pvdk
445f96434e
Added Morrowind.ini detection logic
11 years ago
pvdk
8ea31e5050
Working on a Morrowind.ini reader
11 years ago
pvdk
30710bad70
Modified components widget so the checked items can be stored for all pages to access
11 years ago
pvdk
77fe73799a
Enabled language setting to be accessable from different pages
11 years ago
pvdk
7132b9b0c5
Implement default installation path support for all platforms
11 years ago
pvdk
c82f0ec35f
Implemented the language selection page
11 years ago
pvdk
d7f9604140
WIP: Working on the installation selection and added the ui for the language page
11 years ago
pvdk
0e1d3237fe
Added some logic to the page switching
11 years ago
pvdk
8162f8370b
Added all the pages to the wizard
11 years ago
pvdk
f458f0c6c1
Added the Wizard .ui/resource files and some basic source to get started
11 years ago
pvdk
d8f20d2e66
Added the infrastructure to start working on the installation wizard
11 years ago
Lukasz Gromanowski
e01085cac5
Fixes #1015 : Player status window scroll state resets on status change
...
Removed resetting scroll state position.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
11 years ago
Marc Zinnschlag
48b779af80
Merge remote-tracking branch 'ace/win-fix'
11 years ago
Alexander "Ace" Olofsson
baacf91de4
Another windows build fix
11 years ago
Lukasz Gromanowski
bfd79bfbe6
Various fixes for CppCheck warnings.
...
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
11 years ago
Marc Zinnschlag
07f692bdd2
Merge remote-tracking branch 'scrawl/master'
11 years ago
scrawl
062ea627b3
Add parallax mapping for objects
11 years ago
scrawl
845bc5f7eb
Show fatal exceptions in a message box instead of cerr when running without a terminal
11 years ago
scrawl
afa71bb622
Throw an exception if a BSA is not found
11 years ago
scrawl
69c0bb1723
Add normal, specular & parallax mapping for terrain
11 years ago
scrawl
9ab8fe1038
Fix bsatool warning
11 years ago
scrawl
f695deb29d
Remember window positions
11 years ago
Alexander "Ace" Olofsson
47c60a7037
Fix C4716 (Must return a value) error on Windows MSVC
11 years ago
scrawl
5f1878eb54
Add specular mapping (uses alpha channel of diffuse texture)
11 years ago
scrawl
147bc447a5
Add specular lighting for directional light to objects shader
11 years ago
scrawl
3a82f8c193
Fix incorrect log file name for launcherOgre.log
11 years ago
scrawl
8f4ffe4ddc
Fix new window size not being written to settings when manually resizing window
11 years ago
Marc Zinnschlag
2fe135d85f
journals subview was bound to the wrong universal ID type
11 years ago
Marc Zinnschlag
c94f006307
Merge remote-tracking branch 'scrawl/master'
11 years ago
Marc Zinnschlag
aa5369d02c
Merge remote-tracking branch 'pvdk/checkboxfix'
11 years ago
scrawl
8391891a5b
Ignore case for content file extensions
11 years ago
pvdk
1512ac11ad
Fixed the content selector checkboxes appearing as partially checked
11 years ago
pvdk
46973e8e82
Fix for Bug #982 : unchecking addons is now saved to profile
11 years ago
Marc Zinnschlag
8b3e852ffc
Merge remote-tracking branch 'scrawl/master'
11 years ago
scrawl
4b4025ed0f
Keep the player's CharacterController when changing cells. Fixes several glitches.
11 years ago
Marc Zinnschlag
016500af98
Merge remote-tracking branch 'scrawl/master'
11 years ago
Marc Zinnschlag
04b1657d98
Merge branch 'openmw-27'
...
Conflicts:
apps/opencs/CMakeLists.txt
apps/opencs/main.cpp
11 years ago
scrawl
e1e9de0f02
Don't hide tooltips on mouse click. Probably wasn't such a bright idea.
11 years ago
scrawl
6aa9e18915
Reset filter when starting a trade
11 years ago
scrawl
bb4bd999ba
PlaceAt: Copy the rotation when placing a non-actor. Don't modify placement position by bounding box for non-actors. Fixes placement in Graphic Herbalism mod.
11 years ago
scrawl
0e267b79ec
Don't heal dead actors when resting
11 years ago
scrawl
bcf61331ab
Bring back the option to not grab mouse. Useful if running in a mouse-controlled GUI debugger.
11 years ago
scrawl
ce2d521b8f
Always apply queued movement, even when there's no duration. Fixes crash with --start="bal isra".
...
When a script disables a reference that still has movement queued, trying to apply that movement will then fail due to the reference not being in the scene. Therefore, we should make sure that movement is always applied in the frame that it's queued in.
11 years ago
scrawl
ffc885853a
Fix bolt for magic effects that don't have one specified
11 years ago
scrawl
b82ee4b44f
Fix some problems with the previous commit
11 years ago
scrawl
076cc9230b
First try at handling target magic
11 years ago
scrawl
e7ad503e30
Merge branch 'particles' into projectiles
11 years ago
scrawl
20ccfe2324
Play sound when enchanting
11 years ago
scrawl
4a0a16be36
Fix a build error
11 years ago
scrawl
97fadb24ca
Update the Ptr in mObjects in Objects::updateObjectCell
11 years ago