Miloslav Číž
db6107f12f
Merge branch 'master' into screenshot360
2018-02-25 11:25:19 +01:00
scrawl
31d7e6af32
Merge pull request #1608
2018-02-24 16:53:32 +00:00
scrawl
56613d817e
Merge pull request #1612
2018-02-24 16:52:30 +00:00
scrawl
dd3d3f5a8b
Merge pull request #1610
2018-02-24 16:41:02 +00:00
Capostrophic
089666dd68
Round up displayed encumbrance
2018-02-24 15:13:14 +03:00
Capostrophic
46377fa348
Update [Windows] documentation
2018-02-24 12:25:11 +03:00
Capostrophic
534f3ef094
Bring UI dimensions and positions more in line with Morrowind UI
2018-02-24 12:23:44 +03:00
AnyOldName3
7bd4c5e4b3
Change class name
2018-02-24 00:57:58 +00:00
AnyOldName3
c815366044
Move to the correct namespace part 2
2018-02-24 00:55:24 +00:00
AnyOldName3
11e59d3c11
Move to the correct namespace.
2018-02-24 00:52:46 +00:00
AnyOldName3
324b398d29
Add a notice clarifying the source of the shadow technique files.
2018-02-24 00:15:54 +00:00
AnyOldName3
7467248555
Undo a modification from the upstream shadow technique which breaks compatibiltiy with OSG 3.4
2018-02-24 00:14:29 +00:00
AnyOldName3
273914aba8
Add osgShadow ViewDependentShadowMaps as they can be found in OSG's GitHub Repository
2018-02-24 00:13:05 +00:00
AnyOldName3
9ec59783ba
Add basic support for distant terrain CLSB
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(cherry picked from commit 0f9dc3e65b72e6fff762f7a0933bae6f861e5fd4)
2018-02-23 23:37:04 +00:00
AnyOldName3
cb6767b4fc
Move the declaration of ComputeLightSpaceBounds to the header so that it can be accessed from other compilation units.
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(cherry picked from commit 8ac4fb208897a18da4934dd6f2fe84560b44ba9d)
2018-02-23 23:35:01 +00:00
AnyOldName3
6251e0519e
Use CLSB results to reduce maximum shadow map distance when sensible.
2018-02-23 23:31:53 +00:00
scrawl
ea028a2076
Improve settings documentation
2018-02-22 18:50:07 +00:00
scrawl
95a07bdc77
Merge pull request #1609
2018-02-22 18:49:32 +00:00
Thunderforge
a67373d116
Fixing "Show Enchant Chance" checkbox setting melee info instead
2018-02-19 18:28:04 -06:00
Capostrophic
99360e132f
Only display "new journal entry" message in dialogue if there *is* a new entry
2018-02-18 16:01:50 +03:00
David Cernat
60f686ee43
[General] Implement setting of physics framerate as part of GameSettings
2018-02-14 05:53:44 +02:00
Daniel Vukelich
104495a9a4
Set default number of quicksaves to 1
2018-02-13 21:05:24 -05:00
Daniel Vukelich
3bdd989a50
Remove numeric quicksave slot IDs
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When multiple quicksaves occurred in quick succession, the numeric order
of the saves could not be guaranteed. To prevent players from getting
confused as to why their saves appear out of order, don't number them.
2018-02-13 21:01:15 -05:00
David Cernat
65c3472772
Merge pull request #386 from OpenMW/master
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Add OpenMW commits up to 13 Feb 2018, part 2
2018-02-13 22:22:22 +02:00
David Cernat
886b3431bc
[Client] When resurrecting players, set pcknownwerewolf to 0
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This makes it so players are no longer known werewolves and are no longer attacked infinitely by guards.
2018-02-13 21:55:10 +02:00
scrawl
9b8c56761b
Fix timing error
2018-02-13 18:25:28 +00:00
scrawl
79e9876a24
Merge pull request #1606
2018-02-13 18:24:11 +00:00
Alexander "Ananace" Olofsson
145b47a550
Fix Windows builds
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`std::min`/`std::max` are part of algorithm, which is not implicitly included in Windows builds
2018-02-13 17:47:38 +01:00
David Cernat
53d758ba16
Merge pull request #385 from OpenMW/master
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Add OpenMW commits up to 13 Feb 2018
2018-02-13 05:22:41 +02:00
scrawl
ac1609c433
Merge pull request #1604
2018-02-13 00:56:06 +00:00
scrawl
123f7b83d5
Make the CompositeMapRenderer use available time and add related setting
2018-02-13 00:40:41 +00:00
scrawl
a708ac488e
Don't call Store::setUp() unnecessarily
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Fixes a threading issue with ESM::Land store caused by calling setUp() while it's being used.
2018-02-13 00:38:55 +00:00
David Cernat
a7e3261b0b
Merge pull request #383 from OpenMW/master
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Add OpenMW commits up to 11 Feb 2018
2018-02-11 06:57:54 +02:00
scrawl
5bb7d76913
Merge pull request #1605
2018-02-10 23:15:26 +00:00
scrawl
899d464b0d
Cap the rain emitter's frame time ( Fixes #4314 )
2018-02-10 23:14:41 +00:00
scrawl
f28024b541
Don't use Activate and Move keys for GUI navigation if bound to mouse buttons ( Fixes #4225 , Fixes #4320 )
2018-02-10 23:11:03 +00:00
Andrei Kortunov
f626a7fcc7
Take in account PC rank during disposition calculation (bug #4322 )
2018-02-10 17:58:30 +04:00
uramer
5502790ed9
removed the unnecessary comment
2018-02-09 16:34:55 +01:00
uramer
86c25f5dba
Removed NIF flag handling to replicate vanilla engine behaviour
2018-02-09 01:53:52 +01:00
David Cernat
74765b3ace
[General] Implement selected spell sync as part of PlayerMiscellaneous
2018-02-06 06:36:46 +02:00
Marc Zinnschlag
2a5a574134
Merge remote-tracking branch 'thunderforge/feature/4054-launcher-advanced-settings-panel'
2018-02-05 13:30:47 +01:00
Thunderforge
a78acbac85
Changing page description to address Zini's concerns
2018-02-04 13:38:11 -06:00
Thunderforge
cc0f7d19dc
Removing "Use these settings at your own risk"
2018-02-02 12:09:25 -06:00
David Cernat
029dfc56ba
[General] Implement player scale as part of PlayerShapeshift
2018-02-01 02:11:45 +02:00
David Cernat
aa448523f8
[Client] Clean up WorldEvent::runConsoleCommands() slightly
2018-01-31 23:23:52 +02:00
David Cernat
ce5670e57e
[Client] Ignore invalid object refIds from ObjectPlace packets
2018-01-31 18:51:53 +02:00
David Cernat
4496625154
Merge pull request #381 from OpenMW/master
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Add OpenMW commits up to 31 Jan 2018
2018-01-31 05:03:28 +02:00
David Cernat
66078bfea7
[General] Implement Mark location sync as part of PlayerMiscellaneous
2018-01-31 04:50:29 +02:00
scrawl
b1b8e31562
Use unique_ptr over new/delete ( Fixes #4305 )
2018-01-30 22:05:16 +00:00
David Cernat
989f6e6b51
[General] Implement PlayerReputation packet
2018-01-30 22:55:29 +02:00