gugus
5603cb312c
Objects can now be selected and follow mouse movements.
2012-04-27 20:54:39 +02:00
gugus
a6419c3596
Clicking on an item is now detected.
...
Trying to have items follow the mouse position, but it doesn't work yet.
2012-04-26 19:35:45 +02:00
gugus
25432d97d2
trying to get selected item. Doesn't work.
2012-04-21 20:35:45 +02:00
gugus
93ba773d2e
Merge branch 'inventoryGUI' of https://github.com/pchan3/openmw.git into inventoryGUI
...
Conflicts:
apps/openmw/mwgui/container.cpp
2012-04-21 11:08:10 +02:00
gugus
33654535c1
The inventory window now display the inventory of the player
2012-04-21 11:05:30 +02:00
gugus
1e8d894e1c
Starting inventory window
2012-04-21 10:51:01 +02:00
pchan3
215d4e1739
Made adjustments to keep container window within the viewscreen.
2012-04-18 23:09:13 +10:00
pchan3
f902c8fa6f
Fixes on Namespace issue & more.
2012-04-18 22:35:35 +10:00
gugus
489261a6ae
Close button works.
2012-04-15 21:02:54 +02:00
gugus
58d05fa503
more clean-up. Container window shows up! But there is no working close button.
2012-04-15 20:56:45 +02:00
gugus
78c8a22cd1
more clean up. The container GUI shows up now
2012-04-15 19:32:41 +02:00
gugus
a38db39e88
Merge branch 'master' of https://github.com/zinnschlag/openmw.git into inventoryGUI
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Conflicts:
apps/openmw/CMakeLists.txt
2012-04-15 17:54:13 +02:00
gugus
b309d245c5
cleaning up hircine work
2012-04-15 17:52:39 +02:00
scrawl
e3486931ae
F10 hotkey toggle FPS
2012-04-13 13:17:50 +02:00
scrawl
800df7376c
use the cursors from morrowind.bsa and remove mwpointer.png
2012-04-12 14:26:21 +02:00
Roman Melnik
bdbb8a8d84
Merge remote-tracking branch 'upstream/master' into windowsPinning
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Conflicts:
apps/openmw/mwgui/window_manager.cpp (keep both changes)
2012-04-07 17:30:20 +03:00
Roman Melnik
ef0a185e11
Pinnable windows: hide hud elements
...
Hide elements of the HUD (health/magicka/stamina bars,
minimap) when the corresponding windows (stats/map) are pinned.
Rearrange the remaining hud elements in such cases (like in the
original Morrowind).
2012-04-06 01:17:23 +03:00
Roman Melnik
91a377df86
Fix behaviour of the MapWindow
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The map now will track player's position/rotation when
pinned, and will not update if position/rotation didn't
change since last frame.
2012-04-01 23:51:49 +03:00
scrawl
0a5757791c
Merge branch 'master' into minimap
2012-04-01 20:17:07 +02:00
Roman Melnik
911ca4be89
Move MapWindow to separate files
...
Separate MapWindow from bunch of classes in layouts.cpp/hpp
Inherit it from WindowPinnableBase.
TODO: map arrow (player position) updates orientation only
when you open the inventory. When the map window is pinned,
the arrow direction is not updated.
2012-04-01 20:39:53 +03:00
Roman Melnik
d09f0610ea
Add basic windows pinning
...
Create WindowPinnableBase class for windows which should be
allowed to be pinned.
Add skin for pinnable windows - currently just a copy of normal
window with 1 extra button (hopefully this can be improved later).
Handle clicking on PinToggle button (pinning/unpinning a window).
2012-04-01 20:36:57 +03:00
Marc Zinnschlag
ca4ad74151
more cleanup
2012-03-31 21:29:46 +02:00
Eli2
3cc81d74bc
Cleanup, replaced if with switch
2012-03-31 19:50:21 +02:00
scrawl
521b9eec6c
Merge branch 'master' into minimap
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Conflicts:
apps/openmw/mwscript/docs/vmformat.txt
apps/openmw/mwworld/world.cpp
2012-03-30 15:31:07 +02:00
scrawl
4bbedeb3e7
made all dialogs semi transparent (like in morrowind)
2012-03-30 14:01:43 +02:00
scrawl
d3f31c3498
dialogue window enhancements
2012-03-30 13:53:35 +02:00
scrawl
8d224f009f
toggleFogOfWar script command
2012-03-29 19:45:19 +02:00
Marc Zinnschlag
a0c5ccf974
Merge remote branch 'lgro/valgrind'
2012-03-28 21:46:47 +02:00
Lukasz Gromanowski
f86d53636d
Issue #225 : Correction to commit fa4c4b8
.
...
Correction to commit fa4c4b8
- memeber mChanged should be
set to true, otherwise the map won't display if the game
is started in (0, 0) cell.
2012-03-28 21:36:38 +02:00
Lukasz Gromanowski
fa4c4b8f21
Issue #225 : Initialize members in class constructor.
2012-03-27 23:07:25 +02:00
Marc Zinnschlag
a996cfed71
Merge remote branch 'ace/win-fixes' into next
2012-03-27 20:11:46 +02:00
Alexander "Ace" Olofsson
55f1053b4f
Windows fixes for compiling and linking
2012-03-27 00:36:53 +02:00
Lukasz Gromanowski
5185a28b60
Issue #225 : Initialize all class members in constructor.
2012-03-26 19:09:55 +02:00
scrawl
f959a5cbeb
auto adjust size of map window title bar
2012-03-24 23:24:19 +01:00
scrawl
a6259a1b0d
bugfixes
2012-03-23 17:37:56 +01:00
scrawl
7a3034701f
functional HUD map
2012-03-23 16:51:56 +01:00
scrawl
a1f80e029e
abstracted some code to be reused for hud
2012-03-23 16:16:31 +01:00
scrawl
789fbb460f
move implementation to .cpp
2012-03-23 15:34:54 +01:00
scrawl
ce63d29d4a
rotate hud player arrow
2012-03-23 15:26:24 +01:00
scrawl
06fa310e29
player arrow rotated correctly
2012-03-23 15:00:48 +01:00
scrawl
770b0f2106
gui changes
2012-03-23 10:25:55 +01:00
scrawl
9c3e1f48f0
player arrow
2012-03-23 09:00:00 +01:00
scrawl
8e299bd25b
remove unuseful std::cout
2012-03-23 08:16:32 +01:00
scrawl
2dd329938a
automatically zoom in on the player while moving
2012-03-23 08:16:04 +01:00
scrawl
cf3515a898
it is now possible to drag the minimap with the mouse
2012-03-22 21:27:21 +01:00
scrawl
cc9f20a04f
MW_MapView skin
2012-03-22 20:25:41 +01:00
scrawl
ab9aa1ba74
Merge branch 'next' into minimap
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Conflicts:
files/mygui/openmw_map_window_layout.xml
2012-03-22 19:36:37 +01:00
scrawl
d1508f5a59
List -> ListBox
2012-03-22 15:28:06 +01:00
scrawl
560e702973
fixed scroll bars
2012-03-22 15:23:23 +01:00
scrawl
26aae9d2ce
fix class name typo
2012-03-22 15:10:29 +01:00