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20929 commits

Author SHA1 Message Date
David Cernat
9b9dd4abaf
Merge pull request #425 from OpenMW/master
Add OpenMW commits up to 13 May 2018
2018-05-13 19:27:34 +03:00
Marc Zinnschlag
bdfa430857 updated credits file 2018-05-13 09:24:24 +02:00
Marc Zinnschlag
0f22600a98 Merged pull request #1703 2018-05-13 09:08:40 +02:00
David Cernat
d4f7936a76 [Server] Rename WorldFunctions into ObjectFunctions 2018-05-13 04:11:05 +03:00
David Cernat
78234f9071 [General] Rename Event into ObjectList & WorldObject into BaseObject 2018-05-13 00:42:24 +03:00
David Cernat
6bf3a0be1e [General] Rename WorldPackets into ObjectPackets for clarity 2018-05-12 19:40:00 +03:00
David Cernat
5458e09c8a
Merge pull request #420 from OpenMW/master
Add OpenMW commits up to 11 May 2018
2018-05-12 06:32:01 +03:00
David Cernat
77389538e8 [General] Implement ActorAI packet, part 1
The server can now make actors become followers of players or other actors.
2018-05-12 06:29:11 +03:00
Marc Zinnschlag
b7cce1a665 Merged pull request #1702 2018-05-11 10:11:17 +02:00
Marc Zinnschlag
6630a02c3f updated credits file 2018-05-11 09:56:44 +02:00
David Cernat
c00b3bbe97 [Documentation] Update credits 2018-05-11 01:10:53 +03:00
David Cernat
57b791ea2a [Client] Show selected object's refNum & mpNum in console window title
This allows for much easier debugging of all objects and actors.
2018-05-11 00:46:24 +03:00
David Cernat
12727b66ea [Server] Use consistent variable names in map tile script functions 2018-05-10 07:44:08 +03:00
David Cernat
7f00005f04 [Client] Fix GCC build
Based on 71040659ac
2018-05-10 07:16:33 +03:00
Alf Henrik Sauge
d4f278a113 Replacing tab with spaces 2018-05-09 18:02:02 +02:00
David Cernat
32d71de2f5 Update MapWindow every frame, not just when it's open (bug #4279) 2018-05-09 07:33:45 +03:00
Alf Henrik Sauge
feeee50a88 Dropping a separate NPDTstruct12 object and instead use NPDTstruct52
NPDTstruct12 is now only used when loading and saving. Turning auto calc
on and off now no longer switches between to different set of values
2018-05-09 00:25:07 +02:00
Marc Zinnschlag
3197ebd8e7 Merged pull request #1694 2018-05-08 12:19:14 +02:00
David Cernat
715012f087 [General] Implement sending of image data for map tiles in PlayerMap 2018-05-08 05:57:04 +03:00
Andrei Kortunov
2f89080b36 Load default markers definitions in editor 2018-05-07 22:32:04 +04:00
Marc Zinnschlag
53b6ef6f8c minor code cleanup 2018-05-07 09:54:42 +02:00
Marc Zinnschlag
57ee5f9b53 updated credits file 2018-05-07 09:51:09 +02:00
Marc Zinnschlag
e661e3cf74 Merged pull request #1677 2018-05-07 09:42:41 +02:00
Marc Zinnschlag
f5f8f62e8e updated credits file 2018-05-07 09:34:46 +02:00
Marc Zinnschlag
a255bdebd4 Merged pull request #1700 2018-05-07 09:33:44 +02:00
Nelsson Huotari
a2745683e6 new run icon 2018-05-06 22:30:01 +03:00
Alf Henrik Sauge
9b971caddc CSVTools::ReportTable should now have case insensitive sorting 2018-05-06 16:49:23 +02:00
Andrei Kortunov
17222eb821 Get rid of unnecessary find 2018-05-06 16:42:05 +04:00
Bret Curtis
c44f87afd1
Merge pull request #1699 from Capostrophic/editorwarnings
Editor verifier updates
2018-05-06 10:57:24 +02:00
Bret Curtis
0fc198be52
Merge pull request #1698 from Capostrophic/c++11
A bunch of C++11-related updates
2018-05-06 10:44:11 +02:00
Capostrophic
2502d53816
Object record verifier updates
Removed light 0 duration warning
Spelling fixes
2018-05-06 00:23:05 +03:00
Capostrophic
91b97a27ea
Remove empty class description warning 2018-05-06 00:14:14 +03:00
Capostrophic
e22409c266
Fix sound range warning message 2018-05-06 00:13:09 +03:00
Capostrophic
3d3bef94cd
Use range-based for loop 2018-05-05 16:29:01 +03:00
Andrei Kortunov
1dd36329a3 Load default markers definitions (bug #4410) 2018-05-05 17:14:33 +04:00
Bret Curtis
c219c89603
Merge pull request #1696 from Capostrophic/feature-2694
Rename "Model" column to "Model/Animation" (feature #2694)
2018-05-05 08:14:03 +02:00
Capostrophic
9ac9f94638
Rename "Model" column to "Model/Animation" (feature #2694) 2018-05-04 20:00:58 +03:00
David Cernat
980ddcb114 [Server] Add DoesFileExist() script function 2018-05-04 03:09:54 +03:00
Capostrophic
8be93b4a12
Initialize mandatoryIds vector C++11-way 2018-05-03 19:56:01 +03:00
Capostrophic
85b7aa4f09
Uncomment is_pod test in fixed string tests 2018-05-03 19:47:39 +03:00
Nelsson Huotari
e4e225f4e7 Add topic, journal and related -info icons. 2018-05-03 14:32:15 +03:00
Marc Zinnschlag
69c659852d Merge pull request #1689) 2018-05-03 13:03:42 +02:00
David Cernat
51fd937250 [Server] Remove hardcoded debug messages when using script callbacks 2018-05-01 20:39:43 +03:00
David Cernat
df0f9b0f5e [Client] Require a certain Skill progress amount before sending packet 2018-05-01 19:34:21 +03:00
David Cernat
1b1e5e86d1 [Client] Avoid sending CellStates to server after initialization
Although b4e8560698 made players instantly able to see each other on minimalist servers that did not change their cells from the default, it created problems with the default CoreScripts where players need to be logged in before receipt of a CellStates packet from them is taken into account, with the result being that a player was recorded as having loaded their initial cells on the server's C++ side but not on the Lua side.

It may simply be best to expect servers to set player cells.
2018-05-01 18:19:52 +03:00
David Cernat
099f85be0a [General] Implement PlayerMomentum packet & associated script functions 2018-04-29 23:47:17 +03:00
David Cernat
273179fd5a
Merge pull request #414 from OpenMW/master
Add OpenMW commits up to 29 Apr 2018
2018-04-29 22:35:05 +03:00
David Cernat
4b501a39f4 [General] Implement DoorDestination packet & associated script functions 2018-04-29 22:32:22 +03:00
David Cernat
d47b06fe7a [Server] Prevent SetGameMode() and SetHostname() from crashing server
Previously, turning off communication with the MasterServer from the server config and then attempting to use SetGameMode() or SetHostname() led to a server crash.
2018-04-29 19:50:39 +03:00
scrawl
b995584ad2
Merge pull request #1688 2018-04-29 14:27:55 +00:00