Jan Borsodi
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38b434771a
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Merge remote branch 'zini/master' into gui-windows
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2010-10-23 01:13:11 +02:00 |
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Marc Zinnschlag
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38ab9f7a3d
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Merge branch 'newchar'
Conflicts:
components/esm_store/store.hpp
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2010-10-22 10:27:32 +02:00 |
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Jan Borsodi
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c45811770a
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Added a custom widget for displaying dynamic stats (health, magicka, fatigue). Can show a title/label, graphical bar and detailed text.
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2010-10-20 21:39:18 +02:00 |
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Marc Zinnschlag
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1c4db82a0e
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added --script-all switch
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2010-10-06 14:52:53 +02:00 |
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Marc Zinnschlag
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8659ce3a82
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extended --start switch for exterior cell support
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2010-10-05 18:23:53 +02:00 |
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Jan Borsodi
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cd3e976b7c
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Added birthsign dialog and spell effect widget.
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2010-09-21 12:34:47 +02:00 |
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Jan Borsodi
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3e611b5d4c
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Added widget for spells, updated race dialog to use that.
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2010-09-20 13:36:55 +02:00 |
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Jan Borsodi
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cd8b88dea1
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Introduced custom widgets (skill and attribute) which should make it easier to make new windows. Changed race and class dialog to use the new skill and attribute widgets.
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2010-09-20 13:17:02 +02:00 |
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Marc Zinnschlag
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7cd40fc7e4
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made engine framelistener more crash-resistant
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2010-09-18 08:39:21 +02:00 |
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Marc Zinnschlag
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8de9619579
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Merge commit 'amos/gui-windows' into newchar
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2010-09-15 22:20:00 +02:00 |
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Jan Borsodi
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1907aeb6c6
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The game mode is now properly restored once a dialog is finished. Previously the game mode was only set in the window manager but it has to go through the input manager firs to get correct input state. Also updated the gui script commands to also use the input manager and not the window manager.
At some point the gui mode code should be moved to a class that handles all game mode (engine?).
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2010-09-15 14:48:19 +02:00 |
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Marc Zinnschlag
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9dffa75a15
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handle name change during character creation
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2010-09-15 12:22:06 +02:00 |
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Marc Zinnschlag
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d4bf916f18
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fixed uninitialized variable in engine
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2010-08-29 17:46:06 +02:00 |
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Nicolay Korslund
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31017447eb
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Added --nosound switch
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2010-08-18 11:16:15 +02:00 |
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Marc Zinnschlag
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2cfe5f0697
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Merge branch 'master' into dialogue
Conflicts:
apps/openmw/mwclass/creature.cpp
apps/openmw/mwclass/creature.hpp
apps/openmw/mwclass/npc.cpp
apps/openmw/mwclass/npc.hpp
apps/openmw/mwworld/class.cpp
apps/openmw/mwworld/class.hpp
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2010-08-18 09:25:07 +02:00 |
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Nicolay Korslund
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9875d74abf
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Implemented 3D sound placement. Sound management / lookup system not
done yet.
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2010-08-14 21:01:20 +02:00 |
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Marc Zinnschlag
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b94e09e030
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fixed a bug that prevented local scripts from running
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2010-08-12 18:44:16 +02:00 |
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Nicolay Korslund
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7516e4ca53
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Added music playing as a test
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2010-08-12 17:58:29 +02:00 |
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Nicolay Korslund
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34572f0b19
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Compiled and linked in sound system (not yet functional)
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2010-08-12 16:13:54 +02:00 |
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Marc Zinnschlag
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c806415f08
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changed namespace, class and function names to ensure consistent spelling
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2010-08-06 19:16:44 +02:00 |
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Marc Zinnschlag
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d6541d4f3c
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changed file names to ensure consistent spelling
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2010-08-06 19:10:56 +02:00 |
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Marc Zinnschlag
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8045320ac9
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added dialog manager
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2010-08-06 18:01:34 +02:00 |
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Marc Zinnschlag
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15124601aa
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stop local scripts from being run twice in case of activation
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2010-08-05 15:46:50 +02:00 |
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Marc Zinnschlag
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7a313f24ab
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integrated activation into script system
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2010-08-05 15:40:03 +02:00 |
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Marc Zinnschlag
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f630157bf8
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implemented basic object activation
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2010-08-05 13:51:26 +02:00 |
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Marc Zinnschlag
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2d695cc806
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routed activate signal from input sub-system to engine-class
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2010-08-05 13:36:33 +02:00 |
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Marc Zinnschlag
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87c84e6fcd
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limited activation range according to GMST settings
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2010-08-05 13:29:49 +02:00 |
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Marc Zinnschlag
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052d049a6c
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integrated name-lookup into ape's code; added missing implementation of a function
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2010-08-03 22:06:48 +02:00 |
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Marc Zinnschlag
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5827591d05
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Merge commit 'ape/master'
Conflicts:
apps/openmw/mwworld/world.hpp
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2010-08-03 21:52:19 +02:00 |
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Armin Preiml
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adc209d135
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Implemented the faced handle method to the engine. Faced handles will
be written to stdout every 10th frame.
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2010-08-03 20:40:45 +02:00 |
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Marc Zinnschlag
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33b6a0b800
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moved concrete record classes to separate sub-system (mwclass)
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2010-08-03 13:17:31 +02:00 |
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Marc Zinnschlag
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a70c3876a2
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added foundation for esm record class hierarchy
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2010-08-03 11:14:57 +02:00 |
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Marc Zinnschlag
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b584215680
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moved stats label <-> GMST text mapping from mwmechanics to mwgui; added missing stats window labels
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2010-08-01 10:25:50 +02:00 |
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Marc Zinnschlag
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335425bb12
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added MechanicsManager::update function (doesn't update anything yet)
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2010-07-27 14:46:05 +02:00 |
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Marc Zinnschlag
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3d987f1b7a
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register actors in active cells with MechanicsManager
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2010-07-27 14:05:05 +02:00 |
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Marc Zinnschlag
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8bbcbc05d5
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removed duplicate code from World class
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2010-07-27 13:09:35 +02:00 |
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Marc Zinnschlag
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61d09c4768
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read attribute names from GMST instead of using hard-coded names (doesn't fully work yet, because of encoding issues)
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2010-07-26 11:15:38 +02:00 |
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Nicolay Korslund
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532ccbd1f8
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Killed clientconsole, mwcompiler, mwinterpreter and command server
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2010-07-22 14:15:02 +02:00 |
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Marc Zinnschlag
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f693a2942e
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fixed handling of cell changes during local and global script execution
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2010-07-22 12:46:24 +02:00 |
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Marc Zinnschlag
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0e641f1246
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implemented coc instruction
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2010-07-22 12:29:23 +02:00 |
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Marc Zinnschlag
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74f3eb6ad4
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stop time while GUI is up
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2010-07-21 14:12:50 +02:00 |
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Marc Zinnschlag
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c8a18b7d70
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use global variable timescale instead of fixed factor
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2010-07-21 14:10:52 +02:00 |
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Marc Zinnschlag
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a87175446c
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disable windows on startup when --new-game is used
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2010-07-21 10:28:58 +02:00 |
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Marc Zinnschlag
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d72ed19460
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implemented script compiler for console
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2010-07-20 23:21:48 +02:00 |
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Nicolay Korslund
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c61212202b
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Moved mwgui/ back to apps/openmw/. Fixed mouse position bug.
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2010-07-20 20:23:37 +02:00 |
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Marc Zinnschlag
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f3b70e05a9
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added sky-related script functions and instructions
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2010-07-18 19:48:02 +02:00 |
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Marc Zinnschlag
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d27c548710
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implemented passing of time
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2010-07-18 18:29:16 +02:00 |
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Nicolay Korslund
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608ddd0a58
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Splitt inputmanager into hpp/cpp
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2010-07-17 19:58:15 +02:00 |
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Nicolay Korslund
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c84672a560
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Added MyGUI to OpenMW, fully working (with events and script hooks)
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2010-07-17 19:38:32 +02:00 |
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Nicolay Korslund
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4d74f85ae0
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Moved mwgui manager to components, ready for testing
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2010-07-16 22:27:50 +02:00 |
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