scrawl
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7a3034701f
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functional HUD map
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2012-03-23 16:51:56 +01:00 |
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scrawl
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a1f80e029e
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abstracted some code to be reused for hud
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2012-03-23 16:16:31 +01:00 |
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scrawl
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789fbb460f
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move implementation to .cpp
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2012-03-23 15:34:54 +01:00 |
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scrawl
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ce63d29d4a
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rotate hud player arrow
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2012-03-23 15:26:24 +01:00 |
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scrawl
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06fa310e29
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player arrow rotated correctly
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2012-03-23 15:00:48 +01:00 |
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scrawl
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770b0f2106
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gui changes
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2012-03-23 10:25:55 +01:00 |
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scrawl
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9c3e1f48f0
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player arrow
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2012-03-23 09:00:00 +01:00 |
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scrawl
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8e299bd25b
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remove unuseful std::cout
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2012-03-23 08:16:32 +01:00 |
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scrawl
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2dd329938a
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automatically zoom in on the player while moving
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2012-03-23 08:16:04 +01:00 |
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scrawl
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cf3515a898
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it is now possible to drag the minimap with the mouse
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2012-03-22 21:27:21 +01:00 |
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scrawl
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cc9f20a04f
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MW_MapView skin
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2012-03-22 20:25:41 +01:00 |
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scrawl
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ab9aa1ba74
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Merge branch 'next' into minimap
Conflicts:
files/mygui/openmw_map_window_layout.xml
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2012-03-22 19:36:37 +01:00 |
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scrawl
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64212c0ee6
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replaced all the StaticImage and StaticText in code
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2012-03-21 14:54:02 +01:00 |
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scrawl
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deeb21a131
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switched to the new multi-delegates system
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2012-03-21 13:27:08 +01:00 |
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scrawl
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d451d7bb67
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compile fixes for mygui 3.2
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2012-03-20 20:24:36 +01:00 |
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scrawl
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5e939e4818
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map window now works for interiors
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2012-03-17 13:59:51 +01:00 |
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scrawl
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91d2031eb7
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first attempt at map window
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2012-03-16 17:09:31 +01:00 |
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Jacob Essex
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18e4b73a86
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Added a more detailed fps counter displaying the triangle and batch count
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2012-01-16 15:33:21 +00:00 |
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Jan-Peter Nilsson
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54fc64cb6a
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Decrease number of classes that need to know about other components
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2011-03-12 10:56:10 +01:00 |
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Jan-Peter Nilsson
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0695e8d8b2
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Move HUD implementation out of the header file
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2011-03-12 10:56:10 +01:00 |
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Jan-Peter Nilsson
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2a53afc2bf
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Move StatsWindow class to it's own file.
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2011-03-12 10:56:10 +01:00 |
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sergoz
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53ac8776ec
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added box for fps counter and changed font colour to white
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2011-02-19 18:55:58 +03:00 |
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sergoz
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5132531f73
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added fps counter
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2011-02-18 17:46:24 +03:00 |
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Jan-Peter Nilsson
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6c7f59725f
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Make StatsWindow use the new WindowBase
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2010-11-06 11:29:49 +01:00 |
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Jan-Peter Nilsson
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bb212e20f4
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Do not store StaticTextPtr in WidgetPtr and use setTextColour
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2010-11-06 01:14:29 +01:00 |
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Jan Borsodi
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7bfae798e8
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Changed indentation of stats window class from 2 spaces and to 4 spaces.
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2010-09-18 21:36:16 +02:00 |
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Jan Borsodi
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4f296896e1
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Moved code for the stats window from the header file and to the cpp file.
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2010-09-18 21:34:49 +02:00 |
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Jan Borsodi
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001fc0c6e8
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The content of the skill list in the stat window is now scrollable with a vertical scroller.
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2010-09-18 21:24:05 +02:00 |
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Jan Borsodi
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573917f3e1
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Removed the need to configure the misc skills, they are now automatically set to any skills not part of the major/minor group.
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2010-09-18 19:26:45 +02:00 |
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Jan Borsodi
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9a0aea1718
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Changed name of function use to set birth sign in stats window.
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2010-09-18 18:44:20 +02:00 |
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Jan Borsodi
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ccdff570ad
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Factions now has a rank value in the stats window.
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2010-09-18 18:31:13 +02:00 |
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Jan Borsodi
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6f1a41c1bd
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The skill values are now stored in the stats window instead of fetching the current player stats. Values can be set with setValue().
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2010-09-18 18:31:13 +02:00 |
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Jan Borsodi
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41ef0bc08f
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Added possibility to configure stat page to show factions, birth sign as well as reputation and bounty.
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2010-09-18 02:24:42 +02:00 |
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Jan Borsodi
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9683a7094d
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Added faction, birth sign, reputation and bounty to stat screen. All values are currently hardcoded.
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2010-09-18 01:53:54 +02:00 |
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Jan Borsodi
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46e828dbd9
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Split code for generating skill list into reusable methods, this makes it easier to add other items to the list.
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2010-09-18 01:44:40 +02:00 |
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Jan Borsodi
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0868e76ffb
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Added display of skills in stat window, the skills are configured with MWGui::WindowManager::configureSkills().
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2010-09-18 01:30:23 +02:00 |
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Marc Zinnschlag
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8de9619579
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Merge commit 'amos/gui-windows' into newchar
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2010-09-15 22:20:00 +02:00 |
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Marc Zinnschlag
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2527fe92a7
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implemented creature/NPC level
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2010-09-15 15:32:35 +02:00 |
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Marc Zinnschlag
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de04ae0900
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class name wasn't displayed correctly
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2010-09-15 15:12:42 +02:00 |
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Marc Zinnschlag
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fff4bc29f4
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store results of character creation and update GUI
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2010-09-15 14:33:02 +02:00 |
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Jan Borsodi
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b037780a7d
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Disable the invenory window for now, it's not complete and gives compiler warnings.
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2010-09-15 13:15:58 +02:00 |
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Marc Zinnschlag
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9dffa75a15
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handle name change during character creation
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2010-09-15 12:22:06 +02:00 |
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Jan Borsodi
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18cdb3cccc
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Removed prefix from mw_layout.hpp.
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2010-09-14 23:26:33 +02:00 |
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