Commit Graph

13839 Commits (4d5c446a44ef80c76ea2dccf96c48daea9ece15d)
 

Author SHA1 Message Date
scrawl 0498e6e5f0 Readded window icon 10 years ago
cc9cii 7f12fc4770 Fix for Bug #2544. Add a default mNpdtType to ESM::Npc::blank(). 10 years ago
scrawl 36e0cfbc9d Cleanup 10 years ago
scrawl 375b736e74 Use SDL to create the window
No input nor event loop handling yet, so the window will "stop responding" after a few seconds.

Thanks to KittyCat for the GraphicsWindowSDL2 code.
10 years ago
cc9cii 538e550b2b Fix for Bug #2543. Spells magic effect id typo. 10 years ago
scrawl 7a3bc69df7 Readded sound listener 10 years ago
scrawl ccab8cc9a1 Register Player in the PhysicsSystem 10 years ago
scrawl 56ff280230 Mention the RefId in "error during rendering: " errors 10 years ago
scrawl 4036978718 Empty model exception fix 10 years ago
scrawl e8ec4387d6 Creature collision fix 10 years ago
scrawl 82316105de BulletShapeManager kf loading fix 10 years ago
scrawl 2bc95df265 Actor collision object placement fix 10 years ago
scrawl 65f0195c71 Readded animated collision shape support 10 years ago
scrawl 19988d5e45 Remove RefData::getHandle 10 years ago
scrawl 47758c11cd Readded collision objects and movement physics 10 years ago
scrawl 5abeab21ed Various integer/floating point roll adjustments based on wiki 10 years ago
scrawl 58a2ad663c Fix regression of sleep interruption chance 10 years ago
scrawl 97c35da441 Change exterior water level to z=-1 (Fixes #1405) 10 years ago
scrawl c819180aa1 Minor cleanup 10 years ago
scrawl 9d86e5b028 GetSpellEffects returns true for active abilities (Fixes #2530) 10 years ago
scrawl ac88326909 Exit out of choice when no responses are found (Fixes #2525) 10 years ago
scrawl 3b8b217888 Fix no punishment for stealing when taking an item with the inventory opened 10 years ago
scrawl eef8f71797 Add a comment 10 years ago
scrawl b312f50b1f Fix regression with detect spells detecting deleted objects (Fixes #2518) 10 years ago
scrawl 033719ccd7 Correct the icon used for custom map markers 10 years ago
scrawl ca53457a1c Correct the map icons used for detect spells (Fixes #2519) 10 years ago
Marc Zinnschlag 6803f95398 Merge branch 'openmw-36' 10 years ago
Marc Zinnschlag 73e01b0520 Merge remote-tracking branch 'cc9cii/topicinfos-conditions' 10 years ago
Marc Zinnschlag 107bf818e7 Revert "Use btScaledBvhTriangleMeshShape, bump required bullet version to 2.83"
This reverts commit 27751db99a.

Conflicts:

	libs/openengine/bullet/physic.cpp
10 years ago
Marc Zinnschlag e4ffb985a1 Revert "Collision fix"
This reverts commit 60fffec345.
10 years ago
cc9cii 2b84598e85 Remove duplicated but reversed map. 10 years ago
Marc Zinnschlag 53c3df16e5 Merge remote-tracking branch 'origin/master' 10 years ago
Marc Zinnschlag 8e35ad54bd temporarily remove the test for bullet version 10 years ago
cc9cii ab21c0551c Provide a default encoding when changing to "Function". 10 years ago
scrawl 54c1f19c18 Readded height fields 10 years ago
scrawl c31b416ba1 Move physicssystem to a new mwphysics module 10 years ago
scrawl fe15f31f3e Remove strings.h wrapper 10 years ago
scrawl c843cfc8e2 Physics stub in preparation for rewrite 10 years ago
cc9cii 587efcfe9d Use better initial value type. Fix exception while saving values. 10 years ago
cc9cii 5fb269336f Don't use initializer list 10 years ago
cc9cii d6ecc64168 Aggregate types can't be static - osx compiler appears to be more strict. 10 years ago
cc9cii 69317095be For compiling with osx - try using a different syntax for initializing the static maps. 10 years ago
cc9cii 0c461f4424 Add TopicInfos special conditions table. 10 years ago
scrawl 48ffeab191 Remove old BulletShapeManager 10 years ago
scrawl 0da1e0e905 Add comment 10 years ago
scrawl d432a3ed08 Fix MyGUI rendering not taking DataVariance of textures into account 10 years ago
scrawl 52a4456cf7 LoadingScreen update 10 years ago
scrawl af7cbb2e3b Leak fix 10 years ago
scrawl 7a2a7633d5 Fix videoplayer destruction issue that valgrind complained about 10 years ago
scrawl c8eb77c557 Move StatsHandler construction to allow profiling of loading screen 10 years ago