scrawl
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b8c358df63
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Fix a bug with equipping using the quick keys: when item is already equipped, equipping it again would cause the slot to get unequipped first, possibly restacking and destroying the Ptr that was supposed to be equipped in the first place
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2013-11-17 23:31:07 +01:00 |
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scrawl
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60bec03987
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Rename variables called 'slots' to work around wrong code parsing in QT Creator.
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2013-11-12 23:23:19 +01:00 |
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Emanuel Guevel
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2786530430
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Edit InventoryStore::equip() to call the new unequipSlot function…
…to unequip previously equipped item.
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2013-11-10 02:45:16 +01:00 |
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Chris Robinson
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48c07fbd98
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Remove some unnecessary fields from Ptr
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2013-08-14 17:05:42 -07:00 |
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scrawl
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2693b78536
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Add initial player inventory when new game is started
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2013-04-15 02:56:23 +02:00 |
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Glorf
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ad49d1ecab
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Sixth minor fix
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2013-04-10 15:24:20 +02:00 |
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Glorf
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bd93e63150
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Fifth minor fix
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2013-04-09 19:46:27 +02:00 |
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Glorf
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248fff6eb7
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Fourth minor fix
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2013-04-09 19:41:03 +02:00 |
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Glorf
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44ef02eb99
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Third minor fix
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2013-04-09 19:04:59 +02:00 |
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Glorf
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46925e93a6
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Second minor fix
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2013-04-09 16:14:08 +02:00 |
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Glorf
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623c2c8201
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Minor fix
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2013-04-09 07:45:07 +02:00 |
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Glorf
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7c22e123f4
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Bugfix #691 changes
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2013-04-08 22:10:55 +02:00 |
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Glorf
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48d9885554
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Started bugfix #691
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2013-04-05 15:42:05 +02:00 |
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Glorf
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900c2cfa81
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Minor bugfix #646 change
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2013-04-02 14:08:59 +02:00 |
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Glorf
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d25c838e1d
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Bugfix #646
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2013-04-02 11:42:29 +02:00 |
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scrawl
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e7af718b55
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Remove unnecessary WindowManager::messageBox arguments
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2013-03-30 12:56:37 +01:00 |
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scrawl
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eeb60edb65
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Properly check for the Beast flag instead of hardcoding beast races
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2013-03-12 02:09:54 +01:00 |
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scrawl
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543f573739
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Fix the firstguard armor mod
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2013-03-12 02:02:59 +01:00 |
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Marc Zinnschlag
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86fb3574a0
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Merge remote-tracking branch 'wheybags/master' into next
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2013-02-05 11:55:47 +01:00 |
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Tom Mason
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ac112ef972
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refactored special variable code
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2013-02-03 13:27:27 +00:00 |
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Marc Zinnschlag
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85697e4628
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reverted to C++03
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2013-02-02 13:24:28 +01:00 |
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Tom Mason
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0fc5ee5149
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allow OnPCEquip special variable to be of any type
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2013-01-31 17:46:16 +00:00 |
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Tom Mason
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09f9557ecb
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Implemented OnPCEquip special variable
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2013-01-31 00:34:16 +00:00 |
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Tom Mason
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375961fe5e
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small fix
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2013-01-09 13:27:12 +00:00 |
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Tom Mason
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b035a5aa4a
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beast races cannot equip anything they oughtn't to be able to equip
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2013-01-09 13:18:05 +00:00 |
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Tom Mason
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62a2ba1cc6
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beast races cannot equip shoes/boots
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2013-01-09 03:03:14 +00:00 |
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Tom Mason
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135f0870f7
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in actionequip, was ignoring actor param, and always using player
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2013-01-09 02:16:17 +00:00 |
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Marc Zinnschlag
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8c2b4f996c
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Issue #370: replaced custom target handling in equip action with base class implementation
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2012-09-04 15:27:10 +02:00 |
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Marc Zinnschlag
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78fe6fdce5
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Issue #351: Refactoring Action class
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2012-07-27 12:00:10 +02:00 |
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Marc Zinnschlag
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4c39fefd1e
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Issue #107: World is accessed only through the interface class from now on; some include cleanup
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2012-07-03 12:30:50 +02:00 |
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scrawl
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0f1e09d2c1
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make Class::use method return an equip action for equippable items, add sound for equipping
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2012-05-16 16:08:55 +02:00 |
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