Roman Melnik
1bf79fd022
Windows pinning: support for MapWindow
...
Set correct skin for the Map Window.
13 years ago
Lukasz Gromanowski
e21e8c221d
Added explicit cast to char in ToUTF8::windows_XXXX tables.
...
Added explicit cast to char, without that gcc 4.7 (with default settings)
is showing a lot of:
narrowing conversion of ‘...’ from ‘int’ to ‘char’ inside { } is ill-formed in C++11 [-Wnarrowing]
warnings.
13 years ago
Roman Melnik
72b3f6121d
Windows Pinning: add files to CMakeLists.txt
...
Add new files (map_window and window_pinnable_base)
13 years ago
Marc Zinnschlag
b7614dd0ce
Merge remote branch 'chris/sound'
13 years ago
scrawl
dbde8405f7
Merge branch 'master' into water
13 years ago
scrawl
50702c5e84
Merge branch 'master' into water
13 years ago
Chris Robinson
87e8917c4d
Don't try to play sounds when no sound output is initialized
13 years ago
scrawl
bcee5d5943
fix areas with only water (no objects below)
13 years ago
scrawl
c49d5dd40b
another sky tweak
13 years ago
scrawl
f008ca166b
restored moons like they were
13 years ago
scrawl
c0f991ac0a
underwater depth effect
13 years ago
scrawl
456eb95209
reversed sun and moon paths (sunrise at east)
13 years ago
scrawl
8316a4c2ec
add mrt dummy output to sky shaders
13 years ago
scrawl
114e8ae2a0
much less underwater distortion
13 years ago
scrawl
c169f9e171
underwater tweaks
13 years ago
scrawl
2976625b00
better underwater
13 years ago
scrawl
ec3fe1ef00
no sun glare in the reflection
13 years ago
scrawl
393530e671
more or less fixed the sky for normal viewing angles, still disappears at a certain height though
13 years ago
scrawl
a41eee9a72
specular lighting
13 years ago
Marc Zinnschlag
8bf9b371c7
removed remains of input framelistener
13 years ago
Roman Melnik
ef0a185e11
Pinnable windows: hide hud elements
...
Hide elements of the HUD (health/magicka/stamina bars,
minimap) when the corresponding windows (stats/map) are pinned.
Rearrange the remaining hud elements in such cases (like in the
original Morrowind).
13 years ago
scrawl
e718d4b6f0
another sky fix
13 years ago
scrawl
b36c0d95b8
night transition fix
13 years ago
scrawl
e492a69c8f
Merge branch 'inputfix' into water
13 years ago
scrawl
a3151fe525
fixed input handling priority in the main loop
13 years ago
scrawl
8bfc81f398
Merge branch 'master' into water
13 years ago
scrawl
622fb568cf
removed MRT setting and figure it out automatically
13 years ago
scrawl
b8a470efcd
put transparent objects in a seperate render queue, in order to not mess up the mrt textures
13 years ago
Marc Zinnschlag
000cfad82d
Merge remote branch 'scrawl/gamesettings'
13 years ago
scrawl
88c50c5171
Merge branch 'master' into water
13 years ago
scrawl
1b89a9e203
various fixes
13 years ago
Dmitry Marakasov
84b475130a
Add missing include
13 years ago
Marc Zinnschlag
d45abcd89c
Merge remote branch 'k1ll/master'
13 years ago
Marc Zinnschlag
01500e979a
another fix for optional arguments
13 years ago
scrawl
e1bde415f5
typo
13 years ago
scrawl
43fd0352f4
removed unneeded lines
13 years ago
scrawl
f49131e1b8
renamed setting, automatically disable MRT when unsupported
13 years ago
k1ll
f2c4e513a4
Add support for building with a static build of the MyGui Libraries.
13 years ago
scrawl
add4ebe445
fresnel effect
13 years ago
Marc Zinnschlag
1201c271b2
Merge remote branch 'swick/initocfg'
13 years ago
scrawl
f6342cfd60
fixed viewport background color, fixed indentation of some old functions
13 years ago
scrawl
5664d879a5
fixed some sky objects
13 years ago
scrawl
8ddc8131a5
fresnel test
13 years ago
scrawl
36fd9b9f26
shore transition test
13 years ago
scrawl
ab8b74dcac
forgot adding a file
13 years ago
Jason Hooks
ca4de0606e
Some planning
13 years ago
scrawl
3f05aba76d
got MRT working, some minor quirks to solve (black viewport background)
13 years ago
Sebastian Wick
f7bfea5861
typo 2 -.-
13 years ago
Sebastian Wick
56c9992b29
typo
13 years ago
Sebastian Wick
8c84f68dab
fix for older boost versions; unsigned warning
13 years ago