scrawl
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d76fb2d266
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Apply disintegrate only to weapons and armor (Fixes #2853)
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2015-08-14 13:38:39 +02:00 |
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Marc Zinnschlag
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5aeabe22f0
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Merge remote-tracking branch 'dteviot/PathfindingRefactor'
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2015-08-14 10:13:04 +02:00 |
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scrawl
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e8c9d3ea2a
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Fix cell names on world map not always being translated (Fixes #2832)
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2015-08-13 17:08:21 +02:00 |
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scrawl
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1e18a73b1c
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Don't play magic effect sounds & visual effects for unsuitable targets (Fixes #2811)
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2015-08-13 17:08:21 +02:00 |
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scrawl
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211deeb63e
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Don't attempt to lock or unlock unsuitable objects (Fixes #2826)
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2015-08-13 17:08:21 +02:00 |
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scrawl
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0d8f07d563
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Properly apply changes when backing out of chargen dialogs (Fixes #2627)
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2015-08-13 17:08:21 +02:00 |
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scrawl
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86f0e505e9
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Add a fixPosition for the --start exterior cell (Fixes #2790)
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2015-08-13 17:08:20 +02:00 |
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scrawl
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c07ced4c8f
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Editor: fix magic effect magnitudes incorrectly labelled as Min/Max Range
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2015-08-13 17:01:25 +02:00 |
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Marc Zinnschlag
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d8655f2ff8
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forgot to connect merge operation signals
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2015-08-13 14:49:32 +02:00 |
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Marc Zinnschlag
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e2377396a7
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inheriting Merge from QWidget instead of QDialog, because QDialog is bloody useless for non-modal dialogues (which makes the class completely useless, since modal dialogues are the spawn of Satan)
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2015-08-13 12:53:00 +02:00 |
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Marc Zinnschlag
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904ad94952
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added merge operation (doesn't do anything yet)
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2015-08-13 12:03:20 +02:00 |
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Marc Zinnschlag
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d511772534
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Merge remote-tracking branch 'rohit-n/gamepad'
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2015-08-13 10:15:27 +02:00 |
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Marc Zinnschlag
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86dac4a698
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Merge remote-tracking branch 'dteviot/AiCombatRefactor'
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2015-08-13 10:14:18 +02:00 |
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cc9cii
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2242920b85
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Fix compiling with MSVC 2013 (typo mistake with the include file).
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2015-08-13 13:11:17 +10:00 |
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cc9cii
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bb250a236b
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Fix compilation when using 1.9 Ogre branch (i.e. the previous change on this file was in fact not related to MSVC 2015, but rather the use of the Ogre default branch).
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2015-08-13 13:09:40 +10:00 |
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Rohit Nirmal
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d9b11f963a
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Gamepad: Slow down simulated mouse with right trigger
in menus.
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2015-08-11 21:46:54 -05:00 |
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cc9cii
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b920e1bde7
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Support MSVC 2015. Tested(*) with updated dependencies:
- Microsoft Visual Studio Community 2015 Version 14.0.23107.0 D14REL
- Qt 5.5, commit 1d3966833b5f27fb262f2d3727557ef2c8947828
- SDL2 default branch, Changeset: 9834 (d3fa6d0d3793)
- Ogre default branch, Changeset: 8048 (19479be2c7c5)
- Boost 1.59, commit 9a02cf8eb34eb31f0858c223ce95319f103addfa
- OpenAL commit 8fa4f276f89985be44007ce166109837cbfd5763
(*) only tested compilation and startup of the each app
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2015-08-12 06:50:22 +10:00 |
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Marc Zinnschlag
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7f398f8790
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Merge remote-tracking branch 'corristo/osx-packaging-nextgen'
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2015-08-11 11:49:20 +02:00 |
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Nikolay Kasyanov
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34d601360f
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OS X: setup OSG plugins packaging
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2015-08-10 23:15:32 +02:00 |
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Nikolay Kasyanov
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2ded28f6aa
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OS X: reintroduce packaging code
It's much simpler now thanks to bundle utilities with @rpath support.
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2015-08-10 23:15:32 +02:00 |
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Nikolay Kasyanov
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c868010c20
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OS X: don't consider libs from /usr/local as "system dependencies" during packaging
Otherwise they won't be moved into final application bundle.
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2015-08-10 23:15:31 +02:00 |
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Nikolay Kasyanov
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5fba7400a6
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Borrow modified bundle utilities from https://github.com/Slicer/Slicer
They support dependencies with @rpath
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2015-08-10 23:15:31 +02:00 |
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dteviot
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55e3aaaa35
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made variable const.
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2015-08-10 20:30:43 +12:00 |
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dteviot
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e42a2478dc
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Removed tests that are not necessary.
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2015-08-09 17:58:40 +12:00 |
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dteviot
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2b9e22f593
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extracted function stopAttack().
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2015-08-09 14:29:38 +12:00 |
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dteviot
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0884a3796f
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extracted function isTargetMagicallyHidden().
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2015-08-09 14:20:55 +12:00 |
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dteviot
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038851420d
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Removed unneeded temp variables.
Corrected case of function names.
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2015-08-09 14:18:55 +12:00 |
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dteviot
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50ddcd1953
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more attack logic moved into AiCombatStorage.
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2015-08-09 14:10:08 +12:00 |
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dteviot
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0735e3e06e
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move start attack logic to AiCombatStorage.
Basically, copied from mrchenko's 1d4be08f6e4c2dbd89cc0c3408a8231ee4497277
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2015-08-09 14:08:42 +12:00 |
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dteviot
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1676bf917e
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CombatMove logic moved into AiCombatStorage.
Basically, copied from mrcheko's 1d4be08f6e4c2dbd89cc0c3408a8231ee4497277
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2015-08-09 14:06:52 +12:00 |
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Marc Zinnschlag
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708cacdec4
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disable merge menu item when a merge is already in progress
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2015-08-08 16:47:58 +02:00 |
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Marc Zinnschlag
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3046795a9c
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updated credits file
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2015-08-08 11:01:08 +02:00 |
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Marc Zinnschlag
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23ccee0124
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Merge remote-tracking branch 'dieho/master'
Conflicts:
apps/opencs/view/world/dialoguesubview.cpp
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2015-08-08 11:00:44 +02:00 |
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Marc Zinnschlag
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7f10a7f24f
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Merge remote-tracking branch 'smbas/feature-mgef-verifier'
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2015-08-08 10:50:38 +02:00 |
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Marc Zinnschlag
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d29862eac3
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Merge remote-tracking branch 'emperorarthur/anim_fail'
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2015-08-08 10:47:46 +02:00 |
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Marc Zinnschlag
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be6a85c7aa
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Merge remote-tracking branch 'emperorarthur/nif_tester_updates'
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2015-08-08 10:47:12 +02:00 |
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Marc Zinnschlag
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b74a14211f
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Merge remote-tracking branch 'origin/master'
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2015-08-08 10:42:02 +02:00 |
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Marc Zinnschlag
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1eed1c4d23
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Merge remote-tracking branch 'dteviot/AiCombatPerFrameUpdate'
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2015-08-08 10:35:58 +02:00 |
|
Arthur Moore
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20078c41c3
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Removed now unneeded script
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2015-08-07 20:53:43 -04:00 |
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Arthur Moore
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c7b97ee9ba
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Cleaned up niftest's output
A bad file inside of a bsa archive now looks like:
<game dir>/Data Files/TR_Data.bsa/meshes/tr/x/tr_act_ind_mark_alm.nif
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2015-08-07 20:52:34 -04:00 |
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Arthur Moore
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3d78ee0c2b
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niftest now scans BSA files in directories for nif errors
The program is explicit so the user knows exactly where the bad file is.
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2015-08-07 20:52:25 -04:00 |
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Arthur Moore
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6a6da42b85
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Updated niftest's help message
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2015-08-07 20:52:04 -04:00 |
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Arthur Moore
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efadce3e90
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Have niftest handle directories as well
Note: BSA files within the directory must be passed manually.
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2015-08-07 20:51:44 -04:00 |
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Arthur Moore
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865491d101
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Added a help message to niftest
Now using the boost argument parser.
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2015-08-07 20:51:25 -04:00 |
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scrawl
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56b7196bea
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Remove incorrect implementation of "Clouds Maximum Percent" weather setting
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2015-08-07 15:34:01 +02:00 |
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scrawl
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52dbb24bb9
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Merge pull request #708 from slothlife/sky-render-fixes
Fix several sky rendering bugs, maybe also #639
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2015-08-07 12:47:51 +02:00 |
|
slothlife
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3235cecddf
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Use Glare View for visibility of celestial bodies
Fixed memory leak from Sun and Moon objects by pulling Updaters back out
into separate objects. Removed code related to
mCelestialBodyTransparency.
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2015-08-07 00:08:18 -05:00 |
|
Stanislav Bas
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ff2dab8d56
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Remove check for an empty Particle from Magic effects verifier
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2015-08-06 14:17:42 +03:00 |
|
Marc Zinnschlag
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4fd3097c1c
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improved adjuster widget problem reporting
|
2015-08-06 12:58:52 +02:00 |
|
Marc Zinnschlag
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b83f9445a9
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added UI for merge tool (merge tool itself is still missing)
|
2015-08-06 12:52:10 +02:00 |
|