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23419 commits

Author SHA1 Message Date
elsid
3b5ce71d71
Remove redundant explicit dtor definition for AiPackage 2020-05-17 22:18:26 +02:00
elsid
ca93f8ee39
Compare initialized iterator
Comparsion of untilialized iterator is UB. Initialize with packages end.
2020-05-17 21:42:38 +02:00
elsid
e3cce0949e
Replace condition that may lead to UB by assert
If mPackages is empty it means package is a pointer to a deleted object
at line . We can assume it couldn't happen because execute is always called
next for this object at line 289.
2020-05-17 21:42:38 +02:00
Bret Curtis
6b44b7f245
Merge pull request #2855 from elsid/fix_msvc
Fix msvc dir for Qt
2020-05-17 17:35:09 +02:00
elsid
2e09e96f5d
Fix msvc dir for Qt
Otherwise it fails with:
Qt 5.15.0... Exists. CI/before_script.msvc.sh: line 781: cd: MSVC2019_64_Ninja/deps/Qt/5.15.0/msvc2015_64: No such file or directory
2020-05-17 15:21:12 +02:00
Bret Curtis
8d01897942
Merge pull request #2854 from OpenMW/cherry-pick-e0b35232
Merge branch 'ninja' into 'master'
2020-05-17 02:24:51 +02:00
Bret Curtis
9fd8470741
Merge branch 'master' into cherry-pick-e0b35232 2020-05-17 02:23:18 +02:00
Alexander "Ananace" Olofsson
7b781d8890
Windows CI dependency upgrade (#2847)
* Windows CI: Use OSG 3.4-experimental for 0.46

* Update compiled Windows CI dependencies

Only built and pushed so far, still need to try making full OpenMW
builds with them as well.

* Update missed Bullet version number

* MyGUI uses RelWithDebInfo for Release builds now

* Update Windows CI dependencies, switch Qt install

* Fix aqt retrieval and setup

* Make aqt install output slightly nicer

* Bump to Qt 5.15 for VS2019 support

* Fix FFmpeg and Qt install parts

* Fix OSG plugin DLL copying

* Add CMake flag for double-precision bullet

* Roll back 2019 to Boost 1.71 for CI

* Move aqt into unpack step, to allow manual install
2020-05-17 01:12:04 +02:00
psi29a
38daa83ff6 Merge branch 'ninja' into 'master'
Enable Windows Ninja builds

See merge request OpenMW/openmw!202

(cherry picked from commit e0b352323226ff11e230f6489e826df332fa681a)

c1e673ce Unify path conversion functions
fdf0fdbb Fix NMake with MSVC 2019
bdd4a814 Activate MSVC during CMake setup for NMake
eae41050 Support sourcing
c0d28a0e Warn that MSVC environment will need to be activated
bd16ad62 Ninja
7d57e6e2 Support MSVC 2015
3679d329 Check MSVC activated correctly
ed4b73b8 Fix post-2015 Visual Studio
4ffa116a Print message when it's necessary instead of when it isn't
c6e09461 Add instructions for using VS' non-.sln support
d9bb6e63 Activate MSVC later
9ca26358 Create batch script to activate correct MSVC
61df647d Provide scripts to activate selected MSVC in existing shell without kerfuffle
2020-05-16 22:23:37 +00:00
Alexei Dobrohotov
b168544445
Merge pull request #2852 from elsid/aiwander_cleanup
AiWander cleanup
2020-05-17 00:37:22 +03:00
Bret Curtis
59bda361f0
Merge pull request #2848 from akortunov/bullet
Fix Bullet flags usage
2020-05-16 23:22:34 +02:00
elsid
d86669843e
Remove unseud pointTolerance argument 2020-05-16 18:44:12 +02:00
elsid
256c9917a4
Make AiWander::isPackageCompleted const 2020-05-16 18:44:12 +02:00
elsid
131f2557b1
Split functions to remove redundant clearPath argument 2020-05-16 18:44:12 +02:00
elsid
b8513e0318
Remove unused arguments 2020-05-16 18:44:12 +02:00
Bret Curtis
a4f29a8e37
Merge pull request #2851 from elsid/fix_aiwander_crash
Fix AiWander crash
2020-05-16 18:34:02 +02:00
elsid
489a92de95
Check for hidden path only for actors wandering manually
Actors who doesn't wander over pathgrid.
2020-05-16 16:26:42 +02:00
elsid
e616188265
Do not allow wandering actor to have empty path 2020-05-16 16:11:30 +02:00
elsid
71350c6dff
Remove redundant variable 2020-05-16 16:11:30 +02:00
Andrei Kortunov
b5833f3c59 Use real time to update spell effects instead of game timestamps (bug #5165) 2020-05-16 11:00:28 +04:00
Andrei Kortunov
3ebbe14a62 Avoid zero division 2020-05-16 10:56:51 +04:00
Alexei Dobrohotov
8c4acc69c4
Merge pull request #2849 from Capostrophic/spellsuccess
Fix spell school calculation
2020-05-15 22:30:14 +03:00
Capostrophic
8265ebc484 Fix spell school calculation 2020-05-15 22:24:48 +03:00
Bret Curtis
a04a41a429
Merge pull request #2843 from Capostrophic/nigeometry
Introduce NiGeometry abstraction
2020-05-15 17:35:39 +02:00
Bret Curtis
7da5558808
Merge pull request #2845 from akortunov/save_cleanup
Optimize characters data in savegame
2020-05-15 17:34:34 +02:00
Bret Curtis
f9fca8675b
Merge pull request #2846 from Capostrophic/envmap
CopyRigVisitor fixes (bug #5415)
2020-05-15 17:32:11 +02:00
Andrei Kortunov
add42830d9 Add a flag to use double-precision functions from Bullet 2020-05-15 12:48:47 +04:00
Andrei Kortunov
e827d9c04f Disable physics profiler, if Bullet was compiled without profiling support 2020-05-15 12:48:41 +04:00
Capostrophic
78b1bbe130 Remove unnecessary null check 2020-05-15 10:34:49 +03:00
Bret Curtis
c69c7d0b3b
Merge pull request #2049 from elsid/bullet_double_precision
Support bullet double precision
2020-05-15 07:41:02 +02:00
Capostrophic
72e5043eda CopyRigVisitor fixes
Make sure it copies all relevant drawable parent nodes (e.g. including the node with the environment map effect)
Make sure it doesn't copy nodes multiple times
2020-05-15 01:12:06 +03:00
Andrei Kortunov
e6ca95174a Optimize characters data in savegame 2020-05-14 21:07:31 +04:00
Capostrophic
b665fed8f2 Introduce NiGeometry abstraction 2020-05-14 10:52:27 +03:00
Bret Curtis
019c843589
Merge pull request #2842 from Capostrophic/nifroot
Handle non-node roots more gracefully (bug #5416)
2020-05-14 09:31:07 +02:00
Capostrophic
30558c2434 Try to resolve CI concerns 2020-05-14 10:00:33 +03:00
Capostrophic
915ffe2241 Handle non-node roots more gracefully (bug #5416) 2020-05-14 00:57:00 +03:00
Evil Eye
f0e2ee45fa reuse ImplicitRef and ExplicitRef for enable, disable, getdisabled, startscript; move scriptrunning and stopscript 2020-05-13 21:17:08 +02:00
Bret Curtis
74bf8ef807
Merge pull request #2840 from elsid/revert_rm_platforms_install
Revert remove of platforms install
2020-05-13 21:07:31 +02:00
Bret Curtis
bb30b44766
Merge pull request #2839 from Capostrophic/nipathcontroller
Add basic NiPathController support (movement only)
2020-05-13 21:06:54 +02:00
Bret Curtis
ce3a723503
Merge pull request #2838 from Capostrophic/nifversion
Some more minor NIF stuff
2020-05-13 21:06:21 +02:00
elsid
66da72048a
Update bullet for windows up to 2.87 2020-05-13 19:24:29 +02:00
elsid
2d7c3bae61
Support bullet with double precision 2020-05-13 19:24:28 +02:00
elsid
ef5a5ef43f
Print not matched values with full precision 2020-05-13 18:44:11 +02:00
elsid
14d0ca4cd3
Cast float to btScalar 2020-05-13 18:44:11 +02:00
elsid
fa861f5d8e
Revert remove of platforms install 2020-05-13 18:20:37 +02:00
Capostrophic
30fc2e3e5e Add basic NiPathController support (movement only) 2020-05-13 18:01:22 +03:00
Capostrophic
5377e0491b Adjust NiPixelData loading 2020-05-13 17:00:41 +03:00
psi29a
05ffda9b47 Merge branch 'Changelog_PR' into 'master'
Update PR changelog file for 0.47.0

See merge request OpenMW/openmw!199
2020-05-13 05:53:14 +00:00
Andrei Kortunov
a3aa4c0a1f
Merge pull request #2837 from Capostrophic/smallfeatureculling
Disable small feature culling for orthographic cameras
2020-05-13 08:22:28 +04:00
Capostrophic
a08a9518c3 NIF version adjustments
Cut down on obscure version numbers
Call generateVersion without using a stream object
2020-05-13 01:06:38 +03:00