David Cernat
7f435ceeac
Add OpenMW commits up to 1 Nov 2020
...
# Conflicts:
# CMakeLists.txt
# apps/openmw/main.cpp
# apps/openmw/mwclass/container.hpp
# apps/openmw/mwclass/creature.hpp
# apps/openmw/mwclass/npc.hpp
# apps/openmw/mwdialogue/dialoguemanagerimp.hpp
# apps/openmw/mwdialogue/journalimp.hpp
# apps/openmw/mwgui/container.cpp
# apps/openmw/mwgui/dialogue.hpp
# apps/openmw/mwgui/mainmenu.cpp
# apps/openmw/mwgui/windowmanagerimp.hpp
# apps/openmw/mwmechanics/aiactivate.hpp
# apps/openmw/mwmechanics/mechanicsmanagerimp.hpp
# apps/openmw/mwscript/containerextensions.cpp
# apps/openmw/mwscript/interpretercontext.hpp
# components/CMakeLists.txt
2020-11-01 23:17:59 +02:00
Andrei Kortunov
065ed5138e
Use emplace_back instead of push_back
2020-10-18 10:27:35 +04:00
David Cernat
ed05125f6a
Add OpenMW commits up to 2 Aug 2019
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# Conflicts:
# apps/openmw/mwmechanics/combat.cpp
2019-08-22 15:38:15 +03:00
David Cernat
b57c0bcafe
Add OpenMW commits up to 6 June 2019
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# Conflicts:
# apps/openmw/mwgui/hud.cpp
# apps/openmw/mwgui/jailscreen.cpp
# apps/openmw/mwgui/waitdialog.cpp
# apps/openmw/mwinput/inputmanagerimp.cpp
# apps/openmw/mwworld/worldimp.hpp
2019-08-22 11:42:02 +03:00
David Cernat
8729c3c5e3
Add OpenMW commits up to 9 Mar 2019
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# Conflicts:
# .travis.yml
# CI/before_script.linux.sh
# README.md
# apps/openmw/mwgui/jailscreen.cpp
# apps/openmw/mwscript/animationextensions.cpp
# apps/openmw/mwscript/guiextensions.cpp
# apps/openmw/mwscript/miscextensions.cpp
# apps/openmw/mwscript/soundextensions.cpp
2019-08-21 19:04:04 +03:00
David Cernat
fba07194cf
Add OpenMW commits up to 29 Oct 2018
...
# Conflicts:
# apps/openmw/mwbase/world.hpp
# apps/openmw/mwinput/inputmanagerimp.cpp
# apps/openmw/mwmechanics/actors.cpp
# apps/openmw/mwmechanics/aicombat.cpp
# apps/openmw/mwmechanics/character.cpp
# apps/openmw/mwworld/worldimp.cpp
# apps/openmw/mwworld/worldimp.hpp
2019-08-20 13:15:00 +03:00
David Cernat
84cab59057
Add OpenMW commits up to 19 Aug 2018
...
# Conflicts:
# .travis.yml
# CI/before_install.linux.sh
# CI/before_script.linux.sh
# apps/openmw/engine.cpp
# apps/openmw/main.cpp
# apps/openmw/mwgui/windowmanagerimp.cpp
# apps/openmw/mwmechanics/actors.hpp
# apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
# apps/openmw/mwscript/aiextensions.cpp
# apps/openmw/mwscript/containerextensions.cpp
# apps/openmw/mwscript/dialogueextensions.cpp
# apps/openmw/mwworld/cellstore.cpp
# apps/openmw/mwworld/containerstore.cpp
# apps/openmw/mwworld/scene.cpp
# apps/openmw/mwworld/worldimp.cpp
# components/misc/debugging.hpp
2019-08-20 10:06:15 +03:00
Capostrophic
56539fee4f
Partially revert "Get rid of redundant setKeyFocusWidget() method"
2019-06-09 02:12:44 +03:00
Andrei Kortunov
faf940546b
Get rid of redundant setKeyFocusWidget() method
2019-05-17 19:09:40 +04:00
Andrei Kortunov
8df8bd3f37
Use C++11-style loops in the GUI instead of iterators
2019-03-02 13:27:59 +04:00
Andrei Kortunov
e06f0b797a
Replace all NULLs to nullptr
2018-10-09 10:21:12 +04:00
Andrei Kortunov
70ed8fd1a9
Use constants instead of widely used magic numbers (task #4645 )
2018-09-17 19:22:50 +04:00
Andrei Kortunov
5a4d0cec3a
Use new logging system for game itself
2018-08-14 23:05:43 +04:00
David Cernat
38247ff086
Merge pull request #303 from OpenMW/master while resolving conflicts
...
# Conflicts:
# apps/openmw/mwbase/dialoguemanager.hpp
# apps/openmw/mwdialogue/dialoguemanagerimp.hpp
# apps/openmw/mwgui/container.cpp
# apps/openmw/mwgui/windowmanagerimp.cpp
# apps/openmw/mwscript/dialogueextensions.cpp
2017-10-06 04:10:04 +03:00
scrawl
94b538ac82
Fix crash due to not calling WindowModal::onClose()
2017-09-25 00:47:08 +02:00
scrawl
be19f51013
Adjust some more windows to be keyboard friendlier
2017-09-24 19:08:14 +02:00
scrawl
01391b7eed
Rename WindowBase's open/close to onOpen/onClose
2017-09-24 19:08:12 +02:00
David Cernat
fa3baac0f3
Merge pull request #228 from OpenMW/master while resolving conflicts
...
# Conflicts:
# .travis.yml
# CMakeLists.txt
# apps/openmw/main.cpp
2017-06-18 18:16:10 +03:00
David Cernat
79351c737e
[Client] Disable back button in chargen race window
2017-06-10 08:10:56 +03:00
Bret Curtis
c781d1f8ed
purge unnecessary imports
...
add fstream back
add fstream back
add fstream back
add fstream back
add fstream back
add fstream back
add fstream back
2017-06-09 19:08:53 +02:00
Andrei Kortunov
fb0c4700a4
Save a proto gender in racemenu
2017-04-14 23:19:48 +04:00
Allofich
53e94b7c3f
Fix shadowing warnings
2016-10-06 23:33:52 +09:00
scrawl
dda5bfbc9f
CharacterPreview no longer depends on osgViewer
2016-08-16 22:47:45 +02:00
scrawl
9eab3b1728
Fix crash in race dialog when no head or hair are available
2016-06-06 01:04:14 +02:00
scrawl
e8662bea31
Change the way that image origin is converted to OpenGL's lower-left convention
...
Flip the texture coordinates instead of flipping textures.
This simplifies the TextureManager (no need to worry if the caller wants flipping or not), should make it easier to generalize & multithread it.
2016-02-05 21:03:11 +01:00
scrawl
72c1f37527
Port CharacterPreview
2015-05-20 02:18:20 +02:00
scrawl
4e69e7cc0f
OpenMW compiles and runs w/o render window
2015-04-01 17:02:15 +02:00
scrawl
d573458896
Fix case sensitivity bug in default head/hair selection ( Fixes #2453 )
2015-03-16 17:42:15 +01:00
dteviot
e197f5318b
fixing MSVC 2013 warning C4244: & C4305
...
conversion from 'const float' to 'int', possible loss of data
conversion from 'double' to 'int', possible loss of data
conversion from 'float' to 'int', possible loss of data
2015-03-08 13:07:29 +13:00
scrawl
5b9d10f851
Reduce includes in MWGui
2015-01-10 03:56:06 +01:00
scrawl
728b842e72
Use MyGUI::utility in favor of boost lexical_cast
2015-01-10 03:01:01 +01:00
scrawl
eecea4131f
Reduce MyGUI includes
2015-01-10 02:50:43 +01:00
scrawl
363d1f9207
Merge remote-tracking branch 'upstream/master'
2014-12-30 23:01:45 +01:00
scrawl
2e5e7370ba
Adjust default angle, FOV and viewport of character preview ( Fixes #2220 )
2014-12-24 15:45:15 +01:00
scrawl
b8fa73dfa9
Preserve record ordering in Store
...
This fixes the default head/hair used for some races in the chargen UI.
2014-12-24 15:45:14 +01:00
Alexander "Ace" Olofsson
462b41a3a8
Missing files, aka; Why you shouldn't stresscommit
2014-12-19 11:26:54 +01:00
scrawl
fee08f97ed
Fix crash in character preview for non-existing meshes ( Fixes #2128 )
2014-12-03 18:28:35 +01:00
scrawl
3519d23518
Race dialog: remove incorrect assumption about numeric index in head/hair record IDs
2014-12-03 18:28:35 +01:00
scrawl
ada4e37556
Fix race preview texture not being destroyed properly ( Fixes #2098 )
2014-11-24 01:02:18 +01:00
scrawl
0bd9f30c67
Remove comment for old MyGUI version
2014-10-02 13:55:42 +02:00
scrawl
7252cb63a6
Fix cppcheck issues
2014-09-26 17:48:14 +02:00
scrawl
94c2517d67
Fix race preview crash ( Fixes #1808 )
2014-08-13 19:30:46 +02:00
scrawl
93c21b5ef2
Fixes #1197 : incorrect mouse wheel step
2014-03-15 20:34:12 +01:00
scrawl
edff88542b
Allow double click / Enter key for accepting race/class/birthsign
2014-01-29 15:37:27 +01:00
scrawl
d0500e8124
Some unneeded includes cleanup
2014-01-15 14:53:28 +01:00
scrawl
7dc30a01cd
Some changes suggested by cppcheck
2013-07-31 18:46:32 +02:00
scrawl
72600a16cf
Fix chargen race menu bug, updating a render target from within MyGUI's ControllerManager update is not a good idea
2013-07-06 17:02:40 +02:00
Britt Mathis
1dff1fabdb
Fixed race.cpp
2013-04-17 19:38:13 -04:00
Britt Mathis
7eee86ab66
No more using namespace
2013-04-17 18:56:48 -04:00
scrawl
c519fc360d
Move away from fixed record names for body parts
2013-04-18 00:19:34 +02:00