Commit Graph

220 Commits (8c7e06293fbe6d0ed1dd7dd0f424b9f1b6f92162)

Author SHA1 Message Date
David Cernat e52823394c [Client] Use correct count for ID_CONTAINER when dropping items 8 years ago
David Cernat d8a9a5f6c9 [General] Send item owner in ID_CONTAINER 8 years ago
David Cernat 3614b21e10 [General] Send charge and goldValue in ID_CONTAINER 8 years ago
David Cernat e703dd42aa [Client] Rename LocalEvent into WorldEvent 8 years ago
David Cernat 1f03c12d96 [Client] See when other players use the Take All button with a container 8 years ago
David Cernat d2c5a3387a [Client] See when other players add items to containers 8 years ago
David Cernat 9c76b805b2 [Client] Send ID_CONTAINER when starting to drag a container item 8 years ago
Koncord 9ca206dda9 Add hooks for containers 8 years ago
scrawl f64bc3c7ef Pass the victim to commitCrime on pickpocket detection (Fixes #3424) 9 years ago
scrawl 763f647412 Add ItemModel::allowedToInsertItems 9 years ago
dteviot 77a1d947cc extracted MWMechanics::getPlayer() 10 years ago
scrawl 77f1387da8 Include cleanup 10 years ago
scrawl e66e9916db Merge branch 'master' of https://github.com/OpenMW/openmw into osg
Conflicts:
	apps/opencs/CMakeLists.txt
	apps/opencs/model/doc/document.cpp
	apps/opencs/model/doc/document.hpp
10 years ago
Stanislav Bas c40987338d Scrollbars don't save their positions between openings 10 years ago
scrawl e23775e338 Fix -Woverloaded-virtual clang warnings 10 years ago
Rohit Nirmal 396fba7fa9 Silence -Wreorder warnings, and remove -Wno-reorder. 10 years ago
scrawl aa6ebcd75c Change stolen items handling to match MW (Fixes #1443, Fixes #2290) 10 years ago
scrawl 4921c6ef9e Split window caption bars so that the caption can be transparent (Fixes #531)
Fix transparent window background not applying to the header bar (Fixes #2294)
10 years ago
scrawl 728b842e72 Use MyGUI::utility in favor of boost lexical_cast 10 years ago
scrawl eecea4131f Reduce MyGUI includes 10 years ago
scrawl 4b704f665f Reduce includes, move DragAndDrop to separate file 10 years ago
scrawl 866fdfe8bd Crime system improvements
- If someone saw the crime, they will notify everyone else in range, even if the Alarm rating of the witness is 0.
- Pickpocket and selling stolen items now works properly, i.e. honors the victim's Alarm rating instead of always being reported.
10 years ago
scrawl 0dc9401269 Fix GUI crash due to outdated spells list 10 years ago
Nikolay Kasyanov 138e3032ce Fix: initialize boolean field with boolean value, not NULL 10 years ago
scrawl cbc242d857 Move item count text to ItemWidget 10 years ago
Ragora f250e3df4b Replaced old bound item checks that I knew of to use the new ItemStack::Flag_Bound bit 10 years ago
Ragora 74e1db3ac8 Minor Correction to existing conjured item logic 10 years ago
Ragora 69dbd6b30f Added checks for different bound item situations 10 years ago
Ragora 141755b473 Appears to have resolved the issue with unequipping conjured items and all possible error conditions deriving from being able to unequip them 10 years ago
scrawl 10a0e2434e Open inventory when activating an unconscious actor (Fixes #1848) 11 years ago
scrawl 715d357f24 Use a controller to move Drag&Drop widget with the mouse cursor 11 years ago
scrawl 5839691530 Check for container organic flag before checking weight (Fixes #1654) 11 years ago
scrawl 6cd739678a Fix dangling model pointer after reference cleanup (Fixes #1653) 11 years ago
scrawl f2799ea1d9 Reset item model when reference is reset (Fixes #1628)
This caused crashes when the window was resized after the reference no longer exists (e.g. when a savegame is loaded)
11 years ago
scrawl 4f73e8bb71 Add items to player inventory upon drag start (Fixes #1507) 11 years ago
scrawl 6db936bb3a Refactor item icon code into ItemWidget (Fixes #1391)
- Removed duplicate code
 - Fixed missing magic backgrounds during item drag&drop
 - Change background texture used for HUD icons
11 years ago
Digmaster e3e51324a4 Esc button exits all non-modal GUI windows 11 years ago
Emanuel Guevel 1e4a854433 Remove static method MWWorld::Class::get(&Ptr)
It was just adding a level of indirection to Ptr.getClass().
All the call were replaced by that instead. The number of lines changed
is important, but the change itself is trivial, so everything should be
fine. :)
11 years ago
scrawl 940a434479 Use ItemModel for moving items from a container to the world
Fixes owner not resetting when moving an item from a corpse to the world.
11 years ago
scrawl 93b76a603b Fixes #1100: Looting a corpse is no longer considered stealing 11 years ago
scrawl c8c0e5de38 Fixed code issues found with unity build. Missing include guards, duplicated functions, ... 11 years ago
scrawl 1deb0a7cdf Savegame dialog: Set key focus to editbox 11 years ago
scrawl ba27b693f8 Increase sneak skill on successful pickpocket 11 years ago
scrawl d01f89b153 Rewrite some awful code 11 years ago
scrawl 9baa1bef78 Expell player from faction when committing a crime against a faction member 11 years ago
scrawl 098f9712f1 Add getPlayerPtr() utility method. Reduces dependencies a lot. 11 years ago
scrawl 3c0080d2c1 Implement theft detection 11 years ago
scrawl c4ab2f417a Fix exception closing container window 11 years ago
scrawl 780bf5a2cd Implement pickpocket detection. Play a voiced dialogue entry when detected. 11 years ago
scrawl b6bad969a0 Fix an issue with items that have no UI icon 11 years ago
scrawl 7eb1dcb682 Fix trade windows crashing after a new game 11 years ago
Emanuel Guevel f428921b93 Always update the source container view on drag&drop
This fix the indicator not being displayed for items auto-equipped
after an other item is removed.
11 years ago
scrawl c6d2d1999a Fix an item duplication glitch 12 years ago
scrawl 7a2d1cd8ce Security skill 12 years ago
scrawl 3cadb5918f Fix containers showing random items from my commit earlier 12 years ago
scrawl 8a3d3f954b NPC/creature persistence flag 12 years ago
scrawl 0c4a963132 Container UI rewrite 12 years ago
Britt Mathis 7eee86ab66 No more using namespace 12 years ago
Britt Mathis 60fadaeaf0 Cleaned up includes in implementation files 12 years ago
Britt Mathis f7383905b7 Finally eliminated calls to MWBase::WindowManager in constructors 12 years ago
Britt Mathis ce9bc6d9ba MwGui windowManager calls fixed to use MWBase::Environment::get().getWindowManager, filenames in MwGui now comply with naming conventions 12 years ago
scrawl 1a2daa3bc1 Merge branch 'master' of git://github.com/zinnschlag/openmw into companion 12 years ago
scrawl b0199c703c Companion UI 12 years ago
scrawl e27e53f607 Fix not playable body parts appearing in the race selection menu. 12 years ago
scrawl 0f0cc0e3e3 Fix a few gold conditions that I missed, trade window was affected 12 years ago
scrawl e7af718b55 Remove unnecessary WindowManager::messageBox arguments 12 years ago
Marc Zinnschlag 573368849b Merge remote-tracking branch 'glorf/enchanting'
Conflicts:
	apps/openmw/CMakeLists.txt
12 years ago
scrawl 918cdcffc2 Split up components/esm/loadlocks 12 years ago
scrawl c66675b599 Fix the 'Take all' button taking equipped items when stealing 12 years ago
scrawl c0b0227e8a enchanting 12 years ago
scrawl 0ee0dbdb97 Added "dispose corpse" button, added stealing (all items visible and no penalty yet) 12 years ago
lazydev 04cca2a1ce fix for http://bugs.openmw.org/issues/517 12 years ago
greye b3ad872845 new interface in manualref, fix various typos 12 years ago
greye 42aae566a7 applying new interface vol.5, inconsistent 12 years ago
greye 3c2ce25f5f m prefix for mwworld/cellstore.hpp 12 years ago
greye 2fa4ac177a initial resolving 12 years ago
scrawl 1cb1259e18 fixing some unrelated warnings 12 years ago
scrawl 9f2668b45b Task #400 Review GMST access 12 years ago
greye 7606ebafd6 resolving conflicts, minor update 12 years ago
scrawl bc6a1979b0 replaced everything with the new method 12 years ago
scrawl 35dd49f948 fixed some "using namespace" in headers 12 years ago
Marc Zinnschlag 6534c2a55a Issue #107: WindowManager is accessed only through the interface class from now on 13 years ago
Marc Zinnschlag 0231533d05 Issue #107: InputManager is accessed only through the interface class from now on 13 years ago
Marc Zinnschlag 6bd48d12af Issue #107: SoundManager is accessed only through the interface class from now on 13 years ago
scrawl 78efc31641 different default coordinates for container window to prevent it from going invsible when changing resolution (bug #308), fixed some windows not centering when resolution change 13 years ago
Marc Zinnschlag cc7c6aa0ad Merge branch 'decouple' 13 years ago
Marc Zinnschlag 4c39fefd1e Issue #107: World is accessed only through the interface class from now on; some include cleanup 13 years ago
scrawl d27863bf8e rename layout files to .layout to get them recognized by layout editor 13 years ago
Marc Zinnschlag 7fcd41c69d Issue #107: Detemplateised CellStore; some include cleanup 13 years ago
Marc Zinnschlag 76174098c7 Issue #107: CellStore moved from ESMS to MWWorld 13 years ago
scrawl 15e959868c make some of the gui mode changes a bit safer 13 years ago
scrawl c85c794c86 fixed some cppcheck issues 13 years ago
scrawl dfac5f26c3 fixed some issues:
- probes were not showing up in inventory category "misc"
- lights, probes, lockpicks were not equippable
- weapons could not be picked up
13 years ago
scrawl b8464d4ce5 allow picking up objects from the gameworld with the mouse in inventory mode 13 years ago
scrawl 298ae4f7f8 HUD icons for selected weapon / selected spell / selected enchanted item 13 years ago
scrawl 30461438f6 still left: spell success formula 13 years ago
scrawl f1d3978897 Issue #290: Auto-Close MW-reference related GUI windows 13 years ago
scrawl 6eb15f7680 auto-select the alchemy tools with highest quality 13 years ago
scrawl 7ebbc099b3 allow stacking gui modes 13 years ago
scrawl 4fb30544d4 more gui files cleanup 13 years ago