David Cernat
4d4eb1bb9f
Merge pull request #292 from OpenMW/master
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Add OpenMW commits up to 18 Sep 2017
7 years ago
Marc Zinnschlag
e6caacec04
Merge remote-tracking branch 'plutonicoverkill/pref-pane-width'
7 years ago
scrawl
d294d7e284
Fix possible fall damage when switching from falling to flying
7 years ago
scrawl
00034192dc
Fix player Ptr in RenderingManager not being updated on cell changes
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Noticed that 'setpos' wasn't working in the console with the player selected.
7 years ago
scrawl
fcb815f2c7
Move fall height reset into PhysicsSystem ( Fixes #4049 )
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To avoid using onGround before it's actually set.
7 years ago
scrawl
a560841705
Merge pull request #1460 from AnyOldName3/invalid-death-count-cleaning
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Check death counts are for valid actors before loading them
7 years ago
scrawl
242d085da0
Merge pull request #1455 from kcat/master
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Print sound init info and preload sound buffer info
7 years ago
scrawl
f29d8f69d7
Merge pull request #1456 from loriel2/Docs-CS-manual-tour-chest
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Docs cs manual tour chest
7 years ago
scrawl
c39c29722b
Merge pull request #1459 from akortunov/cyclingfix
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Cycle only through weapons which player can equip
7 years ago
scrawl
054380e46f
Merge pull request #1458 from akortunov/precisionfix
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Use default 0 precision in the float formatting (bug #4096 )
7 years ago
scrawl
277b57b26f
Merge pull request #1457 from akortunov/guifixes
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[Feedback needed] Add scrollbar to a birth effect lists (bug #4105 )
7 years ago
AnyOldName3
0be7e2a5a5
Fix really obvious flaw with ignored records not being skipped that I missed
7 years ago
Andrei Kortunov
10a0136b4a
Cycle only through weapons which can be equipped by player (bug #4104 )
7 years ago
AnyOldName3
5a5cb1a160
Check death counts are for valid actors before loading them
7 years ago
Andrei Kortunov
4bb349a525
Use default 0 precision in the float formatting (bug #4096 )
7 years ago
Andrei Kortunov
3fb3c4c20f
Add scrollbar to a birth effect lists (bug #4105 )
7 years ago
PlutonicOverkill
5e60fb7c10
Fix preferences pane width
7 years ago
David Cernat
960b91a53c
Merge pull request #290 from OpenMW/master
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Add OpenMW commits up to 17 Sep 2017
7 years ago
David Walley
6b56f25f9e
Update tour.rst
7 years ago
David Walley
19d034f370
Docs CS-Manual - tour - add ring to chest
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Extend the ring tutorial in the CS-Manual to put the ring in a chest.
Images omitted pending decisions on style and where to store them
7 years ago
Chris Robinson
41bb35655b
Avoid an extra call to get the buffer size
7 years ago
Chris Robinson
5c53ee42a1
Prepare all Sound_Buffers when retrieving the first one
7 years ago
Chris Robinson
4b448c74d2
Use range-for loops instead of for_each
7 years ago
Chris Robinson
1e729e8da9
Avoid more explicit loops
7 years ago
Chris Robinson
9dbb713b7c
Print a bit more information for sound initialization
7 years ago
Chris Robinson
acd6d9cd72
Try opening the default device fallback in OpenAL_Output
7 years ago
scrawl
f594eda574
Reset attackStrength when starting a new attack ( Fixes #3935 )
7 years ago
David Walley
2d712b5288
Merge pull request #2 from OpenMW/master
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Update
7 years ago
Bret Curtis
f24b807edc
Merge pull request #1454 from loriel2/master
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Docs - Reference Modding - Minor typoes
7 years ago
scrawl
5dd2e871c8
Merge pull request #1450 from kcat/master
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Sound improvements
7 years ago
David Walley
f1751b7f50
Merge pull request #1 from loriel2/ref_mod_diff_typoes
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Docs - Reference modding - minor typoes
7 years ago
David Walley
d2b5f7dea5
Update differences.rst
7 years ago
scrawl
340586bfea
Merge pull request #1451 from loriel2/ring_tour
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CS manual - extend tutorial tour to put ring into two npcs in the game
7 years ago
scrawl
820e0e9195
Merge pull request #1453 from MiroslavR/convertproj
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ESS-Importer: Convert ballistic projectiles
7 years ago
scrawl
a8c287b692
Merge pull request #1447 from akortunov/stancechangefixes
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Clear player fields upon reload (bug #2639 )
7 years ago
Andrei Kortunov
44738e1141
Clear player fields upon reload (bug #2639 )
7 years ago
Chris Robinson
d68e1581ee
Use an std::array for the OpenAL stream buffers
7 years ago
Chris Robinson
780e82480d
Make the PlayMode and PlayType enums scoped
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Also shorten them by putting them in the MWSound namespace
7 years ago
Chris Robinson
0c1ad7c74e
Replace a few more explicit loops
7 years ago
David Cernat
c98e6dc833
Merge pull request #288 from OpenMW/master
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Add OpenMW commits up to 14 Sep 2017
7 years ago
Chris Robinson
1e123a22e1
Avoid some explicit loops
7 years ago
Chris Robinson
3757571d46
Set HRTF when initializing the device
7 years ago
Chris Robinson
c17edfd547
Don't be so throw-happy in the sound manager
7 years ago
Chris Robinson
abe80f5868
Move the soundlist when updating a Ptr instead of copying
7 years ago
Chris Robinson
605c937572
Ensure 3D sources are spatialized
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Standard OpenAL does not spatialize non-mono sounds, although the game has some
stereo sounds meant to play in 3D. The desired behavior can be achieved with
the AL_SOFT_source_spatialize extension.
7 years ago
Chris Robinson
6f57233ba1
Avoid copying the same Ptr with each iteration
7 years ago
Chris Robinson
edfba68eb5
Apply reverb and a low-pass filter when underwater
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This replaces the pitch-shift effect when available.
7 years ago
Chris Robinson
27eeaf90d0
Use unordered_map for the music playlist and sound buffer caches
7 years ago
Chris Robinson
ec01b89e59
Increase the default buffer cache sizes
7 years ago
Chris Robinson
033303b911
Properly update the near water sound volume
7 years ago