Commit Graph

34 Commits (8419002393d89bd20222773a1872efb858f7ea32)

Author SHA1 Message Date
scrawl c9fefc7f5d Simpler, more lightweight underwater effect, changed colors to match vanilla better 12 years ago
scrawl a461b282c1 water ripples (experimental) 12 years ago
scrawl 21728020f6 fixed the water on local map 13 years ago
scrawl e077814a8c water 13 years ago
scrawl 739455e6f8 new water WIP, caustics, chromatic abberation, accurate fresnel, underwater reflection, etc 13 years ago
scrawl fbaedd2c3a new underwater colors 13 years ago
scrawl 69e6bc6588 add water settings to settings window 13 years ago
scrawl 2a4fcf42a3 basic shadows 13 years ago
scrawl 0b2dab0b5d disable water fog due to some issues 13 years ago
scrawl 8caa5ff9c4 fixed refraction and underwater distortion artifacts 13 years ago
scrawl bcee5d5943 fix areas with only water (no objects below) 13 years ago
scrawl c0f991ac0a underwater depth effect 13 years ago
scrawl 456eb95209 reversed sun and moon paths (sunrise at east) 13 years ago
scrawl 114e8ae2a0 much less underwater distortion 13 years ago
scrawl 2976625b00 better underwater 13 years ago
scrawl 393530e671 more or less fixed the sky for normal viewing angles, still disappears at a certain height though 13 years ago
scrawl a41eee9a72 specular lighting 13 years ago
scrawl b8a470efcd put transparent objects in a seperate render queue, in order to not mess up the mrt textures 13 years ago
scrawl 1b89a9e203 various fixes 13 years ago
scrawl add4ebe445 fresnel effect 13 years ago
scrawl 8ddc8131a5 fresnel test 13 years ago
scrawl 36fd9b9f26 shore transition test 13 years ago
scrawl 3f05aba76d got MRT working, some minor quirks to solve (black viewport background) 13 years ago
scrawl 328bdaafb6 fixed a problem with the underwater compositor 13 years ago
scrawl 2fa9bac517 added fog 13 years ago
scrawl cc4076d42a basic noise 13 years ago
scrawl fe63f2b2aa first reflection test; removed the refraction render (we'll have it for free using MRT and deferred water rendering) 13 years ago
scrawl 6481cf87fc cleanup resources 13 years ago
scrawl b3a186e729 simple water without shaders that uses original MW textures 13 years ago
Jason Hooks f2093a51db more cleanup 13 years ago
Jason Hooks fe9e6a732c Some cleanup 13 years ago
Jason Hooks bf09762b6a Ground showing up 13 years ago
Jason Hooks ff2bbc9fc5 Transparent water 13 years ago
Jason Hooks 8798f7dd40 Bringing in some of Azathoth's work 13 years ago