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738 commits

Author SHA1 Message Date
Alexander "Ace" Olofsson
d3128a12b6 Remove a large include form mwbase/windowmanager.hpp 2015-02-09 16:23:41 +01:00
Alexander "Ace" Olofsson
df5a08b6de Move manualref code out of header 2015-02-09 15:01:49 +01:00
MiroslavR
2223a69ab8 Fix getpcinjail returning 0 when the console is open 2015-02-07 20:13:11 +01:00
MiroslavR
9bbe6f8c5e Remove todo 2015-02-07 18:39:05 +01:00
MiroslavR
1d9e973573 Add training progress bar, implement jail screen, tweak wait dialog (Fixes #1714) 2015-02-07 04:05:28 +01:00
scrawl
ae77eacd7e Skill progress refactoring 2015-02-06 01:27:16 +01:00
scrawl
6ea59c93ab Ignore the object scale in Move instruction (Fixes #2275) 2015-02-05 04:18:42 +01:00
scrawl
6d097fbfbd Normalise spelling of "levelled" throughout the code 2015-02-05 04:18:42 +01:00
scrawl
0c6e2170db Include cleanup 2015-02-05 04:18:42 +01:00
scrawl
7d76f1a113 PlaceAt count argument should spawn independent references (Fixes #2283) 2015-01-31 22:40:41 +01:00
scrawl
2346c3528d Remove NpcStats::mProfit and store it in the script instead
Also use the Profit label when the "minimumProfit" script variable exists, rather than hardcoding to NPCs.
2015-01-31 22:40:40 +01:00
scrawl
431f540791 ESSImport: fix NPC factions 2015-01-27 23:12:21 +01:00
scrawl
9d3f0b2ed5 Remove some unused code, include cleanup 2015-01-27 23:12:13 +01:00
scrawl
b1bd236345 ESSImport: convert script local variables
Had to add special reading code to openmw, because the variable names are not stored.
2015-01-24 16:45:36 +01:00
scrawl
a619cff615 Implement EnableLevelupMenu to trigger level-up 2015-01-23 15:34:47 +01:00
scrawl
c883a73d30 Several warning fixes 2015-01-23 15:34:47 +01:00
scrawl
5104a5a023 Add missing setFactionReaction instruction, use absolute storage instead of difference
Seems to be closer to how MW is storing it (it has the complete FACT record in the savegame, actually).

This (somewhat) breaks OMW savegame compatibility in that old changes are discarded, but I don't think the faction reactions are quest relevant anywhere.
2015-01-20 00:53:31 +01:00
scrawl
c3f3f8b3d0 Use only Cell records for saving progress bar (Fixes #2259) 2015-01-11 18:01:06 +01:00
scrawl
1780bcc238 Print RefNum in BetaComment 2015-01-11 17:04:58 +01:00
Marc Zinnschlag
289a912817 Merge remote-tracking branch 'scrawl/master' 2015-01-11 12:24:51 +01:00
dteviot
7aa0f887c0 Minor changes to ESM::RefNum
1. Changed mIndex to unsigned, to solve potential implementation defined behavior with right shift.
2. Refactoring to minimize use of magic number -1 to indicate "no Content File".
2015-01-11 12:20:22 +13:00
scrawl
579f5d232f Move interactive messageBox to separate function 2015-01-10 23:23:48 +01:00
scrawl
363d1f9207 Merge remote-tracking branch 'upstream/master' 2014-12-30 23:01:45 +01:00
scrawl
0a2dd4c6cb Fix unsafe use of BaseNode in Move script instruction 2014-12-27 17:20:37 +01:00
scrawl
4aed5158cc Support region names in cell dialogue filter (Fixes #2113) 2014-12-24 15:45:12 +01:00
Alexander "Ace" Olofsson
462b41a3a8 Missing files, aka; Why you shouldn't stresscommit 2014-12-19 11:26:54 +01:00
Alexander "Ace" Olofsson
0af5c7b379 Starting to clean up some heavy includes 2014-12-19 09:23:16 +01:00
scrawl
31d28e727f Implement leveled list script functions (Fixes #1546) 2014-12-17 01:24:22 +01:00
Marc Zinnschlag
1f74d8cca5 Merge remote-tracking branch 'scrawl/scripttest' 2014-12-13 12:49:33 +01:00
scrawl
ba65c6cc7f Add --script-all-dialogue switch to compile all dialogue scripts (Fixes #1659) 2014-12-13 02:51:18 +01:00
scrawl
2601b26217 Merge branch 'master' of https://github.com/OpenMW/openmw 2014-12-11 22:44:58 +01:00
scrawl
7892ed35f3 PlaceItem, PlaceItemCell: Make sure references are placed above terrain (Bug #2078) 2014-12-11 22:25:53 +01:00
scrawl
886903d70e Implement HitAttemptOnMe function (Bug #2078) 2014-12-11 22:25:41 +01:00
scrawl
5f00a3d5c3 Reset lastHitObject when it is retrieved rather than every frame
This seems to be how vanilla MW does it.
2014-12-11 22:00:31 +01:00
scrawl
be16f1d0a5 Implement PcForce1stPerson, PcForce3rdPerson, PcGet3rdPerson (Bug #2078) 2014-12-11 21:00:02 +01:00
scrawl
d955017079 Don't report script operation status via messageBox (Bug #1942) 2014-12-11 20:51:02 +01:00
scrawl
7e8ca3fff1 Fix object movement between cells producing a stale Ptr within the script execution (Bug #1942) 2014-12-11 19:29:06 +01:00
Digmaster
c37881ead1 Joystick Support 2014-12-08 21:57:32 -06:00
scrawl
855fe33c59 Add vanilla-compatible range limiting for playloopsound (Fixes #244, Fixes #1342) 2014-12-08 23:58:20 +01:00
scrawl
f49fde3d5d Add support for undeleting references (Fixes #2193)
Deleted references should be accessible via an explicit reference, and can be undeleted using "setdelete 0". Also the Resurrect function implicitely undeletes the given reference.
2014-12-06 21:08:18 +01:00
scrawl
2952a0e2aa Make Resurrect function reset most of the runtime state (Fixes #2181) 2014-12-06 19:53:24 +01:00
scrawl
b9d0552166 Fix positionCell rotation argument when used on the player
This fixes the player's initial orientation on the starting boat, to properly face Jiub.
2014-12-01 23:09:47 +01:00
scrawl
8103d25b09 Make ToggleMenus close open windows (Fixes #2045) 2014-12-01 23:09:46 +01:00
MiroslavR
6e1a11f322 Queue screen fade operations invoked by scripts 2014-12-01 19:13:04 +01:00
scrawl
5f5fcc2fef Make PlayGroup use an indefinite number of loops (Fixes #2156) 2014-11-28 17:15:31 +01:00
scrawl
4fd3a994e9 Add model and script information to BetaComment 2014-11-28 16:27:18 +01:00
scrawl
d7220cdc2f Do not allow decrease below zero in modCurrentMagicka and modCurrentHealth (Fixes #2158) 2014-11-28 15:16:53 +01:00
MiroslavR
a4d0068e29 Make forcegreeting no-op for disabled references (Fixes #2093) 2014-11-02 15:36:13 +01:00
Marc Zinnschlag
7785e3a0bc fixed for potential crash during saved game loading 2014-10-31 17:59:55 +01:00
Marc Zinnschlag
ac58dd735b do not crash on exceptions while adding startup scripts 2014-10-31 11:02:42 +01:00
scrawl
f7ba1dbfc8 Add error handling for getPcRank and similar defines (Fixes #2071) 2014-10-28 16:07:37 +01:00
scrawl
aa02974d3b Fix Journal instruction for non-existing journal indices (Fixes #2063) 2014-10-27 21:52:59 +01:00
scrawl
dab05471be Reset crime when bounty is reset to 0 by a script (Fixes #2057) 2014-10-25 21:09:37 +02:00
MiroslavR
ed3a3f717f Handle getdistance on objects inside a container (Fixes #2046) 2014-10-24 19:05:43 +02:00
MiroslavR
925fa8d193 Reset ownership of items dropped via 'drop' instruction (Fixes #2053) 2014-10-24 19:04:47 +02:00
Marc Zinnschlag
c97845d35d better script compiler diagnostics 2014-10-17 10:59:25 +02:00
Marc Zinnschlag
984b586bb1 fix for implicit references 2014-10-15 16:27:03 +02:00
Marc Zinnschlag
8afdf0f46b dagoth fix 2014-10-15 16:12:57 +02:00
scrawl
69bbbefc09 setDynamic workaround for broken endgame scripts (Fixes #2016) 2014-10-15 15:00:45 +02:00
Marc Zinnschlag
eb45793eab Merge remote-tracking branch 'thoronador/fix-numeric-limits-usage' 2014-10-13 11:03:03 +02:00
Thoronador
4d62541b62 fix usage of numeric_limits static functions min() and max()
Functions min() and max() of std::numeric_limits<T> are static
and can therefore be accessed via class name and :: operator.
2014-10-12 23:28:16 +02:00
scrawl
8cb09e89ed Make spells cast by scripts always succeed (Fixes #1993) 2014-10-12 17:18:27 +02:00
scrawl
8097d9801d Fix HasSoulgem function to return number of soulgems 2014-10-06 14:56:49 +02:00
scrawl
c4fa671381 Don't allow raising faction rank if the next rank has no name (Fixes #1975) 2014-10-05 16:47:55 +02:00
scrawl
c010c28337 Implement ToggleWorld instruction 2014-09-30 15:54:09 +02:00
scrawl
7252cb63a6 Fix cppcheck issues 2014-09-26 17:48:14 +02:00
scrawl
603e558fb7 Fix broken getCollidingPc / getCollidingActor (cppcheck) 2014-09-26 14:16:46 +02:00
scrawl
04c79d5f1e Fix case issue when setting companion's profit on the script 2014-09-13 20:39:59 +02:00
Marc Zinnschlag
b5d5eadf79 Merge remote-tracking branch 'scrawl/master' 2014-09-11 09:01:21 +02:00
scrawl
f3d4b63aaf Fix AI moving load doors and throw an exception when trying to do this (Fixes #1907) 2014-09-11 05:53:56 +02:00
MiroslavR
d64be1c092 Use CellId::mWorldspace to find out whether objects are in the same worldspace 2014-09-10 02:49:57 +02:00
MiroslavR
621e81fa7d Make getdistance return maximum value only if the given objects are in different worldspaces (Fixes #1895) 2014-09-10 01:40:33 +02:00
scrawl
457b96a8af Reset bounty and crime immediately when going to jail (Fixes #1892) 2014-09-09 00:00:55 +02:00
scrawl
628600a0a5 Make PlaceItem place the item in the player's current worldspace 2014-09-08 23:57:16 +02:00
scrawl
267cf4e140 Implement ResetActors script instruction (Fixes #1859) 2014-08-30 18:27:32 +02:00
Marc Zinnschlag
52f6a2ec7b remote local variable access was always using variable with index 1 instead of the index specified by the access request (Fixes #1739) 2014-08-24 11:58:08 +02:00
Marc Zinnschlag
80d39780ae same fix for a couple of additional instructions 2014-08-23 18:50:53 +02:00
Marc Zinnschlag
7de49a66e2 fix for PCJoinFaction and for getPcRank without explicit reference 2014-08-23 18:45:06 +02:00
Marc Zinnschlag
0d8bfbfa9b getpcrank did not read the explicit reference in some cases (Fixed #1767) 2014-08-23 18:23:14 +02:00
scrawl
2db50da8dd Implement magic effect script instructions (Feature #1489) 2014-08-17 05:09:14 +02:00
scrawl
d8943aef2f Encapsulate magic effect magnitude (Feature #1489) 2014-08-17 03:58:04 +02:00
scrawl
36ba56d037 Make Position instruction move non-player actors within their cell only (Fixes #1791) 2014-08-11 02:01:20 +02:00
Marc Zinnschlag
33c36bf0df Merge remote-tracking branch 'scrawl/master' 2014-08-03 22:23:48 +02:00
Digmaster
a32ab842ae Added ForceJump/ForceMoveJump commands 2014-08-02 22:42:40 -07:00
scrawl
eb1888a540 Fix GetPcRank and PcExpelled not accepting Faction IDs properly (Fixes #1709) 2014-08-03 00:31:25 +02:00
scrawl
a18cec7c8e Use a MyGUI widget to render the screen fader (Fixes #1741, Fixes #1719) 2014-08-01 16:25:41 +02:00
scrawl
b58b8c6f8f Adjust player position to ground when using a door marker, even if the player is levitating (Fixes #1737) 2014-07-31 04:28:02 +02:00
scrawl
45af34d189 Merge branch 'master' of https://github.com/OpenMW/openmw 2014-07-29 19:35:44 +02:00
scrawl
543bb22e8f Implement collision script instructions (Fixes #1111) 2014-07-29 19:01:40 +02:00
scrawl
4773d754c6 Remove redundant isHostile flag (Fixes #1652) 2014-07-28 16:41:12 +02:00
Marc Zinnschlag
c9cd7fb6b7 Merge branch 'scripts' 2014-07-28 09:02:24 +02:00
Marc Zinnschlag
1ca0cc4988 rewrote MWScript::Locals::configure to be independent of precompiled script data 2014-07-25 09:37:21 +02:00
Marc Zinnschlag
a3c4000198 moved call to Globalscripts::addStartup out of the constructor because at the time of construction the environment may not be set up yet to perform this operation 2014-07-25 09:36:02 +02:00
Marc Zinnschlag
87c54adb24 some cleanup 2014-07-25 09:26:30 +02:00
Marc Zinnschlag
9f69db0d69 added missing const to ScriptManager::getLocals 2014-07-25 08:12:53 +02:00
Marc Zinnschlag
2e355df8b3 removed function ScriptManager::getLocalIndex (was redundant and was also depending on precompiled scripts) 2014-07-25 07:59:50 +02:00
scrawl
ca45a63cf7 Close doors instantly when using Lock instruction 2014-07-22 17:55:54 +02:00
Marc Zinnschlag
d87630b41a blacklisting for scripts in OpenMW 2014-07-21 09:34:10 +02:00
Marc Zinnschlag
6a3ff211b1 automatically get target ID at InterpreterContext construction, if a reference is available 2014-07-18 09:57:47 +02:00
Marc Zinnschlag
27c84d6cb7 the reference for a targeted script is now determined when needed instead of at the start of the script execution 2014-07-17 13:36:55 +02:00