elsid
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b095ca6c86
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Use actor speed to define area cost for pathfinding
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5 years ago |
elsid
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374b85a00d
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Add Class methods to get walk, run, swim speed
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5 years ago |
elsid
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a35497de0c
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Remove redundant runSpeed as always equal to walkSpeed
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5 years ago |
elsid
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d863267d5c
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Do not fallback to direct path without pathgrid
Assume this might happen only due buildPath call when navmesh can't
provide path.
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5 years ago |
elsid
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c4cd3b2c4f
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Add pathgrid to navmesh as off mesh connection
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5 years ago |
elsid
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095a45c714
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Remove unused PathgridGraph::mIsExterior
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5 years ago |
Bret Curtis
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e6231f67e6
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Merge pull request #2904 from Capostrophic/sound
Revert the changes for "bug" #4551
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5 years ago |
Capostrophic
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4a2fd1e140
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Revert the changes for "bug" #4551
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5 years ago |
Andrei Kortunov
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0d66369efb
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Use overrides, when needed
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5 years ago |
Andrei Kortunov
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aacb569acb
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Use more C++11 in tools code
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5 years ago |
Bret Curtis
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6bc04507ef
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Merge pull request #2715 from akortunov/cleanup
Remove custom data for disposed actors
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5 years ago |
Bret Curtis
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cd97d0c61c
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Merge branch 'master' into automove
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5 years ago |
Andrei Kortunov
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3741355dca
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Merge pull request #2898 from akortunov/master
Update active spells during rest
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5 years ago |
Andrei Kortunov
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0c3b12c40f
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Merge pull request #2893 from Capostrophic/projectile
Clean up magic bolts casted by actors that are gone (bug #5451)
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5 years ago |
Bret Curtis
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857f4bd232
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Merge pull request #2896 from akortunov/rendermanager
Add a FogManager
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5 years ago |
Andrei Kortunov
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3dd4023e8d
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Update active spells during rest
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5 years ago |
Alexei Dobrohotov
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d5d385fe9e
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Merge pull request #2891 from elsid/ai_packages_options
Replace AiPackage virtual methods by options
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5 years ago |
Andrei Kortunov
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4afc332a0c
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Add a FogManager
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5 years ago |
Capostrophic
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456f0f9f44
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Clean up magic bolts of actors that are gone (#5451)
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5 years ago |
Alexei Dobrohotov
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05884e690f
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Merge pull request #2880 from akortunov/rendermanager
Remove redundant variables from the RenderingManager
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5 years ago |
Capostrophic
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1873da4c91
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Don't save to or read automove state from saved games (#5452)
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5 years ago |
Fanael Linithien
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48758116d6
|
Make sure the skill level up message box displays the value correctly
Fixes regression introduced in 204d2acf25 .
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5 years ago |
Andrei Kortunov
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6de97e6bc2
|
Remove redundant variables from RenderingManager
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5 years ago |
elsid
|
5b34ef224b
|
Replace AiPackage virtual methods by options
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5 years ago |
Bret Curtis
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3b1c717ab9
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Merge pull request #2888 from elsid/ai_packages_const
Mark not changing AiPackages fields as const
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5 years ago |
Bret Curtis
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204d2acf25
|
Merge pull request #2092 from akortunov/float_stats
Store attributes and skills values as floats
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5 years ago |
Bret Curtis
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5d019c27ae
|
Merge pull request #2887 from akortunov/worldmanager
Introduce a separate class to control world date and time
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5 years ago |
Andrei Kortunov
|
81805b7263
|
Introduce a separate class to control world date and time
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5 years ago |
elsid
|
da8ea9d8c7
|
Mark not changing AiPackages fields as const
|
5 years ago |
elsid
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d35ccc39c6
|
Fix build tests with double precision bullet
|
5 years ago |
Andrei Kortunov
|
5468fcb29f
|
Store attributes and skills values as floats (bug #4021)
|
5 years ago |
Bret Curtis
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2eb9d4ad4e
|
Merge pull request #2878 from Assumeru/mutate-ai
Mutate base records when editing AI settings (#2798)
|
5 years ago |
Bret Curtis
|
dd7f5fcde7
|
Merge pull request #2884 from Capostrophic/deathmagic
Update spell effects during death animation (#5403)
|
5 years ago |
Bret Curtis
|
109057e53f
|
Merge pull request #2544 from akortunov/corprus
Rework corprus implementation
|
5 years ago |
Andrei Kortunov
|
3dce225f28
|
Implement vanilla-style corprus handling (bug #3714, bug #4623)
|
5 years ago |
Andrei Kortunov
|
c0e62e9529
|
Refactor list of variables in the WorldManager
|
5 years ago |
Evil Eye
|
4d7947d27c
|
Mutate base records when editing AI settings (#2798)
|
5 years ago |
elsid
|
b67e18329e
|
Store AI packages as unique_ptr
|
5 years ago |
elsid
|
ce7c47ee12
|
Return cloned AiPackage as unique_ptr
|
5 years ago |
Bret Curtis
|
18bb6dd223
|
Merge pull request #2859 from elsid/aipackage_single_clone
Single clone function definition for all AI packages
|
5 years ago |
Capostrophic
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d72152183f
|
Update spell effects during death animation (#5403)
|
5 years ago |
Bret Curtis
|
d3b3b74945
|
Merge pull request #2871 from Capostrophic/tcl
Don't "disable" player's collision shape in TCL (#5435)
|
5 years ago |
Capostrophic
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577786f110
|
Don't disable player's collision shape in TCL (#5435)
|
5 years ago |
Capostrophic
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b0b4550f05
|
Pass Actor by reference, simplify GetTarget for greetings
|
5 years ago |
Capostrophic
|
efd5f13b2b
|
Make greeting-related actor data temporary (bug #5397)
|
5 years ago |
Bret Curtis
|
9d0855baa5
|
Merge pull request #2866 from elsid/extend_osg_stats
Extend OSG stats
|
5 years ago |
Alexei Dobrohotov
|
6f2b0252fa
|
Merge pull request #2881 from akortunov/statemanager
Use C++11-style loops in the StateManager
|
5 years ago |
Bret Curtis
|
6f2fdb990b
|
Merge pull request #2876 from Capostrophic/blending
Reenable weapon animation lower body anim blending in first person view (#5441)
|
5 years ago |
Andrei Kortunov
|
48b3fe5733
|
Use C++11-style loops in the StateManager
|
5 years ago |
Andrei Kortunov
|
396afe79f1
|
Move font loading to the FontLoader
|
5 years ago |