Koncord
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7918e887dd
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[Client] Update ActorList to C++11
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2017-06-27 21:56:14 +08:00 |
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Koncord
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aa12b35d03
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[Client] Update LocalActor to C++11
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2017-06-27 21:12:00 +08:00 |
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Koncord
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689050e1d0
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[Client] Long expression to lambda
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2017-06-27 21:01:13 +08:00 |
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Koncord
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58a6a8c3bc
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[Client] Update LocalPlayer to C++11
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2017-06-27 20:43:39 +08:00 |
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Koncord
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6222c20e82
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[Client] Convert MechanicsHelper to namespace
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2017-06-27 16:43:53 +08:00 |
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Koncord
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7d3e08f031
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[Client] Simplify loops
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2017-06-27 16:32:16 +08:00 |
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Koncord
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f7341c021f
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[Client] Modernize loops in WorldEvent to C++11
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2017-06-27 15:58:41 +08:00 |
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Koncord
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61cc3ced5d
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[Client] Remove boost from processors
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2017-06-27 15:25:30 +08:00 |
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Koncord
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e68eee651a
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[Server] Fix Resurrect
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2017-06-27 15:16:23 +08:00 |
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Koncord
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fcccd7b665
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[General] Remove creatureStats.mDead from packets
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2017-06-27 15:03:41 +08:00 |
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Koncord
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c58c26f6c0
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[Server] Implement native CreateTimer & CreateTimerEx
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2017-06-27 14:50:40 +08:00 |
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Koncord
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9ab58b6708
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[Server] Remove redundant SetResurrectType
Rename SendResurrect to Resurrect
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2017-06-27 14:49:39 +08:00 |
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David Cernat
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813a3c89c4
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[General] Implement PlayerBook packet to track skill books read
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2017-06-27 08:27:14 +03:00 |
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David Cernat
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b3b73c5cd2
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[General] Implement resurrection at nearest shrine or temple
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2017-06-27 01:01:45 +03:00 |
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David Cernat
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a358dc6af8
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[Client] Revert 0020132 now that 534c819 provides a better fix
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2017-06-26 07:36:57 +03:00 |
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David Cernat
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7d81b84dd8
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[Client] Write list of loaded plugins to log
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2017-06-26 06:49:58 +03:00 |
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David Cernat
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77758596a1
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Merge pull request #230 from OpenMW/master
Add OpenMW commits up to 25 Jun 2017
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2017-06-26 03:13:00 +03:00 |
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scrawl
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8d17565efd
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Fix joystick binding for an action being discarded when default for another action is loaded (Bug #3900)
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2017-06-25 14:44:17 +02:00 |
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scrawl
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903e59f495
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Don't reset idle time when there is no camera movement (Fixes #3902)
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2017-06-25 13:08:55 +02:00 |
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scrawl
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44e2089098
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Don't play 'menu click' sound for right clicks (Fixes #3919)
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2017-06-25 12:52:59 +02:00 |
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scrawl
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534c81976c
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Add missing cell update for physics system (Fixes #3917)
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2017-06-25 12:47:57 +02:00 |
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David Cernat
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9a519b5cc2
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[Client] Avoid incrementing actor death count if we aren't its authority
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2017-06-23 09:22:48 +03:00 |
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David Cernat
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66a3f3d475
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[Server] Use cleaner solution for safely reading cell descriptions
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2017-06-23 08:29:14 +03:00 |
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David Cernat
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78f29302ef
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[General] Fix PlayerJournal logic by sending only refIds for its actors
Additionally, make the refIds for actors usable in script functions.
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2017-06-23 08:12:32 +03:00 |
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David Cernat
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48c63dbce9
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[General] Fix ObjectLock packets by making hasCellData true for them
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2017-06-22 05:49:44 +03:00 |
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David Cernat
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4ad87faac1
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[Server] Create new Settings category for script functions
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2017-06-20 07:24:15 +03:00 |
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David Cernat
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ebf7740969
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[General] Repurpose GameConsole packet as GameSettings & add difficulty to it
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2017-06-20 05:28:45 +03:00 |
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David Cernat
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df67ae4689
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Merge pull request #229 from OpenMW/master
Add OpenMW commits up to 20 Jun 2017
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2017-06-20 04:16:51 +03:00 |
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scrawl
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62f0ba6045
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Merge pull request #1279 from Allofich/position
Fix actors not returning to their wander locations
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2017-06-20 00:57:44 +02:00 |
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scrawl
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73fbaae97f
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Merge pull request #1325 from jordan-ayers/bugfix/3684-restock-soul-gems
Adjust restock calculations to ignore filled soul gems. (Bug #3684)
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2017-06-20 00:39:39 +02:00 |
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scrawl
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41fb17f39b
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Revert "Correcting https://bugs.openmw.org/issues/3906"
This reverts commit b0abed00e5 .
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2017-06-20 00:36:06 +02:00 |
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David Cernat
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c6aee3b780
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[Client] Fix build by changing boost::shared_ptr into std::shared_ptr
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2017-06-18 19:36:06 +03:00 |
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David Cernat
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fa3baac0f3
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Merge pull request #228 from OpenMW/master while resolving conflicts
# Conflicts:
# .travis.yml
# CMakeLists.txt
# apps/openmw/main.cpp
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2017-06-18 18:16:10 +03:00 |
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Jordan Ayers
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b277bd782e
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Adjust restock calculations to ignore filled soul gems.
Bug #3684
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2017-06-15 21:59:13 -05:00 |
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Allofich
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4f08084e79
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Make stationary actors return to position on load
Also makes wandering actors resume their previous destination when an interrupting combat or pursuit ends.
(Fixes #3656)
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2017-06-15 18:33:50 +09:00 |
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Allofich
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028762a7dc
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Make guards that are attacked try to arrest player
(Fixes #3706)
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2017-06-15 01:47:10 +09:00 |
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scrawl
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cd1821c464
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Merge pull request #1322 from Siimacore/wizardthreadfix
Stopping the thread in the wizard that prevented it to stop correctly
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2017-06-13 19:48:06 +02:00 |
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scrawl
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53264f34b3
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Merge pull request #1321 from akortunov/spellpriority
Use mRange to check spell range instead of mArea.
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2017-06-13 17:06:47 +02:00 |
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Allofich
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42402976e3
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Fixes for building in MSVC
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2017-06-13 19:38:12 +09:00 |
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Siimacore
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6af470ff03
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Stopping the thread in the wizard that prevented it to stop correctly
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2017-06-13 12:00:55 +02:00 |
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Andrei Kortunov
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87939bf3b1
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Use mRange to check spell range instead of mArea.
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2017-06-13 11:02:40 +04:00 |
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scrawl
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f7969fb178
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Merge pull request #1317 from Siimacore/master
Correcting https://bugs.openmw.org/issues/3906
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2017-06-12 23:47:07 +02:00 |
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scrawl
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dd3f612e88
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Merge pull request #1316 from akortunov/doorfix
Doors usage improvements
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2017-06-12 23:34:40 +02:00 |
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scrawl
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80eb2ea35d
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Merge pull request #1313 from akortunov/spellpriority
Make combat AI to do not cast target spells under water
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2017-06-12 23:32:35 +02:00 |
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scrawl
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6d90f5a9a5
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Merge pull request #1312 from akortunov/guifixes
Split greeting from topic response
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2017-06-12 23:19:45 +02:00 |
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Koncord
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3803535bd5
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[General] Implement CleanChat()
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2017-06-12 08:01:47 +08:00 |
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Koncord
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7b98f9f7ff
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[Server] Log all exceptions
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2017-06-11 20:04:56 +08:00 |
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Andrei Kortunov
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e9d0bf7c12
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Added missed return statement
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2017-06-11 15:06:44 +04:00 |
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Andrei Kortunov
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9fdfb2a83f
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Spell priority: make AI do not cast target spells when enemy is under water
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2017-06-11 10:13:00 +04:00 |
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Siimacore
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b0abed00e5
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Correcting https://bugs.openmw.org/issues/3906
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2017-06-10 21:36:35 +02:00 |
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