Commit Graph

20279 Commits (43c7438e8e9907cfc0e895f11a7176cd03837d61)
 

Author SHA1 Message Date
Andrei Kortunov 43c7438e8e Move WeakCache to components/misc 6 years ago
Andrei Kortunov 35abf7367c Implement wearing priority for editor 6 years ago
Andrei Kortunov ac848b0902 Use male bodyparts as fallback for females in the editor 6 years ago
Kyle Cooley 7eb1b14b21 Periodically prune empty elements in weak cache 6 years ago
Kyle Cooley 0096951f25 cleanup 6 years ago
Kyle Cooley 676fc48855 Re-add logic for empty model 6 years ago
Kyle Cooley f43b70d77b Centralize actor data, simplify logic 6 years ago
Kyle Cooley c1ec926f43 Workaround inconsistencies with record status changes 6 years ago
Kyle Cooley 1518d630ca Fix issue with body part events not propogating to actors 6 years ago
Kyle Cooley 031502b2ab Reorganize ActorAdapter data, use weak cache for sharing 6 years ago
Kyle Cooley 2a9ebac572 Simplify update logic, update when race parts are changed. 6 years ago
Kyle Cooley 1276e0fa9b Handle changes to race record when rendering actors 6 years ago
Kyle Cooley b2115b60e6 Fix qt4 build 6 years ago
Kyle Cooley 6bece13a32 Use new Log class for error message 6 years ago
Kyle Cooley 97ac0a92dd Move data handling out of rendering code, equip armor/clothes 6 years ago
Kyle Cooley 6b42f37918 Handle creatures too 6 years ago
Kyle Cooley e2ac392a40 Move common stuff to scene util, fix errors with 1st person meshes 6 years ago
Kyle Cooley 8444ee9981 Start rendering npc's 6 years ago
Marc Zinnschlag 5fa9b32e76 Merged pull request #1937 6 years ago
Marc Zinnschlag 43880ca47b Merged pull request #1919 6 years ago
Marc Zinnschlag 8b30f15df7 Merged pull request #1942 6 years ago
Marc Zinnschlag c566514c9d Merged pull request #1940 6 years ago
Marc Zinnschlag 784b046746 Merged pull request #1943 6 years ago
Andrei Kortunov ee4ca87352 Traverse child nodes of cell node in the editor (bug #4654) 6 years ago
Capostrophic ba2fd8b795 Rename reflected absorb spells setting and add it to Advanced tab 6 years ago
Andrei Kortunov 0176ee389e Handle length of UTF-8 strings properly in plugin metadata (bug #4653) 6 years ago
Andrei Kortunov bce8de5fe9 Respect selected encoding in the content selector (bug #4467) 6 years ago
Capostrophic d2cad229f8 Ugly hack: don't reset player idle and movement animations in first person view 6 years ago
Marc Zinnschlag 0e06a25f21 Merged pull request #1935 6 years ago
Capostrophic 77fb4d6dd2 Make sure the idle animations are reset while jumping 6 years ago
Capostrophic 56ef11b023 Reset sneak and swim idle animations when moving 6 years ago
Capostrophic 713330351b Experimental animation regression fixes
Don't unnecessarily start movement and jump animations from loop start
Don't play movement animation until jumping animation finishes
6 years ago
Sergey Fukanchik 657d95a0be Paperwork for the pull request #1935 6 years ago
Sergey Fukanchik b2a52a5b6c Change 'after function'-style doxygen comment to normal. 6 years ago
Marc Zinnschlag 6ce6108eb4 Merged pull request #1932 6 years ago
Marc Zinnschlag 84a2752db9 Merged pull request #1933 6 years ago
Marc Zinnschlag 34b0344166 Merged pull request #1934 6 years ago
Bret Curtis 621ef69f58
Merge pull request #1939 from Capostrophic/optional
Discard count arguments for AddSoulGem and RemoveSpell (bug #3762)
6 years ago
Capostrophic 92259c6cca Discard count arguments for AddSoulGem and RemoveSpell (bug #3762) 6 years ago
Sergey Fukanchik f00f35ba86 Add const to canRest() 6 years ago
Sergey Fukanchik f2e11e6def Fix MSVC C4596 illegal qualified name 6 years ago
Sergey Fukanchik 44bcd9b25f Fix tab characters 6 years ago
Sergey Fukanchik c50ee22772 Wrap up World::canRest() implementation by moving enemiesNearby() from InputManager::rest() to World::canRest(). 6 years ago
Andrei Kortunov cd60d4fdf0 Store character controller in the variable make code less bulk 6 years ago
Andrei Kortunov 2ac2d01432 Optimize drowning state update 6 years ago
Andrei Kortunov 90d35aaa8f Handle current health level during levelup (bug #4649) 6 years ago
Andrei Kortunov b3fd173e00 Check if current weapon has health at all in HUD (bug #4648) 6 years ago
Andrei Kortunov 1634284739 Cache player's position outside of loops 6 years ago
Andrei Kortunov b9346798c6 Optimize combat music update 6 years ago
Andrei Kortunov fb484c6fde Optimize AI loop a bit 6 years ago