Andrei Kortunov
|
e2afd3690c
|
Remove item by id from InventoryStore
|
7 years ago |
scrawl
|
8c0790580a
|
Add screen fading for exterior cell transitions
|
7 years ago |
Andrei Kortunov
|
03daf2b9e3
|
Fix a failed assert in the getCell() check during a new game start
|
7 years ago |
scrawl
|
64e27c032b
|
Merge pull request #1481 from scrawl/keyfocus
WindowManager overhaul & improved keyboard support
|
7 years ago |
scrawl
|
2ce79e07a4
|
Refactor dialogue GUI to talk to the dialogue manager, not the other way around and not both ways.
- Fix memory leaks in DialogueWindow
- Fix Link objects being deleted from their own event handler
|
7 years ago |
scrawl
|
84657271c7
|
Improve WindowManager API with a generic way of passing a Ptr to the opened GUI window
|
7 years ago |
Andrei Kortunov
|
7d703a13a3
|
Fix a crash in the World::isUnderwater() if the cell is empty
|
7 years ago |
scrawl
|
2494c22d66
|
Merge pull request #1470 from MiroslavR/convertmprj
ESS-Importer: Convert magic projectiles
|
7 years ago |
MiroslavR
|
b5f5268ff3
|
Clean up faraway projectiles
|
7 years ago |
scrawl
|
0e648222b8
|
Merge pull request #1446 from akortunov/takeallfix
Do not allow to equip a replacement, when take all items from a dead corpse
|
7 years ago |
Andrei Kortunov
|
4580024d76
|
Unequip all items from dead corpse when take all items (bug #4095)
|
7 years ago |
MiroslavR
|
f15de6d3ca
|
ESS-Importer: Convert magic projectiles (Closes #2320)
|
7 years ago |
scrawl
|
5dd2e871c8
|
Merge pull request #1450 from kcat/master
Sound improvements
|
7 years ago |
Andrei Kortunov
|
44738e1141
|
Clear player fields upon reload (bug #2639)
|
7 years ago |
Chris Robinson
|
780e82480d
|
Make the PlayMode and PlayType enums scoped
Also shorten them by putting them in the MWSound namespace
|
7 years ago |
Chris Robinson
|
1fe60dd8e2
|
Replace some shared_ptrs with pointers to deque entries
|
7 years ago |
AnyOldName3
|
1578fcbec7
|
Escape content file names before sending them to the GUI
|
7 years ago |
Andrei Kortunov
|
7c80ddc9de
|
Owned crosshair improvements (bug #2789)
|
7 years ago |
spycrab
|
632d39ca76
|
Allow starting at an (unnamed) exterior cell using --start (Feature #3941)
|
8 years ago |
MiroslavR
|
d24286273b
|
Prevent respawned references from being added to the scene twice in certain cases (Fixes #3864)
|
8 years ago |
scrawl
|
333648c975
|
Merge pull request #1324 from akortunov/doorfix
Improved doors detection
|
8 years ago |
Andrei Kortunov
|
10eb6ec75f
|
AI: Check angle between actor and door
|
8 years ago |
Andrei Kortunov
|
920021c61b
|
Update effects during rest (bug #3679)
|
8 years ago |
scrawl
|
c9f8a220dc
|
Update the tooltip when the focusObject is set
|
8 years ago |
scrawl
|
20606a2aff
|
Add 'prediction time' setting for cell/terrain pre-loading
|
8 years ago |
scrawl
|
a629d48df6
|
Update the facedObject after the camera is updated
|
8 years ago |
scrawl
|
2c95f40640
|
Merge pull request #1333 from akortunov/guidistortionfix
Disable sound distortion for GUI actions and PlaySound command [discussion]
|
8 years ago |
Andrei Kortunov
|
dca8317083
|
Disable sound distortion for player actions in GUI mode
|
8 years ago |
Andrei Kortunov
|
37952c9a79
|
Added door detection based by ray casting
|
8 years ago |
scrawl
|
951c4e12e0
|
Fix crash introduced by commit 1d8a9ff622 (Fixes #3940)
|
8 years ago |
scrawl
|
534c81976c
|
Add missing cell update for physics system (Fixes #3917)
|
8 years ago |
Jordan Ayers
|
b277bd782e
|
Adjust restock calculations to ignore filled soul gems.
Bug #3684
|
8 years ago |
scrawl
|
80eb2ea35d
|
Merge pull request #1313 from akortunov/spellpriority
Make combat AI to do not cast target spells under water
|
8 years ago |
Bret Curtis
|
d785344fad
|
purge all instances of <boost/shared_ptr.hpp>, clean up unused headers
|
8 years ago |
Bret Curtis
|
07f75e1104
|
replace boost::shared_ptr in extern and components
|
8 years ago |
Ewan Higgs
|
38a2de3c51
|
convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis
|
8 years ago |
Andrei Kortunov
|
3190f28710
|
Spell priority: make AI do not cast target spells under water
|
8 years ago |
Nicholas
|
f6f07f5497
|
clear mGoToJail flag on load
|
8 years ago |
Andrei Kortunov
|
f17badb3cd
|
Makes cells cache size configurable
|
8 years ago |
Andrei Kortunov
|
bba822c014
|
Purge all effects with same ID instead only first (fixes #3839)
|
8 years ago |
MiroslavR
|
eada8c6822
|
Fix wrong incrementation in InventoryStore::visitEffectSources (Fixes #3838)
|
8 years ago |
scrawl
|
1956602aa2
|
Merge pull request #1262 from Allofich/warnings
Fix more warnings
|
8 years ago |
scrawl
|
c2240e3af1
|
Call the WindowManager::updatePlayer after the startup script is run
|
8 years ago |
Allofich
|
ff3e307059
|
Pass parameters by const reference
|
8 years ago |
Allofich
|
f299f26720
|
Remove unused variable
|
8 years ago |
Allofich
|
6e405aed8c
|
Adjustments to RemoveItem behavior
(Fixes #3796)
|
8 years ago |
scrawl
|
8f335b3484
|
Merge pull request #1245 from akortunov/tgm
Vanilla-like tgm
|
8 years ago |
scrawl
|
0a061d45b7
|
Merge pull request #1239 from akortunov/projectilefix
Disable explosion effect for 0-range projectiles (bug #3730)
|
8 years ago |
Andrei Kortunov
|
14b59e0e4b
|
Vanilla-like tgm (fixes #3798)
|
8 years ago |
Andrei Kortunov
|
860b556713
|
Disables explosion effect for 0-range projectiles (fixes #3730)
|
8 years ago |