Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								58d78fb126 
								
							 
						 
						
							
							
								
								Always pass the vertex color to the fragment shader  
							
							
							
						 
						
							2020-05-12 18:28:07 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								c0b322b264 
								
							 
						 
						
							
							
								
								Improve color mode handling in shaders  
							
							
							
						 
						
							2020-05-09 16:15:10 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								b72720f357 
								
							 
						 
						
							
							
								
								Merge branch 'shadow-transparency-rework' into 'master'  
							
							... 
							
							
							
							Only alpha-test shadows when necessary
See merge request OpenMW/openmw!170  
							
						 
						
							2020-05-08 21:32:16 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								aaa8990006 
								
							 
						 
						
							
							
								
								Merge pull request  #2799  from Capostrophic/simplewaterfog  
							
							... 
							
							
							
							Fix simple water with radial fog enabled 
							
						 
						
							2020-05-08 20:48:04 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Sisah 
								
							 
						 
						
							
							
							
							
								
							
							
								b19f53aab6 
								
							 
						 
						
							
							
								
								Fix parallax and specular for android  
							
							
							
						 
						
							2020-05-08 15:55:22 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								b150d681a9 
								
							 
						 
						
							
							
								
								Update same navmesh tile with limited frequency  
							
							
							
						 
						
							2020-05-01 18:05:58 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
							
							
								
							
							
								3ba77b933a 
								
							 
						 
						
							
							
								
								"compute tight scene bounds" reset back to true until it is decided how best to handle this in settings  
							
							
							
						 
						
							2020-04-27 08:45:52 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bzzt 
								
							 
						 
						
							
							
							
							
								
							
							
								dc33eeadf1 
								
							 
						 
						
							
							
								
								tightscenebound is uncessary after water bbfix  
							
							
							
						 
						
							2020-04-27 08:42:46 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								688e804548 
								
							 
						 
						
							
							
								
								Fix simple water with radial fog enabled  
							
							
							
						 
						
							2020-04-24 13:52:53 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								53b9b41159 
								
							 
						 
						
							
							
								
								Rely on existing alpha test for non-blended shadow casting  
							
							
							
						 
						
							2020-04-21 18:18:55 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								bbf6b4e517 
								
							 
						 
						
							
							
								
								Don't radialize underwater fog  
							
							
							
						 
						
							2020-04-18 12:30:59 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								36d82abafd 
								
							 
						 
						
							
							
								
								Make book layer have lower priority than the layer for other GUI windows  
							
							
							
						 
						
							2020-04-13 21:09:06 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								12044a607b 
								
							 
						 
						
							
							
								
								Only alpha-test shadows when necessary  
							
							... 
							
							
							
							Previously we always discarded shadow map fragments if the alpha channel of the output would have been low, but there were some (modded) assets that have non-one alpha but have testing or blending disabled so end up opaque anyway. This lets the shadows of those objects match. 
							
						 
						
							2020-04-10 15:45:37 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								b243ee6f74 
								
							 
						 
						
							
							
								
								Merge pull request  #2744  from OpenMW/debian_appstream  
							
							... 
							
							
							
							add launchable type 
							
						 
						
							2020-04-05 10:05:20 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								e63325ebff 
								
							 
						 
						
							
							
								
								Support for camera rotation via gyroscope on Android (feature  #5311 )  
							
							
							
						 
						
							2020-04-01 19:57:04 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
							
							
								
							
							
								deac2abc0f 
								
							 
						 
						
							
							
								
								add launchable type; rename files to be conform to freedesktop.org and debian standards  
							
							
							
						 
						
							2020-03-27 08:12:06 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								9d254aefb3 
								
							 
						 
						
							
							
								
								Merge pull request  #2731  from Capostrophic/gender  
							
							... 
							
							
							
							Fix Gender column filtering (bug #4601 ) 
							
						 
						
							2020-03-23 17:27:41 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								18bfc6f2c5 
								
							 
						 
						
							
							
								
								Fix Gender column filtering (bug  #4601 ) and correct filter descs  
							
							
							
						 
						
							2020-03-22 22:09:38 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									James Moore 
								
							 
						 
						
							
							
							
							
								
							
							
								a37bdfd492 
								
							 
						 
						
							
							
								
								Implement a refresh button on data files page  
							
							
							
						 
						
							2020-03-21 19:35:20 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									fredzio 
								
							 
						 
						
							
							
							
							
								
							
							
								e1b5dd97b8 
								
							 
						 
						
							
							
								
								Add a filter in the alchemy window.  
							
							... 
							
							
							
							A button allow to switch between ingredient name and magic effect.
Switching reset the filter.
The default filter can be set in the layout file.
The player can show only ingredients whose either name or effect
match the filter
Only effect that are known to the player (via alchemy skill) are
taken into account 
							
						 
						
							2020-03-20 06:35:57 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								e80fbf4786 
								
							 
						 
						
							
							
								
								Merge pull request  #2721  from akortunov/radial_fog  
							
							... 
							
							
							
							Support for radial fog 
							
						 
						
							2020-03-17 22:35:10 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								02444add2a 
								
							 
						 
						
							
							
								
								Support for radial fog (feature  #4708 )  
							
							
							
						 
						
							2020-03-17 23:09:28 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								7ae7cb181d 
								
							 
						 
						
							
							
								
								Support recast mesh rendering  
							
							
							
						 
						
							2020-03-14 09:38:24 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								624a9ac353 
								
							 
						 
						
							
							
								
								Force shaders for objects affected by new envmap option  
							
							
							
						 
						
							2020-03-04 14:06:22 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								2b3ecff004 
								
							 
						 
						
							
							
								
								Remove broken fixed function pipeline support  
							
							... 
							
							
							
							Added by mistake 
							
						 
						
							2020-03-03 21:50:50 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								6999f1fd28 
								
							 
						 
						
							
							
								
								Add an option to apply lighting to environment maps  
							
							
							
						 
						
							2020-03-03 20:08:59 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								19a7245251 
								
							 
						 
						
							
							
								
								Add bump mapping support  
							
							
							
						 
						
							2020-03-03 13:32:30 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								54334932d9 
								
							 
						 
						
							
							
								
								Move user string assignment to layout files  
							
							
							
						 
						
							2020-03-02 02:36:16 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Frederic Chardon 
								
							 
						 
						
							
							
							
							
								
							
							
								78d58a344d 
								
							 
						 
						
							
							
								
								Item search in inventory (feature  #4831 )  
							
							
							
						 
						
							2020-02-24 18:14:40 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								122dffe4c1 
								
							 
						 
						
							
							
								
								Make uncapped Damage Fatigue optional (bug  #5264 )  
							
							... 
							
							
							
							Cap Absorb Fatigue 
							
						 
						
							2020-02-09 14:41:38 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								2b8e976c6a 
								
							 
						 
						
							
							
								
								Adjust settings menu  
							
							
							
						 
						
							2020-01-10 14:07:53 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								71e1d576cd 
								
							 
						 
						
							
							
								
								Allow to enchant multiple projectiles at once (feature  #3517 )  
							
							
							
						 
						
							2019-12-31 21:31:49 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								6be103bc54 
								
							 
						 
						
							
							
								
								Increase recast scale factor and tile size  
							
							... 
							
							
							
							Increased recast scale fixes navmesh around (-28585, -29951, 483).
Increased tile size compensates decrease of total navmesh area. 
							
						 
						
							2019-11-30 13:19:27 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								ae1f456b0a 
								
							 
						 
						
							
							
								
								Default setting value tweaks  
							
							
							
						 
						
							2019-11-12 18:38:52 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								6a625b1dac 
								
							 
						 
						
							
							
								
								Scale magic items frames in the quick keys menu  
							
							
							
						 
						
							2019-11-09 15:00:50 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								bfc07afa28 
								
							 
						 
						
							
							
								
								Restore normal size of quests buttons in journal  
							
							
							
						 
						
							2019-11-09 14:36:22 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								5a5bc0bef8 
								
							 
						 
						
							
							
								
								Uncheck sheathing checkboxes automatically when appropriate  
							
							... 
							
							
							
							Fix their order and bogus saveSettingBool calls 
							
						 
						
							2019-11-07 17:24:43 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								5eab913a9c 
								
							 
						 
						
							
							
								
								Make additional anim sources dependency more obvious  
							
							
							
						 
						
							2019-11-05 21:41:56 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								7885b8c75e 
								
							 
						 
						
							
							
								
								Sheathing-related changes  
							
							... 
							
							
							
							Add weapon and shield sheathing and use additional anim sources checkboxes into the Advanced tab of the launcher
Remove outdated information from the documentation 
							
						 
						
							2019-11-04 20:34:06 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								31e330c9a5 
								
							 
						 
						
							
							
								
								Revise shadow setting tooltips and correct fade start minimum value  
							
							
							
						 
						
							2019-11-02 18:06:39 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								208608cbd0 
								
							 
						 
						
							
							
								
								Fix a typo and a mistake  
							
							
							
						 
						
							2019-11-02 18:06:39 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								9b204fe227 
								
							 
						 
						
							
							
								
								Move shadow settings into a new tab  
							
							
							
						 
						
							2019-11-02 18:06:39 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								0e2380d471 
								
							 
						 
						
							
							
								
								Add the most basic shadow settings into the launcher  
							
							
							
						 
						
							2019-11-02 18:06:39 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bzzt 
								
							 
						 
						
							
							
							
							
								
							
							
								b6ed2f1718 
								
							 
						 
						
							
							
								
								Add optional shadow map max distance and fading  
							
							
							
						 
						
							2019-11-02 18:06:39 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								ec9a593fc3 
								
							 
						 
						
							
							
								
								Merge pull request  #2578  from akortunov/mouse  
							
							... 
							
							
							
							Implement mouse wheel bindings (bug #2679 ) 
							
						 
						
							2019-10-31 13:14:29 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								f944c5b175 
								
							 
						 
						
							
							
								
								Merge pull request  #2582  from ananace/add-oars  
							
							... 
							
							
							
							Add OARS block for future packaging 
							
						 
						
							2019-10-31 12:09:19 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexander Olofsson 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								165401465b 
								
							 
						 
						
							
							
								
								Add OARS block for future packaging  
							
							
							
						 
						
							2019-10-31 07:52:36 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Michael Stopa 
								
							 
						 
						
							
							
							
							
								
							
							
								e4bec88a68 
								
							 
						 
						
							
							
								
								Implement mouse wheel bindings (bug  #2679 )  
							
							
							
						 
						
							2019-10-30 20:45:51 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								262d87846c 
								
							 
						 
						
							
							
								
								Merge pull request  #2047  from akortunov/holstered_shield  
							
							... 
							
							
							
							Shields holstering support 
							
						 
						
							2019-10-22 16:46:12 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								d3a3b2f1f6 
								
							 
						 
						
							
							
								
								Shields holstering support (feature  #5193 )  
							
							
							
						 
						
							2019-10-22 09:02:59 +04:00