root
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713787d92f
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fix v7
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11 years ago |
root
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d8772156a7
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fixe all code v 2
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11 years ago |
Marc Zinnschlag
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c9cd7fb6b7
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Merge branch 'scripts'
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11 years ago |
Marc Zinnschlag
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aa8c0bccb4
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added new argument type: z (optional, any)
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11 years ago |
scrawl
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2a510573b8
|
Remove unused implementation file
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11 years ago |
scrawl
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e25fa6c157
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Refactor non-distant land terrain path to a grid based implementation (Fixes #1562)
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11 years ago |
scrawl
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a54ac579a5
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Savegame: Store AiSequence
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11 years ago |
scrawl
|
e266aff561
|
Savegame: store projectiles
|
11 years ago |
scrawl
|
b3735981d6
|
Remove unused file_finder
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11 years ago |
scrawl
|
a76e391ad0
|
Savegame: store door movement state (Closes #747)
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11 years ago |
scrawl
|
471bbd0021
|
Savegame: store levelled creature state and move to actorIds
(Closes #1332)
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11 years ago |
scrawl
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9052cc4a57
|
Savegame: store ActiveSpells
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11 years ago |
scrawl
|
6cc691115b
|
Savegame: store most of CreatureStats
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11 years ago |
scrawl
|
a4a9794417
|
Savegame: store fog of war (Closes #1177)
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11 years ago |
scrawl
|
8560b43464
|
Move to esm component
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11 years ago |
scrawl
|
262e959699
|
Remove unused slice_array
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11 years ago |
Marc Zinnschlag
|
1b6b4e3442
|
Merge remote-tracking branch 'slothlife/weather_save'
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11 years ago |
slothlife
|
6eab9c5179
|
Move weather state save/load to a new class
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11 years ago |
Marc Zinnschlag
|
2de862126a
|
moved resources group creation from Engine to bsa component
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11 years ago |
scrawl
|
d0f98103e4
|
Terrain: re-added "distant land=off" path
Still a hack, but the overhead of building and traversing the quad tree appears negligible.
|
11 years ago |
scrawl
|
97c3efb3ba
|
Terrain: decoupled Chunk from QuadTreeNode.
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11 years ago |
scrawl
|
64c9932597
|
Terrain: remove hard dependency on shiny - can now be compiled without it (fixed function)
|
11 years ago |
Marc Zinnschlag
|
9788bbcab9
|
partially store creature state in saved game files (only attributes and dynamics for now)
|
11 years ago |
Marc Zinnschlag
|
b0532e0c85
|
store NPC state in saved game files
|
11 years ago |
Marc Zinnschlag
|
9f721fd144
|
store list of known topics in saved game files
|
11 years ago |
Marc Zinnschlag
|
451e1f413b
|
instead of using pre-compiled variable lists for remote member access get the variable list from the remote script on the fly
|
11 years ago |
Marc Zinnschlag
|
d6e212a02b
|
Merge branch 'master' into script
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11 years ago |
Marc Zinnschlag
|
3147aebf75
|
factored out declaration parser
|
11 years ago |
pvdk
|
f263acdac6
|
Merge remote-tracking branch 'upstream/master' into versioninfo
|
11 years ago |
Marc Zinnschlag
|
5b04c10e1d
|
added creature/NPC state to saved games (only container/inventory for now)
|
11 years ago |
Marc Zinnschlag
|
dd674566a2
|
store content of containers in saved game files
|
11 years ago |
Marc Zinnschlag
|
900532a6ca
|
store additional state of lights in saved game files
|
11 years ago |
scrawl
|
e0de76a6f7
|
Save/load global map
|
11 years ago |
Marc Zinnschlag
|
22cb4784b5
|
store cell state in saved game files (no references yet)
|
11 years ago |
pvdk
|
c95b8bcb39
|
Moved the generated version header stuff into components
|
11 years ago |
Marc Zinnschlag
|
8c5f313546
|
added savedgame-specifc record structs for objects state
|
11 years ago |
scrawl
|
62774fcc4a
|
Merge branch 'master' into HEAD
Conflicts:
apps/openmw/mwbase/world.hpp
apps/openmw/mwinput/inputmanagerimp.cpp
apps/openmw/mwmechanics/actors.cpp
apps/openmw/mwworld/worldimp.cpp
apps/openmw/mwworld/worldimp.hpp
components/esm/loadtes3.cpp
|
11 years ago |
Marc Zinnschlag
|
3590fa40bd
|
store global script state in saved game files
|
11 years ago |
scrawl
|
530d06ab54
|
Remove unused code
|
11 years ago |
scrawl
|
51a9f0111c
|
Implement NiAlphaController and NiMaterialColorController
|
11 years ago |
Marc Zinnschlag
|
eec9821cd8
|
added records for storing journals in saved game files
|
11 years ago |
Marc Zinnschlag
|
dc75627d53
|
added secondary saved game header record
|
11 years ago |
Marc Zinnschlag
|
418ccf705d
|
Merge branch 'openmw-27'
Conflicts:
apps/launcher/graphicspage.hpp
components/CMakeLists.txt
|
11 years ago |
scrawl
|
636d399c7f
|
Refactored Ogre initialisation into a component
|
11 years ago |
graffy76
|
f9591ddda6
|
Reimplemented constentselector view class
|
11 years ago |
graffy76
|
217a4d75b4
|
Implemented profile function in launcher datafiles page
Implemented dependency sorting to ensure dependent files appear latest
in the list.
|
11 years ago |
graffy76
|
00c78a4aa1
|
Implementing ContentSelector class in DataFilesPage
Moved AdjusterWidget / FileWidget to ContentSelectorView
|
11 years ago |
graffy76
|
cfdc19c427
|
Renamed esxSelector to contentSelector
Fixed datafilespage model implementation in launcher
Filtered addons in table view by selected game file
|
11 years ago |
graffy76
|
7b7dfa122d
|
Merge branch 'master' into esxSelector
|
11 years ago |
graffy76
|
0eb06ada39
|
Implemneting drag and drop
|
11 years ago |