Bret Curtis
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6a32a4aed0
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Merge pull request #1810 from akortunov/weaponfix
Use fallbacks for missing weapon animations
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6 years ago |
Allofich
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94d941cabc
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Update changelog
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6 years ago |
Bret Curtis
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61b34124e2
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Merge pull request #1847 from akortunov/extended_logging
Improve console logging
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6 years ago |
Andrei Kortunov
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4003fa1296
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Keep jailing state for one frame after leaving jail (bug #3788)
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6 years ago |
Andrei Kortunov
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8de3383612
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Add zero-duration spells effects to effect list (bug #3533)
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6 years ago |
Andrei Kortunov
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307e0103dc
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Use fallbacks for missing weapon animations (bug #4470)
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6 years ago |
Andrei Kortunov
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7d6e3673e0
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Implement advanced logging system (feature #4581)
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6 years ago |
Capostrophic
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3527f3800e
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Use the correct spell projectile speed GMST in AI aiming
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6 years ago |
Marc Zinnschlag
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1cfc1f9bdb
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Merged pull request #1666
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6 years ago |
Marc Zinnschlag
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0aedb3aada
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Merged puil request #1808
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6 years ago |
Marc Zinnschlag
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b67b17010d
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Merged pull request #1826
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6 years ago |
Andrei Kortunov
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ec9a1b0d05
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Handle RootCollisionNode, attached to non-root node (bug #4311)
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6 years ago |
Andrei Kortunov
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780648b584
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Do not reset idle animations if we do not have ammo
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6 years ago |
Andrei Kortunov
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df577babe9
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Increase priority of 1st-person weapon animations to avoid issues with animation blending
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6 years ago |
Andrei Kortunov
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6a03aa6fdb
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Reduce jittering during turning animations for player
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6 years ago |
Marc Zinnschlag
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a2a57cf694
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Merged pull request #1858
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6 years ago |
Marc Zinnschlag
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0f510011b3
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Merged pull request #1852
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6 years ago |
Marc Zinnschlag
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cb62936949
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Merged pull request #1853
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6 years ago |
Andrei Kortunov
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51af729305
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Do not use headtracking in the 1st-person view (bug #4573)
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6 years ago |
Capostrophic
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85208eff7f
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Revert untextured shapes rendering changes
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6 years ago |
Andrei Kortunov
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b7859b3fa9
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Cap underwater view distance (bug #4565)
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6 years ago |
Capostrophic
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bcd9cc4baa
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Check the actor cell instead of the destination cell in fast travel price logic
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6 years ago |
Capostrophic
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a1e3b2e586
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Don't render NiTriShapes without NiTexturingProperty (bug #4483)
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7 years ago |
Marc Zinnschlag
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b75b5d139a
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Merged pull request #1845
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7 years ago |
Marc Zinnschlag
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7a93d118d2
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Merged pull request #1846
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7 years ago |
Capostrophic
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7087bad580
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Use special behavior for all topics with reserved names (bug #4557)
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7 years ago |
Andrei Kortunov
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1f4dd3b393
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Make partial binary search case insensitive, as it supposed to be (bug #4558)
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7 years ago |
Andrei Kortunov
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b0f2e00e7f
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Make forcegreeting a non-op for non-actor objects (bug #4553)
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7 years ago |
Marc Zinnschlag
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b6a919a2d1
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Merged pull request #1838
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7 years ago |
Capostrophic
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725a9323c4
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Merge branch 'master' into sound
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7 years ago |
Capostrophic
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1d1eedc001
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Update changelog
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7 years ago |
Capostrophic
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2f44acafe2
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Fix changelog
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7 years ago |
Capostrophic
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4c7f3cf626
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Merge branch 'master' into weaponpriority
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7 years ago |
Capostrophic
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433c24562e
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Update changelog
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7 years ago |
Marc Zinnschlag
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d7718aae9b
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Merged pull request #1840
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7 years ago |
Marc Zinnschlag
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eb5f558f6f
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Merged pull request #1839
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7 years ago |
Capostrophic
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80f3bd9f86
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Don't apply iWereWolfFleeMod to creatures
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7 years ago |
Capostrophic
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fa6c205e5d
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Make tab autocompletion work with explicit reference calls
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7 years ago |
Capostrophic
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ab29f9e13f
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Add permanent barter disposition change option (feature #3103)
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7 years ago |
Marc Zinnschlag
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1c13256456
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Merged pull request #1829
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7 years ago |
Marc Zinnschlag
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0e75e3816a
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Merged pull request #1830
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7 years ago |
Capostrophic
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be2e7e9e09
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Make casting caster-linked on-self effects no-op (bug #4378)
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7 years ago |
Andrei Kortunov
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0f2c3ecb17
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Rescale player avatar (bug #4539)
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7 years ago |
Capostrophic
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c79f96d0d2
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Implement ranged crits (feature #3703)
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7 years ago |
Andrei Kortunov
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1d463d129d
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Finish AiTarget package, if destination is blocked by other actor
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7 years ago |
Marc Zinnschlag
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84de55fb46
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Merged puil request #1824
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7 years ago |
Marc Zinnschlag
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3ba9229f47
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Merged pull request #1815
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7 years ago |
Capostrophic
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84a871cac7
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Actually enable is_pod test
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7 years ago |
Andrei Kortunov
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7e0df01c83
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Do not optimize animated shapes (bug #3950)
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7 years ago |
Marc Zinnschlag
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c508938674
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Merged pull request #1817
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7 years ago |
Capostrophic
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51d369d4da
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Add resumeGame method
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7 years ago |
Capostrophic
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e55f49be45
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Fix issue 4494 number
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7 years ago |
Andrei Kortunov
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8281fd903f
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Set movement speed to 0 when unconscious (bug #4519)
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7 years ago |
Marc Zinnschlag
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78a2725169
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Merged pull request #1806
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7 years ago |
Marc Zinnschlag
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111407c282
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Merged merge request !24
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7 years ago |
Miloslav Číž
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3ff2740e59
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Update CHANGELOG
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7 years ago |
Andrei Kortunov
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edd5769022
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Show magic items count in spells window (feature #4509)
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7 years ago |
Andrei Kortunov
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30716344f2
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Fix possible division by zero in the fatigue calculation (bug #4510)
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7 years ago |
Andrei Kortunov
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6ddf6eb885
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Use editor markers for lights and creatures levelled lists
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7 years ago |
Andrei Kortunov
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32bd294a8a
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Add missing changelog entries
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7 years ago |
Marc Zinnschlag
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2d919ba215
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changelog cleanup
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7 years ago |
Marc Zinnschlag
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5080a65910
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Merged pull request #1796
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7 years ago |
Marc Zinnschlag
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ee759effce
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Merged pull request #1798
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7 years ago |
elsid
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686830a6e3
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Update changelog
|
7 years ago |
Andrei Kortunov
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c77c50e92b
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Make Equip console command to bypass most of restrictions (bug #4460)
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7 years ago |
Capostrophic
|
3186edc630
|
Update changelog
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7 years ago |
Bret Curtis
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df1576fcf5
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Merge branch 'master' into crossbowfix
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7 years ago |
Bret Curtis
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fde46f03b3
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Merge pull request #1801 from terabyte25/terabyte25-trainingskill
Update trainer skill cap based off modified skill instead of based skill
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7 years ago |
terrabyte25
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76fa8a163d
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Update CHANGELOG.md
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7 years ago |
Andrei Kortunov
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1c35e20fcc
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Use 1h animations as fallback for crossbows
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7 years ago |
Capostrophic
|
21403f8920
|
Update changelog
|
7 years ago |
Marc Zinnschlag
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0bdd8f7d03
|
Merged merge request !19
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7 years ago |
Alex S
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d4d2077174
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Fixed changelog entry
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7 years ago |
Doc West
|
a6f962156c
|
Updated change log
|
7 years ago |
Doc West
|
4222b44dbb
|
Updated change log
|
7 years ago |
Capostrophic
|
d09c327b20
|
Update changelog
|
7 years ago |
Marc Zinnschlag
|
d9de8ccb5b
|
Merged pull request #1781
|
7 years ago |
Marc Zinnschlag
|
dd08194c75
|
Merged merge request !18
|
7 years ago |
Marc Zinnschlag
|
7ba512b389
|
Merged merge request !17
|
7 years ago |
Capostrophic
|
33c462c3c2
|
Update changelog
|
7 years ago |
Capostrophic
|
5bc073603e
|
Update changelog
|
7 years ago |
Doc West
|
1c1b5986e9
|
Updated change log
|
7 years ago |
Doc West
|
5d38160239
|
Updated change log
|
7 years ago |
Doc West
|
2c39dba83b
|
Updated change log
|
7 years ago |
Marc Zinnschlag
|
908af3720f
|
Merged pull request #1791
|
7 years ago |
Marc Zinnschlag
|
2a367a0c35
|
updated changelog
|
7 years ago |
Andrei Kortunov
|
f4330cf057
|
Editor: limit FPS in 3D preview windows (feature #3641)
|
7 years ago |
Marc Zinnschlag
|
362798bd90
|
updated changelog
|
7 years ago |
Capostrophic
|
bccba24c40
|
Make unarmed creature attacks not affect armor condition (fixes #2455)
|
7 years ago |
Thunderforge
|
72f6b1a693
|
Separating "Game" Advanced Settings into "Game Mechanics" and "User Interface"
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7 years ago |
Nikolay Kasyanov
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9c78364c45
|
Revert "Merge pull request #1771 from Xenkhan/master"
This reverts commit 9667dd051c , reversing
changes made to f52e06fc19 .
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7 years ago |
Andrei Kortunov
|
ec73011617
|
Clean temporary storage if we assign new AI package (bug #4464)
|
7 years ago |
Andrei Kortunov
|
3c7ab976c3
|
Ignore movement from scripted animations (bug #4475)
|
7 years ago |
Marc Zinnschlag
|
705b2dca0e
|
Merged pull request #1777
|
7 years ago |
Capostrophic
|
d6a170f848
|
Update changelog
|
7 years ago |
Capostrophic
|
afbe8f2161
|
Update changelog
|
7 years ago |
Bret Curtis
|
a55583a395
|
Merge branch 'master' into master
|
7 years ago |
Xenkhan
|
f0acc64544
|
Update changelog
|
7 years ago |
Marc Zinnschlag
|
22eb037c18
|
Merged pull request #1773
|
7 years ago |
Bret Curtis
|
6655b7e512
|
Merge pull request #1740 from nikolaykasyanov/software-cursor-decompression
Decompress cursors using SDL software renderer on Mac or if OSG >= 3.5.8 or if OPENMW_DECOMPRESS_TEXTURES is set
|
7 years ago |