Andrei Kortunov
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6861d9d5e5
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Merge pull request #2510 from elsid/ai_open_door
Open door when it is on the way to a next path point (bug #5073)
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2019-11-17 21:21:22 +04:00 |
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Andrei Kortunov
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6554130f6f
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Merge pull request #2594 from Capostrophic/summonsummon
Minor summoned creature cleanup fixes
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2019-11-17 10:47:07 +04:00 |
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Andrei Kortunov
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8dbbe42f21
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Add missing isNpc() check (bug #5206)
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2019-11-17 09:17:03 +04:00 |
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Andrei Kortunov
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b21dc17538
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Attempt to shut up CoverityScan warnings about tainted values
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2019-11-14 18:28:38 +04:00 |
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Andrei Kortunov
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3970baeb84
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Fix possible usage of destroyed variable
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2019-11-13 15:46:49 +04:00 |
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Andrei Kortunov
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5561eb5415
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Do not discard division reminder
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2019-11-13 15:18:18 +04:00 |
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Andrei Kortunov
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5c6ca82c45
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Clamp fallback value from config
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2019-11-13 15:10:19 +04:00 |
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Andrei Kortunov
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ca2a524a5f
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Avoid null pointer dereference
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2019-11-13 14:50:42 +04:00 |
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Andrei Kortunov
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af41e9acc1
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Initialize variables to avoid undefined values
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2019-11-13 14:47:29 +04:00 |
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Capostrophic
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120b7dcd2f
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Clean up summoned creatures when corpses are disposed
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2019-11-12 21:44:46 +03:00 |
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Capostrophic
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1097c2cfc4
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Minor summoned creature cleanup fixes
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2019-11-12 17:50:06 +03:00 |
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Capostrophic
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9c78e8cc56
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Make sure movement not controlled by animation has valid velocity
Fixes erroneously always normalized movement speed in first person
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2019-11-12 17:33:44 +03:00 |
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Alexei Dobrohotov
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a1ed0144e1
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Merge pull request #2590 from akortunov/guifixes
UI textures scaling corrections
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2019-11-10 13:53:27 +03:00 |
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Andrei Kortunov
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1835a39c57
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Do not show shields in the 1st-person view when shield sheathing is enabled
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2019-11-09 17:48:05 +04:00 |
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Andrei Kortunov
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6a625b1dac
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Scale magic items frames in the quick keys menu
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2019-11-09 15:00:50 +04:00 |
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Andrei Kortunov
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6eb8e0cf4d
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Display magic effects according to research page
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2019-11-07 11:05:18 +04:00 |
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Alexei Dobrohotov
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5ae91465ee
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Fix gamepad zoom value calculation
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2019-11-02 19:47:05 +03:00 |
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Alexei Dobrohotov
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b700c98e8f
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Merge pull request #2581 from akortunov/deceleration
Implement actors movement deceleration (feature #4544)
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2019-10-31 15:59:18 +03:00 |
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Andrei Kortunov
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61ab7f3c1e
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Implement actors movement deceleration (feature #4544)
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2019-10-31 14:41:12 +04:00 |
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Michael Stopa
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e4bec88a68
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Implement mouse wheel bindings (bug #2679)
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2019-10-30 20:45:51 +04:00 |
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Bret Curtis
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0ec4e51922
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Revert "Store raw data about fog of war instead of RGBA images"
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2019-10-30 14:48:44 +01:00 |
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Bret Curtis
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36614dba2a
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Merge pull request #2453 from akortunov/fog_compression
Store raw data about fog of war instead of RGBA images
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2019-10-30 13:45:55 +01:00 |
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Capostrophic
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c6e431d862
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Avoid copying strings in SearchVisitor and readReferenceCollection
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2019-10-28 19:28:14 +03:00 |
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Capostrophic
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ee4fa93bd4
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Rework prevent merchant equipping setting again
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2019-10-28 01:58:23 +03:00 |
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Andrei Kortunov
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15cd305253
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Reset idle animation only when play movement animation (bug #5196)
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2019-10-27 12:33:28 +04:00 |
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Alexei Dobrohotov
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1f616c5613
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Merge pull request #2569 from akortunov/holstered_shield
Ignore shields sheathing for creatures without sheathing bone
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2019-10-26 12:00:07 +03:00 |
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Andrei Kortunov
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b27089f7be
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Merge pull request #2560 from Capostrophic/geteffect
Fix GetEffect result when running on dead actors
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2019-10-26 12:47:58 +04:00 |
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Andrei Kortunov
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7cd4fa4706
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Ignore shields sheathing for creatures without sheathing bone
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2019-10-26 12:41:16 +04:00 |
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Bret Curtis
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2040ca5637
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Merge pull request #2555 from akortunov/encoding
Encode ID's in all places to UTF-8
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2019-10-24 00:48:12 +02:00 |
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Bret Curtis
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afb218fe29
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Merge pull request #2564 from Capostrophic/enchant
Remove on-strike enchantment support for ranged weapon types (bug #5190)
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2019-10-23 15:11:36 +02:00 |
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Bret Curtis
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262d87846c
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Merge pull request #2047 from akortunov/holstered_shield
Shields holstering support
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2019-10-22 16:46:12 +02:00 |
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Andrei Kortunov
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d3a3b2f1f6
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Shields holstering support (feature #5193)
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2019-10-22 09:02:59 +04:00 |
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Bret Curtis
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36119ec2c4
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Merge pull request #2562 from Capostrophic/weather
Weather-related fixes (incl. bug #4783)
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2019-10-21 21:56:02 +02:00 |
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Alexei Dobrohotov
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5d5ec1cf63
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Merge pull request #2550 from elsid/fix_path_rebuild
Fix rebuild path for walking actors (Bug #5181)
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2019-10-20 16:05:29 +03:00 |
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Capostrophic
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fc7b4d73a8
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Remove on-strike enchantment support for ranged weapon types (bug #5190)
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2019-10-20 13:34:42 +03:00 |
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Alexei Dobrohotov
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85a5355e5c
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Merge pull request #2563 from akortunov/ammofix
Fix OnStrike bows charges
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2019-10-20 11:25:12 +03:00 |
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Andrei Kortunov
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dd781b3da2
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Fix OnStrike bows charges (regression #5191)
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2019-10-20 10:21:47 +04:00 |
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elsid
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e4d0af6a6d
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Use z coordinate for path distance when diff by z is greater then actor height
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2019-10-19 22:01:32 +02:00 |
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Capostrophic
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43b1b9dfa2
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Weather-related fixes (incl. bug #4783)
Simplify some calculations
Fix Blizzard weather direction
Fix sky direction during storm
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2019-10-19 22:47:21 +03:00 |
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elsid
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81832f8e17
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Reuse distance functions
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2019-10-19 12:51:37 +02:00 |
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bzzt
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1316816148
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fix #5176
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2019-10-18 13:37:00 +00:00 |
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Alexei Dobrohotov
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dec64a7fba
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Fix typos in invalid spell effect warnings, clarify them
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2019-10-17 23:45:27 +03:00 |
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Andrei Kortunov
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6e6d6d7bda
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Use forward declaration
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2019-10-14 15:40:35 +04:00 |
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Andrei Kortunov
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606b73ee96
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Use rain settings from openmw.cfg (bug #4262)
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2019-10-13 22:32:23 +04:00 |
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Capostrophic
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bc5d54a161
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Fix GetEffect result when running on dead actors
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2019-10-12 19:06:10 +03:00 |
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Andrei Kortunov
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31e78ed41f
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Rework 'prevent merchant equipping' feature
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2019-10-12 14:17:03 +04:00 |
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Capostrophic
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ce943b4f9e
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Make enchantments affect all actors with an inventory (bug #5186)
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2019-10-11 19:29:12 +03:00 |
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Andrei Kortunov
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19e9ece291
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Merge pull request #2551 from Capostrophic/onpcequip
Set OnPCEquip properly when a race can't equip an item (bug #5182)
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2019-10-11 20:07:35 +04:00 |
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Andrei Kortunov
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67bef9a3a1
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Merge pull request #2554 from Capostrophic/summon
Make sure summoned creatures are removed upon caster death (#5183)
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2019-10-11 20:06:16 +04:00 |
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Alexei Dobrohotov
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ccb557edf0
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Merge pull request #2552 from akortunov/greeting
Split greetings from AiWander
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2019-10-11 02:11:46 +03:00 |
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