Marc Zinnschlag
b61b732207
fixed an interference with script warning mode and error downgrading ( Fixes #2990 )
2015-11-09 09:07:18 +01:00
scrawl
79b3f1e6a8
Small cleanup
2015-11-08 18:30:22 +01:00
scrawl
59aee04ddb
Implement ScalingLayer, for layouting of widgets in screen-relative coordinates
2015-11-08 18:30:21 +01:00
scrawl
57b9eafa0f
osgMyGUI: implement AdditiveLayer
2015-11-07 17:45:22 +01:00
scrawl
51f3a8fec6
osgMyGUI: move Platform methods to the .cpp file
2015-11-07 17:39:31 +01:00
scrawl
7ff168b787
osgMyGUI: add support for layers to insert custom rendering state
2015-11-07 17:33:32 +01:00
scrawl
0210b87ffc
Revert "Fix LightSource crash"
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This reverts commit f336c6db87
.
Root cause should be fixed in next commit.
2015-11-06 23:14:27 +01:00
scrawl
72252d4f32
Terrain: restore IncrementalCompileOperation
2015-11-06 20:22:07 +01:00
scrawl
7ca8e45d5d
Terrain: remove debug code
2015-11-06 20:21:39 +01:00
scrawl
ef18f4217f
Terrain: create 4x4 terrain chunks per ESM::Cell to improve performance
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Improves performance because the number of splatting layers per chunk is reduced, and finer grained frustum culling can be done.
2015-11-06 20:14:57 +01:00
scrawl
95cf13e3f2
Terrain: make the blendmapSize and layerTileSize in FixedFunctionTechnique configurable
2015-11-06 15:23:37 +01:00
Marc Zinnschlag
e081eb2c34
Merge remote-tracking branch 'origin/master'
2015-11-05 07:56:57 +01:00
Marc Zinnschlag
7239481672
Merge remote-tracking branch 'scrawl/scrawl-patch-2'
2015-11-05 07:53:08 +01:00
scrawl
c996702b56
Fix some uninitialised variables found by static analysis
2015-11-04 20:34:50 +01:00
scrawl
f7d0d06134
Compiler: remove unused mNameStartingWithDigit
2015-11-04 20:31:23 +01:00
scrawl
c23609e22b
Cache the light list in LightListCallback
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When multiple cameras are rendering, the later cameras can reuse the light lists from the first camera.
2015-11-04 00:19:15 +01:00
scrawl
fd1ccd21ff
Disable freezeOnCull for weather particles
2015-11-02 23:49:22 +01:00
scrawl
5ca0ae5232
Don't add the same AlphaFader to multiple nodes
2015-11-02 23:38:34 +01:00
scrawl
f336c6db87
Fix LightSource crash
2015-10-29 00:51:35 +01:00
scrawl
49df6b7450
LightManager: fix incorrect view matrix for RELATIVE_RF cameras
2015-10-23 21:25:56 +02:00
scrawl
6dff11f847
Duplicate code fix
2015-10-23 18:16:26 +02:00
scrawl
8552a9d82c
Add multiple camera support to LightManager
2015-10-23 01:58:22 +02:00
scrawl
2ee6b41887
Handle NiAlphaProperty on a drawable basis
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Removes the RenderBin nesting complication. Also results in leaner StateSets, so the cull phase should be a bit faster.
2015-10-19 15:46:53 +02:00
Marc Zinnschlag
8eb6d337d5
deal with script execution from within a script ( Fixes #2964 )
2015-10-09 12:14:56 +02:00
Emmanuel Anne
b911abd7d8
add a few more possible arguments to choice
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this fixes some travel dialogs for "Antares Big Mod"
2015-10-07 12:28:35 +02:00
Marc Zinnschlag
435e52306a
adjusted a workaround for names starting with digits that interfered with some numerical expressions written without spaces
2015-09-26 11:34:46 +02:00
Marc Zinnschlag
ae54f34f25
removed a redundant else and made unary + work also in the console
2015-09-26 11:30:35 +02:00
Marc Zinnschlag
2158bfe285
Merge remote-tracking branch 'zelurker/scripts_unary_plus'
2015-09-26 11:25:40 +02:00
scrawl
8e69c80bf6
Add framenumber checks in various cull callbacks, so we don't update more than once per frame when multiple cameras are used
2015-09-26 01:21:33 +02:00
Emmanuel Anne
dace7ab706
scripts: recognize '+' also as a unary operator
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it fixes the armor sorter in "Blades safe house.esp"
2015-09-25 14:22:57 +02:00
Alexander "Ace" Olofsson
7d4125d97f
Fixes for building with unity build
2015-09-24 15:21:42 +02:00
scrawl
f7e5a40143
Fix typo
2015-09-21 17:58:57 +02:00
scrawl
a47617c21f
Fix tab indentations in apps/ and components/
2015-09-16 20:45:37 +02:00
Marc Zinnschlag
4d94f38f4b
replaced context-sensitive implementation of allowing digits at the beginning of names with a more general implementation ( Fixes #1730 )
2015-09-15 14:57:07 +02:00
cc9cii
192f01e3ac
Set default creature scale to 1. Partially resolves bug #2880 . (no creature verifier yet)
2015-09-12 10:17:14 +10:00
cc9cii
45aee1b508
Remove AI flag from the UI and instead auto-detect whether to save AIDT records. Should resolve bug #2879 .
2015-09-12 10:15:32 +10:00
scrawl
5252dbcf1f
Add some comments to ESM::Land
2015-09-11 21:09:54 +02:00
Marc Zinnschlag
a445683312
Merge branch 'mergetool'
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Conflicts:
apps/opencs/CMakeLists.txt
apps/opencs/model/tools/tools.cpp
2015-09-11 13:22:15 +02:00
scrawl
76fb68a9c0
Handle particle systems that don't have emitters
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Fixes a crash in the Magic Diversity mod.
2015-09-07 22:07:09 +02:00
Marc Zinnschlag
a8dc1c1198
merge land tables
2015-09-03 16:15:00 +02:00
Marc Zinnschlag
69b9eadb52
refactored loading of land data
2015-08-31 16:13:26 +02:00
Marc Zinnschlag
febf611c82
made return type of ESMTerrain::Storage::getLand const
2015-08-31 14:17:11 +02:00
Marc Zinnschlag
b0641934d4
added copy constructor and assignment operator for Land record struct
2015-08-31 11:06:32 +02:00
Marc Zinnschlag
7a96a04b75
Merge remote-tracking branch 'origin/master'
2015-08-31 09:22:19 +02:00
scrawl
e9acd135a6
Update todo comment
2015-08-30 20:43:39 +02:00
scrawl
cda8a88f0d
Use DEEP_COPY_PRIMITIVES to work around problem in osg::Geometry copy constructor (Bug #2754 )
2015-08-30 20:00:37 +02:00
slothlife
7817c52cbb
Discard old save game weather records
2015-08-27 09:57:32 -05:00
slothlife
54fa5273dc
Refactor weather transitions to act more like MW
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Fixed several issues:
* Waiting/jail time/training all now properly skip remaining transitions
* ChangeWeather no longer permanently sets the region's weather
* ChangeWeather being called during a transition now correctly queues up
another transition
* Corrected transition delta and factor calculations
* ModRegion settings are now saved
2015-08-26 22:59:21 -05:00
scrawl
af3b0cd883
Improve some error messages
2015-08-21 00:31:43 +02:00
Nikolay Kasyanov
166df28906
OS X cursor workaround build fix
2015-08-19 21:23:16 +02:00
scrawl
4a68ceaeb7
Restrict the OS X cursor workaround to Intel graphics systems
2015-08-19 19:06:24 +02:00
scrawl
67bd6cd708
Remove empty line at the beginning of files
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git ls-files -z | xargs -0 sed -i '1{/^$/d}'
2015-08-18 23:06:12 +02:00
scrawl
af5ffa5548
Don't warn about SDL touch events
2015-08-15 22:53:29 +02:00
scrawl
47ac20af40
Workaround flipped cursor on OS X
2015-08-15 22:28:59 +02:00
Marc Zinnschlag
cbf9f83b85
allow use of IDs as function arguments, even if the ID matches a keyword ( Fixes #2830 )
2015-08-05 17:20:01 +02:00
scrawl
16b8ef3164
Don't use a shared Material in MaterialColorController
2015-07-31 00:01:55 +02:00
scrawl
de479e35c8
Fix AlphaController affecting all instances of the StateSet
2015-07-30 23:51:37 +02:00
Alexander "Ace" Olofsson
1f78ebd3c9
Oops?
2015-07-30 12:22:51 +02:00
Alexander "Ace" Olofsson
77a3a52b4e
What's wrong with this statement?
2015-07-30 12:16:15 +02:00
Alexander "Ace" Olofsson
e9ffbcc1b0
OSG 3.3.3 moves GL extensions out of osg::Texture
2015-07-30 11:45:10 +02:00
scrawl
5d3ad13868
Merge pull request #696 from EmperorArthur/verbose_errors
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Be more descriptive when the NIF loader does not handle something.
2015-07-29 15:32:01 +02:00
Marc Zinnschlag
be1692f218
Merge remote-tracking branch 'origin/master'
2015-07-29 14:46:23 +02:00
Marc Zinnschlag
20106bb90f
allow keywords in quotes ( Fixes #2794 )
2015-07-29 14:45:56 +02:00
Arthur Moore
2d93a6f6cb
Be more verbose when dealing with unhandled nif texture properties
2015-07-28 18:46:11 -04:00
scrawl
d7ad0ee148
Print a sensible error message when S3TC support is missing ( Fixes #2800 )
2015-07-28 23:35:10 +02:00
scrawl
3a7d0d8dc8
Remove a file that isn't in use yet from build
2015-07-28 23:34:55 +02:00
Stanislav Bas
f9b0b7ede5
Make saving of deleted ESM records more consistent
2015-07-28 21:37:21 +03:00
scrawl
26656707dd
Use marker_error.nif as replacement when a mesh fails to load
2015-07-28 03:21:44 +02:00
scrawl
ac1f64b559
Fix StencilProperty front face mixup ( Fixes #2802 )
2015-07-28 03:20:18 +02:00
Stanislav Bas
9a8ca81907
Fix missing break in switch statement
2015-07-26 13:54:36 +03:00
scrawl
b3f5ac5dbb
Include cleanup
2015-07-25 02:11:49 +02:00
Stanislav Bas
daaff1284e
Remove unused includes
2015-07-22 22:18:26 +03:00
Stanislav Bas
4a16eba716
Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records
2015-07-22 19:26:00 +03:00
Stanislav Bas
1e8182220a
Fix build errors & warnings
2015-07-19 23:44:16 +03:00
Stanislav Bas
f5745749a6
Remove <cstdint> include file from loaddial.cpp
2015-07-19 22:50:42 +03:00
Koncord
7924ecef3e
Fix definition conflict
2015-07-19 23:37:20 +09:00
Stanislav Bas
5fd48efd28
Some refactoring. Remove unused code
2015-07-19 14:58:14 +03:00
Stanislav Bas
e65ff723ce
More ESM records have DELE handling.
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Changed records: Race, Land, Pathgrid, StartScript, DebugProfile, Filter
2015-07-19 14:58:13 +03:00
Stanislav Bas
ad353e6dd0
Refine DELE handling in ESM records. Add position-independent DELE search
2015-07-19 14:57:59 +03:00
Marc Zinnschlag
b3ad983f1f
Merge remote-tracking branch 'scrawl/version'
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Conflicts:
apps/openmw/mwgui/windowmanagerimp.cpp
2015-07-18 12:22:37 +02:00
Marc Zinnschlag
edde1fb727
Merge remote-tracking branch 'scrawl/master'
2015-07-18 11:40:36 +02:00
scrawl
f09e4620b6
Move OpenMW version information to a textfile instead of compiling it in
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Now we don't need to recompile 3 .cpp files and re-link whenever the current git HEAD changes.
2015-07-18 03:09:04 +02:00
slothlife
420789baa9
Remove an unused include
2015-07-17 15:26:04 -05:00
slothlife
1b3cc957f8
Move some OSG static library setup code
2015-07-17 15:13:43 -05:00
scrawl
41bed4c7d9
Use multimap to speed up custom map marker code
2015-07-17 20:49:10 +02:00
slothlife
df99d5a59d
Move setup code for OSG when statically linked
2015-07-17 09:56:21 -05:00
slothlife
43b1f15af9
Merge remote-tracking branch 'upstream/master' into static-deps-build
2015-07-17 01:03:19 -05:00
slothlife
83ef1f7eea
Add support for linking OpenSceneGraph statically
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Added some basic support for linking to OpenSceneGraph and its plugins
statically. Also added a library necessary to statically link MyGUI
(previously Ogre pulled it in).
2015-07-17 00:56:15 -05:00
Stanislav Bas
e8a9567be3
Move DELE handling to CellRef record
2015-07-15 19:39:01 +03:00
Koncord
73731d27e9
Add ${MYGUI_LIBRARIES} to components/CMakeLists.txt
2015-07-14 23:54:47 +09:00
scrawl
de6dc21552
Create hardware cursors in advance ( Fixes #2660 )
2015-07-13 23:36:25 +02:00
Stanislav Bas
b55a4999ca
Add NAME handling to DebugProfile and Filter records
2015-07-13 22:37:14 +03:00
scrawl
c4866bdfc6
Disable mipmaps for GUI textures
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For some reason, the mipmap generator seems to be broken on Linux Intel graphics (works on Nvidia). This was breaking the scrollbar arrows, which are minified enough to show using a mipmap.
2015-07-13 19:13:26 +02:00
Stanislav Bas
c8c79dc1ef
Move ID loading into a separate method for Dialogue and DialInfo records
2015-07-13 11:26:23 +03:00
Stanislav Bas
74a055f3cc
Remove NAME and DELE handling from IdCollection
2015-07-13 10:40:11 +03:00
Stanislav Bas
c266315a35
Load/read methods in MWWorld::Store return a pair (record ID, deleted flag)
2015-07-12 15:20:22 +03:00
Stanislav Bas
2ed182b144
Update to upstream/master. Resolve merge conflicts in MWWorld::Store
2015-07-12 12:01:18 +03:00
Stanislav Bas
adec0cb61d
Add removing of deleted Infos to Dialogue::clearDeletedInfos()
2015-07-12 00:19:04 +03:00
Stanislav Bas
e0983c815c
Some fixes for ESM Dialogues and Infos
2015-07-11 22:17:53 +03:00
scrawl
24ae1d5ace
Fix some issues found by coverity
2015-07-11 03:34:08 +02:00