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3170 commits

Author SHA1 Message Date
Petr Mikheev
694e0b5906 Refactoring. Simplification of camera interface. 2020-08-06 00:43:33 +02:00
Petr Mikheev
ed3426cf2f Move third person camera collision check from World::updatePlayer() to Camera::updatePosition() 2020-08-06 00:43:33 +02:00
Alexei Dobrohotov
eed8902380
Merge pull request #2982 from Assumeru/explain
Comments to explain the arcane workings of Morrowind
2020-08-05 18:05:55 +03:00
Perry Hugh
4bf24a955e Restore Gamepad Zooming 2020-08-04 06:04:59 +00:00
unknown
073a7f2b2d Comments to explain the arcane workings of Morrowind 2020-07-30 21:39:04 +02:00
Evil Eye
6ad20ec9c7 Mutate base records when adding/removing spells 2020-07-28 08:33:28 +02:00
Evil Eye
040a92c373 implement additem/removeitem for non-unique actors 2020-07-26 11:07:18 +02:00
Petr Mikheev
2e6aa155a3 New settings 'preview if stand still' and 'deferred preview rotation'. 2020-07-19 18:21:40 +02:00
Petr Mikheev
9f850b6ffc Move deferred rotation logic from renderingmanager.cpp to camera.cpp 2020-07-19 18:21:40 +02:00
Petr Mikheev
4d206d2c67 Improved preview mode 2020-07-17 20:35:52 +02:00
Petr Mikheev
68148f5ec7 1. Skip smooth camera transition after changing cell; 2. Fix 'zoom out when move' for extremely high speed; 2020-07-16 22:21:50 +02:00
Evil Eye
271f7040a6 Fix a regression caused by #2648 (fixes #5513) 2020-07-12 13:25:40 +02:00
Andrei Kortunov
7f936e4cde
Merge pull request #2961 from akortunov/move
Do not use outdated references when moving objects to new cells
2020-07-12 12:11:22 +04:00
Andrei Kortunov
58e3900ea0 Avoid redundant call 2020-07-11 20:11:49 +04:00
Andrei Kortunov
db8f0ad6fd Do not use outdated references when moving objects to new cells (bug #5387) 2020-07-11 17:24:20 +04:00
Bret Curtis
bbba524a6c Resolves #5517 by removing the object being rotated from the paging system. 2020-07-09 22:36:57 +02:00
Bret Curtis
0c2fea8254
Merge pull request #2932 from elsid/replace_open_threads
Replace OpenThreads by std types
2020-07-04 13:11:23 +02:00
Andrei Kortunov
27f1a3376c Add a separate stats watcher for GUI 2020-07-01 15:55:44 +04:00
elsid
40ad87bc4d
Replace OpenThreads by std types 2020-06-25 22:16:09 +02:00
Petr Mikheev
d3bd67d747 Advanced third person camera. 2020-06-22 15:22:34 +02:00
Bret Curtis
c944acf26b
Merge pull request #2913 from akortunov/warnfix
Get rid of ECLD and dependencies
2020-06-17 15:00:57 +02:00
Andrei Kortunov
d1a3cc98ff Get rid of ECLD and dependencies 2020-06-17 13:09:16 +04:00
Alexei Dobrohotov
2d23dad2bc
Merge branch 'master' into ai_package_type 2020-06-17 01:47:23 +03:00
psi29a
0dc7715c35 Merge branch 'object_paging_retry' into 'master'
Object Paging

See merge request OpenMW/openmw!209
2020-06-16 08:21:54 +00:00
elsid
374b85a00d
Add Class methods to get walk, run, swim speed 2020-06-13 02:24:51 +02:00
bzzt lost a hitlab login
26ab176389 profiling
Signed-off-by: Bret Curtis <psi29a@gmail.com>
2020-06-13 00:22:28 +02:00
bzzt lost a hitlab login
4238fbccdf view fix
Signed-off-by: Bret Curtis <psi29a@gmail.com>
2020-06-13 00:22:28 +02:00
bzzt lost a hitlab login
b27b76e325 avoid pagerebuild when reloading a same save
Signed-off-by: Bret Curtis <psi29a@gmail.com>
2020-06-13 00:22:28 +02:00
bzzt lost a hitlab login
6fa12a6eb8 preload tweak
Signed-off-by: Bret Curtis <psi29a@gmail.com>
2020-06-13 00:22:28 +02:00
bzzt lost a hitlab login
89ec6cfea2 tooltips labels
Signed-off-by: Bret Curtis <psi29a@gmail.com>
2020-06-13 00:22:28 +02:00
bzzt lost a hitlab login
9f0398c021 intersection by refnum tag + enable paging for acti,door,cont
Signed-off-by: Bret Curtis <psi29a@gmail.com>
2020-06-13 00:22:28 +02:00
bzzt lost a hitlab login
340d626589 static moving support
Signed-off-by: Bret Curtis <psi29a@gmail.com>
2020-06-13 00:22:28 +02:00
bzzt lost a hitlab login
c7fda6d280 activegrid paging = 2xfps
Signed-off-by: Bret Curtis <psi29a@gmail.com>
2020-06-13 00:22:28 +02:00
bzzt lost a hitlab login
b4af2ac672 avoid blocking on pagerebuild
Signed-off-by: Bret Curtis <psi29a@gmail.com>
2020-06-13 00:22:28 +02:00
bzzt lost a hitlab login
17637c6575 pagerebuild on disable
Signed-off-by: Bret Curtis <psi29a@gmail.com>
2020-06-13 00:22:28 +02:00
bzzt lost a hitlab login
ffbed7ee38 loadingscreen
Signed-off-by: Bret Curtis <psi29a@gmail.com>
2020-06-13 00:22:28 +02:00
bzzt lost a hitlab login
ce505a9bb3 crashfix + optimiziation
Signed-off-by: Bret Curtis <psi29a@gmail.com>
2020-06-13 00:22:27 +02:00
bzzt
c0f128bcb3 disablesupprort
Signed-off-by: Bret Curtis <psi29a@gmail.com>
2020-06-13 00:22:27 +02:00
bzzt
d684f1a78f terrainbased objectpaging
Signed-off-by: Bret Curtis <psi29a@gmail.com>
2020-06-13 00:22:27 +02:00
elsid
c4cd3b2c4f
Add pathgrid to navmesh as off mesh connection 2020-06-12 21:04:02 +02:00
elsid
82893c30f4
Store package type id as enum except ESM 2020-06-11 21:02:27 +02:00
Bret Curtis
cd97d0c61c
Merge branch 'master' into automove 2020-06-08 11:42:05 +02:00
Capostrophic
456f0f9f44 Clean up magic bolts of actors that are gone (#5451) 2020-06-06 19:11:22 +03:00
Capostrophic
1873da4c91 Don't save to or read automove state from saved games (#5452) 2020-06-06 15:58:21 +03:00
Bret Curtis
204d2acf25
Merge pull request #2092 from akortunov/float_stats
Store attributes and skills values as floats
2020-06-05 22:38:12 +02:00
Andrei Kortunov
81805b7263 Introduce a separate class to control world date and time 2020-06-05 12:07:32 +04:00
Andrei Kortunov
5468fcb29f Store attributes and skills values as floats (bug #4021) 2020-06-03 17:34:15 +04:00
Bret Curtis
2eb9d4ad4e
Merge pull request #2878 from Assumeru/mutate-ai
Mutate base records when editing AI settings (#2798)
2020-06-03 15:09:40 +02:00
Bret Curtis
dd7f5fcde7
Merge pull request #2884 from Capostrophic/deathmagic
Update spell effects during death animation (#5403)
2020-06-03 15:07:08 +02:00
Bret Curtis
109057e53f
Merge pull request #2544 from akortunov/corprus
Rework corprus implementation
2020-06-03 13:41:57 +02:00