Marc Zinnschlag
2cb7e1f3d5
Merge remote-tracking branch 'glorf/bugfix-4'
2013-04-30 10:24:02 +02:00
scrawl
c0dd383cd0
Fix door collision to work with all possible movement directions
2013-04-30 09:43:32 +02:00
Chris Robinson
05060e57ec
Add a weapon state to the character controller
2013-04-29 13:07:49 -07:00
Glorf
d283f8d85f
Bugfix #748
2013-04-29 21:19:13 +02:00
Chris Robinson
020e3e8a8e
Show the equipped weapon in the inventory screen
...
And use the proper pose based on what's equipped.
2013-04-29 12:08:43 -07:00
Chris Robinson
854de1c6c1
Make sure the weapon is in the proper group
2013-04-29 11:43:37 -07:00
Chris Robinson
15a2eeebb8
Merge remote-tracking branch 'zini/master' into animations
...
Conflicts:
apps/openmw/mwworld/worldimp.cpp
2013-04-29 10:16:29 -07:00
Chris Robinson
063322b081
Declare some variables closer to where they're used
2013-04-29 10:12:50 -07:00
Chris Robinson
0cf531ba12
Make sure to update parts when the weapon changes
2013-04-29 09:53:36 -07:00
Marc Zinnschlag
93868c8bca
Merge remote-tracking branch 'scrawl/master'
2013-04-29 18:08:25 +02:00
Marc Zinnschlag
bab899513a
Merge remote-tracking branch 'glorf/bugfix-4'
2013-04-29 18:04:22 +02:00
Glorf
74de8b83b6
Enabled collision when new game
2013-04-29 17:56:16 +02:00
Chris Robinson
a15758ac85
Fix preview and vanity cameras
2013-04-29 08:48:45 -07:00
Glorf
6222b3f52a
Bugfix #744
2013-04-29 17:19:20 +02:00
Chris Robinson
d17e1e83d5
Rename MWRender's Player to Camera
2013-04-29 05:50:40 -07:00
Chris Robinson
dbba126344
Use a method to check if the view should be first person
2013-04-29 04:40:28 -07:00
scrawl
d5c7a26041
Fix broken loose file resources when using Ogre 1.9
2013-04-29 12:32:24 +02:00
Chris Robinson
bb8277920b
Manage the player's NpcAnimation object in the RenderingManager
...
It may be more appropriate to manage it in MWRender::Actors with the other
Animation-based objects, but that will need some (minor) interface changes.
2013-04-29 03:31:46 -07:00
scrawl
6c5ea1ea7a
Fix incorrect weapon health meter for fully repaired weapons, fix exception when equipping lockpicks or probes
2013-04-29 12:05:10 +02:00
scrawl
5ff098b8fb
Fix quick keys being triggered when in UI mode
2013-04-29 11:55:30 +02:00
scrawl
867c7db014
Fix wrong door sounds
2013-04-29 11:00:15 +02:00
scrawl
9648804af5
Fix terrain material leak, this should in theory allow the terrain to free its temporary resources
2013-04-29 10:20:38 +02:00
scrawl
78596cad83
Fix enchantment points value
2013-04-29 10:19:09 +02:00
Chris Robinson
ba3a67f84b
Don't store the player base node in MWRender::Player
2013-04-28 23:44:44 -07:00
Chris Robinson
4cedf0fbab
Avoid colliding with AvoidNodes
...
These are placed under the RootCollisionNode hierarchy, but the shapes they
hold aren't collided with. Their exact function is unknown, but seems to be
related to lava? Maybe damage avoidance info for the AI.
2013-04-28 11:12:55 -07:00
Chris Robinson
24e503330b
Merge remote-tracking branch 'zini/master' into animations
2013-04-28 09:41:31 -07:00
Marc Zinnschlag
11a45b3034
Merge remote-tracking branch 'scrawl/doors'
2013-04-28 18:22:09 +02:00
scrawl
67e5e939a1
Fix some doors
2013-04-28 17:57:36 +02:00
Marc Zinnschlag
f2a5377b2b
Merge remote-tracking branch 'glorf/bugfix-4'
2013-04-28 16:52:48 +02:00
Marc Zinnschlag
116ac05677
Merge remote-tracking branch 'scrawl/doors'
2013-04-28 16:44:11 +02:00
Glorf
6ea82333d4
Headers cleanup
2013-04-28 16:38:33 +02:00
Glorf
98baf9fac1
Bugfix #718
2013-04-28 16:36:12 +02:00
scrawl
2e1dda9010
Fix old bullet versions
2013-04-28 16:19:40 +02:00
scrawl
6ecd88af14
More fixes
2013-04-28 15:59:59 +02:00
scrawl
208f9ca8c5
Fix problem with newer (or older?) bullet version (thanks travis)
2013-04-28 15:56:09 +02:00
scrawl
4ee1a6ee02
Put door physics in a separate method, some fixes
2013-04-28 15:36:37 +02:00
Marc Zinnschlag
cd61177eed
Merge remote-tracking branch 'gus/renderWeaponShield'
2013-04-28 15:00:47 +02:00
scrawl
9343b4459e
Opening doors
2013-04-28 14:59:15 +02:00
Marc Zinnschlag
a6b7f8e904
Merge remote-tracking branch 'scrawl/fall'
2013-04-28 14:14:10 +02:00
Marc Zinnschlag
93c98e1df4
Merge remote-tracking branch 'scrawl/athletics'
2013-04-28 14:11:12 +02:00
Marc Zinnschlag
738a54337d
removed redundant case smashing
2013-04-28 14:07:53 +02:00
gus
3d9ceede77
little fix (weapons disapeared when tab was pressed)
2013-04-28 12:33:41 +01:00
gus
5388c25e64
Fix or lockpicks.
2013-04-28 11:55:50 +01:00
gus
766d1efa84
Render weapon and shield. Only shield can be seen right now as weapons need to be drawed out.
2013-04-28 11:41:01 +01:00
scrawl
7d61459ccd
Added stub implementation for 'Fall'. There is no use for this function because our physics controller applies gravity constantly anyway.
2013-04-28 11:13:21 +02:00
scrawl
fdf80c1c4f
Fix unused variable
2013-04-28 11:05:01 +02:00
scrawl
db78d15fc4
Fix changeWeather
2013-04-28 11:02:30 +02:00
Chris Robinson
ce7bc20fa1
Avoid special-casing player rotation
2013-04-28 01:14:58 -07:00
scrawl
07891fa213
Athletics skill increase
2013-04-28 07:53:04 +02:00
Glorf
3669d0a998
Bugfix #742
2013-04-27 20:57:44 +02:00