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13869 commits

Author SHA1 Message Date
David Cernat
a1988ac6ef Merge pull request #161 from OpenMW/master
Add OpenMW commits up to 21 Feb 2017
2017-02-21 07:02:59 +02:00
scrawl
b9740fd2a1 Fix btHeightFieldTerrainShape triangle layout to match rendering 2017-02-21 04:47:11 +01:00
scrawl
3f27c8cc97 Always print context for script warnings to remove the need for verbose option
(Fixes #2813)
2017-02-21 04:32:59 +01:00
David Cernat
d9229071ef [Browser] Move password column to the right and shorten its name 2017-02-21 02:56:00 +02:00
David Cernat
58795119b6 [Server] Add debug about information exchange in ID_PLAYER_CELL_CHANGE 2017-02-21 02:41:07 +02:00
David Cernat
37e7d2c15b [Client] Don't get invalid cells in LocalPlayer::sendJournalEntry() 2017-02-21 02:09:39 +02:00
David Cernat
b320910c5f [Client] Don't add/remove all spells from ingame scripts for LocalPlayer 2017-02-21 01:22:21 +02:00
David Cernat
bf2f932e18 [Client] If in a container, don't crash when teleported to another cell 2017-02-21 01:01:30 +02:00
David Cernat
f5470e0b49 [Client] Print cell descriptions for WorldEvents only once 2017-02-21 00:20:19 +02:00
David Cernat
92439e6e62 [Client] Reduce WorldPacket debug because it can cause freezes 2017-02-20 23:48:08 +02:00
David Cernat
96d01fcde4 [Server] Stop resending attacks because they cause infinite death loops 2017-02-20 22:19:39 +02:00
scrawl
9728a6967e Reset fall height when teleporting (Fixes #2629) 2017-02-20 20:27:05 +01:00
scrawl
05ad0dca34 Use ActionTeleport in COE/COC commands 2017-02-20 20:26:45 +01:00
David Cernat
ca0b1a8813 [Browser] Change column names slightly 2017-02-20 20:58:56 +02:00
scrawl
7e02bb7348 Preload summoned creature models before the spell is cast 2017-02-20 19:58:00 +01:00
scrawl
22482b7eec Don't use xmesh.nif over mesh.nif for classes that don't make use of the separated keyframes 2017-02-20 19:04:02 +01:00
Koncord
81513082ff [Browser] Some tweaks to password column 2017-02-21 01:13:09 +08:00
Koncord
edfade2a90 [Server] Some fixes in requests to the master server 2017-02-21 01:02:00 +08:00
Koncord
b7ab831c46 [Server] Update MasterClient to new protocol 2017-02-20 23:14:59 +08:00
Koncord
6f2d12d2c6 [Browser] Add ability for connect to passworded servers 2017-02-20 22:40:09 +08:00
Koncord
0e92f43822 [Browser] Add version column 2017-02-20 22:40:09 +08:00
Koncord
ea9c31a8f7 [Client] Add password to client params and to config file 2017-02-20 22:40:09 +08:00
Koncord
158e9b3b09 [Server] Add ability to set password to server from config & scripts 2017-02-20 22:40:09 +08:00
Koncord
78f5a760f4 [Server] Use variable instead method in Player. 2017-02-20 20:46:20 +08:00
Koncord
ec4d016100 [Server] Don't crash server every time a player disconnects. Again. 2017-02-20 20:44:01 +08:00
Koncord
ee494887e1 [Server] Fix log message 2017-02-20 19:45:43 +08:00
David Cernat
a4526605a6 [General] Remove goldValue from ContainerItem because it is never useful 2017-02-20 12:31:11 +02:00
David Cernat
7321774ae2 Merge pull request #160 from TES3MP/tes3mp-LoadedCell
[Server] Don't crash server every time a player disconnects
2017-02-20 01:49:49 +02:00
David Cernat
b829f0252a [Server] Don't crash server every time a player disconnects 2017-02-20 01:47:39 +02:00
David Cernat
cdffbc05f7 Merge pull request #159 from OpenMW/master
Add OpenMW commits up to 19 Feb 2017
2017-02-19 23:47:32 +02:00
David Cernat
3e031faa96 [Server] Exchange position information correctly between players 2017-02-19 23:30:43 +02:00
David Cernat
ed91f20cd3 [General] Print action used for ID_CONTAINER when receiving one 2017-02-19 23:11:26 +02:00
David Cernat
24251cafd0 [Server] Send large ID_CONTAINER packets on a need-to-know basis 2017-02-19 20:20:44 +02:00
David Cernat
791089d342 [Server] Add Cell::sendToLoaded() for sending events to loaded players 2017-02-19 19:42:16 +02:00
David Cernat
eb0744aa77 [Server] Add CellController:getCell() for getting Cell through ESM::Cell 2017-02-19 19:39:53 +02:00
David Cernat
ee1ba1728e [Server] Rename getCellByID() into getCellByName() to avoid confusion 2017-02-19 18:37:20 +02:00
David Cernat
275dfaf05f [Server] Add Cell::getDescription() for debugging purposes 2017-02-19 17:27:38 +02:00
Rafael Moura
9963601484 Porting code to ConstContainerStoreIterator #1 2017-02-19 15:18:35 +00:00
David Cernat
887b436ee7 [Server] Make style for new methods consistent with rest of project 2017-02-19 16:53:15 +02:00
Koncord
fd36ec7613 [Server] Iterate cells where player was loaded instead all 2017-02-19 22:43:57 +08:00
Koncord
67099e437a [Server] Remove player from Cells when disconnected 2017-02-19 22:27:00 +08:00
Koncord
f2ce46ffed [Server] Rename doForNearest to forEachLoaded 2017-02-19 21:32:25 +08:00
Koncord
3aae782a51 [Server] Send info about loader to others 2017-02-19 20:41:50 +08:00
Koncord
465d0fe4b4 [Server] Fix log messages in CellController 2017-02-19 20:38:17 +08:00
Koncord
ca68831395 [Server] Rename sendToNearest to sendToLoaded 2017-02-19 20:37:26 +08:00
scrawl
481c440698 Print OSG version on startup 2017-02-19 13:26:45 +01:00
Koncord
931ecd5acb [Server] Imrpove debug info in CellController 2017-02-19 19:29:14 +08:00
Koncord
cce49e355a [Server] Some fixes to sendToNearest & doForNearest 2017-02-19 18:44:52 +08:00
scrawl
e4741db069 Merge pull request #1213 from Allofich/equip
Change AI equip logic
2017-02-19 10:47:19 +01:00
Koncord
033472d939 [Server] Add doForNearest function 2017-02-19 17:42:39 +08:00
Koncord
b760015071 [Server] Send some packets only to nearest players 2017-02-19 16:46:42 +08:00
Koncord
846ceacc90 [Server] Add begin & end iterators to Cell class 2017-02-19 16:21:40 +08:00
Koncord
bbc062de62 [Server] Use lowCamelCase in Cell 2017-02-19 16:07:44 +08:00
Koncord
08f78e21c1 [Server] Use CellController in Networking 2017-02-19 13:27:39 +08:00
Koncord
8887a267c7 [Server] Add Cell and CellController 2017-02-19 13:27:10 +08:00
David Cernat
b1009ad33d [Server] Add GetContainerItemActionCount() for getting drag count 2017-02-19 00:11:09 +02:00
David Cernat
4f2b88df8a [General] Remove owner var from ContainerItem because it is always empty 2017-02-18 23:59:02 +02:00
MAtahualpa
fb8a2093cd Replace "Female" check box with a combo box, part 2/2 (fixes #3757)
Replaces the "Female" check box in BodyPart records with a "Gender" combo box. This is the second of two related fixes, the first one covering NPC records.

Related issue:
- Fixes #3757: Editor: Replace "Female" check box in BodyPart records with "Gender" combo box (https://bugs.openmw.org/issues/3757)

Tests:
The changes were successfully tested in OpenMW-CS by manipulating several BodyPart records.
2017-02-18 15:40:07 +01:00
Rafael Moura
ecbde7b11e Added ConstContainerStoreIterator
using base template for ContainerStoreIterators

less template arguments for ContainerStoreIteratorBase
2017-02-18 13:47:18 +00:00
Allofich
bc60421615 Change NPC equip logic to be more like original
(Bug #3754)
2017-02-18 21:59:09 +09:00
David Cernat
fd4827b3a7 Merge pull request #157 from OpenMW/master
Add OpenMW commits up to 18 Feb 2017, part 2
2017-02-18 12:12:30 +02:00
Marc Zinnschlag
bef0b1f1d6 Merge remote-tracking branch 'matahualpa/openmw-cs_gender' 2017-02-18 09:57:09 +01:00
Koncord
74cfc4a821 [Client] Use enum instead magic values 2017-02-18 15:26:11 +08:00
Koncord
a95cf0e07a [Server] Fix crash when call StopServer() function in OnServerInit() 2017-02-18 13:00:01 +08:00
Koncord
1fb2176cfa [Server] Add forgotten type for callbacks 2017-02-18 12:58:12 +08:00
David Cernat
0d75264221 Merge pull request #155 from OpenMW/master
Add OpenMW commits up to 17 Feb 2017, part 2
2017-02-17 23:19:30 +02:00
David Cernat
c01ab63239 [Server] Add script functions for setting container item info 2017-02-17 23:11:38 +02:00
scrawl
f2174ee9f4 Merge pull request #1217 from Allofich/follow
Fix loading 0-duration Follow and Escort packages
2017-02-17 21:10:15 +01:00
scrawl
cb142f01e4 Merge pull request #1215 from MiroslavR/armor_rating
Fix incorrect calculation of armor rating
2017-02-17 18:52:07 +01:00
Allofich
3897c49e30 Fix loading 0-duration Follow and Escort packages
(Fixes #3755)
2017-02-18 01:55:50 +09:00
MAtahualpa
520e82ed4f Fix for commit "affc0eb..." in PR 1216 (fixes #3756)
Fixed use of tab character.
2017-02-17 17:54:38 +01:00
David Cernat
aa1549606f [Server] Add script functions for getting container item info 2017-02-17 18:33:20 +02:00
MAtahualpa
affc0eb37f Replace "Female" check box with a combo box, part 1/2 (fixes #3756)
Replaces the "Female" check box in NPC records with a "Gender" combo box. This is the first of two related fixes, the second one covering BodyPart records.

Related issue:
- Fixes #3756: Editor: Replace "Female" check box in NPC records with "Gender" combo box (https://bugs.openmw.org/issues/3756)

Tests:
The changes were successfully tested in OpenMW-CS by manipulating several NPC records.
2017-02-17 17:05:46 +01:00
David Cernat
70470e12b4 [Server] Reorder World script functions 2017-02-17 16:24:40 +02:00
David Cernat
8a5bc77699 [Server] Add GetBaseEventAction script function 2017-02-17 14:51:36 +02:00
David Cernat
e0bc557aa4 Merge pull request #154 from OpenMW/master
Add OpenMW commits up to 17 Feb 2017
2017-02-17 14:45:45 +02:00
Marc Zinnschlag
79956e4b49 Merge remote-tracking branch 'origin/master' 2017-02-17 08:54:19 +01:00
MiroslavR
f883951d75 Fix incorrect calculation of armor rating (Bug #3754) 2017-02-17 03:11:37 +01:00
Allofich
621d3e56cf Fix Clang and OS X Travis CI warnings 2017-02-17 02:08:39 +09:00
David Cernat
27c4015f50 [General] Remove unused packet placeholder ID_OBJECT_HEALTH 2017-02-16 18:46:39 +02:00
David Cernat
1198caddf6 [Server] Add OnContainer script callback 2017-02-16 18:34:11 +02:00
David Cernat
eba7d8408f [Server] Use script function to get spellbook action 2017-02-16 14:23:27 +02:00
MAtahualpa
dab8b328c4 Replace light emitter check boxes with a combo box (fixes #3752)
Replaces the four emitter check boxes in Light records with an "Emitter Type" combo box.

Related issue:
- Fixes #3752: Editor: Replace emitter check boxes in Light records with "Emitter Type" combo box (https://bugs.openmw.org/issues/3752)

Tests:
The changes were successfully tested in OpenMW-CS by manipulating several Light records. Please note that this fix also prevents users from erroneously assigning two or more emitter types at the same time. (I don't know which one would prevail in that case.)
2017-02-16 12:48:47 +01:00
David Cernat
5b3fabdb9d [Client] Send ID_CONTAINER with all containers in cell when requested 2017-02-16 13:34:32 +02:00
David Cernat
c32c004516 Merge pull request #151 from OpenMW/master
Add OpenMW commits up to 16 Feb 2017
2017-02-16 11:53:02 +02:00
MAtahualpa
7be46eb1f0 Fix for commit "d4972ab..." in PR 1208 (fixes #3751)
Replaces the two "Xyz blood" check boxes in NPC and Creature records with a "Blood Type" combo box.

Fix:
- corrected false logic operation in refidadapterimp.cpp
- corrected names of the used flags
2017-02-16 00:08:38 +01:00
MAtahualpa
d4972ab166 Replace "Xyz blood" check boxes with a combo box (fixes #3751)
Replaces the two "Xyz blood" check boxes in NPC and Creature records with a "Blood Type" combo box.

Related issue:
- Fixes #3751: OpenMW-CS: Replace "Xyz Blood" check boxes in NPC and Creature records with "Blood Type" combo box (https://bugs.openmw.org/issues/3751)

Tests:
The changes were successfully tested in OpenMW-CS by manipulating several NPC and Creature records. Please note that this fix also prevents users from erroneously assigning two blood types at the same time. (I don't know which one would prevail in that case.)
2017-02-15 23:06:36 +01:00
scrawl
f10edb71cc Add environment variable for disabling IncrementalCompileOperation 2017-02-15 21:01:25 +01:00
scrawl
c4a89065a2 Preload VFX of spells selected by AI actors 2017-02-15 21:01:25 +01:00
scrawl
57b585570a Preload magic effect visuals of the player's selected weapon/spell 2017-02-15 21:01:25 +01:00
Marc Zinnschlag
e46fb1770c Merge remote-tracking branch 'matahualpa/openmw-cs_booktype' 2017-02-15 19:47:39 +01:00
David Cernat
3b604a432e [General] Restructure ID_CONTAINER to allow multiple containers at once 2017-02-15 20:14:25 +02:00
MAtahualpa
2c34a8706b Replace "Scroll" check box with a combo box (fixes #3748)
Replaces the "Scroll" check box in Book records with a "Book Type" combo box.

Related issue:
- Fixes #3748: OpenMW-CS: Replace "Scroll" check box in Book records with "Book Type" combo box. (https://bugs.openmw.org/issues/3748)

Tests:
The changes were successfully tested in OpenMW-CS by manipulating several Book records. Please note that the actual logic behind this entry is not implemented yet: Books which are of type "Scroll" can have an enchantment attached, normal books ("Book") cannot.
2017-02-15 18:59:55 +01:00
David Cernat
88f891b5bd [Client] Make it possible to easily iterate through container items 2017-02-14 23:10:45 +02:00
David Cernat
c8cbfbef62 [General] Sketch out server requests to players for container data 2017-02-14 19:31:56 +02:00
MAtahualpa
607bd8b853 Replace "Scroll" check box with a combo box (fixes #3748)
Replaces the "Scroll" check box in Book records with a "Book Type" combo box.

Related issue:
- Fixes #3748: OpenMW-CS: Replace "Scroll" check box in Book records with "Book Type" combo box. (https://bugs.openmw.org/issues/3748)

Tests:
The changes were successfully tested in OpenMW-CS by manipulating several Book records. Please note that the actual logic behind this entry is not implemented yet: Books which are of type "Scroll" can have an enchantment attached, normal books ("Book") cannot.
2017-02-14 11:48:37 +01:00
David Cernat
2ed9ae5739 Merge pull request #149 from OpenMW/master
Add OpenMW commits up to 14 Feb 2017
2017-02-14 10:27:53 +02:00
scrawl
183c46b0ef Fix summoning effects 2017-02-14 07:58:16 +01:00
scrawl
a495b9b884 Fix wasteful allocations in Store<Land>::search 2017-02-14 07:58:16 +01:00
scrawl
72c6b11cf8 Move global map render to the worker thread 2017-02-14 07:58:16 +01:00
scrawl
026a05718f Construct the WorkQueue in Engine 2017-02-14 07:58:16 +01:00
scrawl
ddd6605608 Move WNAM out of LandData to avoid redundant (de)allocations on startup 2017-02-14 07:58:16 +01:00
scrawl
325bf66653 Return const Land in ESMStore 2017-02-14 07:58:16 +01:00
David Cernat
a5d7c5fd39 Merge pull request #148 from OpenMW/master
Add OpenMW commits up to 13 Feb 2017
2017-02-13 21:29:51 +02:00
Marc Zinnschlag
93c5630e02 Merge remote-tracking branch 'matahualpa/openmw-cs_tablecontents' 2017-02-13 10:06:08 +01:00
MAtahualpa
2d1af3ee4a Update record.cpp
This should be the last instance of "mSkillID". Let's see what Travis says about it...
2017-02-12 20:55:50 +01:00
scrawl
051b4038d9 Merge pull request #1203 from Allofich/magic
Make AI not go hostile when absorbing/reflecting
2017-02-12 17:18:10 +01:00
MAtahualpa
c46eadae90 Update actionread.cpp
*grrr* Forgot to change the latter "mSkillID" in line 47...
2017-02-12 17:17:33 +01:00
scrawl
cdf65ef681 Merge pull request #1201 from Allofich/hit
Prevent AI actors from hitting unintended targets
2017-02-12 16:25:52 +01:00
scrawl
342c25dffa Fix weather sounds playing at full volume before fading in 2017-02-12 15:44:33 +01:00
Allofich
72c3ee0a3d Make AI not go hostile when absorbing/reflecting 2017-02-12 23:14:09 +09:00
MAtahualpa
7bc65ce05b Update actionread.cpp
Code cosmetics: Change member variable "mSkillID" to "mSkillId" for Book records.
2017-02-12 13:52:11 +01:00
MAtahualpa
347fb1ff4b Update converter.hpp
Code cosmetics: Change member variable "mSkillID" to "mSkillId" for Book records.
2017-02-12 13:51:36 +01:00
MAtahualpa
c5dcfe0794 Update refidadapterimp.cpp
Code cosmetics: Change member variable "mSkillID" to "mSkillId" for Book records.
2017-02-12 13:50:58 +01:00
MAtahualpa
6587880171 Update refidcollection.cpp
Makes Book records display skill IDs instead of attribute IDs for teached skills.
Related issue:
- Bug #3746: OpenMW-CS: Book records show attribute IDs instead of skill IDs for teached skills entry.
2017-02-12 13:03:37 +01:00
Allofich
6b53541571 Prevent AI actors from hitting unintended targets
(Fixes #3254)
2017-02-12 19:51:19 +09:00
scrawl
9fa8e88366 Revert "Don't create a CharacterController for objects with no animations"
This reverts commit cce42b6e9d.
2017-02-12 10:22:11 +01:00
David Cernat
d528a0edb5 Merge pull request #147 from OpenMW/master
Add OpenMW commits up to 11 Feb 2017
2017-02-11 21:27:51 +02:00
scrawl
03a10f217a Catch exceptions in AiSequence::execute 2017-02-11 17:53:11 +01:00
scrawl
5a12407436 Revert "Rearranged check for better performance"
This reverts commit 332ceb51a2.
2017-02-11 17:53:11 +01:00
scrawl
f2d4f290cc traceDown fix 2017-02-11 17:53:11 +01:00
Allofich
e047679595 Fix trying to access stats on non-actors 2017-02-11 19:59:42 +09:00
David Cernat
6763718412 Merge pull request #146 from OpenMW/master while resolving conflicts
# Conflicts:
#	apps/openmw/mwclass/npc.cpp
#	apps/openmw/mwmechanics/actors.cpp
2017-02-10 21:39:16 +02:00
scrawl
332ceb51a2 Rearranged check for better performance 2017-02-10 06:48:03 +01:00
scrawl
8752ae9c6a Fix include 2017-02-10 06:28:23 +01:00
scrawl
bbcba57495 Disable hitAttemptActorId saving code for now 2017-02-10 06:26:32 +01:00
scrawl
2ea0db1d1a Merge pull request #1198 from Allofich/combat
Make combat engagement logic more like vanilla
2017-02-10 06:20:04 +01:00
scrawl
dd54887783 Fix node mask of CharacterPreview being reset 2017-02-10 03:31:37 +01:00
scrawl
6ecc008813 Fix an issue uncovered by the last commit related to changing actor position without properly moving the actor 2017-02-10 02:43:49 +01:00
scrawl
cf7b0098ed Slightly increase backoff value 2017-02-10 02:05:12 +01:00
scrawl
b3d5c2bd7f Use the actor's collision shape in findGround()
The cylinder base is no longer appropriate as of the change to capsules.

This also works around a bug when tracing a small cylinder/box shape apparently introduced with bullet 2.86.
2017-02-10 02:00:52 +01:00
David Cernat
f02840d638 [Client] Fix log messages when sending ID_CONTAINER 2017-02-09 21:48:22 +02:00
David Cernat
ae23c6d6a5 Merge pull request #145 from OpenMW/master while resolving conflicts
# Conflicts:
#	CMakeLists.txt
2017-02-09 12:17:27 +02:00
scrawl
67e4a7e37b Change some osg::clone's to direct copy constructor to avoid dynamic_cast overhead 2017-02-09 04:51:20 +01:00
scrawl
3f3d00ffc9 Add CellPreloader::clear to avoid potential dangling CellStore pointer and to more aggressively clear preload state from a previous game 2017-02-09 04:03:38 +01:00
scrawl
0be86f69bc Write the player object first to increase the chance of preloading the player cells in time 2017-02-09 03:55:10 +01:00
scrawl
1d8a9ff622 Preload player cell as soon as the player is read from the savegame
Giving the worker thread something to do while the rest of the savegame is parsed.
2017-02-09 03:47:36 +01:00
scrawl
d141b98f0c Add base animations to preloadCommonAssets 2017-02-09 03:32:40 +01:00
scrawl
066aa2e60e Always run preloadCommonAssets even when the menu is skipped
Move to before the content files are loaded so we can do preloading in parallel with content file loading
2017-02-09 03:16:36 +01:00
scrawl
c68f662c9a Predict player movement when preloading cells to better handle moving at high speed 2017-02-09 01:34:42 +01:00
scrawl
a46593fa74 Add PreloadItem::abort() to avoid no longer required cells from blocking the work thread 2017-02-09 01:08:07 +01:00
scrawl
d62c4259bd CellPreloader: load the terrain first to match the order in the main thread 2017-02-09 01:07:27 +01:00
scrawl
d1e86d22ca Check which local map textures actually need to be updated
On a typical exterior cell transition, we'll save 3 of 9 map renders. When moving back and forth between 2 cells, we can even reuse 6 of 9.
2017-02-08 22:20:57 +01:00
scrawl
43d9f3d5c7 Update bullet debug drawer even when the game is paused so the collision mesh will show instantly even when the console is up 2017-02-08 18:53:24 +01:00
scrawl
249fe9077b Handle 'tcb' command as an alias for 'tcg' 2017-02-08 18:51:07 +01:00
scrawl
206e2bf975 Fix camera rotation not being set after save game load (regressed with 1eb3384043) 2017-02-08 04:42:15 +01:00
David Cernat
b651c4deb4 [Server] In Item script functions, rename itemId into refId for clarity 2017-02-07 13:50:28 +02:00
scrawl
35bb467c7a Fix inverted setting of variable 2017-02-07 05:28:06 +01:00
David Cernat
5038353792 [General] Rename BaseEvent's state into doorState & adjust related funcs 2017-02-06 23:09:50 +02:00
David Cernat
e52823394c [Client] Use correct count for ID_CONTAINER when dropping items 2017-02-06 22:53:18 +02:00