elsid
489a92de95
Check for hidden path only for actors wandering manually
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Actors who doesn't wander over pathgrid.
2020-05-16 16:26:42 +02:00
elsid
e616188265
Do not allow wandering actor to have empty path
2020-05-16 16:11:30 +02:00
elsid
71350c6dff
Remove redundant variable
2020-05-16 16:11:30 +02:00
Andrei Kortunov
b5833f3c59
Use real time to update spell effects instead of game timestamps (bug #5165 )
2020-05-16 11:00:28 +04:00
Andrei Kortunov
3ebbe14a62
Avoid zero division
2020-05-16 10:56:51 +04:00
Alexei Dobrohotov
8c4acc69c4
Merge pull request #2849 from Capostrophic/spellsuccess
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Fix spell school calculation
2020-05-15 22:30:14 +03:00
Capostrophic
8265ebc484
Fix spell school calculation
2020-05-15 22:24:48 +03:00
Bret Curtis
a04a41a429
Merge pull request #2843 from Capostrophic/nigeometry
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Introduce NiGeometry abstraction
2020-05-15 17:35:39 +02:00
Bret Curtis
7da5558808
Merge pull request #2845 from akortunov/save_cleanup
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Optimize characters data in savegame
2020-05-15 17:34:34 +02:00
Bret Curtis
f9fca8675b
Merge pull request #2846 from Capostrophic/envmap
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CopyRigVisitor fixes (bug #5415 )
2020-05-15 17:32:11 +02:00
Andrei Kortunov
add42830d9
Add a flag to use double-precision functions from Bullet
2020-05-15 12:48:47 +04:00
Andrei Kortunov
e827d9c04f
Disable physics profiler, if Bullet was compiled without profiling support
2020-05-15 12:48:41 +04:00
Capostrophic
78b1bbe130
Remove unnecessary null check
2020-05-15 10:34:49 +03:00
Bret Curtis
c69c7d0b3b
Merge pull request #2049 from elsid/bullet_double_precision
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Support bullet double precision
2020-05-15 07:41:02 +02:00
Capostrophic
72e5043eda
CopyRigVisitor fixes
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Make sure it copies all relevant drawable parent nodes (e.g. including the node with the environment map effect)
Make sure it doesn't copy nodes multiple times
2020-05-15 01:12:06 +03:00
Andrei Kortunov
e6ca95174a
Optimize characters data in savegame
2020-05-14 21:07:31 +04:00
Capostrophic
b665fed8f2
Introduce NiGeometry abstraction
2020-05-14 10:52:27 +03:00
Bret Curtis
019c843589
Merge pull request #2842 from Capostrophic/nifroot
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Handle non-node roots more gracefully (bug #5416 )
2020-05-14 09:31:07 +02:00
Capostrophic
30558c2434
Try to resolve CI concerns
2020-05-14 10:00:33 +03:00
Capostrophic
915ffe2241
Handle non-node roots more gracefully (bug #5416 )
2020-05-14 00:57:00 +03:00
Evil Eye
f0e2ee45fa
reuse ImplicitRef and ExplicitRef for enable, disable, getdisabled, startscript; move scriptrunning and stopscript
2020-05-13 21:17:08 +02:00
Bret Curtis
74bf8ef807
Merge pull request #2840 from elsid/revert_rm_platforms_install
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Revert remove of platforms install
2020-05-13 21:07:31 +02:00
Bret Curtis
bb30b44766
Merge pull request #2839 from Capostrophic/nipathcontroller
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Add basic NiPathController support (movement only)
2020-05-13 21:06:54 +02:00
Bret Curtis
ce3a723503
Merge pull request #2838 from Capostrophic/nifversion
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Some more minor NIF stuff
2020-05-13 21:06:21 +02:00
elsid
66da72048a
Update bullet for windows up to 2.87
2020-05-13 19:24:29 +02:00
elsid
2d7c3bae61
Support bullet with double precision
2020-05-13 19:24:28 +02:00
elsid
ef5a5ef43f
Print not matched values with full precision
2020-05-13 18:44:11 +02:00
elsid
14d0ca4cd3
Cast float to btScalar
2020-05-13 18:44:11 +02:00
elsid
fa861f5d8e
Revert remove of platforms install
2020-05-13 18:20:37 +02:00
Capostrophic
30fc2e3e5e
Add basic NiPathController support (movement only)
2020-05-13 18:01:22 +03:00
Capostrophic
5377e0491b
Adjust NiPixelData loading
2020-05-13 17:00:41 +03:00
psi29a
05ffda9b47
Merge branch 'Changelog_PR' into 'master'
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Update PR changelog file for 0.47.0
See merge request OpenMW/openmw!199
2020-05-13 05:53:14 +00:00
Andrei Kortunov
a3aa4c0a1f
Merge pull request #2837 from Capostrophic/smallfeatureculling
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Disable small feature culling for orthographic cameras
2020-05-13 08:22:28 +04:00
Capostrophic
a08a9518c3
NIF version adjustments
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Cut down on obscure version numbers
Call generateVersion without using a stream object
2020-05-13 01:06:38 +03:00
Atahualpa
d469e5ef1a
Update PR changelog file for 0.47.0
2020-05-12 22:33:48 +02:00
Capostrophic
110e3761bf
Disable small feature culling for orthographic cameras
2020-05-12 23:25:07 +03:00
Andrei Kortunov
0e3ae38e49
Merge pull request #2836 from Capostrophic/shaders
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Always pass the vertex color to the fragment shader
2020-05-12 19:34:56 +04:00
Capostrophic
58d78fb126
Always pass the vertex color to the fragment shader
2020-05-12 18:28:07 +03:00
Andrei Kortunov
93397e4f8f
Merge pull request #2835 from Capostrophic/logging
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Address akortunov's save loading message complaints
2020-05-12 15:02:42 +04:00
Capostrophic
77bdd124ee
Address akortunov's save loading message complaints
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Add quotes to the character's name
Don't print the full path to save file
Use better terminology
2020-05-12 13:51:07 +03:00
Andrei Kortunov
f1786f14c4
Merge pull request #2834 from akortunov/master
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Fix merge conflicts
2020-05-12 14:36:20 +04:00
Andrei Kortunov
d5806fd0ed
Fix merge conflicts
2020-05-12 14:33:00 +04:00
Bret Curtis
42cba092b7
Merge pull request #2716 from akortunov/png
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Store fog of war as a PNG image instead of TGA
2020-05-12 11:52:23 +02:00
Bret Curtis
2c743b6153
Merge pull request #2828 from Capostrophic/colormode
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Improve color mode handling in shaders
2020-05-12 11:45:45 +02:00
Bret Curtis
b7c33dbe0a
Merge pull request #2831 from Capostrophic/pursue
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Allow guards to pursue an invisible player (bug #4774 )
2020-05-12 11:45:01 +02:00
Bret Curtis
4b30bf5699
Merge pull request #2829 from Capostrophic/logging
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Log some more things
2020-05-12 11:44:05 +02:00
Bret Curtis
62290182eb
Merge pull request #2648 from Assumeru/start-scripts
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Allow targeting non-unique actors with StartScript. Fixes #2311
2020-05-12 10:39:11 +02:00
Bret Curtis
507adac8cd
Merge pull request #2783 from akortunov/input
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Refactor InputManager
2020-05-12 09:34:22 +02:00
Bret Curtis
e146f760d4
Merge pull request #2830 from elsid/fix_windows_install
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Fix windows install target
2020-05-12 09:33:21 +02:00
Andrei Kortunov
c0dc5eb4df
Merge pull request #2833 from Capostrophic/animscale
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Cap movement animation playback speed
2020-05-11 22:09:23 +04:00