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141 commits

Author SHA1 Message Date
scrawl
69ca03c308 Issue #777: Move DrawState to CreatureStats. All creatures can cast spells, and some creatures have weapons. 2014-01-19 09:43:41 +01:00
scrawl
da3295d69c Closes #1106: Move stance to CreatureStats, since creatures also have separate run/walk animations. 2014-01-15 14:53:29 +01:00
scrawl
cd06b2177d Automatically knock down when fatigue goes below zero 2014-01-13 10:18:03 +01:00
scrawl
83872f6bf5 Knockdown / hit recovery improvements. Use formula and GMSTs from research wiki for knockdown determination. Hand-to-hand automatically knocks out when fatigue empty. 2014-01-13 10:18:02 +01:00
scrawl
c85c2cff4e Fix disposition changes from trades not applying properly 2014-01-08 01:46:42 +01:00
scrawl
14b70a3ce6 Implement AI related magic effects (calm, frenzy, rally, demoralize, turn undead) 2014-01-05 01:34:35 +01:00
scrawl
55c5d7cee4 Implement Resurrect instruction 2014-01-03 15:54:23 +01:00
scrawl
32ff3b530c Change all instances of skill/attribute values to use an appropriate typedef. 2014-01-03 01:59:15 +01:00
scrawl
623cdef69f Code cleanup 2014-01-02 21:49:12 +01:00
scrawl
2a8ab932ef Bug #951: Only recalculate derived stats when attributes change 2013-12-28 17:19:35 +01:00
scrawl
7265b427fe Bug #1013: Rewrote fall height detection 2013-12-27 21:21:18 +01:00
scrawl
6f3d737498 Missing const, thanks to jeaye 2013-11-10 23:27:11 +01:00
scrawl
6cd373c5c6 Only allow using powers once every 24 h. Apply on touch effects. 2013-11-10 15:40:31 +01:00
Chris Robinson
ae183cb3e4 Handle werewolf stats 2013-08-09 05:14:58 -07:00
Chris Robinson
8f69c51b24 Avoid some unnecessary references 2013-08-06 19:49:00 -07:00
Chris Robinson
b70975a74d Move getEvasion to CreatureStats 2013-08-02 00:21:01 -07:00
scrawl
7dc30a01cd Some changes suggested by cppcheck 2013-07-31 18:46:32 +02:00
Chris Robinson
3298eb1b37 Implement HitOnMe script function 2013-07-26 10:50:23 -07:00
Marc Zinnschlag
ec575200e3 Merge remote-tracking branch 'gus/MeleeCombat2'
Conflicts:
	apps/openmw/mwrender/animation.cpp
2013-07-23 09:12:23 +02:00
Emanuel Guevel
48f0e64ec3 Fix health calculation at character creation 2013-07-21 11:02:03 +02:00
Emanuel Guevel
2356e6218e Complete health increase on level up 2013-07-20 22:14:10 +02:00
Emanuel Guevel
2a0644a7c3 Move some levelup logic from mwgui to mwmechanics 2013-07-20 22:14:10 +02:00
gus
076f98cbba change way animations keys are handled (thanks KittyCat!) 2013-07-15 16:37:25 +01:00
gus
3947f44aa3 Porting old work 2013-07-13 22:24:52 +01:00
Marc Zinnschlag
61cb0f98a6 keep track of death events 2013-03-18 10:47:09 +01:00
Marc Zinnschlag
9669eed083 Issue #219: added last missing function filters 2012-11-15 20:00:27 +01:00
Marc Zinnschlag
7e8d4bb3c9 Issue #219: added various creature and NPC stats; implemented respective filters 2012-11-10 13:21:38 +01:00
Marc Zinnschlag
ceaf1677ce Issue #219: rewrote AI settings and implemented AI settings filters 2012-11-10 11:38:37 +01:00
Marc Zinnschlag
be1334b202 disease tests 2012-11-09 18:16:29 +01:00
greye
86ad7a96f4 applying new interface vol.2, inconsistent 2012-11-05 21:19:22 +04:00
greye
2057f5619e move ESMStore to MWWorld 2012-11-05 17:18:01 +04:00
Marc Zinnschlag
0ab432b074 Issue #68: fixed death detection 2012-10-25 12:22:48 +02:00
Marc Zinnschlag
9172c3ec4d Issue #68: stop NPCs from instantly dropping dead 2012-10-23 13:54:36 +02:00
Marc Zinnschlag
7884a927c9 Issue #68: added dead flag to CreatureStats 2012-10-19 18:56:22 +02:00
Marc Zinnschlag
bdca5aff87 Issue #68: simplified the dynamic stats interface 2012-10-19 13:10:06 +02:00
scrawl
76b494100e finished? 2012-09-15 17:12:42 +02:00
Marc Zinnschlag
0af0dc0d5d Issue #356: More CreatureStats cleanup 2012-09-13 11:13:05 +02:00
Marc Zinnschlag
2934987f78 Issue #356: Some CreatureStats cleanup 2012-09-13 10:52:34 +02:00
Marc Zinnschlag
9dcf8939e9 Issue #356: added function for fatigue term calculation 2012-09-13 10:45:32 +02:00
Marc Zinnschlag
ead04e1cc3 Issue #389: added AI sequence to CreatureStats; execute AI packages during the regular actor update 2012-09-04 13:32:35 +02:00
greye
32b1350b63 CreatureStats class 2012-07-22 18:29:54 +04:00