Andrei Kortunov
e444766901
Use enums for blockers IDs instead of strings
5 years ago
Andrei Kortunov
2254256db9
Pause both audio and video playback when the game is minimized (feature #4944 )
5 years ago
Andrei Kortunov
3d6fd2818f
Support for per-type sound blockers
5 years ago
elsid
4a0c056489
Do not wander to occupied area by other actor
5 years ago
elsid
85414e2353
Check for line of sight for wander destination
5 years ago
Andrei Kortunov
24ce242941
Implement TestCells (feature #5219 )
5 years ago
elsid
3cfd5fca4e
Rotate door object using direct rotation order once
...
Instead of rotating using inverse and then applying the direct rotation.
To properly update object in navigator.
5 years ago
Andrei Kortunov
6861d9d5e5
Merge pull request #2510 from elsid/ai_open_door
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Open door when it is on the way to a next path point (bug #5073 )
5 years ago
Andrei Kortunov
c51aba0b13
Recharge items outside of player's inventory (bug #4077 )
5 years ago
Andrei Kortunov
6450d84473
Improve resurrection handling
5 years ago
Andrei Kortunov
a4d196f33f
Force view change when using Force1stPerson and Force3rdPerson commands (bug #5168 )
5 years ago
Andrei Kortunov
85bb4a76f6
Improve faction items handling (bug #5164 )
5 years ago
elsid
209e33f5ce
Open door when it is on the way to a next path point
5 years ago
Andrei Kortunov
d58f93f388
Use sayDone() only for scripting backward compatibility
5 years ago
Capostrophic
c89c14bb68
Rename objectOpened() to make its role more clear
5 years ago
Andrei Kortunov
b6044d231a
Handle death event manually before disposing a corpse if a death animation was not finished yet (feature #5146 )
5 years ago
elsid
16170131b7
Add enum type for door state
5 years ago
Capostrophic
0b074f2211
Rewrite messed up playerlooking switch handling (bug #5078 )
6 years ago
Capostrophic
56539fee4f
Partially revert "Get rid of redundant setKeyFocusWidget() method"
6 years ago
Andrei Kortunov
1ce370e7fa
Make console to do not hide other GUI windows (bug #1515 )
6 years ago
Andrei Kortunov
faf940546b
Get rid of redundant setKeyFocusWidget() method
6 years ago
Alexei Dobrohotov
216f908a07
Merge pull request #2286 from akortunov/map
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Do not re-render maps for all active cells during cell transitions
6 years ago
Alexei Dobrohotov
1d12d778ea
Merge pull request #2370 from akortunov/herbalism
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Container search tweaks
6 years ago
Andrei Kortunov
7214f24f5c
Ignore containers, when we search for owner
6 years ago
Alexei Dobrohotov
632e7b973b
Merge pull request #2349 from akortunov/pinning
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Allow to maximize windows via Shift + Double Click
6 years ago
Andrei Kortunov
861d41f4a4
Native graphics herbalism support (feature #5010 )
6 years ago
Andrei Kortunov
c5ac580e74
Allow to maximize windows via Shift + Double Click (feature #3999 )
6 years ago
Bret Curtis
7808cbbfe8
Merge pull request #2292 from akortunov/fallback
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Make fallback map static to simplify constructors
6 years ago
Capostrophic
7202f45771
Only allow resting in air when a bed is used
6 years ago
Capostrophic
3a0e374dc6
Replicate vanilla Position/SetPos behavior more closely (bug #3109 )
6 years ago
bzzt
ed4ce4609b
Do not re-render maps for all active cells during cell transitions
6 years ago
Andrei Kortunov
a302ec9c65
Make fallback map static to simplify constructors
6 years ago
Bret Curtis
886c77bced
Merge pull request #2145 from akortunov/rest
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Update jail state once instead of for every single hour
6 years ago
Capostrophic
abae35e88b
Loop title screen music (bug #4896 )
6 years ago
elsid
1218e4e15d
Use player half extents only to find path in exterior cells
6 years ago
Bret Curtis
14c93b3df0
Revert "Merge pull request #2204 from elsid/fix_navigator_update"
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This reverts commit 26fb0e7a0f
, reversing
changes made to 42b2391303
.
6 years ago
elsid
a4f300f810
Use player half extents only to find path in exterior cells
6 years ago
Andrei Kortunov
fcdb0c16bf
Update jail state once instead of for every single hour
6 years ago
elsid
1d3668cd22
Add Navigator interface
6 years ago
Bret Curtis
a573efd30a
Merge pull request #2112 from Capostrophic/collision
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[0.45.0 regression] Don't re-enable collision body for dead actors
6 years ago
Capostrophic
a584aa25ab
Don't re-enable collision object for dead actors
6 years ago
Andrei Kortunov
9e4a339ad3
Daytime node switch support (feature #4836 )
6 years ago
Andrei Kortunov
ab0841cc3d
Split physics update from world update in the profiler
6 years ago
Andrei Kortunov
a53333c3d5
Native animated containers support (feature #4730 )
6 years ago
Andrei Kortunov
829faf7b2c
Improve toggleactorspaths console command
6 years ago
elsid
49d81241db
Merge branch 'master' into pathfinder_detour
6 years ago
Bret Curtis
3cd59d4a89
Merge pull request #1993 from akortunov/loadingbar
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Center progress bar when there are active messageboxes
6 years ago
Andrei Kortunov
6e05853478
Center progress bar when there are active messageboxes (bug #4691 )
6 years ago
Marc Zinnschlag
9dd0d641bc
Merged pull request #1931
6 years ago
Andrei Kortunov
e7de6b974a
Optimize actors processing
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1. Do not update physics and animations for actors outside processing range (bug #4647 )
2. Do not render such actors
3. Add transparency to actors near processing border, so they will not pop up suddenly
6 years ago