Koncord
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9199446edd
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[Client] Add Files::Collections to Main::init() arguments
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2017-03-04 13:11:46 +08:00 |
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Koncord
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c353e18645
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[General] Move Utils from server to components
Rewrite CRC32 functions to the Boost equivalent
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2017-03-04 13:08:22 +08:00 |
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David Cernat
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9cffc1f661
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[Client] Don't open up main menu when player's death animation finishes
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2017-03-04 02:29:57 +02:00 |
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David Cernat
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0d32bf5943
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[General] Add extra death debug, don't request data from player on death
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2017-03-04 00:29:01 +02:00 |
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David Cernat
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c4b11a1251
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[Client] Remove now unused sendData() and BitStream declarations
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2017-03-04 00:17:16 +02:00 |
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David Cernat
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cf6de6c474
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[Client] Update old packet-sending code in LocalPlayer and GUIChat
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2017-03-03 23:36:29 +02:00 |
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David Cernat
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a2ef39c655
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Merge pull request #178 from OpenMW/master
Add OpenMW commits up to 2 Mar 2017
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2017-03-02 22:14:15 +02:00 |
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David Cernat
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6887930c04
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[Client] Let scripts handle respawn point instead of hardcoding it
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2017-03-02 22:12:46 +02:00 |
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scrawl
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1692b7f38e
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Merge pull request #1209 from dhustkoder/master
Added ConstContainerStoreIterator (Task #3092)
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2017-03-02 18:36:21 +01:00 |
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David Cernat
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db8218545f
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Merge pull request #177 from OpenMW/master
Add OpenMW commits up to 1 Mar 2017
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2017-03-01 18:24:26 +02:00 |
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scrawl
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2873c10284
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Clean the object root of StateSets and hidden nodes
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2017-03-01 03:09:32 +01:00 |
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scrawl
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4e0011bfc8
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Improve NPC loading performance by caching the cleaned objectRoot
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2017-03-01 03:00:49 +01:00 |
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Rafael Moura
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6c2ce2b2a1
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Porting more ContainerStoreIterator usage to const version #4
removed const_cast revision
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2017-02-28 19:11:00 +00:00 |
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Rafael Moura
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7fa2703715
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Porting more ContainerStoreIterator usage to const version #3
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2017-02-28 14:31:51 +00:00 |
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David Cernat
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03984685e5
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[Client] Remove unnecessary type specifiers
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2017-02-28 12:35:51 +02:00 |
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David Cernat
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5c269a5f8d
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[General] Rename ID_GAME_DIE and ID_GAME_RESURRECT
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2017-02-28 01:38:25 +02:00 |
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Rafael Moura
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18a4b64f1a
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Porting more ContainerStoreIterator usage to const version #2
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2017-02-27 21:50:10 +00:00 |
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David Cernat
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e6bc7ad463
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[General] Make all flying players fly correctly, including TCL users
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2017-02-27 23:01:33 +02:00 |
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David Cernat
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48125913c3
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Merge pull request #175 from OpenMW/master
Add OpenMW commits up to 27 Feb 2017
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2017-02-27 12:09:47 +02:00 |
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Koncord
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0442ebd607
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[Server] Remove redundant newlines & keep ~120 columns
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2017-02-27 17:13:07 +08:00 |
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Koncord
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83d0cbedb2
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[Server] Remove redundant type casts
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2017-02-27 16:29:28 +08:00 |
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Koncord
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8f96ca22c1
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[Server] Fix typo in RakNet name
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2017-02-27 16:25:29 +08:00 |
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Koncord
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aa91126ce3
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[Server] Minor cleanup in Networking
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2017-02-27 16:23:14 +08:00 |
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David Cernat
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02487dce13
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[Client] Prevent invalid race used by other player from freezing client
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2017-02-27 01:45:27 +02:00 |
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scrawl
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0772a03e98
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Print the object ID that animateCollisionShapes did not find the node for
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2017-02-27 00:41:27 +01:00 |
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David Cernat
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4110fac629
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Merge pull request #174 from OpenMW/master
Add OpenMW commits up to 26 Feb 2017, part 2
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2017-02-27 01:05:02 +02:00 |
|
David Cernat
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8c8414f098
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[Client] Spawn DedicatedPlayer in center of exterior cell 0,0
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2017-02-27 01:02:59 +02:00 |
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scrawl
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d4781d419f
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Merge pull request #1220 from MiroslavR/tcl_collision
Fix actors colliding with noclipping player
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2017-02-26 23:27:40 +01:00 |
|
Rafael Moura
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05cc69f6f1
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Porting more ContainerStoreIterator usage to const version
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2017-02-26 21:24:51 +00:00 |
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David Cernat
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684517e02f
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[Server] Fix Miscellaneous category of script functions
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2017-02-26 23:07:52 +02:00 |
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David Cernat
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0baada0aa2
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[Server] Add GetLastPlayerId() script function in Miscellaneous category
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2017-02-26 23:00:51 +02:00 |
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David Cernat
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deb10919ab
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[Server] Delete cells that become empty when a player disconnects
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2017-02-26 19:45:04 +02:00 |
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scrawl
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6f4c03aa32
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Avoid retrieving setting every frame
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2017-02-26 17:34:24 +01:00 |
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David Cernat
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048ddf6a34
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[Server] Use LOG_APPEND for older debug messages in Cell
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2017-02-26 18:06:26 +02:00 |
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David Cernat
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a58601fb2b
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[Client] Delineate tes3mp-only code more clearly, part 1
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2017-02-26 16:59:53 +02:00 |
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David Cernat
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341ec28b1f
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[Client] Don't allow actors to cast spells that don't exist on client
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2017-02-26 15:34:15 +02:00 |
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David Cernat
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fb93ce57f9
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[Server] Fix debug message
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2017-02-26 14:12:18 +02:00 |
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David Cernat
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ae37daca70
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[Server] Ensure no information exchange takes place with nullptr player
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2017-02-26 14:11:45 +02:00 |
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David Cernat
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7f51ca5298
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[Server] Add permanent debug to Cell and CellController
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2017-02-26 14:06:34 +02:00 |
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MiroslavR
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498a3d450b
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Fix actors colliding with noclipping player
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2017-02-26 04:28:28 +01:00 |
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David Cernat
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9035908f6d
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[Client] Spawn DedicatedPlayer in exterior 0,0 (for other master files)
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2017-02-25 23:18:50 +02:00 |
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David Cernat
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0527690b88
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[Server] Add permanent debug to ID_PLAYER_CELL_CHANGE and ID_CONTAINER
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2017-02-25 21:50:41 +02:00 |
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David Cernat
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7917badedf
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[Server] Set guid of baseEvent, previously done in a constructor before 7065569f9b
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2017-02-25 17:37:44 +02:00 |
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David Cernat
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2fd279a5ef
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[Server] Remove debug message
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2017-02-25 13:26:57 +02:00 |
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Koncord
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1956045e99
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[Browser] Fix continuous loop when connection was failed
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2017-02-25 19:22:10 +08:00 |
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David Cernat
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4a5b8c927f
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[Server] Add an extra check to Cell::sendToLoaded to be on the safe side
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2017-02-25 12:44:20 +02:00 |
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Koncord
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45d081ba42
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[Server] Compare new cells with loaded cells correctly
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2017-02-25 16:47:11 +08:00 |
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Battlerax
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c9dc75f589
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[Browser] Fixed two crashes relating to invalid data
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2017-02-25 07:59:48 +03:00 |
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Battlerax
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76e866c5c9
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[Browser] Crash Fix
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2017-02-25 07:59:48 +03:00 |
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David Cernat
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ff0d21ef38
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[Client] Spawn in 0,0 if Pelagiad doesn't exist (for other master files)
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2017-02-24 19:42:33 +02:00 |
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