Allofich
a033ba3bd2
Override spell textures by NiTexturingProperty
8 years ago
emlai
fd2281e825
Fix typo
8 years ago
scrawl
4322e76cb6
Fix shadowing warnings
8 years ago
scrawl
a5da3a269e
Fix shadowing warnings
8 years ago
scrawl
c968ebee96
Merge pull request #1033 from Allofich/warnings
...
Remove unnecessary destructor
8 years ago
Allofich
73463cd12f
Remove unnecessary virtual destructor
8 years ago
scrawl
f92560986e
Merge pull request #1031 from kpp/fix_uninitiaized_escape_hash_filter
...
Fix uninitialized escape_hash_filter
8 years ago
Allofich
8c5aae0722
Add virtual destructors
8 years ago
Roman Proskuryakov
416466e53e
Fix uninitialized escape_hash_filter
8 years ago
scrawl
341e3846c0
Use initial particle state to compute the initial bounding box ( Fixes #3500 )
9 years ago
scrawl
dda5bfbc9f
CharacterPreview no longer depends on osgViewer
9 years ago
scrawl
641005b317
Remove Camera's children before removing the Camera
...
Should work around OSG race condition ( http://forum.openscenegraph.org/viewtopic.php?t=16077 )
9 years ago
scrawl
a44ba0e461
Merge pull request #966 from kpp/find_mygui
...
Find mygui
9 years ago
Roman Proskuryakov
4cffdb67d8
Uses case-sensitive MyGUI_* variables
9 years ago
scrawl
513e1da8a3
Remove unneeded casts
9 years ago
scrawl
33d27a2285
Use ref_ptr
9 years ago
scrawl
2f6075329b
Clang warning fixes
9 years ago
scrawl
46538b9438
Merge pull request #1011 from devnexen/master
...
Mainly making compilable under OpenBSD.
9 years ago
Marc Zinnschlag
aa1ed9b172
Merge remote-tracking branch 'aesylwinn/RenderWater'
9 years ago
David Carlier
83bab29e4b
Mainly making compilable under OpenBSD.
...
Renaming one resource file as the space led to issue for qt/moc.
9 years ago
Aesylwinn
5753f52b47
Move water mesh + simple state generation to components library.
9 years ago
MiroslavR
b65f379b7f
Save scripted animation state ( Fixes #1931 , #2150 , #3393 )
9 years ago
Marc Zinnschlag
63fd1e8df7
Merge remote-tracking branch 'origin/master'
9 years ago
AnyOldName3
a0699ce20d
Change some <> characters to double quotes, resolving compilation problems.
9 years ago
AnyOldName3
20f73f4a32
Relocate escape-related code to new files escape.hpp and escape.cpp.
9 years ago
MiroslavR
d790747389
Implement deletion of moved references (Bug #3471 )
9 years ago
AnyOldName3
7243583963
Change a switch to a series of if/else if/.../else, hopefully resolving compilation issues on OSX and Linux.
9 years ago
AnyOldName3
2b829f7f7b
Move some stuff to a header, removing the need for a dodgy hack.
9 years ago
AnyOldName3
becc053555
Trick the software into building by using what I assume is a really dirty hack.
9 years ago
AnyOldName3
519fbab864
Remove useless print
9 years ago
AnyOldName3
32f0ded8f6
Fix bug in unescape filter, but still manage not to fix build issue.
9 years ago
AnyOldName3
423919abb5
Make it not build again (but theoretically enable the desired functionality).
9 years ago
AnyOldName3
59639e3988
Make it build again (but remove the new functionality).
9 years ago
AnyOldName3
d9d5a6561b
Adjust the code so that it should (maybe) work, changing the compilation error to a less straighforward one.
9 years ago
AnyOldName3
95d2c7ea5c
Attempt to unescape characters when constructing file paths, introducing compilation errors.
9 years ago
Marc Zinnschlag
c17e1ca24a
Merge remote-tracking branch 'anyoldname3/ignore-hash-test'
9 years ago
MiroslavR
721fa28c1e
Fix assertion failure with NiTextureEffect missing source texture
9 years ago
AnyOldName3
f1b5ad5804
Remove unused unsafe function and properly remove inheritance from std::string, providing implementations of missing stream operators preventing boost reading and writing to escape strings.
9 years ago
AnyOldName3
e6f78ae5b7
Switch indentation to spaces to remain consistent with the rest of the project
9 years ago
AnyOldName3
08df463c94
Separate declaration and definition of some static members to hopefully calm Travis down.
9 years ago
AnyOldName3
7475d90693
Fix dodgy include by changing backslashes to forwardslashes
9 years ago
AnyOldName3
5121e77a95
Remove the cause of a warning which upset Travis (but not the thing that made the Travis build fail, as I have no idea why it wouldn't work or how to fix it
9 years ago
AnyOldName3
1a0642f1db
Make it work by realising that what boost::program_options calls validation is what any sane person would regard as parsing
9 years ago
AnyOldName3
195dd27780
Resolve obvious runtime error revealing more subtle one
9 years ago
MiroslavR
9c6739f1b3
Fix doubled particle spawn range
9 years ago
AnyOldName3
fbe6dc9704
Change compilation error to runtime exception and decide that inheriting from std::string may have been a bad idea in C++
9 years ago
AnyOldName3
7697406467
Partially fix '2 overloads have similar conversions' compilation error
9 years ago
AnyOldName3
2a9b12bb3f
Fix an issue preventing compilation, revealing another that doesn't make much sense.
9 years ago
AnyOldName3
c1ffc9e776
Remove a compilation error and set up framework to remove the others
9 years ago
AnyOldName3
e17e354e84
Make # only start a comment in openmw.cfg if it starts a line and introduct compilation errors
9 years ago
MiroslavR
2a987b6857
Do not skip inactive keyframe controllers (Bug #1942 )
9 years ago
scrawl
9375cbea44
Make NIFFilePtr const
9 years ago
scrawl
da0e20edcd
Merge pull request #991 from MiroslavR/opface
...
Implement Face instruction (Feature #1424 )
9 years ago
MiroslavR
f6f3f71db5
Improve format specifiers for message boxes
9 years ago
MiroslavR
dc0bc5b68c
Implement Face instruction (Feature #1424 )
9 years ago
scrawl
8f62ea2e80
Fix for "RigGeometry rendering with no skeleton" errors
9 years ago
scrawl
b9b73d7b12
Replace "sys::default" with ESM::CellId::sDefaultWorldspace
9 years ago
scrawl
d5f497c47d
Pass the node path instead of the node visitor
9 years ago
scrawl
6fa95e72c5
Pass the traversal number instead of the node visitor
9 years ago
MiroslavR
54f52f7bae
Implement effect removal for abilities ( Fixes #3455 )
9 years ago
MiroslavR
b99611a730
Initialize mSpecIncreases in ESM::NpcStats::load
9 years ago
MiroslavR
dfc62c99b4
Show correct class image in level-up dialog ( Fixes #3443 )
9 years ago
scrawl
824cd3be22
Do not set _boundingBoxComputed which is no longer used
9 years ago
scrawl
372f2e2f18
Merge pull request #962 from Allofich/AIPackageFixes
...
Duration fixes for Follow and Escort
9 years ago
Allofich
3bebbab78e
Duration fixes for Follow and Escort
9 years ago
scrawl
197e81206a
Assume mDeathAnimationFinished is true for older save files
9 years ago
scrawl
a825882c6b
Process death events at the end of the death animation ( Fixes #1873 )
9 years ago
scrawl
cb8daaaee1
Do not query the texture's image in osgMyGUI::OSGTexture
...
Doing so could result in a race condition if the draw thread is about to delete the image (UnRefImageDataAfterApply enabled)
9 years ago
Allofich
55ac1fab68
Change Wander duration to run on a counter
9 years ago
Marc Zinnschlag
b079db7913
Merge remote-tracking branch 'aesylwinn/EditPathgrid'
9 years ago
Roman Proskuryakov
3bcd23022a
Rewrites FindBullet using LibFindMacros handling version properly
9 years ago
Aesylwinn
b83f522ecd
Changes to color scheme, slight change to drag indicator,
...
change tooltip description.
9 years ago
Aesylwinn
564d0db68c
Move pathgrid abstraction handling to save code.
9 years ago
scrawl
3749821809
Choose a random death animation for actors that start the game as dead ( Fixes #3397 )
9 years ago
Aesylwinn
1781aaaa27
Drag indicator.
9 years ago
scrawl
04b537bf5f
Minor cleanup
9 years ago
scrawl
85b0c4393b
Remove obsolete code
9 years ago
scrawl
6e0c3b2413
Revert commit 16ac6e7aac
( Fixes #3394 )
9 years ago
scrawl
62018e802b
Minor fix to particle system AutoPlay flag handling
...
The previous commit broke some magic effects (e.g. shield). The controller's emit start/stop times should control the emitter, while the absence of the ParticleSystem's autoplay flag should freeze the whole particle system if no valid controller source gets assigned. This revised version works for both the Shield effect and the "dagoth ur death sparkles" effect.
9 years ago
scrawl
7202072196
Freeze particle systems on construction if the AutoPlay flag is missing
9 years ago
scrawl
0c08f705c5
Make the ParticleSystemController freeze the particle system instead of the emitter (Bug #3390 )
9 years ago
scrawl
e30bb31a79
Handle the particle node's AutoPlay flag (Bug #3390 )
9 years ago
Aesylwinn
32ba5bf8b8
Initial pathgrid editting, support for selection and movement.
9 years ago
scrawl
fcbcc004a3
Don't use unordered_map
9 years ago
scrawl
17a0353a85
Fix forward declaration mismatch
9 years ago
scrawl
a7e6219091
Merge pull request #939 from kpp/rewrite_esm_name_t
...
Rewrite ESM::NAME_T
9 years ago
Marc Zinnschlag
b4e341e1e2
Merge remote-tracking branch 'aesylwinn/RenderPathgrid'
9 years ago
Roman Proskuryakov
d5dfa89060
Rewrite NAME_T into FIXED_STRING.
9 years ago
Roman Proskuryakov
1e7d573f24
Fix uninitialized values in ESMWriter::save
9 years ago
Aesylwinn
14ae232938
Remove now unnecessary factory class.
...
It was originally used for storing normals, but that functionality
was removed.
9 years ago
Aesylwinn
b11f5b2717
Make edges differently colored.
9 years ago
Aesylwinn
0eb863d8fc
Change color to blue to match the pathgrid visibility selector in the
...
editor and slightly increase the scaling.
9 years ago
Aesylwinn
7f0cc6e583
Add a color gradiant to pathgrid nodes to make them less of an eyesore.
9 years ago
Aesylwinn
3d26ff08c4
Get rid of lighting.
9 years ago
Aesylwinn
d141672b53
Pathgrid geometry creator
9 years ago
scrawl
5f34fb0c41
Remove call to MYGUI_DBG_BREAK which was removed in mygui-git
9 years ago
scrawl
f3e9fd49f3
Don't add the autodetected mw path in global config file
...
The wizard takes care of detecting the MW installation path already. By having this path permanently in the global cfg-file, there exists no way to *not* use an autodetected installation, which is a problem.
9 years ago
scrawl
2f8be401cc
Add the unref work items to the front of the workqueue (Bug #3273 )
...
Ensures that memory still gets freed even if the workqueue is overloaded.
9 years ago
scrawl
bc36269617
When a controller is present more than once in the same keyframe file, pick the first one ( Fixes #2719 )
9 years ago
scrawl
8052225460
Remove leftover call to setTexCoordArrayList
9 years ago