleanup.
2014-06-10 11:25:39 +02:00