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18 commits

Author SHA1 Message Date
David Cernat
95efb77e53 Implement sending of ID_GAME_SPELLBOOK from client 2016-11-21 06:07:29 +02:00
David Cernat
fcd24ebb7e Rename methods to show they deal with Equipment instead of Inventory 2016-11-17 22:33:30 +02:00
David Cernat
3a733eb122 Make tes3mp includes consistent 2016-11-17 17:16:25 +02:00
David Cernat
eedd40328a Add and use SendInventory() method in LocalPlayer, and clarify some code 2016-11-16 21:34:46 +02:00
David Cernat
fa9d6e810e Use lowerCamelCase in tes3mp client function names like OpenMW does 2016-11-15 21:54:06 +02:00
Koncord
56959ebfda Implement magic 2016-11-12 19:39:16 +08:00
Koncord
c27351c19e Implement inventory functions
AddItem, RemoveItem, GetItemName, GetItemCount, GetItemHealth, GetInventorySize SendInventory
Example:
```lua
tes3mp.AddItem(pid, "glass dagger", 1, 50)
tes3mp.AddItem(pid, "glass dagger", 1, -1)
tes3mp.SendInventory(pid)
tes3mp.RemoveItem(pid, "glass dagger", 1)
tes3mp.SendInventory(pid)
local invSize = tes3mp.GetInventorySize(pid) - 1
for i = 0, invSize do
    print(("%s %d %d"):format(tes3mp.GetItemName(pid, i), tes3mp.GetItemCount(pid, i), tes3mp.GetItemHealth(pid, i)))
end
```
2016-10-23 02:57:49 +08:00
David Cernat
e0361835b0 Allow script-induced setting of equipment 2016-09-30 12:36:20 +03:00
David Cernat
728a09e423 Reorder functions in LocalPlayer and make their names more consistent 2016-09-30 08:59:58 +03:00
David Cernat
a0e9a672a5 Split updateClassStats in 3 and add handling of level progress 2016-09-30 04:52:21 +03:00
David Cernat
afbd3274cc Clean up handling of stat packets on client 2016-09-29 13:10:32 +03:00
David Cernat
18cd964d21 Allow script-induced dynamic stat changes 2016-09-29 10:19:39 +03:00
David Cernat
ce4b326b02 Rename ID_GAME_UPDATE_BASESTATS into ID_GAME_DYNAMICSTATS_CURRENT 2016-09-28 07:50:16 +03:00
David Cernat
046a1ea899 Add packet for player levels 2016-09-25 14:28:25 +03:00
Koncord
11eae277a9 Characters Class API
Added some new functions
2016-08-30 11:18:19 +08:00
Koncord
7107136808 New API
SetExterior(pid, x, y)
GetExteriorX(pid)
GetExteriorY(pid)

also "SetCell" will now move to the named external cells (e.g. SetCell(pid, "Balmora"))
2016-07-30 01:33:28 +08:00
Koncord
6f07d590d4 Fix SetPos and SetAngle functions
Fix types for SetPos and SetAngle
2016-07-17 17:59:46 +08:00
Koncord
1b259e2d33 Syncing inventory, animations, position, 8 key attributes
Created Package system
2016-07-07 23:50:48 +08:00