scrawl
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557652112f
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Show the target HP bar also when casting a heal effect (same as MCP)
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2014-01-04 04:21:44 +01:00 |
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scrawl
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12691040d1
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Fix incorrect disposition testing and get rid of of a related hack that is no longer needed.
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2014-01-04 02:49:10 +01:00 |
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scrawl
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09d491d1ba
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Move a piece of functionality to its appropriate place
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2014-01-04 01:13:19 +01:00 |
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scrawl
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be2ebc5cac
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Closes #1081: Implement disease contraction
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2014-01-03 23:33:14 +01:00 |
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scrawl
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2a7d610f87
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Implement GetSpellReadied instruction
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2014-01-03 22:55:17 +01:00 |
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scrawl
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c0fbcf413f
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Use the playermagic and playerfighting control switches
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2014-01-03 22:44:35 +01:00 |
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scrawl
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e9bd43e2da
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Use GMSTs for bound items/creatures
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2014-01-03 20:54:14 +01:00 |
|
scrawl
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617a65cdd2
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Print message to dialogue window after successful trade
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2014-01-03 17:40:14 +01:00 |
|
scrawl
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b22dd40b41
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Implement Paralyze magic effect
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2014-01-03 17:06:05 +01:00 |
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scrawl
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55c5d7cee4
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Implement Resurrect instruction
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2014-01-03 15:54:23 +01:00 |
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scrawl
|
b4230f716e
|
Implement RemoveEffects instruction
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2014-01-03 05:19:10 +01:00 |
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scrawl
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7d8ca91286
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Implement RemoveSpellEffects instruction
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2014-01-03 05:18:44 +01:00 |
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scrawl
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366801f3d5
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Implement explodeSpell instruction (like Cast, with caster = target)
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2014-01-03 04:44:50 +01:00 |
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scrawl
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93e1a2df73
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Implement Cast script instruction (shrines work now)
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2014-01-03 04:09:52 +01:00 |
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scrawl
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b42240be6d
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Implement Damage/restore skill/attribute effects. Use dedicated classes for skill and attribute values (instead of Stat<T>) since there are some important differences.
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2014-01-03 03:48:43 +01:00 |
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scrawl
|
32ff3b530c
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Change all instances of skill/attribute values to use an appropriate typedef.
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2014-01-03 01:59:15 +01:00 |
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scrawl
|
623cdef69f
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Code cleanup
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2014-01-02 21:49:12 +01:00 |
|
scrawl
|
eba60858dd
|
Closes #1078: Show stat bar text even when 0
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2014-01-02 21:48:33 +01:00 |
|
scrawl
|
299690631f
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Implement SoulTrap magic effect
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2014-01-02 21:21:28 +01:00 |
|
scrawl
|
596e0c8a49
|
Correct Dispel effect (use magnitude as chance)
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2014-01-02 20:15:07 +01:00 |
|
scrawl
|
94d2ec8e4e
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Add missing spells update
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2014-01-02 20:02:28 +01:00 |
|
scrawl
|
29acc3f722
|
Fix particles being too small. Looks like this should actually be size*2.
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2014-01-02 16:56:31 +01:00 |
|
scrawl
|
12de351feb
|
Check if levitation is enabled before levitating
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2014-01-02 16:38:23 +01:00 |
|
scrawl
|
0990ca4b75
|
Closes #1072: Fix extra light being added multiple times when showCarriedLeft(true) is called repeatedly
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2014-01-02 15:58:00 +01:00 |
|
scrawl
|
e6c0e187bc
|
Closes #1073: Check for all gold types in canSell. For containers, only gold_001 is relevant, but items in the world can be sold as well.
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2014-01-02 15:44:58 +01:00 |
|
Marc Zinnschlag
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a6e6411686
|
Merge remote-tracking branch 'scrawl/master'
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2014-01-02 12:12:52 +01:00 |
|
scrawl
|
c558e12212
|
Don't try to move objects that are not in a cell
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2014-01-02 03:06:48 +01:00 |
|
scrawl
|
993edf0384
|
Bug #1063: Safety check in moveObject. Required when items in containers execute script commands like setAtStart etc.
|
2014-01-02 02:27:48 +01:00 |
|
scrawl
|
0f2b2fabdb
|
Implement water walking
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2014-01-02 02:03:44 +01:00 |
|
scrawl
|
5b0a4c9424
|
Get rid of unused file and some other cruft.
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2014-01-02 01:44:09 +01:00 |
|
scrawl
|
783c501d70
|
Some checks to prevent bound item abuse
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2014-01-02 01:36:08 +01:00 |
|
scrawl
|
590c8cb4a0
|
Implement Disintegrate effects. When an armor/weapon breaks, unequip it and do not allow equipping it again.
|
2014-01-02 01:03:44 +01:00 |
|
scrawl
|
899214a906
|
Use fVanityDelay
|
2014-01-02 00:13:23 +01:00 |
|
scrawl
|
c6421276bd
|
Closes #841: Correct activation distance in third person mode
|
2014-01-01 23:59:17 +01:00 |
|
scrawl
|
24aa743573
|
Add function for converting feet to game units
|
2014-01-01 23:34:18 +01:00 |
|
scrawl
|
f6387d5979
|
Implement Telekinesis magic effect. Remove some duplicate code.
|
2014-01-01 23:30:58 +01:00 |
|
scrawl
|
531bef6193
|
Shorter Vector3 initialisation
|
2014-01-01 22:46:10 +01:00 |
|
scrawl
|
5729672262
|
Show marked position on map. Implement Detect X magic effects.
|
2014-01-01 22:37:52 +01:00 |
|
scrawl
|
9245faf2aa
|
Don't destroyRenderTarget with a NULL window
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2014-01-01 22:19:02 +01:00 |
|
scrawl
|
bfc9fcf2cd
|
Add starting spells when building player (F_PCStart flag)
|
2014-01-01 21:34:00 +01:00 |
|
Marc Zinnschlag
|
11bcb66cce
|
Merge remote-tracking branch 'lgro/travis'
|
2014-01-01 19:47:42 +01:00 |
|
Marc Zinnschlag
|
1f4c192bf6
|
Merge remote-tracking branch 'lgro/issue417_apply_weather_instantly_when_teleporting'
|
2014-01-01 19:47:11 +01:00 |
|
Marc Zinnschlag
|
e1355be47c
|
Merge remote-tracking branch 'lgro/valgrind_warnings'
|
2014-01-01 19:41:52 +01:00 |
|
Lukasz Gromanowski
|
43cbff6333
|
Bumped libogre to v1.9 in travis configuration file.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
|
2014-01-01 18:32:55 +01:00 |
|
scrawl
|
eab7ffd6b4
|
Remove redundant finding of default exterior position height
|
2014-01-01 18:05:28 +01:00 |
|
scrawl
|
8e5cae1081
|
Implement mark/recall magic effects
|
2014-01-01 17:06:21 +01:00 |
|
Lukasz Gromanowski
|
2d4e06cd50
|
Updated comments about freeing format_ctx->pb->buffer.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
|
2014-01-01 17:05:49 +01:00 |
|
Lukasz Gromanowski
|
722469d57b
|
Correction to the e9844e1 commit.
Restored interrior check in WeatherManager::update().
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
|
2014-01-01 16:45:39 +01:00 |
|
scrawl
|
69ba8a40bf
|
Fix weird formatting added during the merge
|
2014-01-01 16:13:20 +01:00 |
|
scrawl
|
b3cd10dbea
|
Remove redundant setTeleported calls
|
2014-01-01 15:18:25 +01:00 |
|