Bret Curtis
|
51136a75f2
|
Merge pull request #2915 from akortunov/guifixes
Reset selected slot when closing savegame dialogue
|
2020-06-17 14:09:31 +02:00 |
|
Bret Curtis
|
b18028b125
|
Merge pull request #2905 from elsid/ai_package_type
Store package type id as enum except ESM
|
2020-06-17 13:03:31 +02:00 |
|
Andrei Kortunov
|
d1a3cc98ff
|
Get rid of ECLD and dependencies
|
2020-06-17 13:09:16 +04:00 |
|
Bret Curtis
|
1db58575c8
|
Fixed missed AiPackageTypeId::Wander 'fix'
|
2020-06-17 09:58:18 +02:00 |
|
Andrei Kortunov
|
3e396a904e
|
Reset selected slot when close savegame dialogue to avoid accidental saving/loading
|
2020-06-17 11:09:17 +04:00 |
|
psi29a
|
66b5cf9f1d
|
Merge branch 'master' into 'near_far_mode_in_launcher'
# Conflicts:
# files/settings-default.cfg
|
2020-06-16 23:05:07 +00:00 |
|
Alexei Dobrohotov
|
2d23dad2bc
|
Merge branch 'master' into ai_package_type
|
2020-06-17 01:47:23 +03:00 |
|
Mads Buvik Sandvei
|
09cd233958
|
Proper orientation of arrows
|
2020-06-16 17:54:02 +02:00 |
|
psi29a
|
0dc7715c35
|
Merge branch 'object_paging_retry' into 'master'
Object Paging
See merge request OpenMW/openmw!209
|
2020-06-16 08:21:54 +00:00 |
|
elsid
|
00197e1cd9
|
Optimize recast mesh size by vertex deduplication
|
2020-06-16 00:51:36 +02:00 |
|
Mads Buvik Sandvei
|
22a7882acb
|
Navigate main menu using oculus touch
|
2020-06-13 15:19:06 +02:00 |
|
elsid
|
b095ca6c86
|
Use actor speed to define area cost for pathfinding
|
2020-06-13 02:24:52 +02:00 |
|
elsid
|
374b85a00d
|
Add Class methods to get walk, run, swim speed
|
2020-06-13 02:24:51 +02:00 |
|
elsid
|
a35497de0c
|
Remove redundant runSpeed as always equal to walkSpeed
|
2020-06-13 02:24:45 +02:00 |
|
bzzt lost a hitlab login
|
26ab176389
|
profiling
Signed-off-by: Bret Curtis <psi29a@gmail.com>
|
2020-06-13 00:22:28 +02:00 |
|
bzzt lost a hitlab login
|
daa2761c2d
|
alphablending & billboardfix
Signed-off-by: Bret Curtis <psi29a@gmail.com>
|
2020-06-13 00:22:28 +02:00 |
|
bzzt lost a hitlab login
|
4e2efb3cdb
|
avoid sqrt
Signed-off-by: Bret Curtis <psi29a@gmail.com>
|
2020-06-13 00:22:28 +02:00 |
|
bzzt lost a hitlab login
|
66c9469a80
|
fix
Signed-off-by: Bret Curtis <psi29a@gmail.com>
|
2020-06-13 00:22:28 +02:00 |
|
bzzt lost a hitlab login
|
f12879a04c
|
allow statesetupdater as cullcallback = faster + works in paging
Signed-off-by: Bret Curtis <psi29a@gmail.com>
|
2020-06-13 00:22:28 +02:00 |
|
bzzt lost a hitlab login
|
4238fbccdf
|
view fix
Signed-off-by: Bret Curtis <psi29a@gmail.com>
|
2020-06-13 00:22:28 +02:00 |
|
bzzt lost a hitlab login
|
b27b76e325
|
avoid pagerebuild when reloading a same save
Signed-off-by: Bret Curtis <psi29a@gmail.com>
|
2020-06-13 00:22:28 +02:00 |
|
bzzt lost a hitlab login
|
6fa12a6eb8
|
preload tweak
Signed-off-by: Bret Curtis <psi29a@gmail.com>
|
2020-06-13 00:22:28 +02:00 |
|
bzzt lost a hitlab login
|
89ec6cfea2
|
tooltips labels
Signed-off-by: Bret Curtis <psi29a@gmail.com>
|
2020-06-13 00:22:28 +02:00 |
|
bzzt lost a hitlab login
|
9f0398c021
|
intersection by refnum tag + enable paging for acti,door,cont
Signed-off-by: Bret Curtis <psi29a@gmail.com>
|
2020-06-13 00:22:28 +02:00 |
|
bzzt lost a hitlab login
|
340d626589
|
static moving support
Signed-off-by: Bret Curtis <psi29a@gmail.com>
|
2020-06-13 00:22:28 +02:00 |
|
bzzt lost a hitlab login
|
c7fda6d280
|
activegrid paging = 2xfps
Signed-off-by: Bret Curtis <psi29a@gmail.com>
|
2020-06-13 00:22:28 +02:00 |
|
bzzt lost a hitlab login
|
b4af2ac672
|
avoid blocking on pagerebuild
Signed-off-by: Bret Curtis <psi29a@gmail.com>
|
2020-06-13 00:22:28 +02:00 |
|
bzzt lost a hitlab login
|
17637c6575
|
pagerebuild on disable
Signed-off-by: Bret Curtis <psi29a@gmail.com>
|
2020-06-13 00:22:28 +02:00 |
|
bzzt lost a hitlab login
|
c1ebd9474b
|
stop navmesh updates when ai off
Signed-off-by: Bret Curtis <psi29a@gmail.com>
|
2020-06-13 00:22:28 +02:00 |
|
bzzt lost a hitlab login
|
ffbed7ee38
|
loadingscreen
Signed-off-by: Bret Curtis <psi29a@gmail.com>
|
2020-06-13 00:22:28 +02:00 |
|
bzzt lost a hitlab login
|
4dccabeb83
|
fix analyzation not taking instancecount in account + settings calibration
Signed-off-by: Bret Curtis <psi29a@gmail.com>
|
2020-06-13 00:22:28 +02:00 |
|
bzzt lost a hitlab login
|
b7b31926a8
|
fix map glitch + cleanup
Signed-off-by: Bret Curtis <psi29a@gmail.com>
|
2020-06-13 00:22:28 +02:00 |
|
bzzt lost a hitlab login
|
00e56ae862
|
batch debug colours
Signed-off-by: Bret Curtis <psi29a@gmail.com>
|
2020-06-13 00:22:28 +02:00 |
|
bzzt lost a hitlab login
|
8a624e5a71
|
minsize based on mergedecision solves partial culling
Signed-off-by: Bret Curtis <psi29a@gmail.com>
|
2020-06-13 00:22:28 +02:00 |
|
bzzt lost a hitlab login
|
0b4226f3e2
|
ico effieciency
Signed-off-by: Bret Curtis <psi29a@gmail.com>
|
2020-06-13 00:22:28 +02:00 |
|
bzzt lost a hitlab login
|
38c21163ea
|
+ meshsizecache for reduce i&o stalling
Signed-off-by: Bret Curtis <psi29a@gmail.com>
|
2020-06-13 00:22:27 +02:00 |
|
bzzt lost a hitlab login
|
69514dfd46
|
ico redundency fix + stats counter
Signed-off-by: Bret Curtis <psi29a@gmail.com>
|
2020-06-13 00:22:27 +02:00 |
|
bzzt lost a hitlab login
|
1f891ca46d
|
billboarding support for tree mods
Signed-off-by: Bret Curtis <psi29a@gmail.com>
|
2020-06-13 00:22:27 +02:00 |
|
bzzt lost a hitlab login
|
cf439581e1
|
comply by elsid review
Signed-off-by: Bret Curtis <psi29a@gmail.com>
|
2020-06-13 00:22:27 +02:00 |
|
bzzt lost a hitlab login
|
ce505a9bb3
|
crashfix + optimiziation
Signed-off-by: Bret Curtis <psi29a@gmail.com>
|
2020-06-13 00:22:27 +02:00 |
|
bzzt
|
c0f128bcb3
|
disablesupprort
Signed-off-by: Bret Curtis <psi29a@gmail.com>
|
2020-06-13 00:22:27 +02:00 |
|
bzzt
|
d684f1a78f
|
terrainbased objectpaging
Signed-off-by: Bret Curtis <psi29a@gmail.com>
|
2020-06-13 00:22:27 +02:00 |
|
elsid
|
d863267d5c
|
Do not fallback to direct path without pathgrid
Assume this might happen only due buildPath call when navmesh can't
provide path.
|
2020-06-12 21:46:10 +02:00 |
|
elsid
|
c4cd3b2c4f
|
Add pathgrid to navmesh as off mesh connection
|
2020-06-12 21:04:02 +02:00 |
|
elsid
|
095a45c714
|
Remove unused PathgridGraph::mIsExterior
|
2020-06-11 21:43:51 +02:00 |
|
elsid
|
82893c30f4
|
Store package type id as enum except ESM
|
2020-06-11 21:02:27 +02:00 |
|
Bret Curtis
|
e6231f67e6
|
Merge pull request #2904 from Capostrophic/sound
Revert the changes for "bug" #4551
|
2020-06-11 00:39:07 +02:00 |
|
Capostrophic
|
4a2fd1e140
|
Revert the changes for "bug" #4551
|
2020-06-11 00:06:37 +03:00 |
|
Andrei Kortunov
|
0d66369efb
|
Use overrides, when needed
|
2020-06-10 12:58:15 +04:00 |
|
Andrei Kortunov
|
aacb569acb
|
Use more C++11 in tools code
|
2020-06-10 10:30:37 +04:00 |
|
Mads Buvik Sandvei
|
8ba341172d
|
Recenter view upon cell change.
|
2020-06-09 18:16:46 +02:00 |
|
Mads Buvik Sandvei
|
7f3930c312
|
Override bow animations to give all races consistent aim
|
2020-06-08 23:54:24 +02:00 |
|
Bret Curtis
|
6bc04507ef
|
Merge pull request #2715 from akortunov/cleanup
Remove custom data for disposed actors
|
2020-06-08 12:29:28 +02:00 |
|
Bret Curtis
|
cd97d0c61c
|
Merge branch 'master' into automove
|
2020-06-08 11:42:05 +02:00 |
|
Andrei Kortunov
|
3741355dca
|
Merge pull request #2898 from akortunov/master
Update active spells during rest
|
2020-06-08 13:30:16 +04:00 |
|
Andrei Kortunov
|
0c3b12c40f
|
Merge pull request #2893 from Capostrophic/projectile
Clean up magic bolts casted by actors that are gone (bug #5451)
|
2020-06-08 13:26:58 +04:00 |
|
Bret Curtis
|
857f4bd232
|
Merge pull request #2896 from akortunov/rendermanager
Add a FogManager
|
2020-06-08 11:20:51 +02:00 |
|
Andrei Kortunov
|
3dd4023e8d
|
Update active spells during rest
|
2020-06-08 11:29:38 +04:00 |
|
Alexei Dobrohotov
|
d5d385fe9e
|
Merge pull request #2891 from elsid/ai_packages_options
Replace AiPackage virtual methods by options
|
2020-06-08 02:06:38 +03:00 |
|
Mads Buvik Sandvei
|
9bd676f5be
|
Some bugfixes, more experimenting with timing of frame sync calls.
|
2020-06-07 20:02:03 +02:00 |
|
Andrei Kortunov
|
4afc332a0c
|
Add a FogManager
|
2020-06-07 15:51:03 +04:00 |
|
Capostrophic
|
456f0f9f44
|
Clean up magic bolts of actors that are gone (#5451)
|
2020-06-06 19:11:22 +03:00 |
|
Alexei Dobrohotov
|
05884e690f
|
Merge pull request #2880 from akortunov/rendermanager
Remove redundant variables from the RenderingManager
|
2020-06-06 16:09:44 +03:00 |
|
Capostrophic
|
1873da4c91
|
Don't save to or read automove state from saved games (#5452)
|
2020-06-06 15:58:21 +03:00 |
|
Fanael Linithien
|
48758116d6
|
Make sure the skill level up message box displays the value correctly
Fixes regression introduced in 204d2acf25 .
|
2020-06-06 14:24:33 +02:00 |
|
Andrei Kortunov
|
6de97e6bc2
|
Remove redundant variables from RenderingManager
|
2020-06-06 14:10:24 +04:00 |
|
elsid
|
5b34ef224b
|
Replace AiPackage virtual methods by options
|
2020-06-06 12:00:17 +02:00 |
|
Bret Curtis
|
3b1c717ab9
|
Merge pull request #2888 from elsid/ai_packages_const
Mark not changing AiPackages fields as const
|
2020-06-05 23:11:10 +02:00 |
|
Bret Curtis
|
204d2acf25
|
Merge pull request #2092 from akortunov/float_stats
Store attributes and skills values as floats
|
2020-06-05 22:38:12 +02:00 |
|
Bret Curtis
|
5d019c27ae
|
Merge pull request #2887 from akortunov/worldmanager
Introduce a separate class to control world date and time
|
2020-06-05 13:15:44 +02:00 |
|
Andrei Kortunov
|
81805b7263
|
Introduce a separate class to control world date and time
|
2020-06-05 12:07:32 +04:00 |
|
elsid
|
da8ea9d8c7
|
Mark not changing AiPackages fields as const
|
2020-06-04 23:12:23 +02:00 |
|
elsid
|
d35ccc39c6
|
Fix build tests with double precision bullet
|
2020-06-03 21:34:05 +02:00 |
|
Mads Buvik Sandvei
|
f25c3af9cb
|
More refactoring of VRSession. Moved call of BeginFrame and WaitFrame to the start of cull to keep shadow technique within openxr specs. There is still some jitter unless i change to single-threaded, and now i have no idea why.
|
2020-06-03 19:46:20 +02:00 |
|
Andrei Kortunov
|
5468fcb29f
|
Store attributes and skills values as floats (bug #4021)
|
2020-06-03 17:34:15 +04:00 |
|
Bret Curtis
|
2eb9d4ad4e
|
Merge pull request #2878 from Assumeru/mutate-ai
Mutate base records when editing AI settings (#2798)
|
2020-06-03 15:09:40 +02:00 |
|
Bret Curtis
|
dd7f5fcde7
|
Merge pull request #2884 from Capostrophic/deathmagic
Update spell effects during death animation (#5403)
|
2020-06-03 15:07:08 +02:00 |
|
Bret Curtis
|
109057e53f
|
Merge pull request #2544 from akortunov/corprus
Rework corprus implementation
|
2020-06-03 13:41:57 +02:00 |
|
Andrei Kortunov
|
3dce225f28
|
Implement vanilla-style corprus handling (bug #3714, bug #4623)
|
2020-06-03 12:58:17 +04:00 |
|
Andrei Kortunov
|
c0e62e9529
|
Refactor list of variables in the WorldManager
|
2020-06-03 11:21:34 +04:00 |
|
Mads Buvik Sandvei
|
31336aba79
|
Some refactoring of openxrswapchain
|
2020-06-02 22:16:42 +02:00 |
|
Evil Eye
|
4d7947d27c
|
Mutate base records when editing AI settings (#2798)
|
2020-06-02 21:59:37 +02:00 |
|
Mads Buvik Sandvei
|
8f38f0536c
|
Separate GLRC for OpenXR to ensure uncontested access.
Safety check on predictions to police that they are made only once per frame.
|
2020-06-02 21:46:22 +02:00 |
|
Mads Buvik Sandvei
|
9ad910a8e7
|
Comparison operator for Pose, View, and co.
|
2020-06-02 21:45:18 +02:00 |
|
elsid
|
b67e18329e
|
Store AI packages as unique_ptr
|
2020-06-01 17:07:08 +02:00 |
|
elsid
|
ce7c47ee12
|
Return cloned AiPackage as unique_ptr
|
2020-06-01 17:07:08 +02:00 |
|
Bret Curtis
|
18bb6dd223
|
Merge pull request #2859 from elsid/aipackage_single_clone
Single clone function definition for all AI packages
|
2020-06-01 01:21:57 +02:00 |
|
Mads Buvik Sandvei
|
4361f4191d
|
Predictions were off due to count of frames in flight off by 1.
|
2020-05-31 13:19:26 +02:00 |
|
Mads Buvik Sandvei
|
b65c1f582a
|
Recenter action
|
2020-05-31 12:15:31 +02:00 |
|
Mads Buvik Sandvei
|
930ee48da6
|
Player rotation no longer FPS dependent
|
2020-05-31 12:10:52 +02:00 |
|
Mads Buvik Sandvei
|
64d586929c
|
Fixed false staticness of VRGUILayer by editing camera ortography rather than texture coordinates.
|
2020-05-31 11:57:08 +02:00 |
|
Capostrophic
|
d72152183f
|
Update spell effects during death animation (#5403)
|
2020-05-30 23:24:06 +03:00 |
|
Bret Curtis
|
d3b3b74945
|
Merge pull request #2871 from Capostrophic/tcl
Don't "disable" player's collision shape in TCL (#5435)
|
2020-05-30 17:57:27 +02:00 |
|
Capostrophic
|
577786f110
|
Don't disable player's collision shape in TCL (#5435)
|
2020-05-30 00:55:17 +03:00 |
|
Capostrophic
|
b0b4550f05
|
Pass Actor by reference, simplify GetTarget for greetings
|
2020-05-30 00:51:58 +03:00 |
|
Capostrophic
|
efd5f13b2b
|
Make greeting-related actor data temporary (bug #5397)
|
2020-05-30 00:51:58 +03:00 |
|
Bret Curtis
|
9d0855baa5
|
Merge pull request #2866 from elsid/extend_osg_stats
Extend OSG stats
|
2020-05-29 23:23:38 +02:00 |
|
Alexei Dobrohotov
|
6f2b0252fa
|
Merge pull request #2881 from akortunov/statemanager
Use C++11-style loops in the StateManager
|
2020-05-29 23:53:59 +03:00 |
|
Bret Curtis
|
6f2fdb990b
|
Merge pull request #2876 from Capostrophic/blending
Reenable weapon animation lower body anim blending in first person view (#5441)
|
2020-05-29 11:05:33 +02:00 |
|
Andrei Kortunov
|
48b3fe5733
|
Use C++11-style loops in the StateManager
|
2020-05-29 12:26:02 +04:00 |
|