scrawl
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9c5847e2f4
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Fix VFX not getting removed when an actor dies
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11 years ago |
scrawl
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e26cc31e3b
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Disable projectiles for now
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11 years ago |
scrawl
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992a8e9c36
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Refactor NpcAnimation: get rid of delayed update (no longer required), make sure that the Animation is set up *before* the inventory store is accessed anywhere (which now triggers auto equip and animation update). Allows better tracking of magic VFX for permanent enchantments in InventoryStore.
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11 years ago |
scrawl
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956d8adb99
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Merge branch 'master' of https://github.com/zinnschlag/openmw into magic
Conflicts:
apps/openmw/mwgui/inventoryitemmodel.cpp
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11 years ago |
scrawl
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0b5f5351b5
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Fix continuous FX getting removed instantly
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11 years ago |
Marc Zinnschlag
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1c020b74c8
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hid ID column in info tables (not relevant for the user)
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11 years ago |
Marek Kochanowicz
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dcfff7d457
|
Correcting some epic fail.
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11 years ago |
Marc Zinnschlag
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9f0dac00ec
|
silenced a warning
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11 years ago |
Marc Zinnschlag
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2af7f60488
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flag reordered records as modified
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11 years ago |
Marc Zinnschlag
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a44fad4c59
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disabled revert for info tables (no easy way to make this work)
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11 years ago |
Marc Zinnschlag
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d49b8e7443
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Merge branch 'dialogue'
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11 years ago |
Marc Zinnschlag
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780ea3a41f
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added support for record reordering to model (only implemented in info collection)
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11 years ago |
Marek Kochanowicz
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99f72d4b61
|
Filters: typos. Windows: widgets→name panels. I have no idea why we are inventin our own terms here.
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11 years ago |
Marek Kochanowicz
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17d41ff032
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Corrected according to the zini suggestions.
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11 years ago |
Marek Kochanowicz
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28a98df3aa
|
Some corrections.
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11 years ago |
Marek Kochanowicz
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6197ebd35f
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Actually builds now.
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11 years ago |
Marek Kochanowicz
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078745c5d3
|
Added some shiny PR to the windows, honestly. It is just at the begining of the manual, so maybe it will raise morale of the user ;-)
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11 years ago |
Marek Kochanowicz
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1eaca1e26b
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Added regular expressions tutorial. Because serpentine failed me :(
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11 years ago |
scrawl
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da5c59c8af
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addEffect should check effectId, not model.
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11 years ago |
scrawl
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ff7e4174f9
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Fix some leftover code that still calculated random magnitude per spell rather than per effect. Major cleanup of InventoryStore: Magic effects are now updated when needed, rather than cached. Also allows to get rid of 'mutable' hacks and non-const method that should be const. Play sounds and particles when equipping a permanent enchantment item.
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11 years ago |
scrawl
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a6e2f43b75
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Stop continuous VFX when the effect is no longer active.
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11 years ago |
Marc Zinnschlag
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68598f9b63
|
fixed handling of user directory defaultfilters file; some cleanup
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11 years ago |
scrawl
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9b0e82a37f
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Projectile models are now spawned (no movement or impact yet). Refactored trap activation to apply range types properly. Handle ContinuousVFX for magic effects (note they aren't stopped yet when the effect ends)
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11 years ago |
Marc Zinnschlag
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a8274e5c86
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Merge remote-tracking branch 'potatoesmaster/inventory-fix'
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11 years ago |
Marek Kochanowicz
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821d0c5c2d
|
Corrected filter template loading.
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11 years ago |
sirherrbatka
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08f8c93a71
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Merge pull request #3 from zinnschlag/openmw-27
Openmw 27
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11 years ago |
scrawl
|
0627e23d3c
|
Fix wrong skill level for spell success formula.
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11 years ago |
Emanuel Guevel
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baf13483c0
|
Update actor model only when in the current cell
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11 years ago |
scrawl
|
60bec03987
|
Rename variables called 'slots' to work around wrong code parsing in QT Creator.
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11 years ago |
scrawl
|
027f4152e4
|
Missing flagAsModified()
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11 years ago |
scrawl
|
3c6a391507
|
Rename arguments again
|
11 years ago |
scrawl
|
700d06764c
|
Order of arguments for ContainerStore::stacks shouldn't matter. Supplying them in the correct order is error prone, and also caused a bug where equipped items would incorrectly stack.
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11 years ago |
scrawl
|
0dab7031c0
|
Make sure effects are destroyed with the animation
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11 years ago |
scrawl
|
eccb8f38ba
|
Apply "cast when strikes" enchantments when hitting with a weapon
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11 years ago |
scrawl
|
5f209b120b
|
Use the new ContainerStore::remove method.
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11 years ago |
scrawl
|
ffdb91bb21
|
Add particles for Cast + Hit. Not looking quite right yet.
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11 years ago |
Marc Zinnschlag
|
2fff7fc843
|
save info records
|
11 years ago |
scrawl
|
6f3d737498
|
Missing const, thanks to jeaye
|
11 years ago |
scrawl
|
afafaf73e8
|
Fix a build error
|
11 years ago |
scrawl
|
1773c70455
|
Merge branch 'master' of https://github.com/zinnschlag/openmw into magic
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11 years ago |
Marc Zinnschlag
|
ef8360f346
|
silenced a warning
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11 years ago |
Marc Zinnschlag
|
cfbf444628
|
Merge remote-tracking branch 'potatoesmaster/inventory-remove'
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11 years ago |
Nikolay Kasyanov
|
05e19b37e3
|
Removed obsolete comment
|
11 years ago |
Nikolay Kasyanov
|
dafe80874a
|
Added empty line
|
11 years ago |
Nikolay Kasyanov
|
96714fc2c1
|
OpenCS: proper working dir & library path on OS X
|
11 years ago |
Nikolay Kasyanov
|
fa13818360
|
OS X: OpenCS packaging
|
11 years ago |
Nikolay Kasyanov
|
dfa900e4e3
|
OS X: Fixed “macro redefined” warning
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11 years ago |
Nikolay Kasyanov
|
0494fa543f
|
OpenCS: set current directory to bundle location on OS X, like in OpenMW binary
|
11 years ago |
Nikolay Kasyanov
|
df5b52b45b
|
OpenCS.app icon & bundle properties
|
11 years ago |
Nikolay Kasyanov
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04edd25add
|
OpenCS as a separate app bundle
|
11 years ago |