Alexander "Ace" Olofsson
|
90af7060ea
|
Forgot an echo
|
10 years ago |
Alexander "Ace" Olofsson
|
27a4af26ab
|
Cleaning up AppVeyor scripts
|
10 years ago |
Alexander "Ace" Olofsson
|
197eb6c3a1
|
Merge branch 'explicit-instantiation' into appveyor
|
10 years ago |
Alexander "Ace" Olofsson
|
2bebfea38d
|
Instantiate struct as a struct
|
10 years ago |
Alexander "Ace" Olofsson
|
b3b55a5842
|
Explicitly instantiate MWWorld::Store
|
10 years ago |
Alexander "Ace" Olofsson
|
b1cc74dd9a
|
Explicity instantiate MWMechanics::Stat
|
10 years ago |
Alexander "Ace" Olofsson
|
3655ef16af
|
Explicitly instantiate ESM::StatState
|
10 years ago |
Alexander "Ace" Olofsson
|
a831e89a43
|
Fix MyGUI include dir, and properly return error codes
|
10 years ago |
Alexander "Ace" Olofsson
|
f8485211a1
|
Fix merge issue
|
10 years ago |
Alexander "Ace" Olofsson
|
0a47104c53
|
Merge branch 'appveyor' of github.com:ace13/openmw into appveyor
|
10 years ago |
Alexander "Ace" Olofsson
|
ad47fb7b51
|
Fix build script
|
10 years ago |
Alexander "Ace" Olofsson
|
4319255d7b
|
Merge branch 'master' of git://github.com/OpenMW/openmw into appveyor
|
10 years ago |
MiroslavR
|
13f289d1a5
|
Fix calculation of selected blocks in ScriptEdit
|
10 years ago |
Marc Zinnschlag
|
e89614a35d
|
Merge remote-tracking branch 'origin/master'
|
10 years ago |
Marc Zinnschlag
|
88f1220a77
|
Merge remote-tracking branch 'dteviot/Bug2726'
|
10 years ago |
Alexander "Ace" Olofsson
|
c6fa86d859
|
Merge branch 'appveyor-osg' into appveyor
|
10 years ago |
Alexander "Ace" Olofsson
|
6d25dc299f
|
Merge branch 'master' into appveyor
|
10 years ago |
Alexander "Ace" Olofsson
|
24593d70ad
|
Merge remote-tracking branch 'upstream/appveyor' into appveyor-osg
|
10 years ago |
scrawl
|
49c07de773
|
Merge pull request #643 from ace13/win-build-fix
Fix build error and a pair of warnings
|
10 years ago |
Alexander "Ace" Olofsson
|
aaaee74a4d
|
Fix the comments
|
10 years ago |
Marc Zinnschlag
|
e0781a5d70
|
Merge remote-tracking branch 'scrawl/master'
|
10 years ago |
Marc Zinnschlag
|
6c5dc5c7a0
|
Merge remote-tracking branch 'smbas/fix-cell-creating'
|
10 years ago |
scrawl
|
531bca1273
|
Add a threshold for changing aicombat targets (Fixes #2755)
|
10 years ago |
Marc Zinnschlag
|
432384d280
|
Merge remote-tracking branch 'scrawl/aicombat'
|
10 years ago |
Marc Zinnschlag
|
ea1ddb5c9f
|
Merge remote-tracking branch 'smbas/feature-dialogue-edit-id'
|
10 years ago |
Stanislav Bas
|
3ffa0aa185
|
Count of nested columns can be retrieved for a collection with no records
|
10 years ago |
scrawl
|
c90841d649
|
Fix head tracking for NPCs
|
10 years ago |
Stanislav Bas
|
c1b06538dc
|
Add Edit 'ID' action for nested fields
|
10 years ago |
Stanislav Bas
|
30fd711a47
|
TableEditIdAction: prevent creation of a UniversalId with Type_None
|
10 years ago |
Stanislav Bas
|
86dc5a2c67
|
Add Edit 'ID' action for nested tables
|
10 years ago |
Stanislav Bas
|
464e674a81
|
Rework Table (view) code to use a TableEditIdAction
|
10 years ago |
Stanislav Bas
|
6b34845168
|
Create a separate class for Edit 'ID' action to use in tables' context menus
|
10 years ago |
dteviot
|
fae93e3d82
|
Bugfix: was not resetting mStuckCount.
|
10 years ago |
dteviot
|
46a654286b
|
Remove fix for #1317
Expanding the AiWander distance for path grid nodes causes bigger problems than it solved.
|
10 years ago |
dteviot
|
164994f3d3
|
Made PathFinder::buildPath() private.
Now all paths are built by calling PathFinder::buildSyncedPath().
Also removed useless comment.
|
10 years ago |
scrawl
|
6bcea21e14
|
Use fCombatDelayCreature, fCombatDelayNpc for random delays between aicombat attacks (Bug #1876)
|
10 years ago |
Stanislav Bas
|
d73fd471c3
|
IdContextMenu: don't add Edit action if it's already in the context menu
|
10 years ago |
Stanislav Bas
|
61ab0ba482
|
Prevent the Edit 'ID' action for the current ID of the dialogue subview
|
10 years ago |
Stanislav Bas
|
149cb9d004
|
IdContextMenu: if the ID field is empty show the standard context menu (if available)
|
10 years ago |
Stanislav Bas
|
e8e34f37dd
|
Edit 'ID' action is available in dialogue sub-views (for LineEdits and Labels)
|
10 years ago |
Stanislav Bas
|
47b66b57ae
|
Create a context menu handler for dialogue editors with ID information
|
10 years ago |
Marc Zinnschlag
|
382cdb8c60
|
implemented sorting in report views (Fixes #2540)
|
10 years ago |
scrawl
|
a7bd050928
|
Accurate attack timings in AiCombat
|
10 years ago |
scrawl
|
741e5db862
|
Fix for non-bipedal creatures that use weapons, e.g. rieklings
|
10 years ago |
scrawl
|
2385938485
|
Fix a typo
|
10 years ago |
scrawl
|
82740c1645
|
Remove completely broken code
|
10 years ago |
scrawl
|
d07b176b36
|
Take into account hit recovery, knockdown and other animations for AiCombat attack timing
|
10 years ago |
scrawl
|
520a832a9a
|
Remove an already resolved todo comment
|
10 years ago |
scrawl
|
6724585777
|
Light magic effect
Notable change compared to the old (Ogre) effect: uses the ambient instead of diffuse term (Fixes #2364)
|
10 years ago |
scrawl
|
631cec7304
|
Take the radius of lights into account when sorting
|
10 years ago |