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									 David Cernat | 813a3c89c4 | [General] Implement PlayerBook packet to track skill books read | 2017-06-27 08:27:14 +03:00 |  | 
				
					
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									 David Cernat | b3b73c5cd2 | [General] Implement resurrection at nearest shrine or temple | 2017-06-27 01:01:45 +03:00 |  | 
				
					
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									 David Cernat | 78f29302ef | [General] Fix PlayerJournal logic by sending only refIds for its actors Additionally, make the refIds for actors usable in script functions. | 2017-06-23 08:12:32 +03:00 |  | 
				
					
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									 David Cernat | ebf7740969 | [General] Repurpose GameConsole packet as GameSettings & add difficulty to it | 2017-06-20 05:28:45 +03:00 |  | 
				
					
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									 David Cernat | 70d9374a6a | [General] Implement PlayerKillCount packets | 2017-06-10 14:04:19 +03:00 |  | 
				
					
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									 David Cernat | ee5c9b65c5 | [General] When changing region, send new region name in PlayerCellChange | 2017-06-10 11:43:40 +03:00 |  | 
				
					
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									 David Cernat | f4cdedd8cb | [General] Synchronize summoned creatures | 2017-05-30 10:11:01 +03:00 |  | 
				
					
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									 David Cernat | 4e5c8873e0 | [General] Use ObjectSpawn instead of ObjectPlace for actors | 2017-05-29 06:59:05 +03:00 |  | 
				
					
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									 David Cernat | 4f273932af | [General] Implement sending and reading of ActorEquipment packets | 2017-05-26 04:37:49 +03:00 |  | 
				
					
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									 David Cernat | 32879adc5b | [General] Allow ObjectTrap to trigger traps, not just disarm them | 2017-05-26 01:28:43 +03:00 |  | 
				
					
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									 David Cernat | 11369f6513 | [General] Implement sending and reading of PlayerTopic packets | 2017-05-24 21:43:34 +03:00 |  | 
				
					
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									 David Cernat | e6983993c2 | [General] Implement sending and reading of PlayerFaction packets | 2017-05-18 19:27:20 +03:00 |  | 
				
					
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									 David Cernat | 0189dbf916 | [General] Make JournalItem consistent with other packet structs | 2017-05-18 10:32:23 +03:00 |  | 
				
					
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									 David Cernat | f527fe9ebe | [General] Add basic integrity check to reading of ActorList packets Additionally, add newlines to files missing them. | 2017-05-16 14:20:40 +03:00 |  | 
				
					
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									 David Cernat | 05564bd123 | [General] Add basic integrity check to reading of Container packets | 2017-05-14 20:24:06 +03:00 |  | 
				
					
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									 David Cernat | cc559cf8e2 | [General] Don't send packets for dead LocalActors, to fix Position spam | 2017-05-09 02:47:29 +03:00 |  | 
				
					
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									 David Cernat | de49f5f175 | [General] Add and use isActor bool for WorldObject | 2017-05-07 03:07:09 +03:00 |  | 
				
					
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									 David Cernat | 9d2c5c3502 | [General] Simplify structure of BaseEvent | 2017-05-06 21:57:29 +03:00 |  | 
				
					
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									 David Cernat | 4d81455020 | [General] Rework and simplify death reasons so they work with NPCs | 2017-05-05 22:16:31 +03:00 |  | 
				
					
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									 David Cernat | 1a699329e5 | [General] Set new BaseActor booleans in corresponding packets | 2017-05-01 20:18:22 +03:00 |  | 
				
					
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									 David Cernat | 730df061b3 | [General] Add hasPositionData and hasStatsDynamicData bools to BaseActor | 2017-05-01 19:44:23 +03:00 |  | 
				
					
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									 David Cernat | e8e0090b9b | [General] Use new SimpleCreatureStats struct in BaseActor | 2017-04-30 18:44:59 +03:00 |  | 
				
					
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									 Koncord | 465a05bad0 | [Client] Add ability to look like a creature for the DedicatedPlayers | 2017-04-30 00:18:44 +08:00 |  | 
				
					
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									 David Cernat | f2e8e14665 | [General] Add shouldSend boolean to mwmp::Attack | 2017-04-19 16:43:58 +03:00 |  | 
				
					
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									 David Cernat | cc2250815d | [General] Add packet data for attacks on and by Actors | 2017-04-18 10:03:58 +03:00 |  | 
				
					
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									 David Cernat | b1a394cd02 | [General] Change chars into bools in mwmp::Attack for clarity | 2017-04-17 19:54:31 +03:00 |  | 
				
					
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									 David Cernat | a650683bae | [General] Add and use Target struct in mwmp::Attack | 2017-04-17 18:31:39 +03:00 |  | 
				
					
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									 David Cernat | 9882ceedf3 | [General] Remove attackerGuid from mwmp::Attack because it is redundant | 2017-04-17 18:03:33 +03:00 |  | 
				
					
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									 David Cernat | caf5428532 | [General] Rename mwmp::Attack vars in preparation for Actor support | 2017-04-17 17:24:11 +03:00 |  | 
				
					
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									 David Cernat | 2397afc6ce | [General] Move mwmp::Attack to BaseStructs | 2017-04-17 15:12:11 +03:00 |  | 
				
					
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									 David Cernat | 9f226253d4 | [General] Rename mwmp::Attack's refid into refId for consistency | 2017-04-17 09:35:18 +03:00 |  | 
				
					
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									 David Cernat | f0f0b2dcc9 | [General] Send and read ActorSpeech packets | 2017-04-16 18:43:13 +03:00 |  | 
				
					
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									 David Cernat | 1fb11dafef | [General] Send and read ActorStatsDynamic packets | 2017-04-16 16:42:07 +03:00 |  | 
				
					
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									 David Cernat | ca8fd1aa72 | [General] Remove ActorHeadRotation packet because it would be too spammy | 2017-04-15 15:49:40 +03:00 |  | 
				
					
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									 David Cernat | 2872675f5e | [General] Send and read ActorAnimPlay packets | 2017-04-15 13:42:30 +03:00 |  | 
				
					
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									 David Cernat | d2fe777f89 | [General] Send and read ActorDrawState packets | 2017-04-13 15:26:48 +03:00 |  | 
				
					
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									 David Cernat | 10ad5b2a99 | [General] Remove BaseActor's AnimStates that are no longer needed | 2017-04-13 13:06:09 +03:00 |  | 
				
					
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									 David Cernat | 7700b82952 | [General] Clean up BaseEvent and BaseStructs | 2017-04-10 16:33:07 +03:00 |  | 
				
					
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									 David Cernat | 7662297334 | [General] Use ESM::Position to store BaseActor's movement | 2017-04-10 16:32:10 +03:00 |  | 
				
					
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									 David Cernat | b6c3830ea0 | [General] Rename WorldObject's pos into position for consistency | 2017-04-10 09:25:20 +03:00 |  | 
				
					
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									 David Cernat | a5d0486c82 | [General] Set actor data correctly | 2017-04-10 07:22:03 +03:00 |  | 
				
					
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									 David Cernat | c52084a028 | [General] Use BaseActorLists in ActorPackets | 2017-04-09 16:32:44 +03:00 |  | 
				
					
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									 David Cernat | 4f3d05eed2 | [General] Add ActorList class | 2017-04-09 10:50:35 +03:00 |  | 
				
					
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									 David Cernat | b8ca2382c7 | [General] Remove variables that are not going to be used in ActorFrame | 2017-04-08 11:27:08 +03:00 |  | 
				
					
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									 David Cernat | d3f3fb5d05 | [Client] Correctly implement movement animation sync for NPCs | 2017-04-08 08:59:21 +03:00 |  | 
				
					
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									 David Cernat | d829d219c3 | [General] Add (very) partial animation sync for NPCs | 2017-04-06 15:11:51 +03:00 |  | 
				
					
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									 David Cernat | d24cde16dd | [General] Add simple BaseActor and LocalActor classes | 2017-04-05 12:52:27 +03:00 |  | 
				
					
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									 David Cernat | 2bd81c3de0 | [Client] Use mpNum for every WorldObject | 2017-04-04 11:07:16 +03:00 |  | 
				
					
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									 David Cernat | 8cc61b6048 | [General] Generate mpNums on the server when forwarding ID_OBJECT_PLACE | 2017-04-04 09:23:34 +03:00 |  | 
				
					
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									 Koncord | 1d2a6d9056 | [Server] Rename dontRead to avoidReading | 2017-04-03 06:44:14 +08:00 |  |