Bret Curtis
8c2f3ff007
clean up code; purge const_cast
5 years ago
Capostrophic
ad333e88fe
Handle enchantment autocalc flag as a flag (bug #5363 )
5 years ago
Andrei Kortunov
028760e108
Merge pull request #2758 from akortunov/warnfix
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Fix some issues, found by CoverityScan
5 years ago
Capostrophic
5732b8e026
Use std::fill instead of loops to reset some arrays to defaults
5 years ago
Capostrophic
27d4fe9ee1
Fix ESM::Land oversights
5 years ago
Andrei Kortunov
a68d9aed4c
Fix issues, found by CoverityScan
5 years ago
elsid
ef4a7089e4
Use template specialization for writeHNT to write raw arrays
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To avoid passing explicit size argument where it's possible.
5 years ago
Andrei Kortunov
e20d156904
Do not write empty trade time
5 years ago
Bret Curtis
79517f3f42
Merge pull request #2724 from akortunov/factions
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Cleanup ownership for items in containers
5 years ago
Andrei Kortunov
ea30e27370
Cleanup ownership for items in containers
5 years ago
Andrei Kortunov
dea2018d9f
Do not use dynamic casts when using ObjectState
5 years ago
Capostrophic
216a5d27c6
Avoid working with AMBI subrecord in tools unnecessarily (bug #5269 )
5 years ago
capostrophic
89055f1c6c
Generate WNAM upon saving terrain
5 years ago
capostrophic
0467e8ee15
Avoid heap corruption while reading SCVR (bug #4680 )
5 years ago
Alexei Dobrohotov
2693598d82
Merge pull request #2642 from akortunov/warnfix2
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Add safety checks for door state
5 years ago
Andrei Kortunov
24044b08e0
Do not store gold-specific value for everything
5 years ago
Andrei Kortunov
88a695f251
Add safety checks for door state
5 years ago
Assumeru
737aa1e4e8
Remove FactionID editing from OpenCS ( #2636 )
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* Remove FactionID editing
* remove useless comments
* rename FactionID to Unknown
5 years ago
Assumeru
dfbe0021a5
Change rescaling to be more inline with vanilla ( fixes #5214 ) ( #2635 )
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* move rescaling to loadData
* clamp on save
5 years ago
Capostrophic
4b38bab0d9
Make sure empty cell name subrecords are saved (bug #5222 )
5 years ago
Andrei Kortunov
6eb8e0cf4d
Display magic effects according to research page
5 years ago
Bret Curtis
0ec4e51922
Revert "Store raw data about fog of war instead of RGBA images"
5 years ago
Bret Curtis
36614dba2a
Merge pull request #2453 from akortunov/fog_compression
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Store raw data about fog of war instead of RGBA images
5 years ago
Andrei Kortunov
b2e12f0a73
Attempt to fix a regression - crash on ARM
5 years ago
Andrei Kortunov
2fc819cdae
Encode ID's in all places to UTF-8 (bug #3977 )
5 years ago
Nelsson Huotari
2fdaacf23c
remove for array, just std::swap
5 years ago
Nelsson Huotari
e35ed960ee
for -> std::copy
5 years ago
Nelsson Huotari
7f030fc3ee
copy mWnam record in copy constructor and custom assignment operator
5 years ago
Andrei Kortunov
b360deaec3
Store raw data about fog of war instead of RGBA images (bug #5108 )
5 years ago
Andrei Kortunov
f0cef772fa
Refactor weapon types behaviour
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1. Move weapon types behaviour from switches to the table (should allow
us to de-hardcode weapon types later)
2. Gereralize bones injection to actors skeletons (instead of using the
hardcoded xbase_anim_sh.nif)
5 years ago
Andrei Kortunov
b9a1e4d796
Merge pull request #2425 from Capostrophic/esm
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Signedness fixes
6 years ago
Capostrophic
3aa65273c5
Signedness fixes
6 years ago
Evil Eye
698c90b3ee
fix builds against MyGUI master
6 years ago
Alexei Dobrohotov
2c956398c1
Actually fix bug 4938
6 years ago
Capostrophic
7814bd1b76
Support eight possible blood types (feature #4958 )
6 years ago
Capostrophic
4b6fc5f720
Make sure the record hasn't ended in getHString hack (bug #4938 )
6 years ago
elsid
c91deaf7af
Use std::vector::data method to avoid reference binding to null pointer
6 years ago
Andrei Kortunov
943279abbb
Consider land texture with given ID and index as override for base texture with the same ID and index (bug #4736 )
6 years ago
Bret Curtis
56d5fc788c
Merge pull request #2163 from Capostrophic/hello
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AI data handling minor revisions
6 years ago
Bret Curtis
d4564a9be7
Merge pull request #2180 from akortunov/includes
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Remove redundant includes
6 years ago
Bret Curtis
44920352ce
Merge pull request #2181 from Capostrophic/boost
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Get rid of Boost.Array
6 years ago
Capostrophic
594ea39f5d
Revise AI data handling
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Make Hello 16-bit unsigned as it's intended to be
Get rid of redundant mHasAI boolean
Always save AI data subrecord
Adjust creature and NPC default rating values to Morrowind defaults
6 years ago
Bret Curtis
4a69d96483
Merge branch 'esm_name_template_fix' into 'master'
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Make sure that proper operator function of ESM:FIXED_STRING is used for char[N] argument
See merge request OpenMW/openmw!63
6 years ago
Adam Fandrejewski
75c204cdd8
Fix #4835 - undefined behavior - uninitialized mCtx
6 years ago
Andrei Kortunov
3032b177a1
Remove redundant includes
6 years ago
Capostrophic
58788de7c4
Get rid of Boost.Array
6 years ago
Andrei Kortunov
573b3f4f1d
Init target for AI packages from old saves
6 years ago
Azdul
7940317e42
Make sure that proper operator function is used for char[N] argument
6 years ago
Bret Curtis
8834ee95be
Merge pull request #2120 from Capostrophic/macros
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Get rid of some remaining instances of C numeric limits
6 years ago
Capostrophic
a71cfca580
Get rid of some remaining instances of C limit macros
6 years ago