scrawl
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97cd8c21e4
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Merge pull request #1091 from Allofich/coverity
Coverity fixes
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2016-10-05 18:00:18 +02:00 |
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Allofich
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df03b32205
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Coverity fixes
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2016-10-05 23:32:26 +09:00 |
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scrawl
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721062a4bd
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Merge pull request #1089 from Allofich/bound
Corrections for bound equipment
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2016-10-04 18:34:27 +02:00 |
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Allofich
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506d0e8e54
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Correction to display of 0-weight tooltips
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2016-10-04 23:02:45 +09:00 |
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Allofich
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160da0b149
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Treat 0-weight armor as light armor in some respects
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2016-10-04 23:02:25 +09:00 |
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scrawl
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17455821f6
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Merge pull request #1088 from MiroslavR/movement-loopfallback
Use loop fallback for movement animations
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2016-10-03 23:17:12 +02:00 |
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MiroslavR
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a05649e1d5
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Use loop fallback for movement animations (Fixes #3578)
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2016-10-03 22:36:56 +02:00 |
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scrawl
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e883528a60
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Merge pull request #1087 from sandstranger/gles1_crash_fix
disable using shaders for gles1 and Android
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2016-10-03 21:18:19 +02:00 |
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sandstranger
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5230bf6528
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disable using shaders for gles1 and Android
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2016-10-03 20:31:08 +04:00 |
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scrawl
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44dffe55ab
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Merge pull request #1083 from Allofich/onhit
Make AI response to spell hits more like original MW
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2016-10-02 14:06:51 +02:00 |
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scrawl
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3d76ba5a7c
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Merge pull request #1086 from Allofich/warnings
Fix shadowing warnings
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2016-10-02 14:03:02 +02:00 |
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Allofich
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6ec37b5cfb
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Fix shadowing warnings
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2016-10-02 17:48:54 +09:00 |
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Allofich
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e78f02aaf2
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Consider reflected/absorbed hostile spells as assaults
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2016-10-02 16:08:24 +09:00 |
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scrawl
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933a601e00
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Merge pull request #1085 from MiroslavR/interactive-id
Fix interactive ID validity checks
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2016-10-01 21:25:04 +02:00 |
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MiroslavR
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210c02d98e
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Fix interactive ID validity checks in TypesetBookImpl
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2016-10-01 21:07:17 +02:00 |
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Allofich
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a81a04e6d0
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Remove unused line
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2016-10-02 01:11:01 +09:00 |
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Allofich
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fa17784722
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Change breaks to continues
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2016-10-02 00:54:01 +09:00 |
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scrawl
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140be70a90
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Merge pull request #1082 from Gladdy/master
Fix for segmentation fault on entering a cell
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2016-10-01 16:42:47 +02:00 |
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scrawl
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b170efb9fa
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Merge pull request #1084 from Allofich/water
Don't let water-only creatures prevent resting
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2016-10-01 16:14:19 +02:00 |
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Allofich
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a2e174a40f
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Don't let water-only creatures prevent resting
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2016-10-01 22:15:31 +09:00 |
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Allofich
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266ec1aadc
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Make AI response to spell hits more like original MW
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2016-10-01 21:38:17 +09:00 |
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Marc Zinnschlag
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e918474a94
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Merge remote-tracking branch 'rcutmore/bug-3277'
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2016-09-30 09:37:45 +02:00 |
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Rob Cutmore
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8f47ed17df
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Show nested tables only when they are editable
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2016-09-29 20:42:44 -04:00 |
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Martijn Bakker
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45ffdbb284
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fixed a segmentation fault when entering a cell which contains someone already attacking you
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2016-09-30 00:40:13 +01:00 |
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scrawl
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85c7d014d3
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Use a shader to render the simple water, ensuring that fog is applied per pixel (Fixes #2716)
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2016-09-28 21:10:44 +02:00 |
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scrawl
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0cf837aa20
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Merge pull request #1081 from psi29a/armhf
make BUILD_OPENCS a dependency for building osgQt
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2016-09-28 14:45:29 +02:00 |
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Bret Curtis
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55fb33670c
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Make building osgQt dependant on building openmw-cs
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2016-09-28 14:36:51 +02:00 |
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Rob Cutmore
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b59694c4f0
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Set tooltip for read-only nested tables
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2016-09-25 06:31:28 -04:00 |
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Marc Zinnschlag
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eaeaae3243
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Merge remote-tracking branch 'aesylwinn/FixRefIdData'
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2016-09-25 09:33:28 +02:00 |
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scrawl
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4791fadb9a
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Merge pull request #1078 from MiroslavR/hidden-items
Do not show uncarriable lights in item views
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2016-09-24 23:27:23 +02:00 |
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Aesylwinn
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b899d43a33
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Allow base plugins to overwrite referencables made in other base plugins.
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2016-09-24 16:45:08 -04:00 |
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scrawl
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dc07885d25
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Merge pull request #1069 from Allofich/combat
Add unarmed attack selection to chooseBestAttack()
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2016-09-24 18:38:10 +02:00 |
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MiroslavR
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52e00f5fef
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Do not show uncarriable lights in item views
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2016-09-24 18:01:31 +02:00 |
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Rob Cutmore
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829345257c
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Allow disabled nested tables to be scrollable
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2016-09-24 10:36:00 -04:00 |
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scrawl
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4b178f6f3d
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Merge pull request #1074 from Allofich/telekinesis
Implement using telekinesis with touch spells
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2016-09-23 16:34:46 +02:00 |
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Allofich
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0582f2d918
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Adjust touch spell/telekinesis interaction
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2016-09-23 21:44:49 +09:00 |
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Allofich
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0c603e986d
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Don't play touch spell explosions on non-activatable statics
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2016-09-23 03:25:24 +09:00 |
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Allofich
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eecf412b85
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Recreate vanilla-like behavior for telekinesis and touch spells
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2016-09-23 01:16:03 +09:00 |
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Allofich
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04c13ffab3
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Add unarmed attack selection to chooseBestAttack()
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2016-09-22 00:45:54 +09:00 |
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scrawl
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8379291f70
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Merge pull request #1072 from Allofich/range
Give "on touch" spells same range as vanilla MW
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2016-09-21 17:39:44 +02:00 |
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scrawl
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5fa1180435
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Merge pull request #1073 from Allofich/area
Don't play area vfx for 0-area touch spells that hit non-actors
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2016-09-21 17:39:30 +02:00 |
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Allofich
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37cc4e9efe
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Don't play area vfx for 0-area touch spells that hit non-actors
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2016-09-22 00:14:08 +09:00 |
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Allofich
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563ae479e8
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Give "on touch" spells same range as vanilla MW
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2016-09-21 23:34:32 +09:00 |
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Bret Curtis
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513f754529
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Merge pull request #1071 from mckibbenta/master
Remove psuedonym from AUTHORS.md
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2016-09-21 11:56:30 +02:00 |
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Alex
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d88f4e26ae
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Remove psuedonym from AUTHORS.md
Removed myself from public relations as podcaster as well. Someone else is doing that now.
I doubt this file is very up-to-date anyway, heh.
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2016-09-20 20:21:53 -04:00 |
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scrawl
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c6ef26ba4b
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Merge pull request #1070 from mrcheko/pathfinding
fix using potion as weapon
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2016-09-20 22:58:54 +02:00 |
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mrcheko
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229cb4b386
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remove dynamic_cast to ActionPotion
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2016-09-20 23:00:00 +03:00 |
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mrcheko
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48765f2ff2
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fix using potion as weapon
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2016-09-19 23:43:26 +03:00 |
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scrawl
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718178bfe9
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Merge pull request #1066 from MiroslavR/setinvisible
Don't use base invisibility magnitude for setting alpha
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2016-09-19 15:35:12 +02:00 |
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scrawl
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106a99ef8f
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Merge pull request #1068 from Allofich/intervention
Vfx after Divine/Almsivi intervention should be attached to player
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2016-09-19 15:34:31 +02:00 |
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