David Cernat
43e7df6df8
Add OpenMW commits up to 11 Mar 2020
5 years ago
Roman Siromakha
b1ed7a433e
Merge pull request #2718 from akortunov/storage
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Keep an AiWanderStorage when cloning an actor
5 years ago
Alexei Dobrohotov
7e6a533a29
Merge pull request #2695 from elsid/aiwander_check_destination
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Add more destination checks for AiWander without pathgrid
5 years ago
Bret Curtis
7096ecdcf2
Merge pull request #2719 from Capostrophic/capofixes
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Fixes of my mistakes
5 years ago
Bret Curtis
3502b28045
Merge pull request #2714 from Capostrophic/bumpmapping
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Add bump-mapping support (feature #5304 )
5 years ago
Capostrophic
aef6cd7006
Fix handling of empty strings in NIF string tables
5 years ago
Andrei Kortunov
9f27a0d095
Keep an AiWanderStorage when cloning an actor (bug #5267 )
5 years ago
Andrei Kortunov
8e1e4d6757
Do not copy global map texture during savegame loading (bug #5308 )
5 years ago
Capostrophic
4455c978df
Explain the global shader define default values in editor
5 years ago
Capostrophic
6999f1fd28
Add an option to apply lighting to environment maps
5 years ago
Bret Curtis
bbca1f3d1d
Merge pull request #2712 from Capostrophic/search
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Make search fields behave more consistently
5 years ago
Capostrophic
54334932d9
Move user string assignment to layout files
5 years ago
AnyOldName3
52fa20fb1c
Merge branch 'fix-sky' into 'master'
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Fix building mwrender/sky with OSG 3.6.5
See merge request OpenMW/openmw!162
5 years ago
uramer
3476bd7d04
[Client] Play sounds at fixed position if the object is in current cell
5 years ago
David Cernat
06a3604f9e
Merge remote-tracking branch 'uramer/0.7.1-game-settings' into 0.7.1
5 years ago
David Cernat
27d35d73a2
[General] Implement OnObjectSound packet
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Many interactions between players and objects now have their sounds sent to other players.
5 years ago
David Cernat
4b69d1cc51
[Client] Play sound for object placements where droppedByPlayer is true
5 years ago
uramer
bb8182663f
[General] Set any settings from the Game category with the GAME_SETTINGS packet
5 years ago
David Cernat
1a7060c5c5
[Server] Add server functions for handling the droppedByPlayer boolean
5 years ago
David Cernat
8b2bf941cd
[Client] Only play trap disarm sounds when the server approves disarming
5 years ago
Bret Curtis
04f2b320b9
Merge pull request #2673 from Capostrophic/wizard
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Make Wizard less shy (bug #4493 )
5 years ago
Capostrophic
4b17d5da43
Make search fields behave more consistently
5 years ago
Capostrophic
d44dcc3242
Revert infinite fall failsafe addition
5 years ago
David Cernat
9d3afc019a
[Client] Add logging for items added to & removed from player by server
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Additionally, adjust comment related to potion creation to mention sending of stored item removals.
5 years ago
David Cernat
dae805dbc1
[Client] Avoid PlayerInventory packet spam when creating many potions
5 years ago
Alexei Dobrohotov
22b4629fc6
Merge pull request #2678 from unelsson/deleteinstanceshotkey
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Editor: Delete instances via hotkey
5 years ago
Capostrophic
21c49ca1b0
Make Wizard less shy (bug #4493 )
5 years ago
Alexei Dobrohotov
3f64d98305
Merge branch 'inventorysearch' into 'master'
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Item search in inventory redux
See merge request OpenMW/openmw!158
5 years ago
Frederic Chardon
78d58a344d
Item search in inventory (feature #4831 )
5 years ago
Capostrophic
1da4b31047
Switch torches to shields for hostile NPCs (bug #5300 )
5 years ago
Andrei Kortunov
a01c44bbdd
Merge pull request #2707 from Capostrophic/pcskipequip
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Make PCSkipEquip and OnPCEquip behavior vanilla-like (bug #4141 )
5 years ago
David Cernat
31c0f5c976
[Client] Use clearer boolean name for checks regarding inventory sending
5 years ago
David Cernat
e78503d5f3
[General] Include potion quantity in RecordDynamic packets
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Don't spam the server with one RecordDynamic packet per potion created when brewing multiple potions at once. Instead, send a single RecordDynamic packet with the potion quantity included in it.
Add serverside script functions for getting the potion quantity.
5 years ago
David Cernat
678a308269
Merge remote-tracking branch 'Veenkar/0.7.1-credentials-hashing-fix' into 0.7.1
5 years ago
David Cernat
cf453092ce
Merge remote-tracking branch 'Veenkar/0.7.1-fix-533' into 0.7.1
5 years ago
Capostrophic
cfa877b109
Make PCSkipEquip and OnPCEquip behavior vanilla-like (bug #4141 )
5 years ago
Alexander Olofsson
776c0857fa
Always use ref_ptr for query geometry
5 years ago
Capostrophic
f9f0299c27
Make ModCurrentFatigue KO the actor when necessary (bug #4523 )
5 years ago
David Cernat
85fb1d1a0b
Add OpenMW commits up to 19 Feb 2020
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# Conflicts:
# apps/openmw/mwworld/scene.cpp
5 years ago
Capostrophic
3787625e61
Fix water ripple cleanup (bug #5246 )
5 years ago
Nelsson Huotari
198a75b8e6
Delete selected instances with a hotkey
5 years ago
elsid
650f429ff5
Add final modifier to fix warnings
5 years ago
David Cernat
ab794f0068
[General] Add handling of longs to ClientScriptLocal
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Use better wording in comments related to ClientScriptLocal and ClientScriptGlobal.
5 years ago
David Cernat
8db396d10a
[General] Distinguish between shorts & longs in ClientScriptGlobal
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Adjust ClientScriptLocal so it refers to its previously handled integers as shorts.
5 years ago
Bret Curtis
a0902bb98e
Merge pull request #2700 from akortunov/masks
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Move VisMask to components
5 years ago
Andrei Kortunov
84979fa8b7
Move VisMask to components
5 years ago
Michal Marchewka
bf7041b067
[Server] Fix credentials generation. Used static variable as a workaround.
5 years ago
Michal Marchewka
44c13154ff
[Client] Fix #533 . LocalPlayer.cpp joins neccessary faction only.
5 years ago
David Cernat
a4b10c75e1
[Client] Remove unneccessary addConsoleCommandObject() from ObjectList
5 years ago
David Cernat
643c979d31
[Client] Use getBaseObjectFromPtr() whenever possible in ObjectList
5 years ago