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23414 commits

Author SHA1 Message Date
Mads Buvik Sandvei
08c08646cd Fix activating objects the player is pointing at 2020-03-08 18:54:50 +01:00
Mads Buvik Sandvei
e573a260cb Rudimentary menu interactions 2020-03-08 14:14:24 +01:00
Mads Buvik Sandvei
2ae7255fac Pointing beam to visualize what the player is pointing at 2020-03-08 00:44:39 +01:00
Andrei Kortunov
94df2114c1 Store fog of war as a PNG image instead of TGA (bug #5108) 2020-03-07 11:05:32 +04:00
Mads Buvik Sandvei
f883951629 Mipmap for GUI RTT texture 2020-03-05 20:35:53 +01:00
Capostrophic
5770227e37 Avoid using auto-detected normal maps that are bump map namesakes 2020-03-05 13:19:34 +03:00
Mads Buvik Sandvei
5b24c5f3ce Render menu to quad 2020-03-05 00:04:23 +01:00
Capostrophic
624a9ac353 Force shaders for objects affected by new envmap option 2020-03-04 14:06:22 +03:00
Capostrophic
4455c978df Explain the global shader define default values in editor 2020-03-04 01:00:09 +03:00
Capostrophic
2b3ecff004 Remove broken fixed function pipeline support
Added by mistake
2020-03-03 21:50:50 +03:00
Capostrophic
ed95a79199 Update changelog 2020-03-03 20:38:28 +03:00
Capostrophic
6999f1fd28 Add an option to apply lighting to environment maps 2020-03-03 20:08:59 +03:00
Capostrophic
29e6c6baae Update documentation 2020-03-03 19:23:51 +03:00
Capostrophic
19a7245251 Add bump mapping support 2020-03-03 13:32:30 +03:00
Bret Curtis
bbca1f3d1d
Merge pull request #2712 from Capostrophic/search
Make search fields behave more consistently
2020-03-03 10:39:06 +01:00
Capostrophic
54334932d9 Move user string assignment to layout files 2020-03-02 02:36:16 +03:00
Mads Buvik Sandvei
f25be2a44a RTT camera 2020-03-01 23:05:38 +01:00
AnyOldName3
52fa20fb1c Merge branch 'fix-sky' into 'master'
Fix building mwrender/sky with OSG 3.6.5

See merge request OpenMW/openmw!162
2020-03-01 16:43:13 +00:00
Mads Buvik Sandvei
de2354abda Menu quad gets rendered, but not the menu 2020-03-01 12:54:32 +01:00
Mads Buvik Sandvei
da03e8bf41 Some refactoring 2020-02-29 23:53:56 +01:00
Mads Buvik Sandvei
f5e01417ba Fixed jitter bugs with the new player tracking. 2020-02-29 14:13:56 +01:00
Bret Curtis
04f2b320b9
Merge pull request #2673 from Capostrophic/wizard
Make Wizard less shy (bug #4493)
2020-02-25 21:34:49 +01:00
Capostrophic
4b17d5da43 Make search fields behave more consistently 2020-02-25 18:26:25 +03:00
Andrei Kortunov
8442446080
Merge pull request #2711 from Capostrophic/failsafe
Revert infinite fall failsafe addition
2020-02-25 19:24:19 +04:00
Capostrophic
d44dcc3242 Revert infinite fall failsafe addition 2020-02-25 16:46:53 +03:00
Alexei Dobrohotov
4928aaf3f1
Merge pull request #2710 from akortunov/collisionswitch
Take in account transformations of NiCollisionSwitch
2020-02-25 11:55:38 +03:00
Andrei Kortunov
8c177f0306 Take in account transformations of NiCollisionSwitch 2020-02-25 11:09:36 +04:00
Alexei Dobrohotov
22b4629fc6
Merge pull request #2678 from unelsson/deleteinstanceshotkey
Editor: Delete instances via hotkey
2020-02-24 22:52:16 +03:00
Capostrophic
21c49ca1b0 Make Wizard less shy (bug #4493) 2020-02-24 22:35:43 +03:00
Alexei Dobrohotov
3f64d98305 Merge branch 'inventorysearch' into 'master'
Item search in inventory redux

See merge request OpenMW/openmw!158
2020-02-24 18:14:40 +00:00
Frederic Chardon
78d58a344d Item search in inventory (feature #4831) 2020-02-24 18:14:40 +00:00
Bret Curtis
68e734889a
Merge pull request #2709 from Capostrophic/torch
Switch torches to shields for hostile NPCs (bug #5300)
2020-02-24 17:20:23 +01:00
Capostrophic
1da4b31047 Switch torches to shields for hostile NPCs (bug #5300) 2020-02-24 02:20:08 +03:00
Mads Buvik Sandvei
1d47807419 Character movement following VR movement 2020-02-23 12:56:48 +01:00
Andrei Kortunov
a01c44bbdd
Merge pull request #2707 from Capostrophic/pcskipequip
Make PCSkipEquip and OnPCEquip behavior vanilla-like (bug #4141)
2020-02-23 14:08:44 +04:00
Mads Buvik Sandvei
bdade49129 In-place turning 2020-02-23 11:02:38 +01:00
Andrei Kortunov
b1acb9e467
Merge pull request #2706 from Capostrophic/modcurrentfatigue
Make ModCurrentFatigue knock down the actor when necessary (bug #4523)
2020-02-22 11:17:34 +04:00
Capostrophic
cfa877b109 Make PCSkipEquip and OnPCEquip behavior vanilla-like (bug #4141) 2020-02-21 21:18:54 +03:00
Alexander Olofsson
776c0857fa
Always use ref_ptr for query geometry 2020-02-21 07:51:50 +01:00
Capostrophic
f9f0299c27 Make ModCurrentFatigue KO the actor when necessary (bug #4523) 2020-02-21 00:05:13 +03:00
Bret Curtis
fa7af1bae8
Merge pull request #2705 from Capostrophic/water
Fix water ripple cleanup (bug #5246)
2020-02-19 22:10:39 +01:00
Capostrophic
3787625e61 Fix water ripple cleanup (bug #5246) 2020-02-19 23:27:45 +03:00
Bret Curtis
c907cd98c8
Merge pull request #2704 from akortunov/collisionswitch
Handle NiCollisionSwitch node
2020-02-19 21:24:25 +01:00
Nelsson Huotari
198a75b8e6 Delete selected instances with a hotkey 2020-02-19 11:44:55 +02:00
Alexei Dobrohotov
e1f0504557
Merge pull request #2703 from akortunov/masks
Fix a regression in the NiVisController
2020-02-19 11:50:51 +03:00
Andrei Kortunov
77d6fe46ca Handle NiCollisionSwitch node 2020-02-19 12:14:21 +04:00
Andrei Kortunov
7b5ec76db4 Fix regression in the NiVisController 2020-02-19 11:50:59 +04:00
Alexei Dobrohotov
9b9769a123
Merge pull request #2702 from elsid/override
Add final modifier to fix warnings
2020-02-19 01:05:51 +03:00
elsid
650f429ff5
Add final modifier to fix warnings 2020-02-18 10:36:08 -08:00
Bret Curtis
a0902bb98e
Merge pull request #2700 from akortunov/masks
Move VisMask to components
2020-02-17 11:58:53 +01:00