Britt Mathis
60fadaeaf0
Cleaned up includes in implementation files
2013-04-16 20:16:22 -04:00
Britt Mathis
f7383905b7
Finally eliminated calls to MWBase::WindowManager in constructors
2013-04-10 14:46:21 -04:00
Britt Mathis
ce9bc6d9ba
MwGui windowManager calls fixed to use MWBase::Environment::get().getWindowManager, filenames in MwGui now comply with naming conventions
2013-04-10 00:32:05 -04:00
scrawl
e27e53f607
Fix not playable body parts appearing in the race selection menu.
2013-03-30 20:04:05 +01:00
scrawl
9a84f6744f
Fix headers including whole MyGUI.h, forward declare where appropriate, and fix some deprecated types (WidgetPtr)
2013-03-03 13:11:02 +01:00
Chris Robinson
da575b181e
Use the correct GMST for the race menu
2013-02-25 13:04:17 -08:00
scrawl
dfe29db9cb
Fix bug #591 : Don't allow opening new windows (main menu, console) if there's any modal widget active. Also made some windows modal that should be (character creation)
2013-02-25 06:57:32 +01:00
scrawl
d899f33444
Race/Class/Birth dialogs: immediately enable OK buttons since they have a preselected entry now.
2013-02-17 16:00:31 +01:00
Jordan Milne
857bb42297
Create a separate scenemanager for each CharacterPreview instance
2013-01-09 01:44:15 -04:00
greye
623e00531d
fix reentering race selection
2012-11-10 21:54:43 +04:00
greye
0d33d005a5
head/hair selection
2012-11-10 21:30:16 +04:00
greye
50867e8d87
fix gender selection update, main model visibility and couple of crashes
2012-11-10 19:57:50 +04:00
greye
b1ef0026a9
race selection/inventory preview character model update
2012-11-10 11:41:12 +04:00
greye
e74b2c060d
disable createRecord(), Land constness hack, various fixes with Store<T> interface
2012-11-06 13:14:03 +04:00
greye
4637503680
applying new interface vol.6, inconsistent
2012-11-06 00:34:11 +04:00
greye
2057f5619e
move ESMStore to MWWorld
2012-11-05 17:18:01 +04:00
scrawl
ba2fc2d6f8
better fix for chargen button colors
2012-11-04 11:37:47 +01:00
emoose
b70b8cc4bc
Fixed: character creation: make OK button grayed out/disabled (loses the hoverover when it's re-enabled though...)
2012-11-03 06:02:33 +00:00
emoose
4a9821dc65
fix kdevelop indentation...
2012-11-02 20:43:07 +00:00
emoose
15f972cc62
fixes: compile: cast error; doors: key id case comparison; character creation: going from CharacterCreation to BirthDialog loses data; character creation: Class/Race/BirthDialog allowing no data; code: clean up a bit
...
todo: going from CharacterCreation back to CreateClassDialog loses data
2012-11-02 20:33:08 +00:00
greye
2fa4ac177a
initial resolving
2012-10-01 00:23:49 +04:00
scrawl
e2b1329620
fix the race selection escape crash
2012-09-25 21:49:34 +02:00
greye
18cc435aa1
resolving conflicts
2012-09-21 13:13:11 +04:00
scrawl
bf5e30b24f
everything done except health/mana restore
2012-09-19 02:53:06 +02:00
greye
7606ebafd6
resolving conflicts, minor update
2012-09-17 11:37:50 +04:00
scrawl
2793096b50
Merge branch 'externalrendering' of https://github.com/zinnschlag/openmw into characterpreview
...
Conflicts:
apps/openmw/CMakeLists.txt
apps/openmw/mwbase/world.hpp
apps/openmw/mwrender/renderingmanager.cpp
apps/openmw/mwrender/renderingmanager.hpp
apps/openmw/mwworld/worldimp.cpp
apps/openmw/mwworld/worldimp.hpp
2012-09-15 00:57:29 +02:00
scrawl
eef750e6b0
race selection preview
2012-09-13 19:03:31 +02:00
scrawl
bc6a1979b0
replaced everything with the new method
2012-09-10 13:39:22 +02:00
scrawl
321f7c3419
fix an infinite recursion regression on several dialogs.
2012-08-27 21:29:04 +02:00
Marc Zinnschlag
6534c2a55a
Issue #107 : WindowManager is accessed only through the interface class from now on
2012-08-12 18:11:09 +02:00
Marc Zinnschlag
484cce12a8
Issue #107 : removed redundant getStore function from window manager
2012-08-12 14:36:46 +02:00
Marc Zinnschlag
0d3a7d482e
Merge remote branch 'modred11/master'
2012-07-17 10:21:46 +02:00
guidoj
0549e949ba
Mostly removal of unnecessary #include's and a little clean up
2012-07-17 09:27:12 +02:00
Carl Maxwell
e4d046f69c
Prepending m to the name of every member variable.
...
I made a bunch of changes in apps/openmw/mwrender/animation.cpp
because the scope brackets didn't line up in a bunch of places
npcanimations.cpp & creatureanimations.cpp were the same kind of
thing
2012-07-13 03:51:58 -07:00
scrawl
d27863bf8e
rename layout files to .layout to get them recognized by layout editor
2012-07-03 11:34:20 +02:00
scrawl
10cfe0f5bc
Issue #295 : Class creation dialogs tooltips; plus tons of other improvements
2012-05-27 06:39:10 +02:00
scrawl
7a4de0ed1d
changed more gui stuff to use the new tag system
2012-05-19 15:32:32 +02:00
scrawl
cfa37b0e77
fix another bunch of gui stuff, some strings were untranslated and buttons were not resized to fit their text
2012-04-16 19:14:05 +02:00
scrawl
424a90aa92
back & ok button caption
2012-04-16 17:46:54 +02:00
scrawl
d1508f5a59
List -> ListBox
2012-03-22 15:28:06 +01:00
scrawl
560e702973
fixed scroll bars
2012-03-22 15:23:23 +01:00
scrawl
deeb21a131
switched to the new multi-delegates system
2012-03-21 13:27:08 +01:00
Marc Zinnschlag
717b5e1784
fixed a constness problem
2011-04-21 10:49:45 +02:00
Jan-Peter Nilsson
f83c5327f3
Move eventDone to WindowBase and make it tell which window is done
2011-03-12 10:56:10 +01:00
Jan-Peter Nilsson
54fc64cb6a
Decrease number of classes that need to know about other components
2011-03-12 10:56:10 +01:00
Jan-Peter Nilsson
e551c60e75
Make RaceDialog use the new WindowBase
2010-11-06 11:26:45 +01:00
Jan Borsodi
025af1717f
Removed gameWindowSize parameter from all dialogs that had it, instead this is fetched via the environment variable.
2010-10-23 00:17:41 +02:00
Jan Borsodi
3e611b5d4c
Added widget for spells, updated race dialog to use that.
2010-09-20 13:36:55 +02:00
Jan Borsodi
cd8b88dea1
Introduced custom widgets (skill and attribute) which should make it easier to make new windows. Changed race and class dialog to use the new skill and attribute widgets.
2010-09-20 13:17:02 +02:00
Jan Borsodi
07b1b21b29
Fixed incorrect comparison with current race, should use the ID not the name.
2010-09-19 04:28:12 +02:00
Jan Borsodi
3cf8472ddc
Centre race dialog on screen.
2010-09-15 21:48:10 +02:00
Jan Borsodi
31a728bf07
Made sure name and race dialog is properly reset when opening again.
2010-09-15 21:36:32 +02:00
Jan Borsodi
1d69689f77
Uppercase OK.
2010-09-15 19:55:09 +02:00
Jan Borsodi
dbc3a43f13
Adjusting y coord of ok button is wrong, should be width.
2010-09-15 19:50:11 +02:00
Jan Borsodi
07dd5e5631
Race and name dialog are now kept in memory after ok/next is clicked, this avoids a crash where MyGUI would call into the dialog widgets after being destroyed.
2010-09-15 19:37:06 +02:00
Jan Borsodi
30e0d713ed
Changed list of skill names to contain the ID of the names instead, the actual names are then fetched from GMST.
2010-09-15 13:44:24 +02:00
Jan Borsodi
850b8eb6a7
Race dialog uses the ID of the race object instead of the name when referencing it.
2010-09-15 13:04:57 +02:00
Jan Borsodi
0dafd30dfc
The race dialog now fetches strings from GMST.
2010-09-15 12:56:44 +02:00
Jan Borsodi
4675402e0b
Updated code to use the new name for the race dialog.
2010-09-14 23:26:33 +02:00
Jan Borsodi
93608ca892
Removed prefix from filename and changed name as only the race dialog will be placed in it.
2010-09-14 23:26:33 +02:00